Move constant debug spam to trace

This commit is contained in:
KingRainbow44
2023-04-30 01:28:52 -04:00
parent 48dd1685a2
commit cf56d032de
4 changed files with 11 additions and 13 deletions

View File

@@ -189,7 +189,7 @@ public final class AbilityManager extends BasePlayerManager {
var head = invoke.getHead();
Grasscutter.getLogger()
.debug(
.trace(
"{} {} {}",
head.getInstancedAbilityId(),
entity.getInstanceToHash(),

View File

@@ -356,7 +356,7 @@ public class QuestManager extends BasePlayerManager {
//QUEST_EXEC are handled directly by each subQuest
public void triggerEvent(QuestCond condType, String paramStr, int... params) {
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
var potentialQuests = GameData.getQuestDataByConditions(condType, params[0], paramStr);
if(potentialQuests == null){
return;
@@ -394,9 +394,7 @@ public class QuestManager extends BasePlayerManager {
}
public void triggerEvent(QuestContent condType, String paramStr, int... params) {
if (condType != QuestContent.QUEST_CONTENT_GAME_TIME_TICK)
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
else Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)

View File

@@ -833,7 +833,7 @@ public final class Scene {
this.getScriptManager().loadBlockFromScript(block);
scriptManager.getLoadedGroupSetPerBlock().put(block.id, new HashSet<>());
Grasscutter.getLogger().debug("Scene {} Block {} loaded.", this.getId(), block.id);
Grasscutter.getLogger().trace("Scene {} Block {} loaded.", this.getId(), block.id);
}
public int loadDynamicGroup(int group_id) {
@@ -1014,7 +1014,7 @@ public final class Scene {
if (this.scriptManager.getLoadedGroupSetPerBlock().get(block.id).isEmpty()) {
this.scriptManager.getLoadedGroupSetPerBlock().remove(block.id);
Grasscutter.getLogger().debug("Scene {} Block {} is unloaded.", this.getId(), block.id);
Grasscutter.getLogger().trace("Scene {} Block {} is unloaded.", this.getId(), block.id);
}
this.broadcastPacket(new PacketGroupUnloadNotify(List.of(group_id)));

View File

@@ -134,9 +134,9 @@ public class SceneScriptManager {
}
public void registerTrigger(SceneTrigger trigger) {
triggerInvocations.put(trigger.getName(), new AtomicInteger(0));
getTriggersByEvent(trigger.getEvent()).add(trigger);
Grasscutter.getLogger().debug("Registered trigger {}", trigger.getName());
this.triggerInvocations.put(trigger.getName(), new AtomicInteger(0));
this.getTriggersByEvent(trigger.getEvent()).add(trigger);
Grasscutter.getLogger().trace("Registered trigger {}", trigger.getName());
}
public void deregisterTrigger(List<SceneTrigger> triggers) {
@@ -144,8 +144,8 @@ public class SceneScriptManager {
}
public void deregisterTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.getEvent()).remove(trigger);
Grasscutter.getLogger().debug("deregistered trigger {}", trigger.getName());
this.getTriggersByEvent(trigger.getEvent()).remove(trigger);
Grasscutter.getLogger().trace("deregistered trigger {}", trigger.getName());
}
public void resetTriggers(int eventId) {
@@ -843,7 +843,7 @@ public class SceneScriptManager {
private boolean handleEventForTrigger(ScriptArgs params, SceneTrigger trigger) {
Grasscutter.getLogger()
.debug("checking trigger {} for event {}", trigger.getName(), params.type);
.trace("checking trigger {} for event {}", trigger.getName(), params.type);
try {
// setup execution
ScriptLoader.getScriptLib().setCurrentGroup(trigger.currentGroup);