feat:cooking food ingredient(aka:compound) implementation (#1858)

* feat:cooking food ingredient(aka:compound) implementation

Implement food ingredient(compound) feature.Need a thorough test and still has some work to do.

* small bug fix;implement fish processing

* Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Update Inventory.java

* Update Inventory.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
This commit is contained in:
dragon
2022-10-17 16:48:05 +08:00
committed by GitHub
parent 1ecc3f4390
commit cf67c44f22
27 changed files with 7265 additions and 77 deletions

View File

@@ -68,6 +68,7 @@ public class GameData {
@Getter private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<CompoundData> compoundDataMap=new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
@Getter private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();