feat:cooking food ingredient(aka:compound) implementation (#1858)

* feat:cooking food ingredient(aka:compound) implementation

Implement food ingredient(compound) feature.Need a thorough test and still has some work to do.

* small bug fix;implement fish processing

* Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Update Inventory.java

* Update Inventory.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
This commit is contained in:
dragon
2022-10-17 16:48:05 +08:00
committed by GitHub
parent 1ecc3f4390
commit cf67c44f22
27 changed files with 7265 additions and 77 deletions

View File

@@ -24,7 +24,9 @@ import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.mail.MailHandler;
import emu.grasscutter.game.managers.CookingManager;
import emu.grasscutter.game.managers.cooking.ActiveCookCompoundData;
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
import emu.grasscutter.game.managers.cooking.CookingManager;
import emu.grasscutter.game.managers.FurnitureManager;
import emu.grasscutter.game.managers.ResinManager;
import emu.grasscutter.game.managers.deforestation.DeforestationManager;
@@ -122,6 +124,7 @@ public class Player {
@Getter private Map<Long, ExpeditionInfo> expeditionInfo;
@Getter private Map<Integer, Integer> unlockedRecipies;
@Getter private List<ActiveForgeData> activeForges;
@Getter private Map<Integer, ActiveCookCompoundData> activeCookCompounds;
@Getter private Map<Integer, Integer> questGlobalVariables;
@Getter private Map<Integer, Integer> openStates;
@Getter @Setter private Map<Integer, Set<Integer>> unlockedSceneAreas;
@@ -154,6 +157,7 @@ public class Player {
@Getter private transient FurnitureManager furnitureManager;
@Getter private transient BattlePassManager battlePassManager;
@Getter private transient CookingManager cookingManager;
@Getter private transient CookingCompoundManager cookingCompoundManager;
@Getter private transient ActivityManager activityManager;
@Getter private transient PlayerBuffManager buffManager;
@Getter private transient PlayerProgressManager progressManager;
@@ -225,6 +229,7 @@ public class Player {
this.unlockedCombines = new HashSet<>();
this.unlockedFurniture = new HashSet<>();
this.unlockedFurnitureSuite = new HashSet<>();
this.activeCookCompounds=new HashMap<>();
this.activeForges = new ArrayList<>();
this.unlockedRecipies = new HashMap<>();
this.questGlobalVariables = new HashMap<>();
@@ -256,6 +261,7 @@ public class Player {
this.progressManager = new PlayerProgressManager(this);
this.furnitureManager = new FurnitureManager(this);
this.cookingManager = new CookingManager(this);
this.cookingCompoundManager=new CookingCompoundManager(this);
}
// On player creation
@@ -290,6 +296,7 @@ public class Player {
this.progressManager = new PlayerProgressManager(this);
this.furnitureManager = new FurnitureManager(this);
this.cookingManager = new CookingManager(this);
this.cookingCompoundManager=new CookingCompoundManager(this);
}
public int getUid() {
@@ -557,11 +564,11 @@ public class Player {
public void onEnterRegion(SceneRegion region) {
getQuestManager().forEachActiveQuest(quest -> {
if (quest.getTriggers().containsKey("ENTER_REGION_"+ String.valueOf(region.config_id))) {
if (quest.getTriggers().containsKey("ENTER_REGION_"+ region.config_id)) {
// If trigger hasn't been fired yet
if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_"+ String.valueOf(region.config_id), true))) {
if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_"+ region.config_id, true))) {
//getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("ENTER_REGION_"+ String.valueOf(region.config_id)).getId(),0);
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("ENTER_REGION_"+ region.config_id).getId(),0);
}
}
});
@@ -570,11 +577,11 @@ public class Player {
public void onLeaveRegion(SceneRegion region) {
getQuestManager().forEachActiveQuest(quest -> {
if (quest.getTriggers().containsKey("LEAVE_REGION_"+ String.valueOf(region.config_id))) {
if (quest.getTriggers().containsKey("LEAVE_REGION_"+ region.config_id)) {
// If trigger hasn't been fired yet
if (!Boolean.TRUE.equals(quest.getTriggers().put("LEAVE_REGION_"+ String.valueOf(region.config_id), true))) {
if (!Boolean.TRUE.equals(quest.getTriggers().put("LEAVE_REGION_"+ region.config_id, true))) {
getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("LEAVE_REGION_"+ String.valueOf(region.config_id)).getId(),0);
getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_TRIGGER_FIRE, quest.getTriggerData().get("LEAVE_REGION_"+ region.config_id).getId(),0);
}
}
});
@@ -1287,16 +1294,14 @@ public class Player {
@Getter private final int value;
private SceneLoadState(int value) {
SceneLoadState(int value) {
this.value = value;
}
}
public int getPropertyMin(PlayerProperty prop) {
if (prop.isDynamicRange()) {
return switch (prop) {
default -> 0;
};
return 0;
} else {
return prop.getMin();
}