Implement viewing character details in character showcase

This commit is contained in:
LDA
2022-04-30 10:04:36 -07:00
committed by Melledy
parent eac9c04e4e
commit d133e55666
5 changed files with 155 additions and 23 deletions

View File

@@ -21,7 +21,6 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
@@ -34,6 +33,7 @@ import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
@@ -898,6 +898,35 @@ public class Player {
.setFinishAchievementNum(0);
return social;
}
public List<ShowAvatarInfoOuterClass.ShowAvatarInfo> getShowAvatarInfoList() {
List<ShowAvatarInfoOuterClass.ShowAvatarInfo> showAvatarInfoList = new ArrayList<>();
Player player;
boolean shouldRecalc;
if (this.isOnline()) {
player = this;
shouldRecalc = false;
} else {
player = DatabaseHelper.getPlayerById(id);
player.getAvatars().loadFromDatabase();
player.getInventory().loadFromDatabase();
shouldRecalc = true;
}
List<Integer> showAvatarList = player.getShowAvatarList();
AvatarStorage avatars = player.getAvatars();
if (showAvatarList != null) {
for (int avatarId : showAvatarList) {
Avatar avatar = avatars.getAvatarById(avatarId);
if (shouldRecalc) {
avatar.recalcStats();
}
showAvatarInfoList.add(avatar.toShowAvatarInfoProto());
}
}
return showAvatarInfoList;
}
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()