[BREAKING] Item Usage Overhaul

-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
This commit is contained in:
AnimeGitB
2022-10-14 00:00:40 +10:30
parent 5bb43ac074
commit d1d39db56c
66 changed files with 1533 additions and 786 deletions

View File

@@ -13,6 +13,8 @@ public class BuffData extends GameResource {
private float time;
private boolean isPersistent;
private ServerBuffType serverBuffType;
private String abilityName;
private String modifierName;
@Override
public int getId() {