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Moved some files around
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@@ -4,15 +4,15 @@ import emu.grasscutter.GameConstants;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.AvatarData;
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import emu.grasscutter.data.def.AvatarSkillDepotData;
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import emu.grasscutter.game.Player;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.inventory.EquipType;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlock;
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import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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@@ -1,9 +1,9 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.game.Player;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.ClientGadgetInfoOuterClass;
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@@ -1,7 +1,7 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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public abstract class EntityGadget extends GameEntity {
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@@ -1,12 +1,12 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.data.def.ItemData;
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import emu.grasscutter.game.Player;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
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@@ -4,11 +4,11 @@ import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.PropGrowCurve;
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import emu.grasscutter.data.def.MonsterCurveData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
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import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
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import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
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@@ -1,10 +1,10 @@
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package emu.grasscutter.game.entity;
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import emu.grasscutter.game.Scene;
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import emu.grasscutter.game.World;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.game.props.LifeState;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.SpawnDataEntry;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
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import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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