Moved some files around

This commit is contained in:
Melledy
2022-04-26 21:24:25 -07:00
parent 1c36f0785b
commit d1fc8c1faa
119 changed files with 163 additions and 151 deletions

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package emu.grasscutter.game.player;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.ForwardTypeOuterClass.ForwardType;
public class InvokeHandler<T> {
private final List<T> entryListForwardAll;
private final List<T> entryListForwardAllExceptCur;
private final List<T> entryListForwardHost;
private final Class<? extends BasePacket> packetClass;
public InvokeHandler(Class<? extends BasePacket> packetClass) {
this.entryListForwardAll = new ArrayList<>();
this.entryListForwardAllExceptCur = new ArrayList<>();
this.entryListForwardHost = new ArrayList<>();
this.packetClass = packetClass;
}
public synchronized void addEntry(ForwardType forward, T entry) {
switch (forward) {
case FORWARD_TO_ALL -> entryListForwardAll.add(entry);
case FORWARD_TO_ALL_EXCEPT_CUR, FORWARD_TO_ALL_EXIST_EXCEPT_CUR -> entryListForwardAllExceptCur.add(entry);
case FORWARD_TO_HOST -> entryListForwardHost.add(entry);
default -> {
}
}
}
public synchronized void update(Player player) {
if (player.getWorld() == null) {
this.entryListForwardAll.clear();
this.entryListForwardAllExceptCur.clear();
this.entryListForwardHost.clear();
return;
}
try {
if (entryListForwardAll.size() > 0) {
BasePacket packet = packetClass.getDeclaredConstructor(List.class).newInstance(this.entryListForwardAll);
player.getScene().broadcastPacket(packet);
this.entryListForwardAll.clear();
}
if (entryListForwardAllExceptCur.size() > 0) {
BasePacket packet = packetClass.getDeclaredConstructor(List.class).newInstance(this.entryListForwardAllExceptCur);
player.getScene().broadcastPacketToOthers(player, packet);
this.entryListForwardAllExceptCur.clear();
}
if (entryListForwardHost.size() > 0) {
BasePacket packet = packetClass.getDeclaredConstructor(List.class).newInstance(this.entryListForwardHost);
player.getWorld().getHost().sendPacket(packet);
this.entryListForwardHost.clear();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}

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package emu.grasscutter.game.player;
import java.time.Instant;
import java.util.*;
import dev.morphia.annotations.*;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.PlayerLevelData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.AvatarProfileData;
import emu.grasscutter.game.avatar.AvatarStorage;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.CoopRequest;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.friends.FriendsList;
import emu.grasscutter.game.friends.PlayerProfile;
import emu.grasscutter.game.gacha.PlayerGachaInfo;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.DateHelper;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.*;
@Entity(value = "players", useDiscriminator = false)
public class Player {
@Id private int id;
@Indexed(options = @IndexOptions(unique = true)) private String accountId;
@Transient private Account account;
private String nickname;
private String signature;
private int headImage;
private int nameCardId = 210001;
private Position pos;
private Position rotation;
private PlayerBirthday birthday;
private Map<Integer, Integer> properties;
private Set<Integer> nameCardList;
private Set<Integer> flyCloakList;
private Set<Integer> costumeList;
@Transient private long nextGuid = 0;
@Transient private int peerId;
@Transient private World world;
@Transient private Scene scene;
@Transient private GameSession session;
@Transient private AvatarStorage avatars;
@Transient private Inventory inventory;
@Transient private FriendsList friendsList;
private TeamManager teamManager;
private PlayerGachaInfo gachaInfo;
private PlayerProfile playerProfile;
private boolean showAvatar;
private ArrayList<AvatarProfileData> shownAvatars;
private Set<Integer> rewardedLevels;
private ArrayList<Mail> mail;
private int sceneId;
private int regionId;
private int mainCharacterId;
private boolean godmode;
private boolean moonCard;
private Date moonCardStartTime;
private int moonCardDuration;
private Set<Date> moonCardGetTimes;
@Transient private boolean paused;
@Transient private int enterSceneToken;
@Transient private SceneLoadState sceneState;
@Transient private boolean hasSentAvatarDataNotify;
@Transient private long nextSendPlayerLocTime = 0;
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
@Deprecated
@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
public Player() {
this.inventory = new Inventory(this);
this.avatars = new AvatarStorage(this);
this.friendsList = new FriendsList(this);
this.pos = new Position();
this.rotation = new Position();
this.properties = new HashMap<>();
for (PlayerProperty prop : PlayerProperty.values()) {
if (prop.getId() < 10000) {
continue;
}
this.properties.put(prop.getId(), 0);
}
this.gachaInfo = new PlayerGachaInfo();
this.nameCardList = new HashSet<>();
this.flyCloakList = new HashSet<>();
this.costumeList = new HashSet<>();
this.mail = new ArrayList<>();
this.setSceneId(3);
this.setRegionId(1);
this.sceneState = SceneLoadState.NONE;
this.coopRequests = new Int2ObjectOpenHashMap<>();
this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
this.clientAbilityInitFinishHandler = new InvokeHandler(PacketClientAbilityInitFinishNotify.class);
this.birthday = new PlayerBirthday();
this.rewardedLevels = new HashSet<>();
this.moonCardGetTimes = new HashSet<>();
}
// On player creation
public Player(GameSession session) {
this();
this.account = session.getAccount();
this.accountId = this.getAccount().getId();
this.session = session;
this.nickname = "Traveler";
this.signature = "";
this.teamManager = new TeamManager(this);
this.birthday = new PlayerBirthday();
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
this.setProperty(PlayerProperty.PROP_IS_FLYABLE, 1);
this.setProperty(PlayerProperty.PROP_IS_TRANSFERABLE, 1);
this.setProperty(PlayerProperty.PROP_MAX_STAMINA, 24000);
this.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, 24000);
this.setProperty(PlayerProperty.PROP_PLAYER_RESIN, 160);
this.getFlyCloakList().add(140001);
this.getNameCardList().add(210001);
this.getPos().set(GameConstants.START_POSITION);
this.getRotation().set(0, 307, 0);
}
public int getUid() {
return id;
}
public void setUid(int id) {
this.id = id;
}
public long getNextGameGuid() {
long nextId = ++this.nextGuid;
return ((long) this.getUid() << 32) + nextId;
}
public Account getAccount() {
return account;
}
public void setAccount(Account account) {
this.account = account;
this.account.setPlayerId(getUid());
}
public GameSession getSession() {
return session;
}
public void setSession(GameSession session) {
this.session = session;
}
public boolean isOnline() {
return this.getSession() != null && this.getSession().isActive();
}
public GameServer getServer() {
return this.getSession().getServer();
}
public synchronized World getWorld() {
return this.world;
}
public synchronized void setWorld(World world) {
this.world = world;
}
public synchronized Scene getScene() {
return scene;
}
public synchronized void setScene(Scene scene) {
this.scene = scene;
}
public int getGmLevel() {
return 1;
}
public String getNickname() {
return nickname;
}
public void setNickname(String nickName) {
this.nickname = nickName;
this.updateProfile();
}
public int getHeadImage() {
return headImage;
}
public void setHeadImage(int picture) {
this.headImage = picture;
this.updateProfile();
}
public String getSignature() {
return signature;
}
public void setSignature(String signature) {
this.signature = signature;
this.updateProfile();
}
public Position getPos() {
return pos;
}
public Position getRotation() {
return rotation;
}
public int getLevel() {
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
}
public int getExp() {
return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
}
public int getWorldLevel() {
return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
}
public void setWorldLevel(int level) {
this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL));
}
public int getPrimogems() {
return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
}
public void setPrimogems(int primogem) {
this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_HCOIN));
}
public int getMora() {
return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
}
public void setMora(int mora) {
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
}
private int getExpRequired(int level) {
PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
return levelData != null ? levelData.getExp() : 0;
}
private float getExpModifier() {
return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
}
// Affected by exp rate
public void earnExp(int exp) {
addExpDirectly((int) (exp * getExpModifier()));
}
// Directly give player exp
public void addExpDirectly(int gain) {
boolean hasLeveledUp = false;
int level = getLevel();
int exp = getExp();
int reqExp = getExpRequired(level);
exp += gain;
while (exp >= reqExp && reqExp > 0) {
exp -= reqExp;
level += 1;
reqExp = getExpRequired(level);
hasLeveledUp = true;
}
if (hasLeveledUp) {
// Set level property
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
// Update social status
this.updateProfile();
// Update player with packet
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
}
// Set exp
this.setProperty(PlayerProperty.PROP_PLAYER_EXP, exp);
// Update player with packet
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
}
private void updateProfile() {
getProfile().syncWithCharacter(this);
}
public boolean isFirstLoginEnterScene() {
return !this.hasSentAvatarDataNotify;
}
public TeamManager getTeamManager() {
return this.teamManager;
}
public PlayerGachaInfo getGachaInfo() {
return gachaInfo;
}
public PlayerProfile getProfile() {
if (this.playerProfile == null) {
this.playerProfile = new PlayerProfile(this);
}
return playerProfile;
}
public Map<Integer, Integer> getProperties() {
return properties;
}
public void setProperty(PlayerProperty prop, int value) {
getProperties().put(prop.getId(), value);
}
public int getProperty(PlayerProperty prop) {
return getProperties().get(prop.getId());
}
public Set<Integer> getFlyCloakList() {
return flyCloakList;
}
public Set<Integer> getCostumeList() {
return costumeList;
}
public Set<Integer> getNameCardList() {
return this.nameCardList;
}
public MpSettingType getMpSetting() {
return MpSettingType.MP_SETTING_ENTER_AFTER_APPLY; // TEMP
}
public synchronized Int2ObjectMap<CoopRequest> getCoopRequests() {
return coopRequests;
}
public InvokeHandler<CombatInvokeEntry> getCombatInvokeHandler() {
return this.combatInvokeHandler;
}
public InvokeHandler<AbilityInvokeEntry> getAbilityInvokeHandler() {
return this.abilityInvokeHandler;
}
public InvokeHandler<AbilityInvokeEntry> getClientAbilityInitFinishHandler() {
return clientAbilityInitFinishHandler;
}
public AvatarStorage getAvatars() {
return avatars;
}
public Inventory getInventory() {
return inventory;
}
public FriendsList getFriendsList() {
return this.friendsList;
}
public int getEnterSceneToken() {
return enterSceneToken;
}
public void setEnterSceneToken(int enterSceneToken) {
this.enterSceneToken = enterSceneToken;
}
public int getNameCardId() {
return nameCardId;
}
public void setNameCardId(int nameCardId) {
this.nameCardId = nameCardId;
this.updateProfile();
}
public int getMainCharacterId() {
return mainCharacterId;
}
public void setMainCharacterId(int mainCharacterId) {
this.mainCharacterId = mainCharacterId;
}
public int getPeerId() {
return peerId;
}
public void setPeerId(int peerId) {
this.peerId = peerId;
}
public int getClientTime() {
return session.getClientTime();
}
public long getLastPingTime() {
return session.getLastPingTime();
}
public boolean isPaused() {
return paused;
}
public void setPaused(boolean newPauseState) {
boolean oldPauseState = this.paused;
this.paused = newPauseState;
if (newPauseState && !oldPauseState) {
this.onPause();
} else if (oldPauseState && !newPauseState) {
this.onUnpause();
}
}
public SceneLoadState getSceneLoadState() {
return sceneState;
}
public void setSceneLoadState(SceneLoadState sceneState) {
this.sceneState = sceneState;
}
public boolean isInMultiplayer() {
return this.getWorld() != null && this.getWorld().isMultiplayer();
}
public int getSceneId() {
return sceneId;
}
public void setSceneId(int sceneId) {
this.sceneId = sceneId;
}
public int getRegionId() {
return regionId;
}
public void setRegionId(int regionId) {
this.regionId = regionId;
}
public boolean inMoonCard() {
return moonCard;
}
public void setMoonCard(boolean moonCard) {
this.moonCard = moonCard;
}
public void addMoonCardDays(int days) {
this.moonCardDuration += days;
}
public int getMoonCardDuration() {
return moonCardDuration;
}
public void setMoonCardDuration(int moonCardDuration) {
this.moonCardDuration = moonCardDuration;
}
public Date getMoonCardStartTime() {
return moonCardStartTime;
}
public void setMoonCardStartTime(Date moonCardStartTime) {
this.moonCardStartTime = moonCardStartTime;
}
public Set<Date> getMoonCardGetTimes() {
return moonCardGetTimes;
}
public void setMoonCardGetTimes(Set<Date> moonCardGetTimes) {
this.moonCardGetTimes = moonCardGetTimes;
}
public int getMoonCardRemainDays() {
Calendar remainCalendar = Calendar.getInstance();
remainCalendar.setTime(moonCardStartTime);
remainCalendar.add(Calendar.DATE, moonCardDuration);
Date theLastDay = remainCalendar.getTime();
Date now = DateHelper.onlyYearMonthDay(new Date());
return (int) ((theLastDay.getTime() - now.getTime()) / (24 * 60 * 60 * 1000)); // By copilot
}
public void rechargeMoonCard() {
LinkedList<GameItem> items = new LinkedList<GameItem>();
for (int i = 0; i < 300; i++) {
items.add(new GameItem(203));
}
inventory.addItems(items);
if (!moonCard) {
moonCard = true;
Date now = new Date();
moonCardStartTime = DateHelper.onlyYearMonthDay(now);
moonCardDuration = 30;
} else {
moonCardDuration += 30;
}
if (!moonCardGetTimes.contains(moonCardStartTime)) {
moonCardGetTimes.add(moonCardStartTime);
}
}
public void getTodayMoonCard() {
if (!moonCard) {
return;
}
Date now = DateHelper.onlyYearMonthDay(new Date());
if (moonCardGetTimes.contains(now)) {
return;
}
Date stopTime = new Date();
Calendar stopCalendar = Calendar.getInstance();
stopCalendar.setTime(stopTime);
stopCalendar.add(Calendar.DATE, moonCardDuration);
stopTime = stopCalendar.getTime();
if (now.after(stopTime)) {
moonCard = false;
return;
}
moonCardGetTimes.add(now);
addMoonCardDays(1);
GameItem item = new GameItem(201, 90);
getInventory().addItem(item, ActionReason.BlessingRedeemReward);
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
}
public boolean inGodmode() {
return godmode;
}
public void setGodmode(boolean godmode) {
this.godmode = godmode;
}
public boolean hasSentAvatarDataNotify() {
return hasSentAvatarDataNotify;
}
public void setHasSentAvatarDataNotify(boolean hasSentAvatarDataNotify) {
this.hasSentAvatarDataNotify = hasSentAvatarDataNotify;
}
public void addAvatar(Avatar avatar) {
boolean result = getAvatars().addAvatar(avatar);
if (result) {
// Add starting weapon
getAvatars().addStartingWeapon(avatar);
// Done
if (hasSentAvatarDataNotify()) {
// Recalc stats
avatar.recalcStats();
// Packet
sendPacket(new PacketAvatarAddNotify(avatar, false));
}
} else {
// Failed adding avatar
}
}
public void addFlycloak(int flycloakId) {
this.getFlyCloakList().add(flycloakId);
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
}
public void addCostume(int costumeId) {
this.getCostumeList().add(costumeId);
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
}
public void addNameCard(int nameCardId) {
this.getNameCardList().add(nameCardId);
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
}
public void setNameCard(int nameCardId) {
if (!this.getNameCardList().contains(nameCardId)) {
return;
}
this.setNameCardId(nameCardId);
this.sendPacket(new PacketSetNameCardRsp(nameCardId));
}
public void dropMessage(Object message) {
this.sendPacket(new PacketPrivateChatNotify(GameConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
}
/**
* Sends a message to another player.
*
* @param sender The sender of the message.
* @param message The message to send.
*/
public void sendMessage(Player sender, Object message) {
this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
}
// ---------------------MAIL------------------------
public List<Mail> getAllMail() { return this.mail; }
public void sendMail(Mail message) {
this.mail.add(message);
this.save();
Grasscutter.getLogger().info("Mail sent to user [" + this.getUid() + ":" + this.getNickname() + "]!");
if(this.isOnline()) {
this.sendPacket(new PacketMailChangeNotify(this, message));
} // TODO: setup a way for the mail notification to show up when someone receives mail when they were offline
}
public boolean deleteMail(int mailId) {
Mail message = getMail(mailId);
if(message != null) {
int index = getMailId(message);
message.expireTime = (int) Instant.now().getEpochSecond(); // Just set the mail as expired for now. I don't want to implement a counter specifically for an account...
this.replaceMailByIndex(index, message);
return true;
}
return false;
}
public Mail getMail(int index) { return this.mail.get(index); }
public int getMailId(Mail message) {
return this.mail.indexOf(message);
}
public boolean replaceMailByIndex(int index, Mail message) {
if(getMail(index) != null) {
this.mail.set(index, message);
this.save();
return true;
} else {
return false;
}
}
public void interactWith(int gadgetEntityId) {
GameEntity entity = getScene().getEntityById(gadgetEntityId);
if (entity == null) {
return;
}
// Delete
entity.getScene().removeEntity(entity);
// Handle
if (entity instanceof EntityItem) {
// Pick item
EntityItem drop = (EntityItem) entity;
GameItem item = new GameItem(drop.getItemData(), drop.getCount());
// Add to inventory
boolean success = getInventory().addItem(item, ActionReason.SubfieldDrop);
if (success) {
this.sendPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
}
}
return;
}
public void onPause() {
}
public void onUnpause() {
}
public void sendPacket(BasePacket packet) {
if (this.hasSentAvatarDataNotify) {
this.getSession().send(packet);
}
}
public OnlinePlayerInfo getOnlinePlayerInfo() {
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
.setUid(this.getUid())
.setNickname(this.getNickname())
.setPlayerLevel(this.getLevel())
.setMpSettingType(this.getMpSetting())
.setNameCardId(this.getNameCardId())
.setSignature(this.getSignature())
.setAvatarId(HeadImage.newBuilder().setAvatarId(this.getHeadImage()).getAvatarId());
if (this.getWorld() != null) {
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
} else {
onlineInfo.setCurPlayerNumInWorld(1);
}
return onlineInfo.build();
}
public PlayerBirthday getBirthday() {
return this.birthday;
}
public void setBirthday(int d, int m) {
this.birthday = new PlayerBirthday(d, m);
this.updateProfile();
}
public boolean hasBirthday() {
return this.birthday.getDay() > 0;
}
public Set<Integer> getRewardedLevels() {
return rewardedLevels;
}
public void setRewardedLevels(Set<Integer> rewardedLevels) {
this.rewardedLevels = rewardedLevels;
}
public SocialDetail.Builder getSocialDetail() {
SocialDetail.Builder social = SocialDetail.newBuilder()
.setUid(this.getUid())
.setAvatarId(HeadImage.newBuilder().setAvatarId(this.getHeadImage()).getAvatarId())
.setNickname(this.getNickname())
.setSignature(this.getSignature())
.setLevel(this.getLevel())
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
.setWorldLevel(this.getWorldLevel())
.setNameCardId(this.getNameCardId())
.setFinishAchievementNum(0);
return social;
}
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()
.setSceneId(this.getSceneId())
.setPlayerLoc(this.getPlayerLocationInfo())
.build();
}
public PlayerLocationInfo getPlayerLocationInfo() {
return PlayerLocationInfo.newBuilder()
.setUid(this.getUid())
.setPos(this.getPos().toProto())
.setRot(this.getRotation().toProto())
.build();
}
public synchronized void onTick() {
// Check ping
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
this.getSession().close();
return;
}
// Check co-op requests
Iterator<CoopRequest> it = this.getCoopRequests().values().iterator();
while (it.hasNext()) {
CoopRequest req = it.next();
if (req.isExpired()) {
req.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(this, false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.SYSTEM_JUDGE));
it.remove();
}
}
// Ping
if (this.getWorld() != null) {
// RTT notify - very important to send this often
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
// Update player locations if in multiplayer every 5 seconds
long time = System.currentTimeMillis();
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
this.sendPacket(new PacketWorldPlayerLocationNotify(this.getWorld()));
this.sendPacket(new PacketScenePlayerLocationNotify(this.getScene()));
this.resetSendPlayerLocTime();
}
}
}
public void resetSendPlayerLocTime() {
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
}
@PostLoad
private void onLoad() {
this.getTeamManager().setPlayer(this);
}
public void save() {
DatabaseHelper.savePlayer(this);
}
public void onLogin() {
// Make sure these exist
if (this.getTeamManager() == null) {
this.teamManager = new TeamManager(this);
}
if (this.getProfile().getUid() == 0) {
this.getProfile().syncWithCharacter(this);
}
// Check if player object exists in server
// TODO - optimize
Player exists = this.getServer().getPlayerByUid(getUid());
if (exists != null) {
exists.getSession().close();
}
// Load from db
this.getAvatars().loadFromDatabase();
this.getInventory().loadFromDatabase();
this.getAvatars().postLoad();
this.getFriendsList().loadFromDatabase();
// Create world
World world = new World(this);
world.addPlayer(this);
// Add to gameserver
if (getSession().isActive()) {
getServer().registerPlayer(this);
getProfile().setPlayer(this); // Set online
}
// Multiplayer setting
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
// Packets
session.send(new PacketPlayerDataNotify(this)); // Player data
session.send(new PacketStoreWeightLimitNotify());
session.send(new PacketPlayerStoreNotify(this));
session.send(new PacketAvatarDataNotify(this));
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
session.send(new PacketOpenStateUpdateNotify());
// First notify packets sent
this.setHasSentAvatarDataNotify(true);
}
public void onLogout() {
// Leave world
if (this.getWorld() != null) {
this.getWorld().removePlayer(this);
}
// Status stuff
this.getProfile().syncWithCharacter(this);
this.getProfile().setPlayer(null); // Set offline
this.getCoopRequests().clear();
// Save to db
this.save();
this.getTeamManager().saveAvatars();
this.getFriendsList().save();
}
public enum SceneLoadState {
NONE(0), LOADING(1), INIT(2), LOADED(3);
private final int value;
private SceneLoadState(int value) {
this.value = value;
}
public int getValue() {
return this.value;
}
}
}

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package emu.grasscutter.game.player;
import java.util.ArrayList;
import java.util.List;
import dev.morphia.annotations.Entity;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.avatar.Avatar;
@Entity
public class TeamInfo {
private String name;
private List<Integer> avatars;
public TeamInfo() {
this.name = "";
this.avatars = new ArrayList<>(Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public List<Integer> getAvatars() {
return avatars;
}
public int size() {
return avatars.size();
}
public boolean contains(Avatar avatar) {
return getAvatars().contains(avatar.getAvatarId());
}
public boolean addAvatar(Avatar avatar) {
if (size() >= Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam || contains(avatar)) {
return false;
}
getAvatars().add(avatar.getAvatarId());
return true;
}
public boolean removeAvatar(int slot) {
if (size() <= 1) {
return false;
}
getAvatars().remove(slot);
return true;
}
public void copyFrom(TeamInfo team) {
copyFrom(team, Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
}
public void copyFrom(TeamInfo team, int maxTeamSize) {
// Clone avatar ids from team to copy from
List<Integer> avatarIds = new ArrayList<>(team.getAvatars());
// Clear current avatar list first
this.getAvatars().clear();
// Copy from team
int len = Math.min(avatarIds.size(), maxTeamSize);
for (int i = 0; i < len; i++) {
int id = avatarIds.get(i);
this.getAvatars().add(id);
}
}
}

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package emu.grasscutter.game.player;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.server.packet.send.PacketAvatarDieAnimationEndRsp;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarTeamUpdateNotify;
import emu.grasscutter.server.packet.send.PacketChangeAvatarRsp;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import emu.grasscutter.server.packet.send.PacketChangeTeamNameRsp;
import emu.grasscutter.server.packet.send.PacketChooseCurAvatarTeamRsp;
import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
import emu.grasscutter.server.packet.send.PacketSceneTeamUpdateNotify;
import emu.grasscutter.server.packet.send.PacketSetUpAvatarTeamRsp;
import emu.grasscutter.server.packet.send.PacketWorldPlayerDieNotify;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
@Entity
public class TeamManager {
@Transient private Player player;
private Map<Integer, TeamInfo> teams;
private int currentTeamIndex;
private int currentCharacterIndex;
@Transient private TeamInfo mpTeam;
@Transient private int entityId;
@Transient private final List<EntityAvatar> avatars;
@Transient private final Set<EntityGadget> gadgets;
@Transient private final IntSet teamResonances;
@Transient private final IntSet teamResonancesConfig;
public TeamManager() {
this.mpTeam = new TeamInfo();
this.avatars = new ArrayList<>();
this.gadgets = new HashSet<>();
this.teamResonances = new IntOpenHashSet();
this.teamResonancesConfig = new IntOpenHashSet();
}
public TeamManager(Player player) {
this();
this.player = player;
this.teams = new HashMap<>();
this.currentTeamIndex = 1;
for (int i = 1; i <= GameConstants.MAX_TEAMS; i++) {
this.teams.put(i, new TeamInfo());
}
}
public Player getPlayer() {
return player;
}
public World getWorld() {
return player.getWorld();
}
public void setPlayer(Player player) {
this.player = player;
}
public Map<Integer, TeamInfo> getTeams() {
return this.teams;
}
public TeamInfo getMpTeam() {
return mpTeam;
}
public void setMpTeam(TeamInfo mpTeam) {
this.mpTeam = mpTeam;
}
public int getCurrentTeamId() {
// Starts from 1
return currentTeamIndex;
}
private void setCurrentTeamId(int currentTeamIndex) {
this.currentTeamIndex = currentTeamIndex;
}
public int getCurrentCharacterIndex() {
return currentCharacterIndex;
}
public void setCurrentCharacterIndex(int currentCharacterIndex) {
this.currentCharacterIndex = currentCharacterIndex;
}
public long getCurrentCharacterGuid() {
return getCurrentAvatarEntity().getAvatar().getGuid();
}
public TeamInfo getCurrentTeamInfo() {
if (this.getPlayer().isInMultiplayer()) {
return this.getMpTeam();
}
return this.getTeams().get(this.currentTeamIndex);
}
public TeamInfo getCurrentSinglePlayerTeamInfo() {
return this.getTeams().get(this.currentTeamIndex);
}
public int getEntityId() {
return entityId;
}
public void setEntityId(int entityId) {
this.entityId = entityId;
}
public Set<EntityGadget> getGadgets() {
return gadgets;
}
public IntSet getTeamResonances() {
return teamResonances;
}
public IntSet getTeamResonancesConfig() {
return teamResonancesConfig;
}
public List<EntityAvatar> getActiveTeam() {
return avatars;
}
public EntityAvatar getCurrentAvatarEntity() {
return getActiveTeam().get(currentCharacterIndex);
}
public boolean isSpawned() {
return getPlayer().getScene() != null && getPlayer().getScene().getEntities().containsKey(getCurrentAvatarEntity().getId());
}
public int getMaxTeamSize() {
if (getPlayer().isInMultiplayer()) {
int max = Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeamMultiplayer;
if (getPlayer().getWorld().getHost() == this.getPlayer()) {
return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
}
return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
}
return Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam;
}
// Methods
private void updateTeamResonances() {
Int2IntOpenHashMap map = new Int2IntOpenHashMap();
this.getTeamResonances().clear();
this.getTeamResonancesConfig().clear();
for (EntityAvatar entity : getActiveTeam()) {
AvatarSkillDepotData skillData = entity.getAvatar().getAvatarData().getSkillDepot();
if (skillData != null) {
map.addTo(skillData.getElementType().getValue(), 1);
}
}
for (Int2IntMap.Entry e : map.int2IntEntrySet()) {
if (e.getIntValue() >= 2) {
ElementType element = ElementType.getTypeByValue(e.getIntKey());
if (element.getTeamResonanceId() != 0) {
this.getTeamResonances().add(element.getTeamResonanceId());
this.getTeamResonancesConfig().add(element.getConfigHash());
}
}
}
// No resonances
if (this.getTeamResonances().size() == 0) {
this.getTeamResonances().add(ElementType.Default.getTeamResonanceId());
this.getTeamResonancesConfig().add(ElementType.Default.getTeamResonanceId());
}
}
public void updateTeamEntities(BasePacket responsePacket) {
// Sanity check - Should never happen
if (this.getCurrentTeamInfo().getAvatars().size() <= 0) {
return;
}
// If current team has changed
EntityAvatar currentEntity = this.getCurrentAvatarEntity();
Int2ObjectMap<EntityAvatar> existingAvatars = new Int2ObjectOpenHashMap<>();
int prevSelectedAvatarIndex = -1;
for (EntityAvatar entity : getActiveTeam()) {
existingAvatars.put(entity.getAvatar().getAvatarId(), entity);
}
// Clear active team entity list
this.getActiveTeam().clear();
// Add back entities into team
for (int i = 0; i < this.getCurrentTeamInfo().getAvatars().size(); i++) {
int avatarId = this.getCurrentTeamInfo().getAvatars().get(i);
EntityAvatar entity = null;
if (existingAvatars.containsKey(avatarId)) {
entity = existingAvatars.get(avatarId);
existingAvatars.remove(avatarId);
if (entity == currentEntity) {
prevSelectedAvatarIndex = i;
}
} else {
entity = new EntityAvatar(getPlayer().getScene(), getPlayer().getAvatars().getAvatarById(avatarId));
}
this.getActiveTeam().add(entity);
}
// Unload removed entities
for (EntityAvatar entity : existingAvatars.values()) {
getPlayer().getScene().removeEntity(entity);
entity.getAvatar().save();
}
// Set new selected character index
if (prevSelectedAvatarIndex == -1) {
// Previous selected avatar is not in the same spot, we will select the current one in the prev slot
prevSelectedAvatarIndex = Math.min(this.currentCharacterIndex, this.getActiveTeam().size() - 1);
}
this.currentCharacterIndex = prevSelectedAvatarIndex;
// Update team resonances
updateTeamResonances();
// Packets
getPlayer().getWorld().broadcastPacket(new PacketSceneTeamUpdateNotify(getPlayer()));
// Run callback
if (responsePacket != null) {
getPlayer().sendPacket(responsePacket);
}
// Check if character changed
if (currentEntity != getCurrentAvatarEntity()) {
// Remove and Add
getPlayer().getScene().replaceEntity(currentEntity, getCurrentAvatarEntity());
}
}
public synchronized void setupAvatarTeam(int teamId, List<Long> list) {
// Sanity checks
if (list.size() == 0 || list.size() > getMaxTeamSize() || getPlayer().isInMultiplayer()) {
return;
}
// Get team
TeamInfo teamInfo = this.getTeams().get(teamId);
if (teamInfo == null) {
return;
}
// Set team data
LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
for (int i = 0; i < list.size(); i++) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(list.get(i));
if (avatar == null || newTeam.contains(avatar)) {
// Should never happen
return;
}
newTeam.add(avatar);
}
// Clear current team info and add avatars from our new team
teamInfo.getAvatars().clear();
for (Avatar avatar : newTeam) {
teamInfo.addAvatar(avatar);
}
// Update packet
getPlayer().sendPacket(new PacketAvatarTeamUpdateNotify(getPlayer()));
// Update entites
if (teamId == this.getCurrentTeamId()) {
this.updateTeamEntities(new PacketSetUpAvatarTeamRsp(getPlayer(), teamId, teamInfo));
} else {
getPlayer().sendPacket(new PacketSetUpAvatarTeamRsp(getPlayer(), teamId, teamInfo));
}
}
public void setupMpTeam(List<Long> list) {
// Sanity checks
if (list.size() == 0 || list.size() > getMaxTeamSize() || !getPlayer().isInMultiplayer()) {
return;
}
TeamInfo teamInfo = this.getMpTeam();
// Set team data
LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
for (int i = 0; i < list.size(); i++) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(list.get(i));
if (avatar == null || newTeam.contains(avatar)) {
// Should never happen
return;
}
newTeam.add(avatar);
}
// Clear current team info and add avatars from our new team
teamInfo.getAvatars().clear();
for (Avatar avatar : newTeam) {
teamInfo.addAvatar(avatar);
}
// Packet
this.updateTeamEntities(new PacketChangeMpTeamAvatarRsp(getPlayer(), teamInfo));
}
public synchronized void setCurrentTeam(int teamId) {
//
if (getPlayer().isInMultiplayer()) {
return;
}
// Get team
TeamInfo teamInfo = this.getTeams().get(teamId);
if (teamInfo == null || teamInfo.getAvatars().size() == 0) {
return;
}
// Set
this.setCurrentTeamId(teamId);
this.updateTeamEntities(new PacketChooseCurAvatarTeamRsp(teamId));
}
public synchronized void setTeamName(int teamId, String teamName) {
// Get team
TeamInfo teamInfo = this.getTeams().get(teamId);
if (teamInfo == null) {
return;
}
teamInfo.setName(teamName);
// Packet
getPlayer().sendPacket(new PacketChangeTeamNameRsp(teamId, teamName));
}
public synchronized void changeAvatar(long guid) {
EntityAvatar oldEntity = this.getCurrentAvatarEntity();
if (guid == oldEntity.getAvatar().getGuid()) {
return;
}
EntityAvatar newEntity = null;
int index = -1;
for (int i = 0; i < getActiveTeam().size(); i++) {
if (guid == getActiveTeam().get(i).getAvatar().getGuid()) {
index = i;
newEntity = getActiveTeam().get(i);
}
}
if (index < 0 || newEntity == oldEntity) {
return;
}
// Set index
this.setCurrentCharacterIndex(index);
// Old entity motion state
oldEntity.setMotionState(MotionState.MOTION_STANDBY);
// Remove and Add
getPlayer().getScene().replaceEntity(oldEntity, newEntity);
getPlayer().sendPacket(new PacketChangeAvatarRsp(guid));
}
public void onAvatarDie(long dieGuid) {
EntityAvatar deadAvatar = this.getCurrentAvatarEntity();
if (deadAvatar.isAlive() || deadAvatar.getId() != dieGuid) {
return;
}
// Replacement avatar
EntityAvatar replacement = null;
int replaceIndex = -1;
for (int i = 0; i < this.getActiveTeam().size(); i++) {
EntityAvatar entity = this.getActiveTeam().get(i);
if (entity.isAlive()) {
replaceIndex = i;
replacement = entity;
break;
}
}
if (replacement == null) {
// No more living team members...
getPlayer().sendPacket(new PacketWorldPlayerDieNotify(deadAvatar.getKilledType(), deadAvatar.getKilledBy()));
} else {
// Set index and spawn replacement member
this.setCurrentCharacterIndex(replaceIndex);
getPlayer().getScene().addEntity(replacement);
}
// Response packet
getPlayer().sendPacket(new PacketAvatarDieAnimationEndRsp(deadAvatar.getId(), 0));
}
public boolean reviveAvatar(Avatar avatar) {
for (EntityAvatar entity : getActiveTeam()) {
if (entity.getAvatar() == avatar) {
if (entity.isAlive()) {
return false;
}
entity.setFightProperty(
FightProperty.FIGHT_PROP_CUR_HP,
entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * .1f
);
getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
return true;
}
}
return false;
}
public void respawnTeam() {
// Make sure all team members are dead
for (EntityAvatar entity : getActiveTeam()) {
if (entity.isAlive()) {
return;
}
}
// Revive all team members
for (EntityAvatar entity : getActiveTeam()) {
entity.setFightProperty(
FightProperty.FIGHT_PROP_CUR_HP,
entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * .4f
);
getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
// Teleport player
getPlayer().sendPacket(new PacketPlayerEnterSceneNotify(getPlayer(), EnterType.ENTER_SELF, EnterReason.Revival, 3, GameConstants.START_POSITION));
// Set player position
player.setSceneId(3);
player.getPos().set(GameConstants.START_POSITION);
// Packets
getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
}
public void saveAvatars() {
// Save all avatars from active team
for (EntityAvatar entity : getActiveTeam()) {
entity.getAvatar().save();
}
}
}