Monsters tide turn by turn && Ban User Skill && Lua functions

This commit is contained in:
Akka
2022-05-07 21:47:13 +08:00
parent ea75508a46
commit d20cffb905
9 changed files with 247 additions and 88 deletions

View File

@@ -7,6 +7,7 @@ import emu.grasscutter.data.def.TowerLevelData;
import emu.grasscutter.game.dungeons.DungeonSettleListener;
import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
@@ -75,7 +76,8 @@ public class TowerManager {
player.getScene().setPrevScenePoint(enterPointId);
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
// stop using skill
player.getSession().send(new PacketCanUseSkillNotify(false));
}
public void notifyCurLevelRecordChange(){