mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-02-07 10:36:41 +01:00
Refactor player managers
This commit is contained in:
@@ -10,6 +10,7 @@ import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.CookRecipeDataOuterClass;
|
||||
@@ -22,14 +23,12 @@ import emu.grasscutter.server.packet.send.PacketPlayerCookArgsRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketPlayerCookRsp;
|
||||
import io.netty.util.internal.ThreadLocalRandom;
|
||||
|
||||
public class CookingManager {
|
||||
public class CookingManager extends BasePlayerManager {
|
||||
private static final int MANUAL_PERFECT_COOK_QUALITY = 3;
|
||||
|
||||
private static Set<Integer> defaultUnlockedRecipies;
|
||||
private final Player player;
|
||||
|
||||
public CookingManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
public static void initialize() {
|
||||
|
||||
@@ -4,6 +4,7 @@ import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.home.FurnitureMakeSlotItem;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
@@ -13,11 +14,10 @@ import emu.grasscutter.utils.Utils;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class FurnitureManager {
|
||||
private final Player player;
|
||||
|
||||
public class FurnitureManager extends BasePlayerManager {
|
||||
|
||||
public FurnitureManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
public void onLogin(){
|
||||
|
||||
@@ -8,11 +8,17 @@ import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass;
|
||||
|
||||
public record InsectCaptureManager(Player player) {
|
||||
public class InsectCaptureManager extends BasePlayerManager {
|
||||
|
||||
public InsectCaptureManager(Player player) {
|
||||
super(player);
|
||||
}
|
||||
|
||||
public void arrestSmallCreature(GameEntity entity) {
|
||||
//System.out.println("arrestSmallCreature!");
|
||||
EnvAnimalGatherConfigData gather;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package emu.grasscutter.game.managers;
|
||||
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
@@ -9,11 +10,10 @@ import emu.grasscutter.utils.Utils;
|
||||
|
||||
import static emu.grasscutter.Configuration.GAME_OPTIONS;
|
||||
|
||||
public class ResinManager {
|
||||
private final Player player;
|
||||
public class ResinManager extends BasePlayerManager {
|
||||
|
||||
public ResinManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
/********************
|
||||
|
||||
@@ -3,6 +3,7 @@ package emu.grasscutter.game.managers;
|
||||
import ch.qos.logback.classic.Logger;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
@@ -16,11 +17,10 @@ import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
// Statue of the Seven Manager
|
||||
public class SotSManager {
|
||||
public class SotSManager extends BasePlayerManager {
|
||||
|
||||
// NOTE: Spring volume balance *1 = fight prop HP *100
|
||||
|
||||
private final Player player;
|
||||
private final Logger logger = Grasscutter.getLogger();
|
||||
private Timer autoRecoverTimer;
|
||||
private final boolean enablePriorityHealing = false;
|
||||
@@ -28,7 +28,7 @@ public class SotSManager {
|
||||
public final static int GlobalMaximumSpringVolume = PlayerProperty.PROP_MAX_SPRING_VOLUME.getMax();
|
||||
|
||||
public SotSManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
public boolean getIsAutoRecoveryEnabled() {
|
||||
|
||||
@@ -1,74 +0,0 @@
|
||||
package emu.grasscutter.game.managers.collection;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
|
||||
public class CollectionManager {
|
||||
private static final long SECOND = 1000; //1 Second
|
||||
private static final long MINUTE = SECOND*60; //1 Minute
|
||||
private static final long HOUR = MINUTE*60; //1 Hour
|
||||
private static final long DAY = HOUR*24; //1 Day
|
||||
private static final HashMap<Integer,Long> DEFINE_REFRESH_TIME = new HashMap<>();// <GadgetId,Waiting Millisecond>
|
||||
private static final long DEFAULT_REFRESH_TIME = HOUR*6; // default 6 Hours
|
||||
|
||||
static {
|
||||
DEFINE_REFRESH_TIME.put(70590027,3*DAY);//星银矿石 3 Days
|
||||
DEFINE_REFRESH_TIME.put(70590036,3*DAY);//紫晶块 3 Days
|
||||
DEFINE_REFRESH_TIME.put(70520003,3*DAY);//水晶 3 Days
|
||||
|
||||
DEFINE_REFRESH_TIME.put(70590013,2*DAY);//嘟嘟莲 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540029,2*DAY);//清心 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540028,2*DAY);//星螺 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540027,2*DAY);//马尾 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540026,2*DAY);//琉璃袋 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540022,2*DAY);//落落莓 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540020,2*DAY);//慕风蘑菇 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540019,2*DAY);//风车菊 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540018,2*DAY);//塞西莉亚花 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540015,2*DAY);//霓裳花 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540014,2*DAY);//莲蓬 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540013,2*DAY);//钩钩果 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540012,2*DAY);//琉璃百合 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70540008,2*DAY);//绝云椒椒 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70520018,2*DAY);//夜泊石 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70520002,2*DAY);//白铁矿 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70510012,2*DAY);//石珀 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70510009,2*DAY);//蒲公英 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70510007,2*DAY);//冰雾花 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70510006,2*DAY);//烈焰花 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70510005,2*DAY);//电气水晶 2 Days
|
||||
DEFINE_REFRESH_TIME.put(70510004,2*DAY);//小灯草 2 Days
|
||||
|
||||
|
||||
DEFINE_REFRESH_TIME.put(70540021,DAY);//日落果 1 Day
|
||||
DEFINE_REFRESH_TIME.put(70540005,DAY);//松果 1 Day
|
||||
DEFINE_REFRESH_TIME.put(70540003,DAY);//苹果 1 Day
|
||||
DEFINE_REFRESH_TIME.put(70540001,DAY);//树莓 1 Day
|
||||
DEFINE_REFRESH_TIME.put(70520019,DAY);//魔晶块 1 Days
|
||||
DEFINE_REFRESH_TIME.put(70520008,DAY);//金鱼草 1 Days
|
||||
DEFINE_REFRESH_TIME.put(70520007,DAY);//白萝卜 1 Days
|
||||
DEFINE_REFRESH_TIME.put(70520006,DAY);//胡萝卜 1 Days
|
||||
DEFINE_REFRESH_TIME.put(70520004,DAY);//蘑菇 1 Day
|
||||
DEFINE_REFRESH_TIME.put(70520001,DAY);//铁矿 1 Day
|
||||
|
||||
DEFINE_REFRESH_TIME.put(70520009,12*HOUR);//薄荷 12 Hours
|
||||
DEFINE_REFRESH_TIME.put(70520005,12*HOUR);//甜甜花 12 Hours
|
||||
}
|
||||
|
||||
private final static HashMap<Integer, List<CollectionData>> CollectionResourcesData = new HashMap<>();
|
||||
private final HashMap<CollectionData,EntityGadget> spawnedEntities = new HashMap<>();
|
||||
private CollectionRecordStore collectionRecordStore;
|
||||
Player player;
|
||||
|
||||
private static long getGadgetRefreshTime(int gadgetId){
|
||||
return DEFINE_REFRESH_TIME.getOrDefault(gadgetId,DEFAULT_REFRESH_TIME);
|
||||
}
|
||||
|
||||
public synchronized void setPlayer(Player player) {
|
||||
this.player = player;
|
||||
this.collectionRecordStore = player.getCollectionRecordStore();
|
||||
}
|
||||
}
|
||||
@@ -7,20 +7,21 @@ import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.HitTreeNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.VectorOuterClass;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class DeforestationManager {
|
||||
public class DeforestationManager extends BasePlayerManager {
|
||||
final static int RECORD_EXPIRED_SECONDS = 60*5; // 5 min
|
||||
final static int RECORD_MAX_TIMES = 3; // max number of wood
|
||||
final static int RECORD_MAX_TIMES_OTHER_HIT_TREE = 10; // if hit 10 times other trees, reset wood
|
||||
|
||||
@Transient private final Player player;
|
||||
@Transient private final ArrayList<HitTreeRecord> currentRecord;
|
||||
@Transient private final static HashMap<Integer, Integer> ColliderTypeToWoodItemID = new HashMap<>();
|
||||
private final ArrayList<HitTreeRecord> currentRecord;
|
||||
private final static HashMap<Integer, Integer> ColliderTypeToWoodItemID = new HashMap<>();
|
||||
|
||||
static {
|
||||
/* define wood types which reflected to item id*/
|
||||
ColliderTypeToWoodItemID.put(1,101301);
|
||||
@@ -36,8 +37,9 @@ public class DeforestationManager {
|
||||
ColliderTypeToWoodItemID.put(11,101311);
|
||||
ColliderTypeToWoodItemID.put(12,101312);
|
||||
}
|
||||
|
||||
public DeforestationManager(Player player){
|
||||
this.player = player;
|
||||
super(player);
|
||||
this.currentRecord = new ArrayList<>();
|
||||
}
|
||||
public void resetWood(){
|
||||
|
||||
@@ -13,6 +13,7 @@ import emu.grasscutter.game.entity.EntityItem;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
@@ -46,8 +47,7 @@ import static java.util.Map.entry;
|
||||
import com.google.gson.reflect.TypeToken;
|
||||
import com.google.protobuf.InvalidProtocolBufferException;
|
||||
|
||||
public class EnergyManager {
|
||||
private final Player player;
|
||||
public class EnergyManager extends BasePlayerManager {
|
||||
private final Map<EntityAvatar, Integer> avatarNormalProbabilities;
|
||||
// energyUsage for each player
|
||||
private Boolean energyUsage;
|
||||
@@ -55,15 +55,11 @@ public class EnergyManager {
|
||||
private final static Int2ObjectMap<List<SkillParticleGenerationInfo>> skillParticleGenerationData = new Int2ObjectOpenHashMap<>();
|
||||
|
||||
public EnergyManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
this.avatarNormalProbabilities = new HashMap<>();
|
||||
this.energyUsage=GAME_OPTIONS.energyUsage;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
public static void initialize() {
|
||||
// Read the data we need for monster energy drops.
|
||||
try (Reader fileReader = new InputStreamReader(DataLoader.load("EnergyDrop.json"))) {
|
||||
|
||||
@@ -11,6 +11,7 @@ import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ForgeData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
@@ -27,11 +28,10 @@ import emu.grasscutter.server.packet.send.PacketForgeQueueManipulateRsp;
|
||||
import emu.grasscutter.server.packet.send.PacketForgeStartRsp;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
public class ForgingManager {
|
||||
private final Player player;
|
||||
public class ForgingManager extends BasePlayerManager {
|
||||
|
||||
public ForgingManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
/**********
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package emu.grasscutter.game.managers.mapmark;
|
||||
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
|
||||
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq;
|
||||
@@ -9,16 +10,17 @@ import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class MapMarksManager {
|
||||
public class MapMarksManager extends BasePlayerManager {
|
||||
public static final int mapMarkMaxCount = 150;
|
||||
private HashMap<String, MapMark> mapMarks;
|
||||
private final Player player;
|
||||
|
||||
public MapMarksManager(Player player) {
|
||||
this.player = player;
|
||||
this.mapMarks = player.getMapMarks();
|
||||
if (this.mapMarks == null) { this.mapMarks = new HashMap<>(); }
|
||||
super(player);
|
||||
}
|
||||
|
||||
public Map<String, MapMark> getMapMarks() {
|
||||
return getPlayer().getMapMarks();
|
||||
}
|
||||
|
||||
public void handleMapMarkReq(MarkMapReq req) {
|
||||
@@ -45,31 +47,26 @@ public class MapMarksManager {
|
||||
}
|
||||
}
|
||||
if (op != Operation.OPERATION_GET) {
|
||||
saveMapMarks();
|
||||
save();
|
||||
}
|
||||
player.getSession().send(new PacketMarkMapRsp(getMapMarks()));
|
||||
}
|
||||
|
||||
public HashMap<String, MapMark> getMapMarks() {
|
||||
return mapMarks;
|
||||
}
|
||||
|
||||
|
||||
public String getMapMarkKey(Position position) {
|
||||
return "x" + (int)position.getX()+ "z" + (int)position.getZ();
|
||||
}
|
||||
|
||||
public void removeMapMark(Position position) {
|
||||
mapMarks.remove(getMapMarkKey(position));
|
||||
getMapMarks().remove(getMapMarkKey(position));
|
||||
}
|
||||
|
||||
public void addMapMark(MapMark mapMark) {
|
||||
if (mapMarks.size() < mapMarkMaxCount) {
|
||||
mapMarks.put(getMapMarkKey(mapMark.getPosition()), mapMark);
|
||||
if (getMapMarks().size() < mapMarkMaxCount) {
|
||||
getMapMarks().put(getMapMarkKey(mapMark.getPosition()), mapMark);
|
||||
}
|
||||
}
|
||||
|
||||
private void saveMapMarks() {
|
||||
player.setMapMarks(mapMarks);
|
||||
private void save() {
|
||||
player.save();
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.avatar.Avatar;
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.FightProperty;
|
||||
import emu.grasscutter.game.props.LifeState;
|
||||
@@ -25,10 +26,9 @@ import java.util.*;
|
||||
|
||||
import static emu.grasscutter.Configuration.GAME_OPTIONS;
|
||||
|
||||
public class StaminaManager {
|
||||
public class StaminaManager extends BasePlayerManager {
|
||||
|
||||
// TODO: Skiff state detection?
|
||||
private final Player player;
|
||||
private static final HashMap<String, HashSet<MotionState>> MotionStatesCategorized = new HashMap<>() {{
|
||||
put("CLIMB", new HashSet<>(List.of(
|
||||
MotionState.MOTION_STATE_CLIMB, // sustained, when not moving no cost no recover
|
||||
@@ -163,7 +163,7 @@ public class StaminaManager {
|
||||
}
|
||||
|
||||
public StaminaManager(Player player) {
|
||||
this.player = player;
|
||||
super(player);
|
||||
}
|
||||
|
||||
// Accessors
|
||||
|
||||
Reference in New Issue
Block a user