Refactor player managers

This commit is contained in:
Melledy
2022-07-18 20:42:22 -07:00
parent 3957616b6c
commit d20e9d1f72
30 changed files with 231 additions and 485 deletions

View File

@@ -4,6 +4,7 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.TowerLevelData;
import emu.grasscutter.game.dungeons.DungeonSettleListener;
import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.*;
@@ -11,55 +12,54 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class TowerManager {
private Player player;
private TowerData towerData;
public class TowerManager extends BasePlayerManager {
public TowerManager(Player player) {
setPlayer(player);
super(player);
}
public void setPlayer(Player player) {
this.player = player;
this.towerData = player.getTowerData();
public TowerData getTowerData() {
return getPlayer().getTowerData();
}
public int getCurrentFloorId() {
return towerData.currentFloorId;
return getTowerData().currentFloorId;
}
public int getCurrentLevelId(){
return towerData.currentLevelId + towerData.currentLevel;
return getTowerData().currentLevelId + getTowerData().currentLevel;
}
/**
* form 1-3
*/
public int getCurrentLevel(){
return towerData.currentLevel + 1;
return getTowerData().currentLevel + 1;
}
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
public Map<Integer, TowerLevelRecord> getRecordMap() {
Map<Integer, TowerLevelRecord> recordMap = towerData.recordMap;
Map<Integer, TowerLevelRecord> recordMap = getTowerData().recordMap;
if(recordMap == null || recordMap.size()==0){
recordMap = new HashMap<>();
recordMap.put(1001, new TowerLevelRecord(1001));
towerData.recordMap = recordMap;
getTowerData().recordMap = recordMap;
}
return recordMap;
}
public void teamSelect(int floor, List<List<Long>> towerTeams) {
var floorData = GameData.getTowerFloorDataMap().get(floor);
towerData.currentFloorId = floorData.getFloorId();
towerData.currentLevel = 0;
towerData.currentLevelId = GameData.getTowerLevelDataMap().values().stream()
getTowerData().currentFloorId = floorData.getFloorId();
getTowerData().currentLevel = 0;
getTowerData().currentLevelId = GameData.getTowerLevelDataMap().values().stream()
.filter(x -> x.getLevelGroupId() == floorData.getLevelGroupId() && x.getLevelIndex() == 1)
.findFirst()
.map(TowerLevelData::getId)
.orElse(0);
if (towerData.entryScene == 0){
towerData.entryScene = player.getSceneId();
if (getTowerData().entryScene == 0){
getTowerData().entryScene = player.getSceneId();
}
player.getTeamManager().setupTemporaryTeam(towerTeams);
@@ -78,22 +78,22 @@ public class TowerManager {
towerDungeonSettleListener);
// make sure user can exit dungeon correctly
player.getScene().setPrevScene(towerData.entryScene);
player.getScene().setPrevScene(getTowerData().entryScene);
player.getScene().setPrevScenePoint(enterPointId);
player.getSession().send(new PacketTowerEnterLevelRsp(towerData.currentFloorId, getCurrentLevel()));
player.getSession().send(new PacketTowerEnterLevelRsp(getTowerData().currentFloorId, getCurrentLevel()));
// stop using skill
player.getSession().send(new PacketCanUseSkillNotify(false));
// notify the cond of stars
player.getSession().send(new PacketTowerLevelStarCondNotify(towerData.currentFloorId, getCurrentLevel()));
player.getSession().send(new PacketTowerLevelStarCondNotify(getTowerData().currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChange(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(towerData.currentFloorId, getCurrentLevel()));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getTowerData().currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(int stars){
Map<Integer, TowerLevelRecord> recordMap = getRecordMap();
int currentFloorId = towerData.currentFloorId;
int currentFloorId = getTowerData().currentFloorId;
if(!recordMap.containsKey(currentFloorId)){
recordMap.put(currentFloorId,
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
@@ -102,7 +102,7 @@ public class TowerManager {
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}
towerData.currentLevel++;
getTowerData().currentLevel++;
if(!hasNextLevel()){
// set up the next floor
@@ -113,17 +113,17 @@ public class TowerManager {
}
}
public boolean hasNextLevel(){
return towerData.currentLevel < 3;
return getTowerData().currentLevel < 3;
}
public int getNextFloorId() {
return player.getServer().getTowerScheduleManager().getNextFloorId(towerData.currentFloorId);
return player.getServer().getTowerScheduleManager().getNextFloorId(getTowerData().currentFloorId);
}
public boolean hasNextFloor(){
return player.getServer().getTowerScheduleManager().getNextFloorId(towerData.currentFloorId) > 0;
return player.getServer().getTowerScheduleManager().getNextFloorId(getTowerData().currentFloorId) > 0;
}
public void clearEntry() {
towerData.entryScene = 0;
getTowerData().entryScene = 0;
}
public boolean canEnterScheduleFloor(){