mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-02-07 18:46:49 +01:00
Run spotlessApply
also set line endings to native, no more line conflict errors!
This commit is contained in:
@@ -273,8 +273,9 @@ public final class DungeonManager {
|
||||
public void finishDungeon() {
|
||||
// Mark the dungeon has completed for the players.
|
||||
var dungeonId = this.getDungeonData().getId();
|
||||
this.getScene().getPlayers().forEach(player -> player
|
||||
.getPlayerProgress().markDungeonAsComplete(dungeonId));
|
||||
this.getScene()
|
||||
.getPlayers()
|
||||
.forEach(player -> player.getPlayerProgress().markDungeonAsComplete(dungeonId));
|
||||
|
||||
notifyEndDungeon(true);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
|
||||
@@ -287,8 +288,8 @@ public final class DungeonManager {
|
||||
p -> {
|
||||
// Trigger the fail event if needed.
|
||||
if (!successfully) {
|
||||
p.getQuestManager().queueEvent(
|
||||
QuestContent.QUEST_CONTENT_FAIL_DUNGEON, dungeonData.getId());
|
||||
p.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_FAIL_DUNGEON, dungeonData.getId());
|
||||
}
|
||||
|
||||
// Battle pass trigger
|
||||
|
||||
Reference in New Issue
Block a user