Merge branch 'development' into api

# Conflicts:
#	src/main/java/emu/grasscutter/plugin/api/ServerHook.java
This commit is contained in:
KingRainbow44
2022-04-27 14:05:34 -04:00
309 changed files with 3840 additions and 1647 deletions

View File

@@ -1,11 +1,11 @@
package emu.grasscutter.plugin.api;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
@@ -13,16 +13,16 @@ import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
import emu.grasscutter.utils.Position;
/**
* Hooks into the {@link GenshinPlayer} class, adding convenient ways to do certain things.
* Hooks into the {@link Player} class, adding convenient ways to do certain things.
*/
public final class PlayerHook {
private final GenshinPlayer player;
private final Player player;
/**
* Hooks into the player.
* @param player The player to hook into.
*/
public PlayerHook(GenshinPlayer player) {
public PlayerHook(Player player) {
this.player = player;
}
@@ -53,7 +53,7 @@ public final class PlayerHook {
* Broadcasts the packet sent to all world players.
* @param packet The packet to send.
*/
public void broadcastPacketToWorld(GenshinPacket packet) {
public void broadcastPacketToWorld(BasePacket packet) {
this.player.getWorld().broadcastPacket(packet);
}
@@ -70,7 +70,7 @@ public final class PlayerHook {
* Revives the specified avatar.
* @param avatar The avatar to revive.
*/
public void reviveAvatar(GenshinAvatar avatar) {
public void reviveAvatar(Avatar avatar) {
this.broadcastPacketToWorld(new PacketAvatarLifeStateChangeNotify(avatar));
}
@@ -82,7 +82,7 @@ public final class PlayerHook {
public void teleport(Position position) {
this.player.getPos().set(position);
this.player.sendPacket(new PacketPlayerEnterSceneNotify(this.player,
EnterType.EnterJump, EnterReason.TransPoint,
EnterType.ENTER_JUMP, EnterReason.TransPoint,
this.player.getSceneId(), position
));
}
@@ -105,9 +105,9 @@ public final class PlayerHook {
/**
* Gets the currently selected avatar.
* @return The avatar as an {@link GenshinAvatar}.
* @return The avatar as an {@link Avatar}.
*/
public GenshinAvatar getCurrentAvatar() {
public Avatar getCurrentAvatar() {
return this.getCurrentAvatarEntity().getAvatar();
}
}