implement furniture make system

This commit is contained in:
Akka
2022-06-16 17:25:20 +08:00
committed by Melledy
parent a695d0c33e
commit d35ff068cf
31 changed files with 623 additions and 18 deletions

View File

@@ -0,0 +1,33 @@
package emu.grasscutter.game.home;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import emu.grasscutter.net.proto.FurnitureMakeDataOuterClass;
import emu.grasscutter.net.proto.FurnitureMakeSlotOuterClass;
import lombok.AccessLevel;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.FieldDefaults;
@Entity
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
@Builder(builderMethodName = "of")
public class FurnitureMakeSlotItem {
@Id
int index;
int makeId;
int avatarId;
int beginTime;
int durTime;
public FurnitureMakeDataOuterClass.FurnitureMakeData toProto() {
return FurnitureMakeDataOuterClass.FurnitureMakeData.newBuilder()
.setIndex(index)
.setAvatarId(avatarId)
.setMakeId(makeId)
.setBeginTime(beginTime)
.setDurTime(durTime)
.build();
}
}

View File

@@ -6,6 +6,7 @@ import dev.morphia.annotations.IndexOptions;
import dev.morphia.annotations.Indexed;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.HomeWorldLevelData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.*;
@@ -14,6 +15,7 @@ import lombok.Builder;
import lombok.Data;
import lombok.experimental.FieldDefaults;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
@Entity(value = "homes", useDiscriminator = false)
@@ -28,6 +30,9 @@ public class GameHome {
@Indexed(options = @IndexOptions(unique = true))
long ownerUid;
int level;
int exp;
List<FurnitureMakeSlotItem> furnitureMakeSlotItemList;
ConcurrentHashMap<Integer, HomeSceneItem> sceneMap;
public void save(){
@@ -45,6 +50,7 @@ public class GameHome {
public static GameHome create(Integer uid){
return GameHome.of()
.ownerUid(uid)
.level(1)
.sceneMap(new ConcurrentHashMap<>())
.build();
}
@@ -65,6 +71,10 @@ public class GameHome {
player.getSession().send(new PacketPlayerHomeCompInfoNotify(player));
player.getSession().send(new PacketHomeComfortInfoNotify(player));
player.getSession().send(new PacketFurnitureCurModuleArrangeCountNotify());
player.getSession().send(new PacketHomeMarkPointNotify(player, this));
player.getSession().send(new PacketHomeMarkPointNotify(player));
}
public HomeWorldLevelData getLevelData(){
return GameData.getHomeWorldLevelDataMap().get(level);
}
}

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@@ -4,7 +4,6 @@ import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.HomeworldDefaultSaveData;
import emu.grasscutter.net.proto.HomeBasicInfoOuterClass.HomeBasicInfo;
import emu.grasscutter.net.proto.HomeSceneArrangementInfoOuterClass.HomeSceneArrangementInfo;
import emu.grasscutter.utils.Position;
import lombok.AccessLevel;

View File

@@ -0,0 +1,146 @@
package emu.grasscutter.game.managers;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.home.FurnitureMakeSlotItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.List;
public class FurnitureManager {
private final Player player;
public FurnitureManager(Player player) {
this.player = player;
}
public void onLogin(){
notifyUnlockFurniture();
notifyUnlockFurnitureSuite();
}
public void notifyUnlockFurniture(){
player.getSession().send(new PacketUnlockedFurnitureFormulaDataNotify(player.getUnlockedFurniture()));
}
public void notifyUnlockFurnitureSuite(){
player.getSession().send(new PacketUnlockedFurnitureSuiteDataNotify(player.getUnlockedFurnitureSuite()));
}
public synchronized boolean unlockFurnitureOrSuite(GameItem useItem){
// Check
if (!List.of("ITEM_USE_UNLOCK_FURNITURE_FORMULA", "ITEM_USE_UNLOCK_FURNITURE_SUITE")
.contains(useItem.getItemData().getItemUse().get(0).getUseOp())) {
return false;
}
int furnitureIdOrSuiteId = Integer.parseInt(useItem.getItemData().getItemUse().get(0).getUseParam().get(0));
// Remove first
player.getInventory().removeItem(useItem, 1);
if("ITEM_USE_UNLOCK_FURNITURE_FORMULA".equals(useItem.getItemData().getItemUse().get(0).getUseOp())){
player.getUnlockedFurniture().add(furnitureIdOrSuiteId);
notifyUnlockFurniture();
}else{
player.getUnlockedFurnitureSuite().add(furnitureIdOrSuiteId);
notifyUnlockFurnitureSuite();
}
return true;
}
public void startMake(int makeId, int avatarId) {
var makeData = GameData.getFurnitureMakeConfigDataMap().get(makeId);
if(makeData == null){
player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_FURNITURE_MAKE_CONFIG_ERROR_VALUE, null));
return;
}
// check slot count
if (player.getHome().getLevelData().getFurnitureMakeSlotCount() <= player.getHome().getFurnitureMakeSlotItemList().size()){
player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_FURNITURE_MAKE_SLOT_FULL_VALUE, null));
return;
}
// pay items first
if(!player.getInventory().payItems(makeData.getMaterialItems().toArray(new ItemParamData[0]))){
player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_HOME_FURNITURE_COUNT_NOT_ENOUGH_VALUE, null));
return;
}
var furnitureSlot = FurnitureMakeSlotItem.of()
.avatarId(avatarId)
.makeId(makeId)
.beginTime(Utils.getCurrentSeconds())
.durTime(makeData.getMakeTime())
.build();
// add furniture make task
player.getHome().getFurnitureMakeSlotItemList().add(furnitureSlot);
player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_SUCC_VALUE,
player.getHome().getFurnitureMakeSlotItemList().stream()
.map(FurnitureMakeSlotItem::toProto)
.toList()
));
player.getHome().save();
}
public void queryStatus() {
if (player.getHome().getFurnitureMakeSlotItemList() == null){
player.getHome().setFurnitureMakeSlotItemList(new ArrayList<>());
}
player.sendPacket(new PacketFurnitureMakeRsp(player.getHome()));
}
public void take(int index, int makeId, boolean isFastFinish) {
var makeData = GameData.getFurnitureMakeConfigDataMap().get(makeId);
if(makeData == null){
player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_CONFIG_ERROR_VALUE, makeId, null, null));
return;
}
var slotItem = player.getHome().getFurnitureMakeSlotItemList().stream()
.filter(x -> x.getIndex() == index && x.getMakeId() == makeId)
.findFirst();
if(slotItem.isEmpty()){
player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_NO_MAKE_DATA_VALUE, makeId, null, null));
return;
}
// pay the speedup item
if(isFastFinish && !player.getInventory().payItem(107013,1)){
player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_UNFINISH_VALUE, makeId, null, null));
return;
}
// check if player can take
if(slotItem.get().getBeginTime() + slotItem.get().getDurTime() >= Utils.getCurrentSeconds() && !isFastFinish){
player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_UNFINISH_VALUE, makeId, null, null));
return;
}
player.getInventory().addItem(makeData.getFurnitureItemID(), makeData.getCount());
player.getHome().getFurnitureMakeSlotItemList().remove(slotItem.get());
player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_SUCC_VALUE, makeId,
List.of(ItemParamOuterClass.ItemParam.newBuilder()
.setItemId(makeData.getFurnitureItemID())
.setCount(makeData.getCount())
.build()),
player.getHome().getFurnitureMakeSlotItemList().stream()
.map(FurnitureMakeSlotItem::toProto)
.toList()
));
player.getHome().save();
}
}

View File

@@ -6,7 +6,6 @@ import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.OpenConfigEntry;
import emu.grasscutter.data.binout.OpenConfigEntry.SkillPointModifier;
@@ -22,14 +21,12 @@ import emu.grasscutter.data.excels.AvatarSkillDepotData.InherentProudSkillOpens;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.shop.ShopChestBatchUseTable;
import emu.grasscutter.game.shop.ShopChestTable;
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
import emu.grasscutter.server.packet.send.PacketForgeFormulaDataNotify;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Utils;
@@ -861,6 +858,14 @@ public class InventoryManager {
// Unlock.
useSuccess = player.getServer().getCombineManger().unlockCombineDiagram(player, useItem);
}
break;
case MATERIAL_FURNITURE_FORMULA:
case MATERIAL_FURNITURE_SUITE_FORMULA:
if (useItem.getItemData().getItemUse() == null) {
break;
}
useSuccess = player.getFurnitureManager().unlockFurnitureOrSuite(useItem);
break;
case MATERIAL_CONSUME_BATCH_USE:
// Make sure we have usage data for this material.

View File

@@ -27,6 +27,7 @@ import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.mail.MailHandler;
import emu.grasscutter.game.managers.FurnitureManager;
import emu.grasscutter.game.managers.InsectCaptureManager;
import emu.grasscutter.game.managers.ResinManager;
import emu.grasscutter.game.managers.deforestation.DeforestationManager;
@@ -99,6 +100,8 @@ public class Player {
private Set<Integer> costumeList;
private Set<Integer> unlockedForgingBlueprints;
private Set<Integer> unlockedCombines;
private Set<Integer> unlockedFurniture;
private Set<Integer> unlockedFurnitureSuite;
private List<ActiveForgeData> activeForges;
private Integer widgetId;
@@ -167,6 +170,7 @@ public class Player {
@Transient private ForgingManager forgingManager;
@Transient private DeforestationManager deforestationManager;
@Transient private GameHome home;
@Transient private FurnitureManager furnitureManager;
private long springLastUsed;
private HashMap<String, MapMark> mapMarks;
@@ -202,6 +206,8 @@ public class Player {
this.towerData = new TowerData();
this.unlockedForgingBlueprints = new HashSet<>();
this.unlockedCombines = new HashSet<>();
this.unlockedFurniture = new HashSet<>();
this.unlockedFurnitureSuite = new HashSet<>();
this.activeForges = new ArrayList<>();
this.setSceneId(3);
@@ -228,6 +234,7 @@ public class Player {
this.energyManager = new EnergyManager(this);
this.resinManager = new ResinManager(this);
this.forgingManager = new ForgingManager(this);
this.furnitureManager = new FurnitureManager(this);
}
// On player creation
@@ -261,6 +268,7 @@ public class Player {
this.resinManager = new ResinManager(this);
this.deforestationManager = new DeforestationManager(this);
this.forgingManager = new ForgingManager(this);
this.furnitureManager = new FurnitureManager(this);
}
public int getUid() {
@@ -565,6 +573,14 @@ public class Player {
return this.unlockedCombines;
}
public Set<Integer> getUnlockedFurniture() {
return unlockedFurniture;
}
public Set<Integer> getUnlockedFurnitureSuite() {
return unlockedFurnitureSuite;
}
public List<ActiveForgeData> getActiveForges() {
return this.activeForges;
}
@@ -1183,6 +1199,10 @@ public class Player {
return this.forgingManager;
}
public FurnitureManager getFurnitureManager() {
return furnitureManager;
}
public AbilityManager getAbilityManager() {
return abilityManager;
}
@@ -1335,6 +1355,7 @@ public class Player {
getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
this.furnitureManager.onLogin();
// Home
home = GameHome.getByUid(getUid());
home.onOwnerLogin(this);