mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-22 11:54:39 +01:00
implement furniture make system
This commit is contained in:
@@ -0,0 +1,33 @@
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package emu.grasscutter.game.home;
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import dev.morphia.annotations.Entity;
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import dev.morphia.annotations.Id;
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import emu.grasscutter.net.proto.FurnitureMakeDataOuterClass;
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import emu.grasscutter.net.proto.FurnitureMakeSlotOuterClass;
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import lombok.AccessLevel;
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import lombok.Builder;
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import lombok.Data;
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import lombok.experimental.FieldDefaults;
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@Entity
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@Data
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@FieldDefaults(level = AccessLevel.PRIVATE)
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@Builder(builderMethodName = "of")
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public class FurnitureMakeSlotItem {
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@Id
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int index;
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int makeId;
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int avatarId;
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int beginTime;
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int durTime;
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public FurnitureMakeDataOuterClass.FurnitureMakeData toProto() {
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return FurnitureMakeDataOuterClass.FurnitureMakeData.newBuilder()
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.setIndex(index)
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.setAvatarId(avatarId)
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.setMakeId(makeId)
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.setBeginTime(beginTime)
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.setDurTime(durTime)
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.build();
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}
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}
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@@ -6,6 +6,7 @@ import dev.morphia.annotations.IndexOptions;
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import dev.morphia.annotations.Indexed;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.HomeWorldLevelData;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.*;
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@@ -14,6 +15,7 @@ import lombok.Builder;
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import lombok.Data;
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import lombok.experimental.FieldDefaults;
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import java.util.List;
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import java.util.concurrent.ConcurrentHashMap;
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@Entity(value = "homes", useDiscriminator = false)
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@@ -28,6 +30,9 @@ public class GameHome {
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@Indexed(options = @IndexOptions(unique = true))
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long ownerUid;
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int level;
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int exp;
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List<FurnitureMakeSlotItem> furnitureMakeSlotItemList;
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ConcurrentHashMap<Integer, HomeSceneItem> sceneMap;
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public void save(){
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@@ -45,6 +50,7 @@ public class GameHome {
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public static GameHome create(Integer uid){
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return GameHome.of()
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.ownerUid(uid)
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.level(1)
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.sceneMap(new ConcurrentHashMap<>())
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.build();
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}
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@@ -65,6 +71,10 @@ public class GameHome {
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player.getSession().send(new PacketPlayerHomeCompInfoNotify(player));
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player.getSession().send(new PacketHomeComfortInfoNotify(player));
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player.getSession().send(new PacketFurnitureCurModuleArrangeCountNotify());
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player.getSession().send(new PacketHomeMarkPointNotify(player, this));
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player.getSession().send(new PacketHomeMarkPointNotify(player));
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}
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public HomeWorldLevelData getLevelData(){
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return GameData.getHomeWorldLevelDataMap().get(level);
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}
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}
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@@ -4,7 +4,6 @@ import dev.morphia.annotations.Entity;
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import dev.morphia.annotations.Id;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.binout.HomeworldDefaultSaveData;
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import emu.grasscutter.net.proto.HomeBasicInfoOuterClass.HomeBasicInfo;
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import emu.grasscutter.net.proto.HomeSceneArrangementInfoOuterClass.HomeSceneArrangementInfo;
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import emu.grasscutter.utils.Position;
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import lombok.AccessLevel;
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@@ -0,0 +1,146 @@
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package emu.grasscutter.game.managers;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.game.home.FurnitureMakeSlotItem;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.ItemParamOuterClass;
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import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.Utils;
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import java.util.ArrayList;
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import java.util.List;
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public class FurnitureManager {
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private final Player player;
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public FurnitureManager(Player player) {
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this.player = player;
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}
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public void onLogin(){
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notifyUnlockFurniture();
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notifyUnlockFurnitureSuite();
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}
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public void notifyUnlockFurniture(){
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player.getSession().send(new PacketUnlockedFurnitureFormulaDataNotify(player.getUnlockedFurniture()));
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}
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public void notifyUnlockFurnitureSuite(){
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player.getSession().send(new PacketUnlockedFurnitureSuiteDataNotify(player.getUnlockedFurnitureSuite()));
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}
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public synchronized boolean unlockFurnitureOrSuite(GameItem useItem){
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// Check
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if (!List.of("ITEM_USE_UNLOCK_FURNITURE_FORMULA", "ITEM_USE_UNLOCK_FURNITURE_SUITE")
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.contains(useItem.getItemData().getItemUse().get(0).getUseOp())) {
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return false;
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}
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int furnitureIdOrSuiteId = Integer.parseInt(useItem.getItemData().getItemUse().get(0).getUseParam().get(0));
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// Remove first
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player.getInventory().removeItem(useItem, 1);
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if("ITEM_USE_UNLOCK_FURNITURE_FORMULA".equals(useItem.getItemData().getItemUse().get(0).getUseOp())){
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player.getUnlockedFurniture().add(furnitureIdOrSuiteId);
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notifyUnlockFurniture();
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}else{
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player.getUnlockedFurnitureSuite().add(furnitureIdOrSuiteId);
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notifyUnlockFurnitureSuite();
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}
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return true;
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}
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public void startMake(int makeId, int avatarId) {
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var makeData = GameData.getFurnitureMakeConfigDataMap().get(makeId);
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if(makeData == null){
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player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_FURNITURE_MAKE_CONFIG_ERROR_VALUE, null));
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return;
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}
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// check slot count
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if (player.getHome().getLevelData().getFurnitureMakeSlotCount() <= player.getHome().getFurnitureMakeSlotItemList().size()){
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player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_FURNITURE_MAKE_SLOT_FULL_VALUE, null));
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return;
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}
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// pay items first
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if(!player.getInventory().payItems(makeData.getMaterialItems().toArray(new ItemParamData[0]))){
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player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_HOME_FURNITURE_COUNT_NOT_ENOUGH_VALUE, null));
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return;
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}
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var furnitureSlot = FurnitureMakeSlotItem.of()
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.avatarId(avatarId)
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.makeId(makeId)
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.beginTime(Utils.getCurrentSeconds())
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.durTime(makeData.getMakeTime())
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.build();
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// add furniture make task
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player.getHome().getFurnitureMakeSlotItemList().add(furnitureSlot);
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player.getSession().send(new PacketFurnitureMakeStartRsp(Retcode.RET_SUCC_VALUE,
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player.getHome().getFurnitureMakeSlotItemList().stream()
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.map(FurnitureMakeSlotItem::toProto)
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.toList()
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));
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player.getHome().save();
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}
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public void queryStatus() {
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if (player.getHome().getFurnitureMakeSlotItemList() == null){
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player.getHome().setFurnitureMakeSlotItemList(new ArrayList<>());
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}
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player.sendPacket(new PacketFurnitureMakeRsp(player.getHome()));
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}
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public void take(int index, int makeId, boolean isFastFinish) {
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var makeData = GameData.getFurnitureMakeConfigDataMap().get(makeId);
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if(makeData == null){
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player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_CONFIG_ERROR_VALUE, makeId, null, null));
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return;
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}
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var slotItem = player.getHome().getFurnitureMakeSlotItemList().stream()
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.filter(x -> x.getIndex() == index && x.getMakeId() == makeId)
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.findFirst();
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if(slotItem.isEmpty()){
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player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_NO_MAKE_DATA_VALUE, makeId, null, null));
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return;
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}
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// pay the speedup item
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if(isFastFinish && !player.getInventory().payItem(107013,1)){
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player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_UNFINISH_VALUE, makeId, null, null));
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return;
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}
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// check if player can take
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if(slotItem.get().getBeginTime() + slotItem.get().getDurTime() >= Utils.getCurrentSeconds() && !isFastFinish){
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player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_FURNITURE_MAKE_UNFINISH_VALUE, makeId, null, null));
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return;
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}
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player.getInventory().addItem(makeData.getFurnitureItemID(), makeData.getCount());
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player.getHome().getFurnitureMakeSlotItemList().remove(slotItem.get());
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player.getSession().send(new PacketTakeFurnitureMakeRsp(Retcode.RET_SUCC_VALUE, makeId,
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List.of(ItemParamOuterClass.ItemParam.newBuilder()
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.setItemId(makeData.getFurnitureItemID())
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.setCount(makeData.getCount())
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.build()),
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player.getHome().getFurnitureMakeSlotItemList().stream()
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.map(FurnitureMakeSlotItem::toProto)
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.toList()
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));
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player.getHome().save();
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}
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}
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@@ -6,7 +6,6 @@ import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.OpenConfigEntry;
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import emu.grasscutter.data.binout.OpenConfigEntry.SkillPointModifier;
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@@ -22,14 +21,12 @@ import emu.grasscutter.data.excels.AvatarSkillDepotData.InherentProudSkillOpens;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.inventory.MaterialType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.shop.ShopChestBatchUseTable;
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import emu.grasscutter.game.shop.ShopChestTable;
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import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
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import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
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import emu.grasscutter.server.packet.send.PacketForgeFormulaDataNotify;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.Utils;
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@@ -861,6 +858,14 @@ public class InventoryManager {
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// Unlock.
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useSuccess = player.getServer().getCombineManger().unlockCombineDiagram(player, useItem);
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}
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break;
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case MATERIAL_FURNITURE_FORMULA:
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case MATERIAL_FURNITURE_SUITE_FORMULA:
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if (useItem.getItemData().getItemUse() == null) {
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break;
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}
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useSuccess = player.getFurnitureManager().unlockFurnitureOrSuite(useItem);
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break;
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case MATERIAL_CONSUME_BATCH_USE:
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// Make sure we have usage data for this material.
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@@ -27,6 +27,7 @@ import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.mail.MailHandler;
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import emu.grasscutter.game.managers.FurnitureManager;
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import emu.grasscutter.game.managers.InsectCaptureManager;
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import emu.grasscutter.game.managers.ResinManager;
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import emu.grasscutter.game.managers.deforestation.DeforestationManager;
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@@ -99,6 +100,8 @@ public class Player {
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private Set<Integer> costumeList;
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private Set<Integer> unlockedForgingBlueprints;
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private Set<Integer> unlockedCombines;
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private Set<Integer> unlockedFurniture;
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private Set<Integer> unlockedFurnitureSuite;
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private List<ActiveForgeData> activeForges;
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private Integer widgetId;
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@@ -167,6 +170,7 @@ public class Player {
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@Transient private ForgingManager forgingManager;
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@Transient private DeforestationManager deforestationManager;
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@Transient private GameHome home;
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@Transient private FurnitureManager furnitureManager;
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private long springLastUsed;
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private HashMap<String, MapMark> mapMarks;
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@@ -202,6 +206,8 @@ public class Player {
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this.towerData = new TowerData();
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this.unlockedForgingBlueprints = new HashSet<>();
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this.unlockedCombines = new HashSet<>();
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this.unlockedFurniture = new HashSet<>();
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this.unlockedFurnitureSuite = new HashSet<>();
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this.activeForges = new ArrayList<>();
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this.setSceneId(3);
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@@ -228,6 +234,7 @@ public class Player {
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this.energyManager = new EnergyManager(this);
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this.resinManager = new ResinManager(this);
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this.forgingManager = new ForgingManager(this);
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this.furnitureManager = new FurnitureManager(this);
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}
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// On player creation
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@@ -261,6 +268,7 @@ public class Player {
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this.resinManager = new ResinManager(this);
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this.deforestationManager = new DeforestationManager(this);
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this.forgingManager = new ForgingManager(this);
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this.furnitureManager = new FurnitureManager(this);
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}
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public int getUid() {
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@@ -565,6 +573,14 @@ public class Player {
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return this.unlockedCombines;
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}
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public Set<Integer> getUnlockedFurniture() {
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return unlockedFurniture;
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}
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public Set<Integer> getUnlockedFurnitureSuite() {
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return unlockedFurnitureSuite;
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}
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public List<ActiveForgeData> getActiveForges() {
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return this.activeForges;
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}
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@@ -1183,6 +1199,10 @@ public class Player {
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return this.forgingManager;
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}
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public FurnitureManager getFurnitureManager() {
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return furnitureManager;
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}
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public AbilityManager getAbilityManager() {
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return abilityManager;
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}
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@@ -1335,6 +1355,7 @@ public class Player {
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getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
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this.furnitureManager.onLogin();
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// Home
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home = GameHome.getByUid(getUid());
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home.onOwnerLogin(this);
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