mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 17:05:20 +01:00
Implement script support needed for dungeons
Only a few are supported right now You will need certain script files in ./resources/Scripts
This commit is contained in:
283
src/main/java/emu/grasscutter/scripts/SceneScriptManager.java
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283
src/main/java/emu/grasscutter/scripts/SceneScriptManager.java
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package emu.grasscutter.scripts;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.ScriptException;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.lib.jse.CoerceJavaToLua;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.ScriptEventType;
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import emu.grasscutter.scripts.constants.ScriptGadgetState;
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import emu.grasscutter.scripts.constants.ScriptRegionShape;
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import emu.grasscutter.scripts.data.SceneBlock;
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import emu.grasscutter.scripts.data.SceneConfig;
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import emu.grasscutter.scripts.data.SceneGadget;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneInitConfig;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.scripts.data.SceneSuite;
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import emu.grasscutter.scripts.data.SceneTrigger;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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public class SceneScriptManager {
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private final Scene scene;
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private final ScriptLib scriptLib;
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private final LuaValue scriptLibLua;
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private Bindings bindings;
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private SceneConfig config;
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private List<SceneBlock> blocks;
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private Int2ObjectOpenHashMap<Set<SceneTrigger>> triggers;
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private boolean isInit;
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public SceneScriptManager(Scene scene) {
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this.scene = scene;
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this.scriptLib = new ScriptLib(this);
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this.scriptLibLua = CoerceJavaToLua.coerce(this.scriptLib);
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this.triggers = new Int2ObjectOpenHashMap<>();
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// TEMPORARY
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if (this.getScene().getId() < 10) {
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return;
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}
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// Create
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this.init();
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}
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public Scene getScene() {
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return scene;
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}
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public ScriptLib getScriptLib() {
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return scriptLib;
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}
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public LuaValue getScriptLibLua() {
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return scriptLibLua;
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}
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public Bindings getBindings() {
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return bindings;
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}
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public SceneConfig getConfig() {
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return config;
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}
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public List<SceneBlock> getBlocks() {
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return blocks;
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}
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public Set<SceneTrigger> getTriggersByEvent(int eventId) {
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return triggers.computeIfAbsent(eventId, e -> new HashSet<>());
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}
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public void registerTrigger(SceneTrigger trigger) {
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getTriggersByEvent(trigger.event).add(trigger);
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}
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public void deregisterTrigger(SceneTrigger trigger) {
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getTriggersByEvent(trigger.event).remove(trigger);
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}
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// TODO optimize
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public SceneGroup getGroupById(int groupId) {
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for (SceneBlock block : this.getScene().getLoadedBlocks()) {
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for (SceneGroup group : block.groups) {
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if (group.id == groupId) {
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return group;
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}
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}
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}
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return null;
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}
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private void init() {
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// Get compiled script if cached
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CompiledScript cs = ScriptLoader.getScriptByPath(
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Grasscutter.getConfig().SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "." + ScriptLoader.getScriptType());
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if (cs == null) {
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Grasscutter.getLogger().warn("No script found for scene " + getScene().getId());
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return;
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}
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// Create bindings
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bindings = ScriptLoader.getEngine().createBindings();
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// Set variables
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bindings.put("EventType", new ScriptEventType()); // TODO - make static class to avoid instantiating a new class every scene
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bindings.put("GadgetState", new ScriptGadgetState());
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bindings.put("RegionShape", new ScriptRegionShape());
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bindings.put("ScriptLib", getScriptLib());
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// Eval script
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try {
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cs.eval(getBindings());
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this.config = ScriptLoader.getSerializer().toObject(SceneConfig.class, bindings.get("scene_config"));
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// TODO optimize later
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// Create blocks
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List<Integer> blockIds = ScriptLoader.getSerializer().toList(Integer.class, bindings.get("blocks"));
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List<SceneBlock> blocks = ScriptLoader.getSerializer().toList(SceneBlock.class, bindings.get("block_rects"));
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for (int i = 0; i < blocks.size(); i++) {
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SceneBlock block = blocks.get(0);
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block.id = blockIds.get(i);
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loadBlock(block);
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}
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this.blocks = blocks;
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} catch (ScriptException e) {
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Grasscutter.getLogger().error("Error running script", e);
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}
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// TEMP
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this.isInit = true;
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}
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public boolean isInit() {
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return isInit;
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}
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private void loadBlock(SceneBlock block) {
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CompiledScript cs = ScriptLoader.getScriptByPath(
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Grasscutter.getConfig().SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "_block" + block.id + "." + ScriptLoader.getScriptType());
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if (cs == null) {
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return;
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}
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// Eval script
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try {
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cs.eval(getBindings());
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// Set groups
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block.groups = ScriptLoader.getSerializer().toList(SceneGroup.class, bindings.get("groups"));
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block.groups.forEach(this::loadGroup);
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} catch (ScriptException e) {
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Grasscutter.getLogger().error("Error loading block " + block.id + " in scene " + getScene().getId(), e);
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}
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}
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private void loadGroup(SceneGroup group) {
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CompiledScript cs = ScriptLoader.getScriptByPath(
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Grasscutter.getConfig().SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "_group" + group.id + "." + ScriptLoader.getScriptType());
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if (cs == null) {
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return;
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}
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// Eval script
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try {
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cs.eval(getBindings());
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// Set
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group.monsters = ScriptLoader.getSerializer().toList(SceneMonster.class, bindings.get("monsters"));
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group.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets"));
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group.triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
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group.suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
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group.init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
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} catch (ScriptException e) {
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Grasscutter.getLogger().error("Error loading group " + group.id + " in scene " + getScene().getId(), e);
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}
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}
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public void onTick() {
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checkTriggers();
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}
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public void checkTriggers() {
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}
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// Events
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private LuaValue getFunc(String name) {
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return (LuaValue) this.getBindings().get(name);
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}
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public void onGadgetCreate(EntityGadget gadget) {
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LuaTable params = new LuaTable();
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params.set("param1", gadget.getConfigId());
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for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_GADGET_CREATE)) {
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LuaValue condition = getFunc(trigger.condition);
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LuaValue ret = condition.call(this.getScriptLibLua(), params);
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if (ret.checkboolean() == true) {
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LuaValue action = getFunc(trigger.action);
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action.call(this.getScriptLibLua(), LuaValue.NIL);
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}
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}
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}
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public void onOptionSelect(int entityId, int optionId) {
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GameEntity entity = this.getScene().getEntityById(entityId);
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if (entity == null || !(entity instanceof EntityGadget)) {
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return;
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}
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LuaTable params = new LuaTable();
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params.set("param1", entity.getConfigId());
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params.set("param2", optionId);
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for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_SELECT_OPTION)) {
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LuaValue condition = getFunc(trigger.condition);
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LuaValue ret = condition.call(this.getScriptLibLua(), params);
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if (ret.checkboolean() == true) {
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LuaValue action = getFunc(trigger.action);
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action.call(this.getScriptLibLua(), LuaValue.NIL);
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}
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}
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}
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public void onMonsterSpawn(EntityMonster entity) {
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LuaTable params = new LuaTable();
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params.set("param1", entity.getConfigId());
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for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_ANY_MONSTER_LIVE)) {
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LuaValue condition = getFunc(trigger.condition);
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LuaValue ret = condition.call(this.getScriptLibLua(), params);
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if (ret.checkboolean() == true) {
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LuaValue action = getFunc(trigger.action);
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action.call(this.getScriptLibLua(), LuaValue.NIL);
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}
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}
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}
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public void onChallengeSuccess() {
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for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_CHALLENGE_SUCCESS)) {
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LuaValue action = getFunc(trigger.action);
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action.call(this.getScriptLibLua(), LuaValue.NIL);
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}
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}
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public void onChallengeFailure() {
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for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_CHALLENGE_FAIL)) {
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LuaValue action = getFunc(trigger.action);
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action.call(this.getScriptLibLua(), LuaValue.NIL);
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}
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}
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}
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165
src/main/java/emu/grasscutter/scripts/ScriptLib.java
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165
src/main/java/emu/grasscutter/scripts/ScriptLib.java
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@@ -0,0 +1,165 @@
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package emu.grasscutter.scripts;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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import org.luaj.vm2.LuaTable;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.MonsterData;
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import emu.grasscutter.game.dungeons.DungeonChallenge;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
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import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify;
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public class ScriptLib {
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private final SceneScriptManager sceneScriptManager;
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public ScriptLib(SceneScriptManager sceneScriptManager) {
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this.sceneScriptManager = sceneScriptManager;
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}
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public SceneScriptManager getSceneScriptManager() {
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return sceneScriptManager;
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}
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public int SetGadgetStateByConfigId(int configId, int gadgetState) {
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Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getConfigId() == configId).findFirst();
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if (entity.isEmpty()) {
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return 1;
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}
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if (!(entity.get() instanceof EntityGadget)) {
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return 1;
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}
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EntityGadget gadget = (EntityGadget) entity.get();
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gadget.setState(gadgetState);
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getSceneScriptManager().getScene().broadcastPacket(new PacketGadgetStateNotify(gadget, gadgetState));
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return 0;
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}
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public int SetGroupGadgetStateByConfigId(int groupId, int configId, int gadgetState) {
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List<GameEntity> list = getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getGroupId() == groupId).toList();
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for (GameEntity entity : list) {
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EntityGadget gadget = (EntityGadget) entity;
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gadget.setState(gadgetState);
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getSceneScriptManager().getScene().broadcastPacket(new PacketGadgetStateNotify(gadget, gadgetState));
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}
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return 0;
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}
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public int SetWorktopOptionsByGroupId(int groupId, int configId, int[] options) {
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Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
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if (entity.isEmpty()) {
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return 1;
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}
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if (!(entity.get() instanceof EntityGadget)) {
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return 1;
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}
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EntityGadget gadget = (EntityGadget) entity.get();
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gadget.addWorktopOptions(options);
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getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
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return 0;
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}
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public int DelWorktopOptionByGroupId(int groupId, int configId, int option) {
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Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
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.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
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if (entity.isEmpty()) {
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return 1;
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}
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if (!(entity.get() instanceof EntityGadget)) {
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return 1;
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}
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EntityGadget gadget = (EntityGadget) entity.get();
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gadget.removeWorktopOption(option);
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getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
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return 0;
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}
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// Some fields are guessed
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public int AutoMonsterTide(int challengeIndex, int groupId, int[] config_ids, int param4, int param5, int param6) {
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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// TODO just spawn all from group for now
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List<GameEntity> toAdd = new ArrayList<>();
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for (SceneMonster monster : group.monsters) {
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MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
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if (data == null) {
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continue;
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}
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EntityMonster entity = new EntityMonster(getSceneScriptManager().getScene(), data, monster.pos, monster.level);
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entity.getRotation().set(monster.rot);
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entity.setGroupId(group.id);
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entity.setConfigId(monster.config_id);
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toAdd.add(entity);
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}
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if (toAdd.size() > 0) {
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getSceneScriptManager().getScene().addEntities(toAdd);
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for (GameEntity entity : toAdd) {
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this.getSceneScriptManager().onMonsterSpawn((EntityMonster) entity);
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}
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}
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return 0;
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}
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public int ActiveChallenge(int challengeId, int challengeIndex, int param3, int groupId, int param4, int param5) {
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SceneGroup group = getSceneScriptManager().getGroupById(groupId);
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if (group == null || group.monsters == null) {
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return 1;
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}
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DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
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challenge.setChallengeId(challengeId);
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challenge.setChallengeIndex(challengeIndex);
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getSceneScriptManager().getScene().setChallenge(challenge);
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challenge.start();
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return 0;
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}
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public int RefreshGroup(LuaTable table) {
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// Add group back to suite
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return 0;
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}
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public void PrintContextLog(String msg) {
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Grasscutter.getLogger().info("[LUA] " + msg);
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}
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}
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74
src/main/java/emu/grasscutter/scripts/ScriptLoader.java
Normal file
74
src/main/java/emu/grasscutter/scripts/ScriptLoader.java
Normal file
@@ -0,0 +1,74 @@
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package emu.grasscutter.scripts;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Map;
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import javax.script.Compilable;
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import javax.script.CompiledScript;
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import javax.script.ScriptEngine;
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import javax.script.ScriptEngineFactory;
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import javax.script.ScriptEngineManager;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.scripts.serializer.LuaSerializer;
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import emu.grasscutter.scripts.serializer.Serializer;
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public class ScriptLoader {
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private static ScriptEngineManager sm;
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private static ScriptEngine engine;
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private static ScriptEngineFactory factory;
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private static String fileType;
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private static Serializer serializer;
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|
||||
private static Map<String, CompiledScript> scripts = new HashMap<>();
|
||||
|
||||
public synchronized static void init() throws Exception {
|
||||
if (sm != null) {
|
||||
throw new Exception("Script loader already initialized");
|
||||
}
|
||||
|
||||
sm = new ScriptEngineManager();
|
||||
engine = sm.getEngineByName("luaj");
|
||||
factory = getEngine().getFactory();
|
||||
fileType = "lua";
|
||||
serializer = new LuaSerializer();
|
||||
}
|
||||
|
||||
public static ScriptEngine getEngine() {
|
||||
return engine;
|
||||
}
|
||||
|
||||
public static String getScriptType() {
|
||||
return fileType;
|
||||
}
|
||||
|
||||
public static Serializer getSerializer() {
|
||||
return serializer;
|
||||
}
|
||||
|
||||
public static CompiledScript getScriptByPath(String path) {
|
||||
CompiledScript sc = scripts.get(path);
|
||||
|
||||
Grasscutter.getLogger().info("Loaded " + path);
|
||||
|
||||
if (sc == null) {
|
||||
File file = new File(path);
|
||||
|
||||
if (!file.exists()) return null;
|
||||
|
||||
try (FileReader fr = new FileReader(file)) {
|
||||
sc = ((Compilable) getEngine()).compile(fr);
|
||||
scripts.put(path, sc);
|
||||
} catch (Exception e) {
|
||||
//e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return sc;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
package emu.grasscutter.scripts.constants;
|
||||
|
||||
public class ScriptEventType {
|
||||
public static final int EVENT_NONE = 0;
|
||||
public static final int EVENT_ANY_MONSTER_DIE = 1;
|
||||
public static final int EVENT_ANY_GADGET_DIE = 2;
|
||||
public static final int EVENT_VARIABLE_CHANGE = 3;
|
||||
public static final int EVENT_ENTER_REGION = 4;
|
||||
public static final int EVENT_LEAVE_REGION = 5;
|
||||
public static final int EVENT_GADGET_CREATE = 6;
|
||||
public static final int EVENT_GADGET_STATE_CHANGE = 7;
|
||||
public static final int EVENT_DUNGEON_SETTLE = 8;
|
||||
public static final int EVENT_SELECT_OPTION = 9;
|
||||
public static final int EVENT_CLIENT_EXECUTE = 10;
|
||||
public static final int EVENT_ANY_MONSTER_LIVE = 11;
|
||||
public static final int EVENT_SPECIFIC_MONSTER_HP_CHANGE = 12;
|
||||
public static final int EVENT_CITY_LEVELUP_UNLOCK_DUNGEON_ENTRY = 13;
|
||||
public static final int EVENT_DUNGEON_BROADCAST_ONTIMER = 14;
|
||||
public static final int EVENT_TIMER_EVENT = 15;
|
||||
public static final int EVENT_CHALLENGE_SUCCESS = 16;
|
||||
public static final int EVENT_CHALLENGE_FAIL = 17;
|
||||
public static final int EVENT_SEAL_BATTLE_BEGIN = 18;
|
||||
public static final int EVENT_SEAL_BATTLE_END = 19;
|
||||
public static final int EVENT_GATHER = 20;
|
||||
public static final int EVENT_QUEST_FINISH = 21;
|
||||
public static final int EVENT_MONSTER_BATTLE = 22;
|
||||
public static final int EVENT_CITY_LEVELUP = 23;
|
||||
public static final int EVENT_CUTSCENE_END = 24;
|
||||
public static final int EVENT_AVATAR_NEAR_PLATFORM = 25;
|
||||
public static final int EVENT_PLATFORM_REACH_POINT = 26;
|
||||
public static final int EVENT_UNLOCK_TRANS_POINT = 27;
|
||||
public static final int EVENT_QUEST_START = 28;
|
||||
public static final int EVENT_GROUP_LOAD = 29;
|
||||
public static final int EVENT_GROUP_WILL_UNLOAD = 30;
|
||||
public static final int EVENT_GROUP_WILL_REFRESH = 31;
|
||||
public static final int EVENT_GROUP_REFRESH = 32;
|
||||
public static final int EVENT_DUNGEON_REWARD_GET = 33;
|
||||
public static final int EVENT_SPECIFIC_GADGET_HP_CHANGE = 34;
|
||||
public static final int EVENT_MONSTER_TIDE_OVER = 35;
|
||||
public static final int EVENT_MONSTER_TIDE_CREATE = 36;
|
||||
public static final int EVENT_MONSTER_TIDE_DIE = 37;
|
||||
public static final int EVENT_SEALAMP_PHASE_CHANGE = 38;
|
||||
public static final int EVENT_BLOSSOM_PROGRESS_FINISH = 39;
|
||||
public static final int EVENT_BLOSSOM_CHEST_DIE = 40;
|
||||
public static final int EVENT_GADGET_PLAY_START = 41;
|
||||
public static final int EVENT_GADGET_PLAY_START_CD = 42;
|
||||
public static final int EVENT_GADGET_PLAY_STOP = 43;
|
||||
public static final int EVENT_GADGET_LUA_NOTIFY = 44;
|
||||
public static final int EVENT_MP_PLAY_PREPARE = 45;
|
||||
public static final int EVENT_MP_PLAY_BATTLE = 46;
|
||||
public static final int EVENT_MP_PLAY_PREPARE_INTERRUPT = 47;
|
||||
public static final int EVENT_SELECT_DIFFICULTY = 48;
|
||||
public static final int EVENT_SCENE_MP_PLAY_BATTLE_STATE = 49;
|
||||
public static final int EVENT_SCENE_MP_PLAY_BATTLE_STAGE_CHANGE = 50;
|
||||
public static final int EVENT_SCENE_MP_PLAY_BATTLE_RESULT = 51;
|
||||
public static final int EVENT_SEAL_BATTLE_PROGRESS_DECREASE = 52;
|
||||
public static final int EVENT_GENERAL_REWARD_DIE = 53;
|
||||
public static final int EVENT_SCENE_MP_PLAY_BATTLE_INTERRUPT = 54;
|
||||
public static final int EVENT_MONSTER_DIE_BEFORE_LEAVE_SCENE = 55;
|
||||
public static final int EVENT_SCENE_MP_PLAY_OPEN = 56;
|
||||
public static final int EVENT_OFFERING_LEVELUP = 57;
|
||||
public static final int EVENT_DUNGEON_REVIVE = 58;
|
||||
public static final int EVENT_SCENE_MP_PLAY_ALL_AVATAR_DIE = 59;
|
||||
public static final int EVENT_DUNGEON_ALL_AVATAR_DIE = 60;
|
||||
public static final int EVENT_GENERAL_REWARD_TAKEN = 61;
|
||||
public static final int EVENT_PLATFORM_REACH_ARRAYPOINT = 62;
|
||||
public static final int EVENT_SCENE_MULTISTAGE_PLAY_STAGE_END = 63;
|
||||
public static final int EVENT_SCENE_MULTISTAGE_PLAY_END_STAGE_REQ = 64;
|
||||
public static final int EVENT_MECHANICUS_PICKED_CARD = 65;
|
||||
public static final int EVENT_POOL_MONSTER_TIDE_OVER = 66;
|
||||
public static final int EVENT_POOL_MONSTER_TIDE_CREATE = 67;
|
||||
public static final int EVENT_POOL_MONSTER_TIDE_DIE = 68;
|
||||
public static final int EVENT_DUNGEON_AVATAR_SLIP_DIE = 69;
|
||||
public static final int EVENT_GALLERY_START = 70;
|
||||
public static final int EVENT_GALLERY_STOP = 71;
|
||||
public static final int EVENT_TIME_AXIS_PASS = 72;
|
||||
public static final int EVENT_FLEUR_FAIR_DUNGEON_ALL_PLAYER_ENTER = 73;
|
||||
public static final int EVENT_GADGETTALK_DONE = 74;
|
||||
public static final int EVENT_SET_GAME_TIME = 75;
|
||||
public static final int EVENT_HIDE_AND_SEEK_PLAYER_QUIT = 76;
|
||||
public static final int EVENT_AVATAR_DIE = 77;
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package emu.grasscutter.scripts.constants;
|
||||
|
||||
public class ScriptGadgetState {
|
||||
public static final int Default = 0;
|
||||
public static final int GatherDrop = 1;
|
||||
public static final int ChestLocked = 101;
|
||||
public static final int ChestOpened = 102;
|
||||
public static final int ChestTrap = 103;
|
||||
public static final int ChestBramble = 104;
|
||||
public static final int ChestFrozen = 105;
|
||||
public static final int ChestRock = 106;
|
||||
public static final int GearStart = 201;
|
||||
public static final int GearStop = 202;
|
||||
public static final int GearAction1 = 203;
|
||||
public static final int GearAction2 = 204;
|
||||
public static final int CrystalResonate1 = 301;
|
||||
public static final int CrystalResonate2 = 302;
|
||||
public static final int CrystalExplode = 303;
|
||||
public static final int CrystalDrain = 304;
|
||||
public static final int StatueActive = 401;
|
||||
public static final int Action01 = 901;
|
||||
public static final int Action02 = 902;
|
||||
public static final int Action03 = 903;
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package emu.grasscutter.scripts.constants;
|
||||
|
||||
public class ScriptRegionShape {
|
||||
public static final int NONE = 0;
|
||||
public static final int SPHERE = 1;
|
||||
public static final int CUBIC = 2;
|
||||
}
|
||||
17
src/main/java/emu/grasscutter/scripts/data/SceneBlock.java
Normal file
17
src/main/java/emu/grasscutter/scripts/data/SceneBlock.java
Normal file
@@ -0,0 +1,17 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneBlock {
|
||||
public int id;
|
||||
public Position max;
|
||||
public Position min;
|
||||
public List<SceneGroup> groups;
|
||||
|
||||
public boolean contains(Position pos) {
|
||||
return pos.getX() <= max.getX() && pos.getX() >= min.getX() &&
|
||||
pos.getZ() <= max.getZ() && pos.getZ() >= min.getZ();
|
||||
}
|
||||
}
|
||||
11
src/main/java/emu/grasscutter/scripts/data/SceneConfig.java
Normal file
11
src/main/java/emu/grasscutter/scripts/data/SceneConfig.java
Normal file
@@ -0,0 +1,11 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneConfig {
|
||||
public Position vision_anchor;
|
||||
public Position born_pos;
|
||||
public Position born_rot;
|
||||
public Position begin_pos;
|
||||
public Position size;
|
||||
}
|
||||
12
src/main/java/emu/grasscutter/scripts/data/SceneGadget.java
Normal file
12
src/main/java/emu/grasscutter/scripts/data/SceneGadget.java
Normal file
@@ -0,0 +1,12 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneGadget {
|
||||
public int level;
|
||||
public int config_id;
|
||||
public int gadget_id;
|
||||
public int state;
|
||||
public Position pos;
|
||||
public Position rot;
|
||||
}
|
||||
17
src/main/java/emu/grasscutter/scripts/data/SceneGroup.java
Normal file
17
src/main/java/emu/grasscutter/scripts/data/SceneGroup.java
Normal file
@@ -0,0 +1,17 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneGroup {
|
||||
public int id;
|
||||
public int refresh_id;
|
||||
public Position pos;
|
||||
|
||||
public List<SceneMonster> monsters;
|
||||
public List<SceneGadget> gadgets;
|
||||
public List<SceneTrigger> triggers;
|
||||
public List<SceneSuite> suites;
|
||||
public SceneInitConfig init_config;
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneInitConfig {
|
||||
public int suite;
|
||||
public int end_suite;
|
||||
public int rand_suite;
|
||||
}
|
||||
11
src/main/java/emu/grasscutter/scripts/data/SceneMonster.java
Normal file
11
src/main/java/emu/grasscutter/scripts/data/SceneMonster.java
Normal file
@@ -0,0 +1,11 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneMonster {
|
||||
public int level;
|
||||
public int config_id;
|
||||
public int monster_id;
|
||||
public Position pos;
|
||||
public Position rot;
|
||||
}
|
||||
10
src/main/java/emu/grasscutter/scripts/data/SceneSuite.java
Normal file
10
src/main/java/emu/grasscutter/scripts/data/SceneSuite.java
Normal file
@@ -0,0 +1,10 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
public class SceneSuite {
|
||||
public List<String> triggers;
|
||||
public int rand_weight;
|
||||
}
|
||||
10
src/main/java/emu/grasscutter/scripts/data/SceneTrigger.java
Normal file
10
src/main/java/emu/grasscutter/scripts/data/SceneTrigger.java
Normal file
@@ -0,0 +1,10 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
public class SceneTrigger {
|
||||
public String name;
|
||||
public int config_id;
|
||||
public int event;
|
||||
public String source;
|
||||
public String condition;
|
||||
public String action;
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
package emu.grasscutter.scripts.serializer;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
public class LuaSerializer implements Serializer {
|
||||
|
||||
@Override
|
||||
public <T> List<T> toList(Class<T> type, Object obj) {
|
||||
return serializeList(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T toObject(Class<T> type, Object obj) {
|
||||
return serialize(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
public <T> List<T> serializeList(Class<T> type, LuaTable table) {
|
||||
List<T> list = new ArrayList();
|
||||
|
||||
try {
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
T object = null;
|
||||
|
||||
if (keyValue.istable()) {
|
||||
object = serialize(type, keyValue.checktable());
|
||||
} else if (keyValue.isint()) {
|
||||
object = (T) (Integer) keyValue.toint();
|
||||
} else if (keyValue.isnumber()) {
|
||||
object = (T) (Float) keyValue.tofloat(); // terrible...
|
||||
} else if (keyValue.isstring()) {
|
||||
object = (T) keyValue.tojstring();
|
||||
} else {
|
||||
object = (T) keyValue;
|
||||
}
|
||||
|
||||
if (object != null) {
|
||||
list.add(object);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public <T> T serialize(Class<T> type, LuaTable table) {
|
||||
T object = null;
|
||||
|
||||
if (type == List.class) {
|
||||
try {
|
||||
Class<T> listType = (Class<T>) type.getTypeParameters()[0].getClass();
|
||||
return (T) serializeList(listType, table);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
object = type.getDeclaredConstructor().newInstance(null);
|
||||
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
Field field = object.getClass().getDeclaredField(k.checkjstring());
|
||||
if (field == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
field.setAccessible(true);
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
if (keyValue.istable()) {
|
||||
field.set(object, serialize(field.getType(), keyValue.checktable()));
|
||||
} else if (field.getType().equals(float.class)) {
|
||||
field.setFloat(object, keyValue.tofloat());
|
||||
} else if (field.getType().equals(int.class)) {
|
||||
field.setInt(object, keyValue.toint());
|
||||
} else if (field.getType().equals(String.class)) {
|
||||
field.set(object, keyValue.tojstring());
|
||||
} else {
|
||||
field.set(object, keyValue);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
//ex.printStackTrace();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return object;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package emu.grasscutter.scripts.serializer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.luaj.vm2.LuaTable;
|
||||
|
||||
public interface Serializer {
|
||||
|
||||
public <T> List<T> toList(Class<T> type, Object obj);
|
||||
|
||||
public <T> T toObject(Class<T> type, Object obj);
|
||||
}
|
||||
Reference in New Issue
Block a user