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Commands Targeting rework
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@@ -12,8 +12,8 @@ import java.util.List;
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public final class EnterDungeonCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, Grasscutter.getLanguage().Run_this_command_in_game);
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if (targetPlayer == null) {
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CommandHandler.sendMessage(null, Grasscutter.getLanguage().Target_needed);
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return;
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}
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@@ -25,12 +25,12 @@ public final class EnterDungeonCommand implements CommandHandler {
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try {
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int dungeonId = Integer.parseInt(args.get(0));
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if (dungeonId == sender.getSceneId()) {
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if (dungeonId == targetPlayer.getSceneId()) {
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CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_you_in_that_dungeon);
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return;
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}
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boolean result = sender.getServer().getDungeonManager().enterDungeon(sender.getSession().getPlayer(), 0, dungeonId);
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boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
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CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_changed_to_dungeon + dungeonId);
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if (!result) {
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