Commands Targeting rework

This commit is contained in:
AnimeGitB
2022-05-04 18:46:42 +09:30
committed by Melledy
parent 5aba7da7ef
commit d8b2e787e5
30 changed files with 664 additions and 832 deletions

View File

@@ -10,57 +10,43 @@ import emu.grasscutter.game.world.Scene;
import java.util.List;
@Command(label = "killall", usage = "killall [playerUid] [sceneId]",
@Command(label = "killall", usage = "killall [sceneId]",
description = "Kill all entities", permission = "server.killall")
public final class KillAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Scene mainScene;
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
return;
}
Scene scene = targetPlayer.getScene();
try {
switch (args.size()) {
case 0: // *No args*
if (sender == null) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Kill_usage);
return;
}
mainScene = sender.getScene();
break;
case 1: // [playerUid]
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Player_not_found_or_offline);
return;
}
mainScene = targetPlayer.getScene();
break;
case 2: // [playerUid] [sceneId]
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Player_not_found_or_offline);
return;
}
Scene scene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
if (scene == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_scene_not_found_in_player_world);
return;
}
mainScene = scene;
case 1: // [sceneId]
scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0)));
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_usage);
return;
}
// Separate into list to avoid concurrency issue
List<GameEntity> toKill = mainScene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.toList();
toKill.stream().forEach(entity -> mainScene.killEntity(entity, 0));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_kill_monsters_in_scene.replace("{size}", Integer.toString(toKill.size())).replace("{id}", Integer.toString(mainScene.getId())));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
}
if (scene == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_scene_not_found_in_player_world);
return;
}
// Separate into list to avoid concurrency issue
final Scene sceneF = scene;
List<GameEntity> toKill = sceneF.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.toList();
toKill.stream().forEach(entity -> sceneF.killEntity(entity, 0));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_kill_monsters_in_scene.replace("{size}", Integer.toString(toKill.size())).replace("{id}", Integer.toString(scene.getId())));
}
}