implement BattlePass (Except missions) (#1316)

* BattlePass

* BattlePass
This commit is contained in:
诗音澄鸢 镜苑芳依
2022-06-21 22:18:13 +08:00
committed by GitHub
parent 5c80146aaa
commit d8f2421832
37 changed files with 691 additions and 1 deletions

View File

@@ -0,0 +1,40 @@
package emu.grasscutter.game.battlepass;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify;
public class BattlePassManager {
private final Player player;
private int point;
private int awardTakenLevel;
public BattlePassManager(Player player){
this.player = player;
point = player.getAccount().getPoint();
awardTakenLevel = player.getAccount().getAwardTakenLevel();
}
public void addPoint(int point){
this.point += point;
player.getAccount().setPoint(point);
player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
//save the point data
player.getAccount().save();
}
public void updateAwardTakenLevel(int level){
this.awardTakenLevel = level;
player.getAccount().setAwardTakenLevel(awardTakenLevel);
player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
player.getAccount().save();
}
public int getPoint() {
return point;
}
public int getAwardTakenLevel() {
return awardTakenLevel;
}
}