mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-16 08:56:04 +01:00
Support spawn NPC
This commit is contained in:
@@ -7,6 +7,7 @@ import emu.grasscutter.data.def.MonsterData;
|
||||
import emu.grasscutter.data.def.WorldLevelData;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.game.entity.EntityNPC;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.VisionTypeOuterClass;
|
||||
@@ -140,14 +141,15 @@ public class SceneScriptManager {
|
||||
// TODO optimize
|
||||
public SceneGroup getGroupById(int groupId) {
|
||||
for (SceneBlock block : this.getScene().getLoadedBlocks()) {
|
||||
for (SceneGroup group : block.groups) {
|
||||
if (group.id == groupId) {
|
||||
if(!group.isLoaded()){
|
||||
getScene().onLoadGroup(List.of(group));
|
||||
}
|
||||
return group;
|
||||
}
|
||||
var group = block.groups.get(groupId);
|
||||
if(group == null){
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!group.isLoaded()){
|
||||
getScene().onLoadGroup(List.of(group));
|
||||
}
|
||||
return group;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -365,7 +367,9 @@ public class SceneScriptManager {
|
||||
|
||||
return entity;
|
||||
}
|
||||
|
||||
public EntityNPC createNPC(SceneNPC npc, int blockId, int suiteId) {
|
||||
return new EntityNPC(getScene(), npc, blockId, suiteId);
|
||||
}
|
||||
public EntityMonster createMonster(int groupId, int blockId, SceneMonster monster) {
|
||||
if(monster == null){
|
||||
return null;
|
||||
|
||||
Reference in New Issue
Block a user