mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-15 00:15:33 +01:00
Refactor some commands and move inventory/team limits to the config
This commit is contained in:
@@ -156,17 +156,17 @@ public class GenshinPlayer {
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this.getRotation().set(0, 307, 0);
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}
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public int getId() {
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public int getUid() {
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return id;
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}
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public void setId(int id) {
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public void setUid(int id) {
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this.id = id;
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}
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public long getNextGuid() {
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public long getNextGenshinGuid() {
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long nextId = ++this.nextGuid;
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return ((long) this.getId() << 32) + nextId;
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return ((long) this.getUid() << 32) + nextId;
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}
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public Account getAccount() {
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@@ -175,7 +175,7 @@ public class GenshinPlayer {
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public void setAccount(Account account) {
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this.account = account;
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this.account.setPlayerId(getId());
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this.account.setPlayerId(getUid());
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}
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public GameSession getSession() {
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@@ -560,7 +560,7 @@ public class GenshinPlayer {
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}
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public void dropMessage(Object message) {
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this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
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this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
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}
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/**
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@@ -569,7 +569,7 @@ public class GenshinPlayer {
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* @param message The message to send.
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*/
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public void sendMessage(GenshinPlayer sender, Object message) {
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this.sendPacket(new PacketPrivateChatNotify(sender.getId(), this.getId(), message.toString()));
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this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
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}
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public void interactWith(int gadgetEntityId) {
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@@ -614,7 +614,7 @@ public class GenshinPlayer {
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public OnlinePlayerInfo getOnlinePlayerInfo() {
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OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
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.setUid(this.getId())
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.setUid(this.getUid())
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.setNickname(this.getNickname())
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.setPlayerLevel(this.getLevel())
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.setMpSettingType(this.getMpSetting())
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@@ -633,7 +633,7 @@ public class GenshinPlayer {
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public SocialDetail.Builder getSocialDetail() {
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SocialDetail.Builder social = SocialDetail.newBuilder()
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.setUid(this.getId())
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.setUid(this.getUid())
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.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
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.setNickname(this.getNickname())
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.setSignature(this.getSignature())
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@@ -649,7 +649,7 @@ public class GenshinPlayer {
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public PlayerLocationInfo getPlayerLocationInfo() {
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return PlayerLocationInfo.newBuilder()
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.setUid(this.getId())
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.setUid(this.getUid())
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.setPos(this.getPos().toProto())
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.setRot(this.getRotation().toProto())
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.build();
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@@ -699,7 +699,7 @@ public class GenshinPlayer {
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// Check if player object exists in server
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// TODO - optimize
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GenshinPlayer exists = this.getServer().getPlayerById(getId());
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GenshinPlayer exists = this.getServer().getPlayerByUid(getUid());
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if (exists != null) {
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exists.getSession().close();
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}
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@@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.List;
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import emu.grasscutter.GenshinConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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public class TeamInfo {
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@@ -12,7 +13,7 @@ public class TeamInfo {
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public TeamInfo() {
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this.name = "";
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this.avatars = new ArrayList<>(GenshinConstants.MAX_AVATARS_IN_TEAM);
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this.avatars = new ArrayList<>(Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
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}
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public String getName() {
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@@ -36,7 +37,7 @@ public class TeamInfo {
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}
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public boolean addAvatar(GenshinAvatar avatar) {
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if (size() >= GenshinConstants.MAX_AVATARS_IN_TEAM || contains(avatar)) {
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if (size() >= Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam || contains(avatar)) {
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return false;
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}
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@@ -56,7 +57,7 @@ public class TeamInfo {
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}
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public void copyFrom(TeamInfo team) {
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copyFrom(team, GenshinConstants.MAX_AVATARS_IN_TEAM);
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copyFrom(team, Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
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}
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public void copyFrom(TeamInfo team, int maxTeamSize) {
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@@ -10,6 +10,7 @@ import java.util.Set;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.GenshinConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.def.AvatarSkillDepotData;
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import emu.grasscutter.game.avatar.GenshinAvatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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@@ -163,12 +164,13 @@ public class TeamManager {
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public int getMaxTeamSize() {
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if (getPlayer().isInMultiplayer()) {
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int max = Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeamMultiplayer;
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if (getPlayer().getWorld().getHost() == this.getPlayer()) {
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return Math.max(1, (int) Math.ceil(GenshinConstants.MAX_AVATARS_IN_TEAM / (double) getWorld().getPlayerCount()));
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return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
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}
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return Math.max(1, (int) Math.floor(GenshinConstants.MAX_AVATARS_IN_TEAM / (double) getWorld().getPlayerCount()));
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return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
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}
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return GenshinConstants.MAX_AVATARS_IN_TEAM;
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return Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam;
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}
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// Methods
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@@ -148,8 +148,8 @@ public class GenshinAvatar {
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public void setOwner(GenshinPlayer player) {
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this.owner = player;
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this.ownerId = player.getId();
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this.guid = player.getNextGuid();
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this.ownerId = player.getUid();
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this.guid = player.getNextGenshinGuid();
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}
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public int getSatiation() {
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@@ -107,7 +107,7 @@ public class EntityAvatar extends GenshinEntity {
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public SceneAvatarInfo getSceneAvatarInfo() {
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SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
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.setPlayerId(this.getPlayer().getId())
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.setPlayerId(this.getPlayer().getUid())
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.setAvatarId(this.getAvatar().getAvatarId())
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.setGuid(this.getAvatar().getGuid())
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.setPeerId(this.getPlayer().getPeerId())
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@@ -36,7 +36,7 @@ public class EntityItem extends EntityGadget {
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this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
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this.pos = new Position(pos);
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this.rot = new Position();
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this.guid = player.getNextGuid();
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this.guid = player.getNextGenshinGuid();
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this.item = new GenshinItem(itemData, count);
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}
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@@ -79,11 +79,11 @@ public class FriendsList {
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}
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// Make sure asker cant do anything
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if (myFriendship.getAskerId() == this.getPlayer().getId()) {
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if (myFriendship.getAskerId() == this.getPlayer().getUid()) {
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return;
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}
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GenshinPlayer target = getPlayer().getSession().getServer().forceGetPlayerById(targetUid);
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GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null) {
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return; // Should never happen
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}
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@@ -91,7 +91,7 @@ public class FriendsList {
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// Get target's friendship
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Friendship theirFriendship = null;
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getId());
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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} else {
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theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
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}
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@@ -112,7 +112,7 @@ public class FriendsList {
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this.addFriend(myFriendship);
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if (target.isOnline()) {
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target.getFriendsList().getPendingFriends().remove(this.getPlayer().getId());
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target.getFriendsList().getPendingFriends().remove(this.getPlayer().getUid());
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target.getFriendsList().addFriend(theirFriendship);
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}
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@@ -124,7 +124,7 @@ public class FriendsList {
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myFriendship.delete();
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// Delete from target uid
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getId());
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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}
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theirFriendship.delete();
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}
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@@ -146,7 +146,7 @@ public class FriendsList {
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GenshinPlayer friend = myFriendship.getFriendProfile().getPlayer();
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if (friend != null) {
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// Friend online
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theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getId());
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theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
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if (theirFriendship != null) {
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friend.getFriendsList().getFriends().remove(theirFriendship.getFriendId());
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theirFriendship.delete();
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@@ -165,7 +165,7 @@ public class FriendsList {
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}
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public synchronized void sendFriendRequest(int targetUid) {
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GenshinPlayer target = getPlayer().getSession().getServer().forceGetPlayerById(targetUid);
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GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null || target == this.getPlayer()) {
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return;
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@@ -220,14 +220,14 @@ public class FriendsList {
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friendship.setOwner(getPlayer());
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// Check if friend is online
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GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerById(friendship.getFriendProfile().getId());
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GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
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if (friend != null) {
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// Set friend to online mode
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friendship.setFriendProfile(friend);
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// Update our status on friend's client if theyre online
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if (friend.getFriendsList().hasLoaded()) {
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Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getId());
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Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getUid());
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if (theirFriendship != null) {
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// Update friend profile
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theirFriendship.setFriendProfile(getPlayer());
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@@ -27,10 +27,10 @@ public class Friendship {
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public Friendship(GenshinPlayer owner, GenshinPlayer friend, GenshinPlayer asker) {
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this.setOwner(owner);
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this.ownerId = owner.getId();
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this.friendId = friend.getId();
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this.ownerId = owner.getUid();
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this.friendId = friend.getUid();
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this.profile = friend.getProfile();
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this.askerId = asker.getId();
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this.askerId = asker.getUid();
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}
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public GenshinPlayer getOwner() {
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@@ -70,7 +70,7 @@ public class Friendship {
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}
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public void setFriendProfile(GenshinPlayer character) {
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if (character == null || this.friendId != character.getId()) return;
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if (character == null || this.friendId != character.getUid()) return;
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this.profile = character.getProfile();
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}
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@@ -22,7 +22,7 @@ public class PlayerProfile {
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public PlayerProfile() { }
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public PlayerProfile(GenshinPlayer player) {
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this.id = player.getId();
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this.id = player.getUid();
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this.syncWithCharacter(player);
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}
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@@ -125,8 +125,8 @@ public class GenshinItem {
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}
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public void setOwner(GenshinPlayer player) {
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this.ownerId = player.getId();
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this.guid = player.getNextGuid();
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this.ownerId = player.getUid();
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this.guid = player.getNextGenshinGuid();
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}
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public int getItemId() {
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return itemId;
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@@ -6,6 +6,7 @@ import java.util.LinkedList;
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import java.util.List;
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import emu.grasscutter.GenshinConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.def.AvatarCostumeData;
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import emu.grasscutter.data.def.AvatarData;
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@@ -36,10 +37,10 @@ public class Inventory implements Iterable<GenshinItem> {
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this.store = new Long2ObjectOpenHashMap<>();
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this.inventoryTypes = new Int2ObjectOpenHashMap<>();
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this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(GenshinConstants.LIMIT_WEAPON));
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this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(GenshinConstants.LIMIT_RELIC));
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this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(GenshinConstants.LIMIT_MATERIAL));
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this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(GenshinConstants.LIMIT_FURNITURE));
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this.createInventoryTab(ItemType.ITEM_WEAPON, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon));
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this.createInventoryTab(ItemType.ITEM_RELIQUARY, new EquipInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic));
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this.createInventoryTab(ItemType.ITEM_MATERIAL, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial));
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this.createInventoryTab(ItemType.ITEM_FURNITURE, new MaterialInventoryTab(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture));
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}
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public GenshinPlayer getPlayer() {
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@@ -36,14 +36,14 @@ public class ChatManager {
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}
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// Get target
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GenshinPlayer target = getServer().getPlayerById(targetUid);
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GenshinPlayer target = getServer().getPlayerByUid(targetUid);
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if (target == null) {
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return;
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}
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// Create chat packet
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GenshinPacket packet = new PacketPrivateChatNotify(player.getId(), target.getId(), message);
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GenshinPacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), message);
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player.sendPacket(packet);
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target.sendPacket(packet);
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@@ -51,14 +51,14 @@ public class ChatManager {
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public void sendPrivateMessage(GenshinPlayer player, int targetUid, int emote) {
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// Get target
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GenshinPlayer target = getServer().getPlayerById(targetUid);
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GenshinPlayer target = getServer().getPlayerByUid(targetUid);
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if (target == null) {
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return;
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}
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// Create chat packet
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GenshinPacket packet = new PacketPrivateChatNotify(player.getId(), target.getId(), emote);
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GenshinPacket packet = new PacketPrivateChatNotify(player.getUid(), target.getUid(), emote);
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player.sendPacket(packet);
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target.sendPacket(packet);
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@@ -24,7 +24,7 @@ public class MultiplayerManager {
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}
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public void applyEnterMp(GenshinPlayer player, int targetUid) {
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GenshinPlayer target = getServer().getPlayerById(targetUid);
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GenshinPlayer target = getServer().getPlayerByUid(targetUid);
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if (target == null) {
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player.sendPacket(new PacketPlayerApplyEnterMpResultNotify(targetUid, "", false, PlayerApplyEnterMpReason.PlayerCannotEnterMp));
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return;
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@@ -43,7 +43,7 @@ public class MultiplayerManager {
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*/
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// Get request
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CoopRequest request = target.getCoopRequests().get(player.getId());
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CoopRequest request = target.getCoopRequests().get(player.getUid());
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if (request != null && !request.isExpired()) {
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// Join request already exists
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@@ -52,7 +52,7 @@ public class MultiplayerManager {
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// Put request in
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request = new CoopRequest(player);
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target.getCoopRequests().put(player.getId(), request);
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target.getCoopRequests().put(player.getUid(), request);
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// Packet
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target.sendPacket(new PacketPlayerApplyEnterMpNotify(player));
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@@ -137,7 +137,7 @@ public class MultiplayerManager {
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}
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// Get victim and sanity checks
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GenshinPlayer victim = player.getServer().getPlayerById(targetUid);
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GenshinPlayer victim = player.getServer().getPlayerByUid(targetUid);
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if (victim == null || victim == player) {
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return false;
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