mirror of
https://github.com/Grasscutters/Grasscutter.git
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Copy some files from Grasscutter-Quests
NOT completely finished, nor is it completely done. Protocol issues remain! (including lack of packet IDs)
This commit is contained in:
@@ -1,14 +1,14 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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import emu.grasscutter.utils.Utils;
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public class BasicDungeonSettleListener implements DungeonSettleListener {
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@Override
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public void onDungeonSettle(Scene scene) {
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scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
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scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge()));
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}
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}
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.server.packet.send.PacketDungeonSettleNotify;
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import emu.grasscutter.utils.Utils;
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public class BasicDungeonSettleListener implements DungeonSettleListener {
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@Override
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public void onDungeonSettle(Scene scene) {
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scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
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scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge()));
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}
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}
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@@ -1,18 +1,22 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
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import lombok.Getter;
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public class DungeonEndStats {
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@Getter private int killedMonsters;
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@Getter private int timeTaken;
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@Getter private int openChestCount;
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@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
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public DungeonEndStats(int killedMonsters, int timeTaken, int openChestCount, BaseDungeonResult.DungeonEndReason dungeonResult){
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this.killedMonsters = killedMonsters;
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this.timeTaken = timeTaken;
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this.dungeonResult = dungeonResult;
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this.openChestCount = openChestCount;
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}
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}
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
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import lombok.Getter;
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public class DungeonEndStats {
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@Getter private int killedMonsters;
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@Getter private int timeTaken;
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@Getter private int openChestCount;
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@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
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public DungeonEndStats(
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int killedMonsters,
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int timeTaken,
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int openChestCount,
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BaseDungeonResult.DungeonEndReason dungeonResult) {
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this.killedMonsters = killedMonsters;
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this.timeTaken = timeTaken;
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this.dungeonResult = dungeonResult;
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this.openChestCount = openChestCount;
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}
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}
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@@ -1,315 +1,332 @@
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package emu.grasscutter.game.dungeons;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.excels.DungeonData;
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import emu.grasscutter.data.excels.DungeonPassConfigData;
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import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
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import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.ActivityType;
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import emu.grasscutter.game.props.WatcherTriggerType;
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import emu.grasscutter.game.quest.enums.LogicType;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import lombok.Getter;
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import lombok.NonNull;
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import lombok.val;
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import javax.annotation.Nullable;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
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/**
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* TODO handle time limits
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* TODO handle respawn points
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* TODO handle team wipes and respawns
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* TODO check monster level and levelConfigMap
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*/
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public class DungeonManager {
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@Getter private final Scene scene;
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@Getter private final DungeonData dungeonData;
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@Getter private final DungeonPassConfigData passConfigData;
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@Getter private final int[] finishedConditions;
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private final IntSet rewardedPlayers = new IntOpenHashSet();
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private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
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private boolean ended = false;
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private int newestWayPoint = 0;
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@Getter private int startSceneTime = 0;
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DungeonTrialTeam trialTeam = null;
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public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
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this.scene = scene;
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this.dungeonData = dungeonData;
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this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
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this.finishedConditions = new int[passConfigData.getConds().size()];
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this.scene.setDungeonManager(this);
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}
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public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
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if (ended) {
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return;
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}
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for (int i = 0; i < passConfigData.getConds().size(); i++) {
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var cond = passConfigData.getConds().get(i);
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if (conditionType == cond.getCondType()) {
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if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
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finishedConditions[i] = 1;
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}
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}
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}
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if (isFinishedSuccessfully()) {
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finishDungeon();
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}
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}
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public boolean isFinishedSuccessfully() {
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return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
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}
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public int getLevelForMonster(int id) {
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//TODO should use levelConfigMap? and how?
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return dungeonData.getShowLevel();
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}
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public boolean activateRespawnPoint(int pointId) {
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val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
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if (respawnPoint == null) {
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Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
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return false;
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}
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scene.broadcastPacket(new PacketDungeonWayPointNotify(activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
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newestWayPoint = pointId;
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Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
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return true;
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}
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@Nullable
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public Position getRespawnLocation() {
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if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
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return null;
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}
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val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
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return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
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}
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public Position getRespawnRotation() {
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if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
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return null;
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}
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val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
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return pointData.getRot() != null ? pointData.getRot() : null;
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}
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public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
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if (!isFinishedSuccessfully() || dungeonData.getRewardPreviewData() == null || dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
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return false;
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}
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// Already rewarded
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if (rewardedPlayers.contains(player.getUid())) {
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return false;
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}
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if (!handleCost(player, useCondensed)) {
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return false;
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}
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// Get and roll rewards.
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List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
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// Add rewards to player and send notification.
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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rewardedPlayers.add(player.getUid());
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scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
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return true;
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}
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public boolean handleCost(Player player, boolean useCondensed) {
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int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
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if (resinCost == 0) {
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return true;
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}
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if (useCondensed) {
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// Check if condensed resin is usable here.
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// For this, we use the following logic for now:
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// The normal resin cost of the dungeon has to be 20.
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if (resinCost != 20) {
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return false;
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}
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// Spend the condensed resin and only proceed if the transaction succeeds.
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return player.getResinManager().useCondensedResin(1);
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} else if (dungeonData.getStatueCostID() == 106) {
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// Spend the resin and only proceed if the transaction succeeds.
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return player.getResinManager().useResin(resinCost);
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}
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return true;
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}
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private List<GameItem> rollRewards(boolean useCondensed) {
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List<GameItem> rewards = new ArrayList<>();
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int dungeonId = this.dungeonData.getId();
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// If we have specific drop data for this dungeon, we use it.
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if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
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List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
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// Roll for each drop group.
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for (var entry : dropEntries) {
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// Determine the number of drops we get for this entry.
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int start = entry.getCounts().get(0);
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int end = entry.getCounts().get(entry.getCounts().size() - 1);
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var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
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int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
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if (useCondensed) {
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amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
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}
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// Double rewards in multiplay mode, if specified.
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if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
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amount *= 2;
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}
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// Roll items for this group.
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// Here, we have to handle stacking, or the client will not display results correctly.
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// For now, we use the following logic: If the possible drop item are a list of multiple items,
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// we roll them separately. If not, we stack them. This should work out in practice, at least
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// for the currently existing set of dungeons.
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if (entry.getItems().size() == 1) {
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rewards.add(new GameItem(entry.getItems().get(0), amount));
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} else {
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for (int i = 0; i < amount; i++) {
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// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
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// int itemId = entry.getItems().get(itemIndex);
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int itemId = Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
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rewards.add(new GameItem(itemId, 1));
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}
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}
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}
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}
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// Otherwise, we fall back to the preview data.
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else {
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Grasscutter.getLogger().info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
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for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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}
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return rewards;
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}
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public void applyTrialTeam(Player player) {
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if (getDungeonData() == null) return;
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switch (getDungeonData().getType()) {
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// case DUNGEON_PLOT is handled by quest execs
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case DUNGEON_ACTIVITY -> {
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switch (getDungeonData().getPlayType()) {
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case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
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val activityHandler = player.getActivityManager()
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.getActivityHandlerAs(ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
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activityHandler.ifPresent(trialAvatarActivityHandler ->
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this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
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}
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}
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}
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case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
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}
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if(this.trialTeam != null) {
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player.addTrialAvatarsForActivity(trialTeam.trialAvatarIds);
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}
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}
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public void unsetTrialTeam(Player player){
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if(this.trialTeam==null){
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return;
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}
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player.removeTrialAvatarForActivity();
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this.trialTeam = null;
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}
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public void startDungeon() {
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this.startSceneTime = scene.getSceneTimeSeconds();
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scene.getPlayers().forEach(p -> {
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p.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
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applyTrialTeam(p);
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});
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}
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public void finishDungeon() {
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notifyEndDungeon(true);
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endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
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}
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public void notifyEndDungeon(boolean successfully) {
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scene.getPlayers().forEach(p -> {
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// Quest trigger
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p.getQuestManager().queueEvent(successfully ?
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QuestContent.QUEST_CONTENT_FINISH_DUNGEON : QuestContent.QUEST_CONTENT_FAIL_DUNGEON,
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dungeonData.getId());
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// Battle pass trigger
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if (dungeonData.getType().isCountsToBattlepass() && successfully) {
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p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
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}
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});
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scene.getScriptManager().callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
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}
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public void quitDungeon() {
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notifyEndDungeon(false);
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endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
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}
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public void failDungeon() {
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notifyEndDungeon(false);
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endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
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}
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public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
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if (scene.getDungeonSettleListeners() != null) {
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scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
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}
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ended = true;
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}
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public void restartDungeon() {
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this.scene.setKilledMonsterCount(0);
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this.rewardedPlayers.clear();
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Arrays.fill(finishedConditions, 0);
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this.ended = false;
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this.activeDungeonWayPoints.clear();
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}
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public void cleanUpScene() {
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this.scene.setDungeonManager(null);
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this.scene.setKilledMonsterCount(0);
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}
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}
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package emu.grasscutter.game.dungeons;
|
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|
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import emu.grasscutter.Grasscutter;
|
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import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
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import emu.grasscutter.data.excels.dungeon.DungeonData;
|
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import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
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import emu.grasscutter.game.activity.trialavatar.TrialAvatarActivityHandler;
|
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import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.ActivityType;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.quest.enums.LogicType;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketDungeonWayPointNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
import javax.annotation.Nullable;
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import lombok.val;
|
||||
|
||||
/**
|
||||
* TODO handle time limits TODO handle respawn points TODO handle team wipes and respawns TODO check
|
||||
* monster level and levelConfigMap
|
||||
*/
|
||||
public class DungeonManager {
|
||||
|
||||
@Getter private final Scene scene;
|
||||
@Getter private final DungeonData dungeonData;
|
||||
@Getter private final DungeonPassConfigData passConfigData;
|
||||
|
||||
@Getter private final int[] finishedConditions;
|
||||
private final IntSet rewardedPlayers = new IntOpenHashSet();
|
||||
private final Set<Integer> activeDungeonWayPoints = new HashSet<>();
|
||||
private boolean ended = false;
|
||||
private int newestWayPoint = 0;
|
||||
@Getter private int startSceneTime = 0;
|
||||
|
||||
DungeonTrialTeam trialTeam = null;
|
||||
|
||||
public DungeonManager(@NonNull Scene scene, @NonNull DungeonData dungeonData) {
|
||||
this.scene = scene;
|
||||
this.dungeonData = dungeonData;
|
||||
this.passConfigData = GameData.getDungeonPassConfigDataMap().get(dungeonData.getPassCond());
|
||||
this.finishedConditions = new int[passConfigData.getConds().size()];
|
||||
this.scene.setDungeonManager(this);
|
||||
}
|
||||
|
||||
public void triggerEvent(DungeonPassConditionType conditionType, int... params) {
|
||||
if (ended) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < passConfigData.getConds().size(); i++) {
|
||||
var cond = passConfigData.getConds().get(i);
|
||||
if (conditionType == cond.getCondType()) {
|
||||
if (getScene().getWorld().getServer().getDungeonSystem().triggerCondition(cond, params)) {
|
||||
finishedConditions[i] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isFinishedSuccessfully()) {
|
||||
finishDungeon();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFinishedSuccessfully() {
|
||||
return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
|
||||
}
|
||||
|
||||
public int getLevelForMonster(int id) {
|
||||
// TODO should use levelConfigMap? and how?
|
||||
return dungeonData.getShowLevel();
|
||||
}
|
||||
|
||||
public boolean activateRespawnPoint(int pointId) {
|
||||
val respawnPoint = GameData.getScenePointEntryById(scene.getId(), pointId);
|
||||
|
||||
if (respawnPoint == null) {
|
||||
Grasscutter.getLogger().warn("trying to activate unknown respawn point {}", pointId);
|
||||
return false;
|
||||
}
|
||||
|
||||
scene.broadcastPacket(
|
||||
new PacketDungeonWayPointNotify(
|
||||
activeDungeonWayPoints.add(pointId), activeDungeonWayPoints));
|
||||
newestWayPoint = pointId;
|
||||
|
||||
Grasscutter.getLogger().debug("[unimplemented respawn] activated respawn point {}", pointId);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable public Position getRespawnLocation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getTranPos() != null ? pointData.getTranPos() : pointData.getPos();
|
||||
}
|
||||
|
||||
public Position getRespawnRotation() {
|
||||
if (newestWayPoint == 0) { // validity is checked before setting it, so if != 0 its always valid
|
||||
return null;
|
||||
}
|
||||
val pointData = GameData.getScenePointEntryById(scene.getId(), newestWayPoint).getPointData();
|
||||
return pointData.getRot() != null ? pointData.getRot() : null;
|
||||
}
|
||||
|
||||
public boolean getStatueDrops(Player player, boolean useCondensed, int groupId) {
|
||||
if (!isFinishedSuccessfully()
|
||||
|| dungeonData.getRewardPreviewData() == null
|
||||
|| dungeonData.getRewardPreviewData().getPreviewItems().length == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Already rewarded
|
||||
if (rewardedPlayers.contains(player.getUid())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!handleCost(player, useCondensed)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get and roll rewards.
|
||||
List<GameItem> rewards = new ArrayList<>(this.rollRewards(useCondensed));
|
||||
// Add rewards to player and send notification.
|
||||
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
|
||||
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
|
||||
|
||||
rewardedPlayers.add(player.getUid());
|
||||
|
||||
scene.getScriptManager().callEvent(new ScriptArgs(groupId, EventType.EVENT_DUNGEON_REWARD_GET));
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleCost(Player player, boolean useCondensed) {
|
||||
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
|
||||
if (resinCost == 0) {
|
||||
return true;
|
||||
}
|
||||
if (useCondensed) {
|
||||
// Check if condensed resin is usable here.
|
||||
// For this, we use the following logic for now:
|
||||
// The normal resin cost of the dungeon has to be 20.
|
||||
if (resinCost != 20) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Spend the condensed resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useCondensedResin(1);
|
||||
} else if (dungeonData.getStatueCostID() == 106) {
|
||||
// Spend the resin and only proceed if the transaction succeeds.
|
||||
return player.getResinManager().useResin(resinCost);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<GameItem> rollRewards(boolean useCondensed) {
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
int dungeonId = this.dungeonData.getId();
|
||||
// If we have specific drop data for this dungeon, we use it.
|
||||
if (GameData.getDungeonDropDataMap().containsKey(dungeonId)) {
|
||||
List<DungeonDropEntry> dropEntries = GameData.getDungeonDropDataMap().get(dungeonId);
|
||||
|
||||
// Roll for each drop group.
|
||||
for (var entry : dropEntries) {
|
||||
// Determine the number of drops we get for this entry.
|
||||
int start = entry.getCounts().get(0);
|
||||
int end = entry.getCounts().get(entry.getCounts().size() - 1);
|
||||
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
|
||||
|
||||
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
|
||||
if (useCondensed) {
|
||||
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
}
|
||||
|
||||
// Double rewards in multiplay mode, if specified.
|
||||
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
|
||||
amount *= 2;
|
||||
}
|
||||
|
||||
// Roll items for this group.
|
||||
// Here, we have to handle stacking, or the client will not display results correctly.
|
||||
// For now, we use the following logic: If the possible drop item are a list of multiple
|
||||
// items,
|
||||
// we roll them separately. If not, we stack them. This should work out in practice, at
|
||||
// least
|
||||
// for the currently existing set of dungeons.
|
||||
if (entry.getItems().size() == 1) {
|
||||
rewards.add(new GameItem(entry.getItems().get(0), amount));
|
||||
} else {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
|
||||
// int itemId = entry.getItems().get(itemIndex);
|
||||
int itemId =
|
||||
Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
|
||||
rewards.add(new GameItem(itemId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Otherwise, we fall back to the preview data.
|
||||
else {
|
||||
Grasscutter.getLogger()
|
||||
.info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
|
||||
for (ItemParamData param : dungeonData.getRewardPreviewData().getPreviewItems()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
}
|
||||
|
||||
return rewards;
|
||||
}
|
||||
|
||||
public void applyTrialTeam(Player player) {
|
||||
if (getDungeonData() == null) return;
|
||||
|
||||
switch (getDungeonData().getType()) {
|
||||
// case DUNGEON_PLOT is handled by quest execs
|
||||
case DUNGEON_ACTIVITY -> {
|
||||
switch (getDungeonData().getPlayType()) {
|
||||
case DUNGEON_PLAY_TYPE_TRIAL_AVATAR -> {
|
||||
val activityHandler =
|
||||
player
|
||||
.getActivityManager()
|
||||
.getActivityHandlerAs(
|
||||
ActivityType.NEW_ACTIVITY_TRIAL_AVATAR, TrialAvatarActivityHandler.class);
|
||||
activityHandler.ifPresent(
|
||||
trialAvatarActivityHandler ->
|
||||
this.trialTeam = trialAvatarActivityHandler.getTrialAvatarDungeonTeam());
|
||||
}
|
||||
}
|
||||
}
|
||||
case DUNGEON_ELEMENT_CHALLENGE -> {} // TODO
|
||||
}
|
||||
if (this.trialTeam != null) {
|
||||
player.getTeamManager().addTrialAvatars(trialTeam.trialAvatarIds);
|
||||
}
|
||||
}
|
||||
|
||||
public void unsetTrialTeam(Player player) {
|
||||
if (this.trialTeam == null) {
|
||||
return;
|
||||
}
|
||||
player.getTeamManager().removeTrialAvatar();
|
||||
this.trialTeam = null;
|
||||
}
|
||||
|
||||
public void startDungeon() {
|
||||
this.startSceneTime = scene.getSceneTimeSeconds();
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p -> {
|
||||
p.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, dungeonData.getId());
|
||||
applyTrialTeam(p);
|
||||
});
|
||||
}
|
||||
|
||||
public void finishDungeon() {
|
||||
notifyEndDungeon(true);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.COMPLETED);
|
||||
}
|
||||
|
||||
public void notifyEndDungeon(boolean successfully) {
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p -> {
|
||||
// Quest trigger
|
||||
p.getQuestManager()
|
||||
.queueEvent(
|
||||
successfully
|
||||
? QuestContent.QUEST_CONTENT_FINISH_DUNGEON
|
||||
: QuestContent.QUEST_CONTENT_FAIL_DUNGEON,
|
||||
dungeonData.getId());
|
||||
|
||||
// Battle pass trigger
|
||||
if (dungeonData.getType().isCountsToBattlepass() && successfully) {
|
||||
p.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON);
|
||||
}
|
||||
});
|
||||
scene
|
||||
.getScriptManager()
|
||||
.callEvent(new ScriptArgs(0, EventType.EVENT_DUNGEON_SETTLE, successfully ? 1 : 0));
|
||||
}
|
||||
|
||||
public void quitDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.QUIT);
|
||||
}
|
||||
|
||||
public void failDungeon() {
|
||||
notifyEndDungeon(false);
|
||||
endDungeon(BaseDungeonResult.DungeonEndReason.FAILED);
|
||||
}
|
||||
|
||||
public void endDungeon(BaseDungeonResult.DungeonEndReason endReason) {
|
||||
if (scene.getDungeonSettleListeners() != null) {
|
||||
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(this, endReason));
|
||||
}
|
||||
ended = true;
|
||||
}
|
||||
|
||||
public void restartDungeon() {
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
this.rewardedPlayers.clear();
|
||||
Arrays.fill(finishedConditions, 0);
|
||||
this.ended = false;
|
||||
this.activeDungeonWayPoints.clear();
|
||||
}
|
||||
|
||||
public void cleanUpScene() {
|
||||
this.scene.setDungeonManager(null);
|
||||
this.scene.setKilledMonsterCount(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
|
||||
public interface DungeonSettleListener {
|
||||
void onDungeonSettle(Scene scene);
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
|
||||
public interface DungeonSettleListener {
|
||||
void onDungeonSettle(Scene scene);
|
||||
}
|
||||
|
||||
@@ -3,12 +3,8 @@ package emu.grasscutter.game.dungeons;
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.binout.ScenePointEntry;
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.SceneType;
|
||||
import emu.grasscutter.game.quest.enums.QuestTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
@@ -18,7 +14,7 @@ import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.List;
|
||||
|
||||
public class DungeonSystem extends BaseGameSystem {
|
||||
public final class DungeonSystem extends BaseGameSystem {
|
||||
private static final BasicDungeonSettleListener basicDungeonSettleObserver =
|
||||
new BasicDungeonSettleListener();
|
||||
|
||||
@@ -27,7 +23,7 @@ public class DungeonSystem extends BaseGameSystem {
|
||||
}
|
||||
|
||||
public void getEntryInfo(Player player, int pointId) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
var entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
|
||||
|
||||
if (entry == null) {
|
||||
// Error
|
||||
@@ -39,24 +35,24 @@ public class DungeonSystem extends BaseGameSystem {
|
||||
}
|
||||
|
||||
public boolean enterDungeon(Player player, int pointId, int dungeonId) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
var data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
.debug(
|
||||
"{}({}) is trying to enter dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
dungeonId);
|
||||
|
||||
int sceneId = data.getSceneId();
|
||||
var sceneId = data.getSceneId();
|
||||
player.getScene().setPrevScene(sceneId);
|
||||
|
||||
if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
|
||||
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
|
||||
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
|
||||
player.getQuestManager().triggerEvent(QuestContent.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
|
||||
}
|
||||
|
||||
player.getScene().setPrevScenePoint(pointId);
|
||||
@@ -67,13 +63,13 @@ public class DungeonSystem extends BaseGameSystem {
|
||||
/** used in tower dungeons handoff */
|
||||
public boolean handoffDungeon(
|
||||
Player player, int dungeonId, List<DungeonSettleListener> dungeonSettleListeners) {
|
||||
DungeonData data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
|
||||
var data = GameData.getDungeonDataMap().get(dungeonId);
|
||||
if (data == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
.debug(
|
||||
"{}({}) is trying to enter tower dungeon {}",
|
||||
player.getNickname(),
|
||||
player.getUid(),
|
||||
@@ -82,30 +78,32 @@ public class DungeonSystem extends BaseGameSystem {
|
||||
if (player.getWorld().transferPlayerToScene(player, data.getSceneId(), data)) {
|
||||
dungeonSettleListeners.forEach(player.getScene()::addDungeonSettleObserver);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void exitDungeon(Player player) {
|
||||
Scene scene = player.getScene();
|
||||
var scene = player.getScene();
|
||||
|
||||
if (scene == null || scene.getSceneType() != SceneType.SCENE_DUNGEON) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get previous scene
|
||||
int prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
var prevScene = scene.getPrevScene() > 0 ? scene.getPrevScene() : 3;
|
||||
|
||||
// Get previous position
|
||||
DungeonData dungeonData = scene.getDungeonData();
|
||||
Position prevPos = new Position(GameConstants.START_POSITION);
|
||||
var dungeonData = scene.getDungeonData();
|
||||
var prevPos = new Position(GameConstants.START_POSITION);
|
||||
|
||||
if (dungeonData != null) {
|
||||
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
var entry = GameData.getScenePointEntryById(prevScene, scene.getPrevScenePoint());
|
||||
|
||||
if (entry != null) {
|
||||
prevPos.set(entry.getPointData().getTranPos());
|
||||
}
|
||||
}
|
||||
|
||||
// clean temp team if it has
|
||||
player.getTeamManager().cleanTemporaryTeam();
|
||||
player.getTowerManager().clearEntry();
|
||||
@@ -114,9 +112,4 @@ public class DungeonSystem extends BaseGameSystem {
|
||||
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
|
||||
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
|
||||
}
|
||||
|
||||
public void updateDailyDungeons() {
|
||||
GameData.getScenePointEntries()
|
||||
.forEach((id, entry) -> entry.getPointData().updateDailyDungeon());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
public class DungeonTrialTeam {
|
||||
List<Integer> trialAvatarIds;
|
||||
TrialAvatarGrantRecord.GrantReason grantReason;
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord;
|
||||
import java.util.List;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
public class DungeonTrialTeam {
|
||||
List<Integer> trialAvatarIds;
|
||||
TrialAvatarGrantRecord.GrantReason grantReason;
|
||||
}
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface DungeonValue {
|
||||
DungeonPassConditionType value();
|
||||
}
|
||||
package emu.grasscutter.game.dungeons;
|
||||
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface DungeonValue {
|
||||
DungeonPassConditionType value();
|
||||
}
|
||||
|
||||
@@ -1,213 +1,55 @@
|
||||
package emu.grasscutter.game.dungeons.challenge;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonDrop;
|
||||
import emu.grasscutter.game.dungeons.DungeonDropEntry;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
|
||||
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.scripts.data.ScriptArgs;
|
||||
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class DungeonChallenge extends WorldChallenge {
|
||||
|
||||
private static final Int2ObjectMap<List<DungeonDropEntry>> dungeonDropData =
|
||||
new Int2ObjectOpenHashMap<>();
|
||||
/** has more challenge */
|
||||
private boolean stage;
|
||||
|
||||
private IntSet rewardedPlayers;
|
||||
|
||||
public DungeonChallenge(
|
||||
Scene scene,
|
||||
SceneGroup group,
|
||||
int challengeId,
|
||||
int challengeIndex,
|
||||
List<Integer> paramList,
|
||||
int timeLimit,
|
||||
int goal,
|
||||
List<ChallengeTrigger> challengeTriggers) {
|
||||
super(scene, group, challengeId, challengeIndex, paramList, timeLimit, goal, challengeTriggers);
|
||||
this.setRewardedPlayers(new IntOpenHashSet());
|
||||
}
|
||||
|
||||
public static void initialize() {
|
||||
// Read the data we need for dungeon rewards drops.
|
||||
try {
|
||||
DataLoader.loadList("DungeonDrop.json", DungeonDrop.class)
|
||||
.forEach(
|
||||
entry -> {
|
||||
dungeonDropData.put(entry.getDungeonId(), entry.getDrops());
|
||||
});
|
||||
Grasscutter.getLogger().debug("Loaded {} dungeon drop data entries.", dungeonDropData.size());
|
||||
} catch (Exception ex) {
|
||||
Grasscutter.getLogger().error("Unable to load dungeon drop data.", ex);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isStage() {
|
||||
return stage;
|
||||
}
|
||||
|
||||
public void setStage(boolean stage) {
|
||||
this.stage = stage;
|
||||
}
|
||||
|
||||
public IntSet getRewardedPlayers() {
|
||||
return rewardedPlayers;
|
||||
}
|
||||
|
||||
public void setRewardedPlayers(IntSet rewardedPlayers) {
|
||||
this.rewardedPlayers = rewardedPlayers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void done() {
|
||||
super.done();
|
||||
if (this.isSuccess()) {
|
||||
// Settle
|
||||
settle();
|
||||
}
|
||||
}
|
||||
|
||||
private void settle() {
|
||||
if (!stage) {
|
||||
var scene = this.getScene();
|
||||
scene.getDungeonSettleListeners().forEach(o -> o.onDungeonSettle(getScene()));
|
||||
scene
|
||||
.getScriptManager()
|
||||
.callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
|
||||
// Battle pass trigger
|
||||
scene
|
||||
.getPlayers()
|
||||
.forEach(
|
||||
p ->
|
||||
p.getBattlePassManager()
|
||||
.triggerMission(WatcherTriggerType.TRIGGER_FINISH_DUNGEON));
|
||||
}
|
||||
}
|
||||
|
||||
private List<GameItem> rollRewards(boolean useCondensed) {
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
int dungeonId = this.getScene().getDungeonData().getId();
|
||||
// If we have specific drop data for this dungeon, we use it.
|
||||
if (dungeonDropData.containsKey(dungeonId)) {
|
||||
List<DungeonDropEntry> dropEntries = dungeonDropData.get(dungeonId);
|
||||
|
||||
// Roll for each drop group.
|
||||
for (var entry : dropEntries) {
|
||||
// Determine the number of drops we get for this entry.
|
||||
int start = entry.getCounts().get(0);
|
||||
int end = entry.getCounts().get(entry.getCounts().size() - 1);
|
||||
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
|
||||
|
||||
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
|
||||
if (useCondensed) {
|
||||
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
|
||||
}
|
||||
|
||||
// Double rewards in multiplay mode, if specified.
|
||||
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
|
||||
amount *= 2;
|
||||
}
|
||||
|
||||
// Roll items for this group.
|
||||
// Here, we have to handle stacking, or the client will not display results correctly.
|
||||
// For now, we use the following logic: If the possible drop item are a list of multiple
|
||||
// items,
|
||||
// we roll them separately. If not, we stack them. This should work out in practice, at
|
||||
// least
|
||||
// for the currently existing set of dungeons.
|
||||
if (entry.getItems().size() == 1) {
|
||||
rewards.add(new GameItem(entry.getItems().get(0), amount));
|
||||
} else {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
|
||||
// int itemId = entry.getItems().get(itemIndex);
|
||||
int itemId =
|
||||
Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
|
||||
rewards.add(new GameItem(itemId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Otherwise, we fall back to the preview data.
|
||||
else {
|
||||
Grasscutter.getLogger()
|
||||
.info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
|
||||
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
|
||||
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
|
||||
}
|
||||
}
|
||||
|
||||
return rewards;
|
||||
}
|
||||
|
||||
public void getStatueDrops(Player player, GadgetInteractReq request) {
|
||||
DungeonData dungeonData = getScene().getDungeonData();
|
||||
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
|
||||
|
||||
if (!isSuccess()
|
||||
|| dungeonData == null
|
||||
|| dungeonData.getRewardPreview() == null
|
||||
|| dungeonData.getRewardPreview().getPreviewItems().length == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Already rewarded
|
||||
if (getRewardedPlayers().contains(player.getUid())) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get rewards.
|
||||
List<GameItem> rewards = new ArrayList<>();
|
||||
|
||||
if (request.getResinCostType()
|
||||
== ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE) {
|
||||
// Check if condensed resin is usable here.
|
||||
// For this, we use the following logic for now:
|
||||
// The normal resin cost of the dungeon has to be 20.
|
||||
if (resinCost != 20) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Spend the condensed resin and only proceed if the transaction succeeds.
|
||||
if (!player.getResinManager().useCondensedResin(1)) return;
|
||||
|
||||
// Roll rewards.
|
||||
rewards.addAll(this.rollRewards(true));
|
||||
} else {
|
||||
// Spend the resin and only proceed if the transaction succeeds.
|
||||
if (!player.getResinManager().useResin(resinCost)) return;
|
||||
|
||||
// Roll rewards.
|
||||
rewards.addAll(this.rollRewards(false));
|
||||
}
|
||||
|
||||
// Add rewards to player and send notification.
|
||||
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
|
||||
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
|
||||
|
||||
getRewardedPlayers().add(player.getUid());
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge;
|
||||
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public final class DungeonChallenge extends WorldChallenge {
|
||||
|
||||
/**
|
||||
* has more challenge
|
||||
*/
|
||||
private boolean stage;
|
||||
|
||||
public DungeonChallenge(Scene scene, SceneGroup group,
|
||||
int challengeId, int challengeIndex,
|
||||
List<Integer> paramList,
|
||||
int timeLimit, int goal,
|
||||
List<ChallengeTrigger> challengeTriggers) {
|
||||
super(scene, group, challengeId, challengeIndex, paramList, timeLimit, goal, challengeTriggers);
|
||||
}
|
||||
|
||||
public boolean isStage() {
|
||||
return stage;
|
||||
}
|
||||
|
||||
public void setStage(boolean stage) {
|
||||
this.stage = stage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void done() {
|
||||
super.done();
|
||||
this.getScene().triggerDungeonEvent(
|
||||
DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE,
|
||||
this.getChallengeId(), this.getChallengeIndex());
|
||||
|
||||
if (this.isSuccess())
|
||||
this.settle();
|
||||
}
|
||||
|
||||
private void settle() {
|
||||
if (!stage) {
|
||||
var scene = this.getScene();
|
||||
/*if(this.isSuccess()){
|
||||
scene.getDungeonManager().finishDungeon();
|
||||
} else {
|
||||
scene.getDungeonManager().failDungeon();
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeCondType {
|
||||
CHALLENGE_COND_NONE, //00
|
||||
CHALLENGE_COND_IN_TIME, //01
|
||||
CHALLENGE_COND_ALL_TIME, //02
|
||||
CHALLENGE_COND_KILL_COUNT, //03
|
||||
CHALLENGE_COND_SURVIVE, //04
|
||||
CHALLENGE_COND_TIME_INC, //05
|
||||
CHALLENGE_COND_KILL_FAST, //06
|
||||
CHALLENGE_COND_DOWN_LESS, //07
|
||||
CHALLENGE_COND_BEATEN_LESS , //08
|
||||
CHALLENGE_COND_UNNATURAL_COUNT , //09
|
||||
CHALLENGE_COND_FROZEN_LESS , //10
|
||||
CHALLENGE_COND_KILL_MONSTER , //11
|
||||
CHALLENGE_COND_TRIGGER , //12
|
||||
CHALLENGE_COND_GUARD_HP , //13
|
||||
CHALLENGE_COND_TIME_DEC , //14
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeCondType {
|
||||
CHALLENGE_COND_NONE, // 00
|
||||
CHALLENGE_COND_IN_TIME, // 01
|
||||
CHALLENGE_COND_ALL_TIME, // 02
|
||||
CHALLENGE_COND_KILL_COUNT, // 03
|
||||
CHALLENGE_COND_SURVIVE, // 04
|
||||
CHALLENGE_COND_TIME_INC, // 05
|
||||
CHALLENGE_COND_KILL_FAST, // 06
|
||||
CHALLENGE_COND_DOWN_LESS, // 07
|
||||
CHALLENGE_COND_BEATEN_LESS, // 08
|
||||
CHALLENGE_COND_UNNATURAL_COUNT, // 09
|
||||
CHALLENGE_COND_FROZEN_LESS, // 10
|
||||
CHALLENGE_COND_KILL_MONSTER, // 11
|
||||
CHALLENGE_COND_TRIGGER, // 12
|
||||
CHALLENGE_COND_GUARD_HP, // 13
|
||||
CHALLENGE_COND_TIME_DEC, // 14
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeEventMarkType {
|
||||
CHALLENGE_EVENT_NONE,
|
||||
FLIGHT_TIME,
|
||||
FLIGHT_GATHER_POINT,
|
||||
SUMMER_TIME_SPRINT_BOAT_TIME,
|
||||
SUMMER_TIME_SPRINT_BOAT_GATHER_POINT,
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeEventMarkType {
|
||||
CHALLENGE_EVENT_NONE,
|
||||
FLIGHT_TIME,
|
||||
FLIGHT_GATHER_POINT,
|
||||
SUMMER_TIME_SPRINT_BOAT_TIME,
|
||||
SUMMER_TIME_SPRINT_BOAT_GATHER_POINT,
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeRecordType {
|
||||
CHALLENGE_RECORD_TYPE_NONE,
|
||||
CHALLENGE_RECORD_TYPE_IN_TIME
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeRecordType {
|
||||
CHALLENGE_RECORD_TYPE_NONE,
|
||||
CHALLENGE_RECORD_TYPE_IN_TIME
|
||||
}
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeType {
|
||||
CHALLENGE_NONE, //00
|
||||
CHALLENGE_KILL_COUNT, //01
|
||||
CHALLENGE_KILL_COUNT_IN_TIME, //02
|
||||
CHALLENGE_SURVIVE, //03
|
||||
CHALLENGE_TIME_FLY, //04
|
||||
CHALLENGE_KILL_COUNT_FAST, //05
|
||||
CHALLENGE_KILL_COUNT_FROZEN_LESS, //06
|
||||
CHALLENGE_KILL_MONSTER_IN_TIME, //07
|
||||
CHALLENGE_TRIGGER_IN_TIME, //08
|
||||
CHALLENGE_GUARD_HP, //09
|
||||
CHALLENGE_KILL_COUNT_GUARD_HP, //10
|
||||
CHALLENGE_TRIGGER_IN_TIME_FLY , //11
|
||||
//unknown if position and time match from here on
|
||||
CHALLENGE_TRIGGER2_AVOID_TRIGGER1,
|
||||
CHALLENGE_FATHER_SUCC_IN_TIME,
|
||||
CHALLENGE_MONSTER_DAMAGE_COUNT,
|
||||
CHALLENGE_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_FREEZE_ENEMY_IN_TIME,
|
||||
CHALLENGE_CRYSTAL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_SHEILD_ABSORB_DAMAGE_COUNT,
|
||||
CHALLENGE_SWIRL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_DIE_LESS_IN_TIME,
|
||||
CHALLENGE_TRIGGER_COUNT,
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum ChallengeType {
|
||||
CHALLENGE_NONE, // 00
|
||||
CHALLENGE_KILL_COUNT, // 01
|
||||
CHALLENGE_KILL_COUNT_IN_TIME, // 02
|
||||
CHALLENGE_SURVIVE, // 03
|
||||
CHALLENGE_TIME_FLY, // 04
|
||||
CHALLENGE_KILL_COUNT_FAST, // 05
|
||||
CHALLENGE_KILL_COUNT_FROZEN_LESS, // 06
|
||||
CHALLENGE_KILL_MONSTER_IN_TIME, // 07
|
||||
CHALLENGE_TRIGGER_IN_TIME, // 08
|
||||
CHALLENGE_GUARD_HP, // 09
|
||||
CHALLENGE_KILL_COUNT_GUARD_HP, // 10
|
||||
CHALLENGE_TRIGGER_IN_TIME_FLY, // 11
|
||||
// unknown if position and time match from here on
|
||||
CHALLENGE_TRIGGER2_AVOID_TRIGGER1,
|
||||
CHALLENGE_FATHER_SUCC_IN_TIME,
|
||||
CHALLENGE_MONSTER_DAMAGE_COUNT,
|
||||
CHALLENGE_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_FREEZE_ENEMY_IN_TIME,
|
||||
CHALLENGE_CRYSTAL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_SHEILD_ABSORB_DAMAGE_COUNT,
|
||||
CHALLENGE_SWIRL_ELEMENT_REACTION_COUNT,
|
||||
CHALLENGE_DIE_LESS_IN_TIME,
|
||||
CHALLENGE_TRIGGER_COUNT,
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum FatherChallengeProperty {
|
||||
DURATION,
|
||||
CUR_SUCC,
|
||||
CUR_FAIL,
|
||||
SUM_SUCC,
|
||||
SUM_FAIL
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.enums;
|
||||
|
||||
public enum FatherChallengeProperty {
|
||||
DURATION,
|
||||
CUR_SUCC,
|
||||
CUR_FAIL,
|
||||
SUM_SUCC,
|
||||
SUM_FAIL
|
||||
}
|
||||
|
||||
@@ -1,34 +1,42 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
|
||||
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return challengeType == CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
}
|
||||
|
||||
@Override /*TODO check param4 == monstesToKill*/
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int groupId, int monstersToKill, int gadgetCFGId, int unused, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(monstersToKill, 0),
|
||||
0, // Limit
|
||||
monstersToKill, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.GuardTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1,188,234101003,12,3030,0
|
||||
return challengeType == CHALLENGE_KILL_COUNT_GUARD_HP;
|
||||
}
|
||||
|
||||
@Override /*TODO check param4 == monstesToKill*/
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int monstersToKill,
|
||||
int gadgetCFGId,
|
||||
int unused,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(monstersToKill, 0),
|
||||
0, // Limit
|
||||
monstersToKill, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +1,39 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1, 1, 241033003, 15, 0, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int groupId, int goal, int param5, int param6, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(goal, groupId),
|
||||
0, // Limit
|
||||
goal, // Goal
|
||||
List.of(new KillMonsterCountTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterCountChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 1, 1, 241033003, 15, 0, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int groupId,
|
||||
int goal,
|
||||
int param5,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(goal, groupId),
|
||||
0, // Limit
|
||||
goal, // Goal
|
||||
List.of(new KillMonsterCountTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,33 +1,40 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeLimit, int groupId, int targetCfgId, int param6, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit),
|
||||
timeLimit, // Limit
|
||||
0, // Goal
|
||||
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180, 72, 240, 133220161, 133220161, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_MONSTER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCfgId,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit),
|
||||
timeLimit, // Limit
|
||||
0, // Goal
|
||||
List.of(new KillMonsterTrigger(targetCfgId), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,42 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import lombok.val;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler{
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
// ActiveChallenge Fast with 1001, 5, 15, 240004005, 10, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME ||
|
||||
challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeLimit, int groupId, int targetCount, int param6, Scene scene, SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene, realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(targetCount, timeLimit),
|
||||
timeLimit, // Limit
|
||||
targetCount, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new InTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.KillMonsterCountTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
import lombok.val;
|
||||
|
||||
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// ActiveChallenge with 180,180,45,133108061,1,0
|
||||
// ActiveChallenge Fast with 1001, 5, 15, 240004005, 10, 0
|
||||
return challengeType == ChallengeType.CHALLENGE_KILL_COUNT_IN_TIME
|
||||
|| challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int groupId,
|
||||
int targetCount,
|
||||
int param6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
val realGroup = scene.getScriptManager().getGroupById(groupId);
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
realGroup,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(targetCount, timeLimit),
|
||||
timeLimit, // Limit
|
||||
targetCount, // Goal
|
||||
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,33 +1,40 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ForTimeTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
|
||||
|
||||
public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// grp 201055005
|
||||
// ActiveChallenge with 100, 56, 60, 0, 0, 0
|
||||
return challengeType == CHALLENGE_SURVIVE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeToSurvive, int unused4, int unused5, int unused6, Scene scene, SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene, group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeToSurvive),
|
||||
timeToSurvive, // Limit
|
||||
0, // Goal
|
||||
List.of(new ForTimeTrigger())
|
||||
);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_SURVIVE;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.ForTimeTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class SurviveChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// grp 201055005
|
||||
// ActiveChallenge with 100, 56, 60, 0, 0, 0
|
||||
return challengeType == CHALLENGE_SURVIVE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeToSurvive,
|
||||
int unused4,
|
||||
int unused5,
|
||||
int unused6,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeToSurvive),
|
||||
timeToSurvive, // Limit
|
||||
0, // Goal
|
||||
List.of(new ForTimeTrigger()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +1,43 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.TriggerGroupTriggerTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
|
||||
|
||||
public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeType == CHALLENGE_TRIGGER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(int challengeIndex, int challengeId, int timeLimit, int param4, int triggerTag, int triggerCount, Scene scene, SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene, group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit, triggerCount),
|
||||
timeLimit, // Limit
|
||||
triggerCount, // Goal
|
||||
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag)))
|
||||
);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.factory;
|
||||
|
||||
import static emu.grasscutter.game.dungeons.challenge.enums.ChallengeType.CHALLENGE_TRIGGER_IN_TIME;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.InTimeTrigger;
|
||||
import emu.grasscutter.game.dungeons.challenge.trigger.TriggerGroupTriggerTrigger;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import java.util.List;
|
||||
|
||||
public class TriggerInTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
|
||||
@Override
|
||||
public boolean isThisType(ChallengeType challengeType) {
|
||||
// kill gadgets(explosive barrel) in time
|
||||
// ActiveChallenge with 56,201,20,2,201,4
|
||||
// open chest in time
|
||||
// ActiveChallenge with 666,202,30,7,202,1
|
||||
return challengeType == CHALLENGE_TRIGGER_IN_TIME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldChallenge build(
|
||||
int challengeIndex,
|
||||
int challengeId,
|
||||
int timeLimit,
|
||||
int param4,
|
||||
int triggerTag,
|
||||
int triggerCount,
|
||||
Scene scene,
|
||||
SceneGroup group) {
|
||||
return new WorldChallenge(
|
||||
scene,
|
||||
group,
|
||||
challengeId, // Id
|
||||
challengeIndex, // Index
|
||||
List.of(timeLimit, triggerCount),
|
||||
timeLimit, // Limit
|
||||
triggerCount, // Goal
|
||||
List.of(new InTimeTrigger(), new TriggerGroupTriggerTrigger(Integer.toString(triggerTag))));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
|
||||
public class ForTimeTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onCheckTimeout(WorldChallenge challenge) {
|
||||
var current = challenge.getScene().getSceneTimeSeconds();
|
||||
if(current - challenge.getStartedAt() > challenge.getTimeLimit()){
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
|
||||
public class ForTimeTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onCheckTimeout(WorldChallenge challenge) {
|
||||
var current = challenge.getScene().getSceneTimeSeconds();
|
||||
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,24 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterCountTrigger extends ChallengeTrigger{
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if(newScore >= challenge.getGoal()){
|
||||
challenge.done();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityMonster;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
|
||||
public class KillMonsterCountTrigger extends ChallengeTrigger {
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 1, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 1, newScore));
|
||||
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,30 +1,31 @@
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.entity.EntityGadget;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class TriggerGroupTriggerTrigger extends ChallengeTrigger{
|
||||
String triggerTag;
|
||||
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {
|
||||
if(!triggerTag.equals(trigger.getTag())) {
|
||||
return;
|
||||
}
|
||||
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
|
||||
if(newScore >= challenge.getGoal()){
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.challenge.trigger;
|
||||
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.scripts.data.SceneTrigger;
|
||||
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class TriggerGroupTriggerTrigger extends ChallengeTrigger {
|
||||
String triggerTag;
|
||||
|
||||
@Override
|
||||
public void onBegin(WorldChallenge challenge) {
|
||||
challenge
|
||||
.getScene()
|
||||
.broadcastPacket(new PacketChallengeDataNotify(challenge, 2, challenge.getScore().get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGroupTrigger(WorldChallenge challenge, SceneTrigger trigger) {
|
||||
if (!triggerTag.equals(trigger.getTag())) {
|
||||
return;
|
||||
}
|
||||
|
||||
var newScore = challenge.increaseScore();
|
||||
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, newScore));
|
||||
if (newScore >= challenge.getGoal()) {
|
||||
challenge.done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,74 +1,77 @@
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
||||
import emu.grasscutter.net.proto.ParamListOuterClass;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
public class BaseDungeonResult {
|
||||
@Getter DungeonData dungeonData;
|
||||
@Getter
|
||||
DungeonEndStats dungeonStats;
|
||||
|
||||
public BaseDungeonResult(DungeonData dungeonData, DungeonEndStats dungeonStats){
|
||||
this.dungeonData = dungeonData;
|
||||
this.dungeonStats = dungeonStats;
|
||||
}
|
||||
|
||||
protected void onProto(DungeonSettleNotify.Builder builder){ }
|
||||
|
||||
public final DungeonSettleNotify.Builder getProto(){
|
||||
var success = dungeonStats.getDungeonResult().isSuccess();
|
||||
var builder = DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(dungeonData.getId())
|
||||
.setIsSuccess(success)
|
||||
.setCloseTime(getCloseTime())
|
||||
.setResult(success ? 1 : 0);
|
||||
|
||||
// TODO check
|
||||
if(dungeonData.getSettleShows()!=null) {
|
||||
for (int i = 0; i < dungeonData.getSettleShows().size(); i++) {
|
||||
var settle = dungeonData.getSettleShows().get(i);
|
||||
builder.putSettleShow(i + 1,switch (settle) {
|
||||
case SETTLE_SHOW_TIME_COST -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getTimeTaken())
|
||||
.build();
|
||||
case SETTLE_SHOW_KILL_MONSTER_COUNT -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getKilledMonsters())
|
||||
.build();
|
||||
default -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.build();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
//TODO handle settle show
|
||||
|
||||
onProto(builder);
|
||||
|
||||
return builder;
|
||||
}
|
||||
|
||||
public int getCloseTime(){
|
||||
return Utils.getCurrentSeconds() + switch (dungeonStats.getDungeonResult()){
|
||||
case COMPLETED -> dungeonData.getSettleCountdownTime();
|
||||
case FAILED -> dungeonData.getFailSettleCountdownTime();
|
||||
case QUIT -> dungeonData.getQuitSettleCountdownTime();
|
||||
};
|
||||
}
|
||||
|
||||
public enum DungeonEndReason{
|
||||
COMPLETED,
|
||||
FAILED,
|
||||
QUIT;
|
||||
|
||||
public boolean isSuccess(){
|
||||
return this == COMPLETED;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass.DungeonSettleNotify;
|
||||
import emu.grasscutter.net.proto.ParamListOuterClass;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
public class BaseDungeonResult {
|
||||
@Getter DungeonData dungeonData;
|
||||
@Getter DungeonEndStats dungeonStats;
|
||||
|
||||
public BaseDungeonResult(DungeonData dungeonData, DungeonEndStats dungeonStats) {
|
||||
this.dungeonData = dungeonData;
|
||||
this.dungeonStats = dungeonStats;
|
||||
}
|
||||
|
||||
protected void onProto(DungeonSettleNotify.Builder builder) {}
|
||||
|
||||
public final DungeonSettleNotify.Builder getProto() {
|
||||
var success = dungeonStats.getDungeonResult().isSuccess();
|
||||
var builder =
|
||||
DungeonSettleNotify.newBuilder()
|
||||
.setDungeonId(dungeonData.getId())
|
||||
.setIsSuccess(success)
|
||||
.setCloseTime(getCloseTime())
|
||||
.setResult(success ? 1 : 0);
|
||||
|
||||
// TODO check
|
||||
if (dungeonData.getSettleShows() != null) {
|
||||
for (int i = 0; i < dungeonData.getSettleShows().size(); i++) {
|
||||
var settle = dungeonData.getSettleShows().get(i);
|
||||
builder.putSettleShow(
|
||||
i + 1,
|
||||
switch (settle) {
|
||||
case SETTLE_SHOW_TIME_COST -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getTimeTaken())
|
||||
.build();
|
||||
case SETTLE_SHOW_KILL_MONSTER_COUNT -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.addParamList(dungeonStats.getKilledMonsters())
|
||||
.build();
|
||||
default -> ParamListOuterClass.ParamList.newBuilder()
|
||||
.addParamList(settle.getId())
|
||||
.build();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// TODO handle settle show
|
||||
|
||||
onProto(builder);
|
||||
|
||||
return builder;
|
||||
}
|
||||
|
||||
public int getCloseTime() {
|
||||
return Utils.getCurrentSeconds()
|
||||
+ switch (dungeonStats.getDungeonResult()) {
|
||||
case COMPLETED -> dungeonData.getSettleCountdownTime();
|
||||
case FAILED -> dungeonData.getFailSettleCountdownTime();
|
||||
case QUIT -> dungeonData.getQuitSettleCountdownTime();
|
||||
};
|
||||
}
|
||||
|
||||
public enum DungeonEndReason {
|
||||
COMPLETED,
|
||||
FAILED,
|
||||
QUIT;
|
||||
|
||||
public boolean isSuccess() {
|
||||
return this == COMPLETED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,50 +1,54 @@
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.net.proto.DungeonSettleExhibitionInfoOuterClass;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify.ContinueStateType;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
|
||||
|
||||
public class TowerResult extends BaseDungeonResult{
|
||||
WorldChallenge challenge;
|
||||
boolean canJump;
|
||||
boolean hasNextLevel;
|
||||
int nextFloorId;
|
||||
public TowerResult(DungeonData dungeonData, DungeonEndStats dungeonStats, TowerManager towerManager, WorldChallenge challenge) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.challenge = challenge;
|
||||
this.canJump = towerManager.hasNextFloor();
|
||||
this.hasNextLevel = towerManager.hasNextLevel();
|
||||
this.nextFloorId = hasNextLevel ? 0 : towerManager.getNextFloorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
var continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
|
||||
if(challenge.isSuccess() && canJump){
|
||||
continueStatus = hasNextLevel ? ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
|
||||
: ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
|
||||
}
|
||||
|
||||
var towerLevelEndNotify = TowerLevelEndNotify.newBuilder()
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setContinueState(continueStatus)
|
||||
.addFinishedStarCondList(1)
|
||||
.addFinishedStarCondList(2)
|
||||
.addFinishedStarCondList(3)
|
||||
.addRewardItemList(ItemParamOuterClass.ItemParam.newBuilder()
|
||||
.setItemId(201)
|
||||
.setCount(1000)
|
||||
.build())
|
||||
;
|
||||
if(nextFloorId > 0 && canJump){
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
builder.setTowerLevelEndNotify(towerLevelEndNotify);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
|
||||
import emu.grasscutter.game.tower.TowerManager;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify;
|
||||
import emu.grasscutter.net.proto.TowerLevelEndNotifyOuterClass.TowerLevelEndNotify.ContinueStateType;
|
||||
|
||||
public class TowerResult extends BaseDungeonResult {
|
||||
WorldChallenge challenge;
|
||||
boolean canJump;
|
||||
boolean hasNextLevel;
|
||||
int nextFloorId;
|
||||
|
||||
public TowerResult(
|
||||
DungeonData dungeonData,
|
||||
DungeonEndStats dungeonStats,
|
||||
TowerManager towerManager,
|
||||
WorldChallenge challenge) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.challenge = challenge;
|
||||
this.canJump = towerManager.hasNextFloor();
|
||||
this.hasNextLevel = towerManager.hasNextLevel();
|
||||
this.nextFloorId = hasNextLevel ? 0 : towerManager.getNextFloorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
var continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
|
||||
if (challenge.isSuccess() && canJump) {
|
||||
continueStatus =
|
||||
hasNextLevel
|
||||
? ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
|
||||
: ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
|
||||
}
|
||||
|
||||
var towerLevelEndNotify =
|
||||
TowerLevelEndNotify.newBuilder()
|
||||
.setIsSuccess(challenge.isSuccess())
|
||||
.setContinueState(continueStatus)
|
||||
.addFinishedStarCondList(1)
|
||||
.addFinishedStarCondList(2)
|
||||
.addFinishedStarCondList(3)
|
||||
.addRewardItemList(
|
||||
ItemParamOuterClass.ItemParam.newBuilder().setItemId(201).setCount(1000).build());
|
||||
if (nextFloorId > 0 && canJump) {
|
||||
towerLevelEndNotify.setNextFloorId(nextFloorId);
|
||||
}
|
||||
builder.setTowerLevelEndNotify(towerLevelEndNotify);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,26 @@
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.TrialAvatarFirstPassDungeonNotifyOuterClass.TrialAvatarFirstPassDungeonNotify;
|
||||
|
||||
public class TrialAvatarDungeonResult extends BaseDungeonResult {
|
||||
int trialCharacterIndexId;
|
||||
|
||||
public TrialAvatarDungeonResult(DungeonData dungeonData, DungeonEndStats dungeonStats, int trialCharacterIndexId) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.trialCharacterIndexId = trialCharacterIndexId;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
if (dungeonStats.getDungeonResult() == DungeonEndReason.COMPLETED) { //TODO check if its the first pass(?)
|
||||
builder.setTrialAvatarFirstPassDungeonNotify(TrialAvatarFirstPassDungeonNotify.newBuilder()
|
||||
.setTrialAvatarIndexId(trialCharacterIndexId));
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.dungeon_results;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonData;
|
||||
import emu.grasscutter.game.dungeons.DungeonEndStats;
|
||||
import emu.grasscutter.net.proto.DungeonSettleNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.TrialAvatarFirstPassDungeonNotifyOuterClass.TrialAvatarFirstPassDungeonNotify;
|
||||
|
||||
public class TrialAvatarDungeonResult extends BaseDungeonResult {
|
||||
int trialCharacterIndexId;
|
||||
|
||||
public TrialAvatarDungeonResult(
|
||||
DungeonData dungeonData, DungeonEndStats dungeonStats, int trialCharacterIndexId) {
|
||||
super(dungeonData, dungeonStats);
|
||||
this.trialCharacterIndexId = trialCharacterIndexId;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
|
||||
if (dungeonStats.getDungeonResult()
|
||||
== DungeonEndReason.COMPLETED) { // TODO check if its the first pass(?)
|
||||
builder.setTrialAvatarFirstPassDungeonNotify(
|
||||
TrialAvatarFirstPassDungeonNotify.newBuilder()
|
||||
.setTrialAvatarIndexId(trialCharacterIndexId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonEntrySatisfiedConditionType {
|
||||
DUNGEON_ENTRY_CONDITION_NONE,
|
||||
DUNGEON_ENTRY_CONDITION_LEVEL,
|
||||
DUNGEON_ENTRY_CONDITION_QUEST
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonEntrySatisfiedConditionType {
|
||||
DUNGEON_ENTRY_CONDITION_NONE,
|
||||
DUNGEON_ENTRY_CONDITION_LEVEL,
|
||||
DUNGEON_ENTRY_CONDITION_QUEST
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonInvolveType {
|
||||
INVOLVE_NONE,
|
||||
INVOLVE_ONLY_SINGLE,
|
||||
INVOLVE_SINGLE_MULTIPLE
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonInvolveType {
|
||||
INVOLVE_NONE,
|
||||
INVOLVE_ONLY_SINGLE,
|
||||
INVOLVE_SINGLE_MULTIPLE
|
||||
}
|
||||
|
||||
@@ -1,27 +1,28 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonPassConditionType implements IntValueEnum {
|
||||
DUNGEON_COND_NONE(0),
|
||||
DUNGEON_COND_KILL_MONSTER(3),
|
||||
DUNGEON_COND_KILL_GROUP_MONSTER(5),
|
||||
DUNGEON_COND_KILL_TYPE_MONSTER(7),
|
||||
DUNGEON_COND_FINISH_QUEST(9),
|
||||
DUNGEON_COND_KILL_MONSTER_COUNT(11), // TODO handle count
|
||||
DUNGEON_COND_IN_TIME(13), // Missing triggers and tracking
|
||||
DUNGEON_COND_FINISH_CHALLENGE(14),
|
||||
DUNGEON_COND_END_MULTISTAGE_PLAY(15) // Missing
|
||||
;
|
||||
|
||||
@Getter private final int id;
|
||||
DungeonPassConditionType(int id){
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonPassConditionType implements IntValueEnum {
|
||||
DUNGEON_COND_NONE(0),
|
||||
DUNGEON_COND_KILL_MONSTER(3),
|
||||
DUNGEON_COND_KILL_GROUP_MONSTER(5),
|
||||
DUNGEON_COND_KILL_TYPE_MONSTER(7),
|
||||
DUNGEON_COND_FINISH_QUEST(9),
|
||||
DUNGEON_COND_KILL_MONSTER_COUNT(11), // TODO handle count
|
||||
DUNGEON_COND_IN_TIME(13), // Missing triggers and tracking
|
||||
DUNGEON_COND_FINISH_CHALLENGE(14),
|
||||
DUNGEON_COND_END_MULTISTAGE_PLAY(15) // Missing
|
||||
;
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
DungeonPassConditionType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getValue() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
public enum DungeonPlayType {
|
||||
DUNGEON_PLAY_TYPE_NONE,
|
||||
DUNGEON_PLAY_TYPE_FOGGY_MAZE,
|
||||
DUNGEON_PLAY_TYPE_MIST_TRIAL,
|
||||
DUNGEON_PLAY_TYPE_TRIAL_AVATAR
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonPlayType {
|
||||
DUNGEON_PLAY_TYPE_NONE,
|
||||
DUNGEON_PLAY_TYPE_FOGGY_MAZE,
|
||||
DUNGEON_PLAY_TYPE_MIST_TRIAL,
|
||||
DUNGEON_PLAY_TYPE_TRIAL_AVATAR
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonSubType {
|
||||
DUNGEON_SUB_NONE,
|
||||
DUNGEON_SUB_BOSS,
|
||||
DUNGEON_SUB_TALENT,
|
||||
DUNGEON_SUB_WEAPON,
|
||||
DUNGEON_SUB_RELIQUARY
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungeonSubType {
|
||||
DUNGEON_SUB_NONE,
|
||||
DUNGEON_SUB_BOSS,
|
||||
DUNGEON_SUB_TALENT,
|
||||
DUNGEON_SUB_WEAPON,
|
||||
DUNGEON_SUB_RELIQUARY
|
||||
}
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonType {
|
||||
DUNGEON_NONE(false),
|
||||
DUNGEON_PLOT(true),
|
||||
DUNGEON_FIGHT(true),
|
||||
DUNGEON_DAILY_FIGHT(false),
|
||||
DUNGEON_WEEKLY_FIGHT(true),
|
||||
DUNGEON_DISCARDED(false),
|
||||
DUNGEON_TOWER(false),
|
||||
DUNGEON_BOSS(true),
|
||||
DUNGEON_ACTIVITY(false),
|
||||
DUNGEON_EFFIGY(false),
|
||||
DUNGEON_ELEMENT_CHALLENGE(true),
|
||||
DUNGEON_THEATRE_MECHANICUS(false),
|
||||
DUNGEON_FLEUR_FAIR(false),
|
||||
DUNGEON_CHANNELLER_SLAB_LOOP(false),
|
||||
DUNGEON_CHANNELLER_SLAB_ONE_OFF(false),
|
||||
DUNGEON_BLITZ_RUSH(true),
|
||||
DUNGEON_CHESS(false),
|
||||
DUNGEON_SUMO_COMBAT(false),
|
||||
DUNGEON_ROGUELIKE(false),
|
||||
DUNGEON_HACHI(false),
|
||||
DUNGEON_POTION(false),
|
||||
DUNGEON_MINI_ELDRITCH(false),
|
||||
DUNGEON_UGC(false),
|
||||
DUNGEON_GCG(false),
|
||||
DUNGEON_CRYSTAL_LINK(false),
|
||||
DUNGEON_IRODORI_CHESS(false),
|
||||
DUNGEON_ROGUE_DIARY(false),
|
||||
DUNGEON_DREAMLAND(false),
|
||||
DUNGEON_SUMMER_V2(true),
|
||||
DUNGEON_MUQADAS_POTION(false),
|
||||
DUNGEON_INSTABLE_SPRAY(false),
|
||||
DUNGEON_WIND_FIELD(false),
|
||||
DUNGEON_BIGWORLD_MIRROR(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_TRAINING(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_PLOT(false),
|
||||
DUNGEON_EFFIGY_CHALLENGE_V2(false),
|
||||
DUNGEON_CHAR_AMUSEMENT(false);
|
||||
|
||||
@Getter private final boolean countsToBattlepass;
|
||||
|
||||
DungeonType(boolean countsToBattlepass){
|
||||
this.countsToBattlepass = countsToBattlepass;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum DungeonType {
|
||||
DUNGEON_NONE(false),
|
||||
DUNGEON_PLOT(true),
|
||||
DUNGEON_FIGHT(true),
|
||||
DUNGEON_DAILY_FIGHT(false),
|
||||
DUNGEON_WEEKLY_FIGHT(true),
|
||||
DUNGEON_DISCARDED(false),
|
||||
DUNGEON_TOWER(false),
|
||||
DUNGEON_BOSS(true),
|
||||
DUNGEON_ACTIVITY(false),
|
||||
DUNGEON_EFFIGY(false),
|
||||
DUNGEON_ELEMENT_CHALLENGE(true),
|
||||
DUNGEON_THEATRE_MECHANICUS(false),
|
||||
DUNGEON_FLEUR_FAIR(false),
|
||||
DUNGEON_CHANNELLER_SLAB_LOOP(false),
|
||||
DUNGEON_CHANNELLER_SLAB_ONE_OFF(false),
|
||||
DUNGEON_BLITZ_RUSH(true),
|
||||
DUNGEON_CHESS(false),
|
||||
DUNGEON_SUMO_COMBAT(false),
|
||||
DUNGEON_ROGUELIKE(false),
|
||||
DUNGEON_HACHI(false),
|
||||
DUNGEON_POTION(false),
|
||||
DUNGEON_MINI_ELDRITCH(false),
|
||||
DUNGEON_UGC(false),
|
||||
DUNGEON_GCG(false),
|
||||
DUNGEON_CRYSTAL_LINK(false),
|
||||
DUNGEON_IRODORI_CHESS(false),
|
||||
DUNGEON_ROGUE_DIARY(false),
|
||||
DUNGEON_DREAMLAND(false),
|
||||
DUNGEON_SUMMER_V2(true),
|
||||
DUNGEON_MUQADAS_POTION(false),
|
||||
DUNGEON_INSTABLE_SPRAY(false),
|
||||
DUNGEON_WIND_FIELD(false),
|
||||
DUNGEON_BIGWORLD_MIRROR(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_TRAINING(false),
|
||||
DUNGEON_FUNGUS_FIGHTER_PLOT(false),
|
||||
DUNGEON_EFFIGY_CHALLENGE_V2(false),
|
||||
DUNGEON_CHAR_AMUSEMENT(false);
|
||||
|
||||
@Getter private final boolean countsToBattlepass;
|
||||
|
||||
DungeonType(boolean countsToBattlepass) {
|
||||
this.countsToBattlepass = countsToBattlepass;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungunEntryType {
|
||||
DUNGEN_ENTRY_TYPE_NONE ,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_EXP ,
|
||||
DUNGEN_ENTRY_TYPE_WEAPON_PROMOTE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_TALENT ,
|
||||
DUNGEN_ENTRY_TYPE_RELIQUARY ,
|
||||
DUNGEN_ENTRY_TYPE_SCOIN ,
|
||||
DUNGEON_ENTRY_TYPE_OBSCURAE ,
|
||||
DUNGEON_ENTRY_TYPE_NORMAL
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
public enum DungunEntryType {
|
||||
DUNGEN_ENTRY_TYPE_NONE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_EXP,
|
||||
DUNGEN_ENTRY_TYPE_WEAPON_PROMOTE,
|
||||
DUNGEN_ENTRY_TYPE_AVATAR_TALENT,
|
||||
DUNGEN_ENTRY_TYPE_RELIQUARY,
|
||||
DUNGEN_ENTRY_TYPE_SCOIN,
|
||||
DUNGEON_ENTRY_TYPE_OBSCURAE,
|
||||
DUNGEON_ENTRY_TYPE_NORMAL
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum SettleShowType {
|
||||
SETTLE_SHOW_NONE(0),
|
||||
SETTLE_SHOW_TIME_COST(1),
|
||||
SETTLE_SHOW_OPEN_CHEST_COUNT(2),
|
||||
SETTLE_SHOW_KILL_MONSTER_COUNT(3),
|
||||
SETTLE_SHOW_BLACKSCREEN(4);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
SettleShowType(int id){
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.enums;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
public enum SettleShowType {
|
||||
SETTLE_SHOW_NONE(0),
|
||||
SETTLE_SHOW_TIME_COST(1),
|
||||
SETTLE_SHOW_OPEN_CHEST_COUNT(2),
|
||||
SETTLE_SHOW_KILL_MONSTER_COUNT(3),
|
||||
SETTLE_SHOW_BLACKSCREEN(4);
|
||||
|
||||
@Getter private final int id;
|
||||
|
||||
SettleShowType(int id) {
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package emu.grasscutter.game.dungeons.handlers;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
|
||||
public abstract class DungeonBaseHandler {
|
||||
|
||||
public abstract boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params);
|
||||
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.handlers;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
|
||||
public abstract class DungeonBaseHandler {
|
||||
|
||||
public abstract boolean execute(
|
||||
DungeonPassConfigData.DungeonPassCondition condition, int... params);
|
||||
}
|
||||
|
||||
@@ -1,17 +1,16 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_NONE)
|
||||
public class BaseCondition extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_NONE)
|
||||
public class BaseCondition extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE)
|
||||
public class ConditionFinishChallenge extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0] || params[1] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_CHALLENGE)
|
||||
public class ConditionFinishChallenge extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0] || params[1] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST)
|
||||
public class ConditionFinishQuest extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST)
|
||||
public class ConditionFinishQuest extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_IN_TIME)
|
||||
public class ConditionInTime extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] <= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_IN_TIME)
|
||||
public class ConditionInTime extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] <= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_GROUP_MONSTER)
|
||||
public class ConditionKillGroupMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_GROUP_MONSTER)
|
||||
public class ConditionKillGroupMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER)
|
||||
public class ConditionKillMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER)
|
||||
public class ConditionKillMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER_COUNT)
|
||||
public class ConditionKillMonsterCount extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] >= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER_COUNT)
|
||||
public class ConditionKillMonsterCount extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] >= condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_TYPE_MONSTER)
|
||||
public class ConditionKillTypeMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.dungeons.pass_condition;
|
||||
|
||||
import emu.grasscutter.data.excels.dungeon.DungeonPassConfigData;
|
||||
import emu.grasscutter.game.dungeons.DungeonValue;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.dungeons.handlers.DungeonBaseHandler;
|
||||
|
||||
@DungeonValue(DungeonPassConditionType.DUNGEON_COND_KILL_TYPE_MONSTER)
|
||||
public class ConditionKillTypeMonster extends DungeonBaseHandler {
|
||||
|
||||
@Override
|
||||
public boolean execute(DungeonPassConfigData.DungeonPassCondition condition, int... params) {
|
||||
return params[0] == condition.getParam()[0];
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user