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https://github.com/Grasscutters/Grasscutter.git
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Copy some files from Grasscutter-Quests
NOT completely finished, nor is it completely done. Protocol issues remain! (including lack of packet IDs)
This commit is contained in:
@@ -8,34 +8,47 @@ import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.enums.ParentQuestState;
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import emu.grasscutter.game.quest.enums.QuestCond;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.quest.enums.QuestState;
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import emu.grasscutter.game.quest.enums.QuestTrigger;
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import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
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import emu.grasscutter.utils.Position;
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import io.netty.util.concurrent.FastThreadLocalThread;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.Getter;
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import lombok.val;
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import java.util.*;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.LinkedBlockingDeque;
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import java.util.concurrent.ThreadPoolExecutor;
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import java.util.concurrent.TimeUnit;
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import java.util.function.Consumer;
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public class QuestManager extends BasePlayerManager {
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private static final Set<Integer> newPlayerMainQuests = Set.of(303, 318, 348, 349, 350, 351, 416, 500,
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501, 502, 503, 504, 505, 506, 507, 508, 509, 20000, 20507, 20509, 21004, 21005, 21010, 21011, 21016, 21017,
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21020, 21021, 21025, 40063, 70121, 70124, 70511, 71010, 71012, 71013, 71015, 71016, 71017, 71555);
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@Getter
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private final Player player;
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@Getter
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private final Int2ObjectMap<GameMainQuest> mainQuests;
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@Getter private final Player player;
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@Getter private final Int2ObjectMap<GameMainQuest> mainQuests;
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private long lastHourCheck = 0;
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private long lastDayCheck = 0;
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public static final ExecutorService eventExecutor;
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static {
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eventExecutor = new ThreadPoolExecutor(4, 4,
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60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
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FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
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}
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/*
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On SetPlayerBornDataReq, the server sends FinishedParentQuestNotify, with this exact
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parentQuestList. Captured on Game version 2.7
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Note: quest 40063 is already set to finished, with childQuest 4006406's state set to 3
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*/
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@Getter
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private final List<GameQuest> addToQuestListUpdateNotify;
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private static Set<Integer> newPlayerMainQuests = Set.of(303,318,348,349,350,351,416,500,
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501,502,503,504,505,506,507,508,509,20000,20507,20509,21004,21005,21010,21011,21016,21017,
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21020,21021,21025,40063,70121,70124,70511,71010,71012,71013,71015,71016,71017,71555);
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/*
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On SetPlayerBornDataReq, the server sends ServerCondMeetQuestListUpdateNotify, with this exact
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@@ -62,74 +75,119 @@ public class QuestManager extends BasePlayerManager {
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*/
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public static long getQuestKey(int mainQuestId) {
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QuestEncryptionKey questEncryptionKey = GameData.getMainQuestEncryptionMap().get(mainQuestId);
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return questEncryptionKey != null ? questEncryptionKey.getEncryptionKey() : 0L;
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}
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public QuestManager(Player player) {
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super(player);
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this.player = player;
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this.mainQuests = new Int2ObjectOpenHashMap<>();
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this.addToQuestListUpdateNotify = new ArrayList<>();
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}
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public static long getQuestKey(int mainQuestId) {
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QuestEncryptionKey questEncryptionKey = GameData.getMainQuestEncryptionMap().get(mainQuestId);
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return questEncryptionKey != null ? questEncryptionKey.getEncryptionKey() : 0L;
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}
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public void onNewPlayerCreate() {
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public void onPlayerBorn() {
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// TODO scan the quest and start the quest with acceptCond fulfilled
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// The off send 3 request in that order: 1. FinishedParentQuestNotify, 2. QuestListNotify, 3. ServerCondMeetQuestListUpdateNotify
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List<GameMainQuest> newQuests = this.addMultMainQuests(newPlayerMainQuests);
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//getPlayer().sendPacket(new PacketServerCondMeetQuestListUpdateNotify(newPlayerServerCondMeetQuestListUpdateNotify));
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for (GameMainQuest mainQuest : newQuests) {
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startMainQuest(mainQuest.getParentQuestId());
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}
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//getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests));
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//getPlayer().sendPacket(new PacketQuestListNotify(subQuests));
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//getPlayer().sendPacket(new PacketServerCondMeetQuestListUpdateNotify(newPlayerServerCondMeetQuestListUpdateNotify));
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}
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public void onLogin() {
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List<GameMainQuest> activeQuests = getActiveMainQuests();
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List<GameQuest> activeSubs = new ArrayList<>(activeQuests.size());
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for (GameMainQuest quest : activeQuests) {
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List<Position> rewindPos = quest.rewind(); // <pos, rotation>
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var activeQuest = quest.getActiveQuests();
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if (rewindPos != null) {
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getPlayer().getPosition().set(rewindPos.get(0));
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getPlayer().getRotation().set(rewindPos.get(1));
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}
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if(activeQuest!=null && rewindPos!=null){
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//activeSubs.add(activeQuest);
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//player.sendPacket(new PacketQuestProgressUpdateNotify(activeQuest));
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}
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quest.checkProgress();
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}
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}
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public void onTick(){
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checkTimeVars();
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// trigger game time tick for quests
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queueEvent(QuestContent.QUEST_CONTENT_GAME_TIME_TICK,
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player.getWorld().getGameTimeHours() , // hours
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0);
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}
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private void checkTimeVars(){
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val currentDays = player.getWorld().getTotalGameTimeDays();
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val currentHours = player.getWorld().getTotalGameTimeHours();
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boolean checkDays = currentDays != lastDayCheck;
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boolean checkHours = currentHours != lastHourCheck;
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if(!checkDays && !checkHours){
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return;
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}
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this.lastDayCheck = currentDays;
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this.lastHourCheck = currentHours;
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player.getActiveQuestTimers().forEach(mainQuestId -> {
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if(checkHours) {
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queueEvent(QuestCond.QUEST_COND_TIME_VAR_GT_EQ, mainQuestId);
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queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_GT_EQ, mainQuestId);
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}
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if(checkDays) {
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queueEvent(QuestCond.QUEST_COND_TIME_VAR_PASS_DAY, mainQuestId);
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queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_PASS_DAY, mainQuestId);
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}
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});
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}
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private List<GameMainQuest> addMultMainQuests(Set<Integer> mainQuestIds) {
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List<GameMainQuest> newQuests = new ArrayList<>();
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for (Integer id : mainQuestIds) {
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getMainQuests().put(id.intValue(), new GameMainQuest(this.player, id));
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getMainQuests().put(id.intValue(),new GameMainQuest(this.player, id));
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getMainQuestById(id).save();
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newQuests.add(getMainQuestById(id));
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}
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return newQuests;
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}
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public void enableQuests() {
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onPlayerBorn();
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}
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/*
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Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0
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*/
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public Integer getQuestGlobalVarValue(Integer variable) {
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return getPlayer().getQuestGlobalVariables().getOrDefault(variable, 0);
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return getPlayer().getQuestGlobalVariables().getOrDefault(variable,0);
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}
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public void setQuestGlobalVarValue(Integer variable, Integer value) {
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Integer previousValue = getPlayer().getQuestGlobalVariables().put(variable, value);
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Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, previousValue == null ? 0 : previousValue, value);
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Integer previousValue = getPlayer().getQuestGlobalVariables().put(variable,value);
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Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, previousValue==null ? 0: previousValue, value);
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}
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public void incQuestGlobalVarValue(Integer variable, Integer inc) {
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//
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Integer previousValue = getPlayer().getQuestGlobalVariables().getOrDefault(variable, 0);
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getPlayer().getQuestGlobalVariables().put(variable, previousValue + inc);
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Integer previousValue = getPlayer().getQuestGlobalVariables().getOrDefault(variable,0);
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getPlayer().getQuestGlobalVariables().put(variable,previousValue + inc);
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Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, previousValue, previousValue + inc);
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}
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//In MainQuest 998, dec is passed as a positive integer
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public void decQuestGlobalVarValue(Integer variable, Integer dec) {
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//
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Integer previousValue = getPlayer().getQuestGlobalVariables().getOrDefault(variable, 0);
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getPlayer().getQuestGlobalVariables().put(variable, previousValue - dec);
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Integer previousValue = getPlayer().getQuestGlobalVariables().getOrDefault(variable,0);
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getPlayer().getQuestGlobalVariables().put(variable,previousValue - dec);
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Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, previousValue, previousValue - dec);
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}
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@@ -137,6 +195,11 @@ public class QuestManager extends BasePlayerManager {
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return getMainQuests().get(mainQuestId);
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}
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public GameMainQuest getMainQuestByTalkId(int talkId) {
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int mainQuestId = GameData.getQuestTalkMap().getOrDefault(talkId, talkId / 100);
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return getMainQuestById(mainQuestId);
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}
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public GameQuest getQuestById(int questId) {
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QuestData questConfig = GameData.getQuestDataMap().get(questId);
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if (questConfig == null) {
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@@ -188,6 +251,7 @@ public class QuestManager extends BasePlayerManager {
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public GameQuest addQuest(int questId) {
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QuestData questConfig = GameData.getQuestDataMap().get(questId);
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if (questConfig == null) {
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return null;
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}
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@@ -205,14 +269,7 @@ public class QuestManager extends BasePlayerManager {
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// Forcefully start
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quest.start();
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// Save main quest
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mainQuest.save();
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// Send packet
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getPlayer().sendPacket(new PacketQuestListUpdateNotify(mainQuest.getChildQuests().values().stream()
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.filter(p -> p.getState() != QuestState.QUEST_STATE_UNSTARTED)
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.toList()));
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checkQuestAlreadyFullfilled(quest);
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return quest;
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}
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@@ -228,84 +285,79 @@ public class QuestManager extends BasePlayerManager {
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.min(Comparator.comparingInt(MainQuestData.SubQuestData::getOrder))
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.map(MainQuestData.SubQuestData::getSubId)
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.ifPresent(this::addQuest);
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//TODO find a better way then hardcoding to detect needed required quests
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if(mainQuestId == 355){
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startMainQuest(361);
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startMainQuest(418);
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startMainQuest(423);
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startMainQuest(20509);
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}
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}
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public void queueEvent(QuestCond condType, int... params) {
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queueEvent(condType, "", params);
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}
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public void queueEvent(QuestContent condType, int... params) {
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queueEvent(condType, "", params);
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}
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public void triggerEvent(QuestTrigger condType, int... params) {
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triggerEvent(condType, "", params);
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public void queueEvent(QuestContent condType, String paramStr, int... params) {
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eventExecutor.submit(() -> triggerEvent(condType, paramStr, params));
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}
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public void queueEvent(QuestCond condType, String paramStr, int... params) {
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eventExecutor.submit(() -> triggerEvent(condType, paramStr, params));
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}
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//TODO
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public void triggerEvent(QuestTrigger condType, String paramStr, int... params) {
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//QUEST_EXEC are handled directly by each subQuest
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public void triggerEvent(QuestCond condType, String paramStr, int... params) {
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Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
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List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
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.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
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.toList();
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switch (condType) {
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//accept Conds
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case QUEST_COND_STATE_EQUAL:
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case QUEST_COND_STATE_NOT_EQUAL:
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case QUEST_COND_COMPLETE_TALK:
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case QUEST_COND_LUA_NOTIFY:
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case QUEST_COND_QUEST_VAR_EQUAL:
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case QUEST_COND_QUEST_VAR_GREATER:
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case QUEST_COND_QUEST_VAR_LESS:
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case QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER:
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case QUEST_COND_QUEST_GLOBAL_VAR_EQUAL:
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case QUEST_COND_QUEST_GLOBAL_VAR_GREATER:
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case QUEST_COND_QUEST_GLOBAL_VAR_LESS:
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for (GameMainQuest mainquest : checkMainQuests) {
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mainquest.tryAcceptSubQuests(condType, paramStr, params);
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}
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break;
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//fail Conds
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case QUEST_CONTENT_NOT_FINISH_PLOT:
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for (GameMainQuest mainquest : checkMainQuests) {
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mainquest.tryFailSubQuests(condType, paramStr, params);
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}
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break;
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//finish Conds
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case QUEST_CONTENT_COMPLETE_TALK:
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case QUEST_CONTENT_FINISH_PLOT:
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case QUEST_CONTENT_COMPLETE_ANY_TALK:
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case QUEST_CONTENT_LUA_NOTIFY:
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case QUEST_CONTENT_QUEST_VAR_EQUAL:
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case QUEST_CONTENT_QUEST_VAR_GREATER:
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case QUEST_CONTENT_QUEST_VAR_LESS:
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case QUEST_CONTENT_ENTER_DUNGEON:
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case QUEST_CONTENT_ENTER_ROOM:
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case QUEST_CONTENT_INTERACT_GADGET:
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case QUEST_CONTENT_TRIGGER_FIRE:
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case QUEST_CONTENT_UNLOCK_TRANS_POINT:
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case QUEST_CONTENT_SKILL:
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for (GameMainQuest mainQuest : checkMainQuests) {
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mainQuest.tryFinishSubQuests(condType, paramStr, params);
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}
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break;
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//finish Or Fail Conds
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case QUEST_CONTENT_GAME_TIME_TICK:
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case QUEST_CONTENT_QUEST_STATE_EQUAL:
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case QUEST_CONTENT_ADD_QUEST_PROGRESS:
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case QUEST_CONTENT_LEAVE_SCENE:
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for (GameMainQuest mainQuest : checkMainQuests) {
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mainQuest.tryFailSubQuests(condType, paramStr, params);
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mainQuest.tryFinishSubQuests(condType, paramStr, params);
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}
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break;
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//QUEST_EXEC are handled directly by each subQuest
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//Unused
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case QUEST_CONTENT_QUEST_STATE_NOT_EQUAL:
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case QUEST_COND_PLAYER_CHOOSE_MALE:
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default:
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Grasscutter.getLogger().error("Unhandled QuestTrigger {}", condType);
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for (GameMainQuest mainquest : checkMainQuests) {
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mainquest.tryAcceptSubQuests(condType, paramStr, params);
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}
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if (this.addToQuestListUpdateNotify.size() != 0) {
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this.getPlayer().getSession().send(new PacketQuestListUpdateNotify(this.addToQuestListUpdateNotify));
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this.addToQuestListUpdateNotify.clear();
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}
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public void triggerEvent(QuestContent condType, String paramStr, int... params) {
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Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
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List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
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.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
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.toList();
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for (GameMainQuest mainQuest : checkMainQuests) {
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mainQuest.tryFailSubQuests(condType, paramStr, params);
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mainQuest.tryFinishSubQuests(condType, paramStr, params);
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}
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}
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/**
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* TODO maybe trigger them delayed to allow basic communication finish first
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* @param quest
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*/
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public void checkQuestAlreadyFullfilled(GameQuest quest){
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Grasscutter.getGameServer().getScheduler().scheduleDelayedTask(() -> {
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for(var condition : quest.getQuestData().getFinishCond()){
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switch (condition.getType()) {
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case QUEST_CONTENT_OBTAIN_ITEM, QUEST_CONTENT_ITEM_LESS_THAN -> {
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//check if we already own enough of the item
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var item = getPlayer().getInventory().getItemByGuid(condition.getParam()[0]);
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queueEvent(condition.getType(), condition.getParam()[0], item != null ? item.getCount() : 0);
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}
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case QUEST_CONTENT_UNLOCK_TRANS_POINT -> {
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var scenePoints = getPlayer().getUnlockedScenePoints().get(condition.getParam()[0]);
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if (scenePoints != null && scenePoints.contains(condition.getParam()[1])) {
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queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
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}
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}
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case QUEST_CONTENT_UNLOCK_AREA -> {
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var sceneAreas = getPlayer().getUnlockedSceneAreas().get(condition.getParam()[0]);
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if (sceneAreas != null && sceneAreas.contains(condition.getParam()[1])) {
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queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
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}
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}
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}
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}
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}, 1);
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}
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public List<QuestGroupSuite> getSceneGroupSuite(int sceneId) {
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@@ -317,7 +369,6 @@ public class QuestManager extends BasePlayerManager {
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.filter(i -> i.getScene() == sceneId)
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.toList();
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}
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public void loadFromDatabase() {
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List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
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