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Add default Climates per weather
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@@ -70,7 +70,8 @@
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"itemLevel": "Błędny poziom przedmiotu.",
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"itemRefinement": "Błędne ulepszenie.",
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"playerId": "Błędne playerId.",
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"uid": "Błędne UID."
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"uid": "Błędne UID.",
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"id": "Błędne ID."
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}
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},
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"execution": {
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@@ -291,9 +292,10 @@
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"success": "Przeteleportowano %s do %s, %s, %s w scenie %s"
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},
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"weather": {
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"usage": "Użycie: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
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"success": "Changed climate type to %s with weather type %s.",
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"invalid_id": "Błędne ID."
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"description": "Changes the weather. Climate types sunny, cloudy, rain, thunderstorm, snow, mist.",
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"usage": "Usage: weather [weatherId] [climateType]\nClimate types sunny, cloudy, rain, thunderstorm, snow, mist.",
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"success": "Set weather ID to %s with climate type %s.",
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"status": "Current weather ID is %s with climate type %s."
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},
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"drop": {
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"command_usage": "Użycie: drop <ID przedmiotu|nazwa przedmiotu> [ilość]",
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