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https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 01:15:52 +01:00
Move Data, Plugin, Script, Packet access from Strings to Paths (#1839)
* Move Data, Plugin, Script, Packet access from Strings to Paths - No longer dump default Data files to folder on launch - Allow Scripts to be loaded from Resources zip - Lay groundwork for Plugins to be loaded from zip
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@@ -9,6 +9,9 @@ import emu.grasscutter.scripts.constants.ScriptRegionShape;
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import emu.grasscutter.scripts.data.SceneMeta;
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import emu.grasscutter.scripts.serializer.LuaSerializer;
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import emu.grasscutter.scripts.serializer.Serializer;
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import emu.grasscutter.utils.FileUtils;
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import lombok.Getter;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.lib.OneArgFunction;
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@@ -19,6 +22,8 @@ import javax.script.*;
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import java.io.File;
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import java.io.FileReader;
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import java.lang.ref.SoftReference;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.Arrays;
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import java.util.Map;
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import java.util.Optional;
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@@ -26,12 +31,11 @@ import java.util.concurrent.ConcurrentHashMap;
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public class ScriptLoader {
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private static ScriptEngineManager sm;
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private static ScriptEngine engine;
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@Getter private static ScriptEngine engine;
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private static ScriptEngineFactory factory;
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private static String fileType;
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private static Serializer serializer;
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private static ScriptLib scriptLib;
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private static LuaValue scriptLibLua;
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@Getter private static Serializer serializer;
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@Getter private static ScriptLib scriptLib;
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@Getter private static LuaValue scriptLibLua;
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/**
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* suggest GC to remove it if the memory is less
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*/
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@@ -52,7 +56,6 @@ public class ScriptLoader {
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factory = getEngine().getFactory();
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// Lua stuff
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fileType = "lua";
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serializer = new LuaSerializer();
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// Set engine to replace require as a temporary fix to missing scripts
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@@ -81,26 +84,6 @@ public class ScriptLoader {
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ctx.globals.set("ScriptLib", scriptLibLua);
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}
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public static ScriptEngine getEngine() {
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return engine;
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}
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public static String getScriptType() {
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return fileType;
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}
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public static Serializer getSerializer() {
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return serializer;
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}
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public static ScriptLib getScriptLib() {
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return scriptLib;
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}
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public static LuaValue getScriptLibLua() {
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return scriptLibLua;
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}
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public static <T> Optional<T> tryGet(SoftReference<T> softReference){
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try{
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return Optional.ofNullable(softReference.get());
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@@ -108,6 +91,8 @@ public class ScriptLoader {
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return Optional.empty();
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}
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}
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@Deprecated(forRemoval = true)
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public static CompiledScript getScriptByPath(String path) {
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var sc = tryGet(scriptsCache.get(path));
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if (sc.isPresent()) {
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@@ -131,6 +116,26 @@ public class ScriptLoader {
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}
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public static CompiledScript getScript(String path) {
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var sc = tryGet(scriptsCache.get(path));
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if (sc.isPresent()) {
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return sc.get();
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}
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Grasscutter.getLogger().debug("Loading script " + path);
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final Path scriptPath = FileUtils.getScriptPath(path);
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if (!Files.exists(scriptPath)) return null;
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try {
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var script = ((Compilable) getEngine()).compile(Files.newBufferedReader(scriptPath));
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scriptsCache.put(path, new SoftReference<>(script));
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return script;
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} catch (Exception e) {
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Grasscutter.getLogger().error("Loading script {} failed!", path, e);
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return null;
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}
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}
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public static SceneMeta getSceneMeta(int sceneId) {
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return tryGet(sceneMetaCache.get(sceneId)).orElseGet(() -> {
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var instance = SceneMeta.of(sceneId);
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@@ -14,8 +14,6 @@ import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.ScriptException;
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import static emu.grasscutter.config.Configuration.SCRIPT;
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import java.util.Map;
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import java.util.stream.Collectors;
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@@ -52,8 +50,7 @@ public class SceneBlock {
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this.sceneId = sceneId;
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this.setLoaded(true);
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CompiledScript cs = ScriptLoader.getScriptByPath(
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SCRIPT("Scene/" + sceneId + "/scene" + sceneId + "_block" + this.id + "." + ScriptLoader.getScriptType()));
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CompiledScript cs = ScriptLoader.getScript("Scene/" + sceneId + "/scene" + sceneId + "_block" + this.id + ".lua");
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if (cs == null) {
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return null;
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@@ -11,8 +11,6 @@ import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.ScriptException;
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import static emu.grasscutter.config.Configuration.SCRIPT;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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@@ -84,8 +82,7 @@ public class SceneGroup {
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this.bindings = ScriptLoader.getEngine().createBindings();
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CompiledScript cs = ScriptLoader.getScriptByPath(
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SCRIPT("Scene/" + sceneId + "/scene" + sceneId + "_group" + this.id + "." + ScriptLoader.getScriptType()));
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CompiledScript cs = ScriptLoader.getScript("Scene/" + sceneId + "/scene" + sceneId + "_group" + this.id + ".lua");
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if (cs == null) {
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return this;
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@@ -12,8 +12,6 @@ import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.ScriptException;
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import static emu.grasscutter.config.Configuration.SCRIPT;
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import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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@@ -35,8 +33,7 @@ public class SceneMeta {
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public SceneMeta load(int sceneId) {
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// Get compiled script if cached
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CompiledScript cs = ScriptLoader.getScriptByPath(
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SCRIPT("Scene/" + sceneId + "/scene" + sceneId + "." + ScriptLoader.getScriptType()));
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CompiledScript cs = ScriptLoader.getScript("Scene/" + sceneId + "/scene" + sceneId + ".lua");
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if (cs == null) {
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Grasscutter.getLogger().warn("No script found for scene " + sceneId);
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