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Deregister empty scenes if a player leaves them
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@@ -117,6 +117,7 @@ public class GenshinScene {
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}
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public void removePlayer(GenshinPlayer player) {
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// Remove player from scene
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getPlayers().remove(player);
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player.setScene(null);
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@@ -127,6 +128,11 @@ public class GenshinScene {
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for (EntityGadget gadget : player.getTeamManager().getGadgets()) {
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this.removeEntity(gadget);
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}
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// Deregister scene if not in use
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if (this.getEntities().size() <= 0) {
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this.getWorld().deregisterScene(this);
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}
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}
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private void setupPlayerAvatars(GenshinPlayer player) {
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