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Modified the new commands to be compliant with my changes
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@@ -180,7 +180,8 @@ public final class PlayerCommands {
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}
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}
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@Command(label = "givechar", aliases = { "givec" }, usage = "Usage: givechar <playerId> <avatarId> [level]")
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@Command(label = "givechar", aliases = { "givec" }, usage = "givechar <playerId> <avatarId> [level]",
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description = "Gives the player a specified character", permission = "player.givechar")
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public static class GiveCharCommand implements CommandHandler {
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@Override public void execute(GenshinPlayer player, List<String> args) {
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int target, avatarID, level = 1, ascension = 1;
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@@ -435,8 +436,9 @@ public final class PlayerCommands {
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}
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}
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@Command(label = "setworldlevel", aliases = {"setworldlvl"},
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usage = "Usage: setworldlevel <level>", execution = Command.Execution.PLAYER)
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@Command(label = "setworldlevel", aliases = {"setworldlvl"}, usage = "setworldlevel <level>",
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description = "Sets your world level (Relog to see proper effects)", permission = "player.setworldlevel",
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execution = Command.Execution.PLAYER)
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public static class SetWorldLevelCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer player, List<String> args) {
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