Implement the Home System (Serenitea Pot)

This commit is contained in:
Akka
2022-06-14 20:51:13 +08:00
committed by Melledy
parent 399275e89f
commit e16633e34b
38 changed files with 997 additions and 39 deletions

View File

@@ -7,12 +7,8 @@ import java.util.List;
import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.binout.AbilityEmbryoEntry;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.data.binout.OpenConfigEntry;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@@ -28,7 +24,9 @@ public class GameData {
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
// ExcelConfigs
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
@@ -140,7 +138,9 @@ public class GameData {
public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
return mainQuestData;
}
public static Int2ObjectMap<HomeworldDefaultSaveData> getHomeworldDefaultSaveData() {
return homeworldDefaultSaveData;
}
public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
return avatarDataMap;
}

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@@ -1,13 +1,17 @@
package emu.grasscutter.data;
import java.io.*;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.Map.Entry;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.google.gson.Gson;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.utils.Utils;
import lombok.SneakyThrows;
import org.reflections.Reflections;
import com.google.gson.JsonElement;
@@ -15,12 +19,6 @@ import com.google.gson.annotations.SerializedName;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityEmbryoEntry;
import emu.grasscutter.data.binout.AbilityModifier;
import emu.grasscutter.data.binout.AbilityModifierEntry;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.data.binout.OpenConfigEntry;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.binout.AbilityModifier.AbilityConfigData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierActionType;
@@ -66,6 +64,40 @@ public class ResourceLoader {
loadQuests();
// Load scene points - must be done AFTER resources are loaded
loadScenePoints();
// Load default home layout
loadHomeworldDefaultSaveData();
// Custom - TODO move this somewhere else
try {
GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
"Avatar_PlayerBoy_ExtraAttack_Wind",
"Avatar_Player_UziExplode_Mix",
"Avatar_Player_UziExplode",
"Avatar_Player_UziExplode_Strike_01",
"Avatar_Player_UziExplode_Strike_02",
"Avatar_Player_WindBreathe",
"Avatar_Player_WindBreathe_CameraController"
}
));
GameData.getAvatarSkillDepotDataMap().get(704).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
"Avatar_PlayerGirl_ExtraAttack_Wind",
"Avatar_Player_UziExplode_Mix",
"Avatar_Player_UziExplode",
"Avatar_Player_UziExplode_Strike_01",
"Avatar_Player_UziExplode_Strike_02",
"Avatar_Player_WindBreathe",
"Avatar_Player_WindBreathe_CameraController"
}
));
} catch (Exception e) {
Grasscutter.getLogger().error("Error loading abilities", e);
}
}
public static void loadResources() {
@@ -394,6 +426,26 @@ public class ResourceLoader {
Grasscutter.getLogger().info("Loaded " + GameData.getMainQuestDataMap().size() + " MainQuestDatas.");
}
@SneakyThrows
private static void loadHomeworldDefaultSaveData(){
var folder = Files.list(Path.of(RESOURCE("BinOutput/HomeworldDefaultSave"))).toList();
var pattern = Pattern.compile("scene(.*)_home_config.json");
for(var file : folder){
var matcher = pattern.matcher(file.getFileName().toString());
if(!matcher.find()){
continue;
}
var sceneId = matcher.group(1);
var data = Grasscutter.getGsonFactory().fromJson(Files.readString(file), HomeworldDefaultSaveData.class);
GameData.getHomeworldDefaultSaveData().put(Integer.parseInt(sceneId), data);
}
Grasscutter.getLogger().info("Loaded " + GameData.getHomeworldDefaultSaveData().size() + " HomeworldDefaultSaveDatas.");
}
// BinOutput configs
public static class AvatarConfig {

View File

@@ -0,0 +1,52 @@
package emu.grasscutter.data.binout;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.utils.Position;
import lombok.AccessLevel;
import lombok.Data;
import lombok.experimental.FieldDefaults;
import java.util.List;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public class HomeworldDefaultSaveData {
@SerializedName(value = "KFHBFNPDJBE", alternate = "PKACPHDGGEI")
List<HomeBlock> homeBlockLists;
@SerializedName(value = "IJNPADKGNKE", alternate = "MINCKHBNING")
Position bornPos;
@SerializedName("IPIIGEMFLHK")
Position bornRot;
@SerializedName("HHOLBNPIHEM")
Position djinPos;
@SerializedName("KNHCJKHCOAN")
HomeFurniture mainhouse;
@SerializedName("NIHOJFEKFPG")
List<HomeFurniture> doorLists;
@SerializedName("EPGELGEFJFK")
List<HomeFurniture> stairLists;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public static class HomeBlock{
@SerializedName(value = "FGIJCELCGFI", alternate = "PGDPDIDJEEL")
int blockId;
@SerializedName(value = "BEAPOFELABD", alternate = "MLIODLGDFHJ")
List<HomeFurniture> furnitures;
}
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public static class HomeFurniture{
@SerializedName(value = "ENHNGKJBJAB", alternate = "KMAAJJHPNBA")
int id;
@SerializedName(value = "NGIEEIOLPPO", alternate = "JFKAHNCPDME")
Position pos;
//@SerializedName(value = "HEOCEHKEBFM", alternate = "LKCKOOGFDBM")
Position rot;
}
}

View File

@@ -2,14 +2,20 @@ package emu.grasscutter.data.excels;
import java.util.List;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.ItemUseData;
import emu.grasscutter.game.inventory.*;
import emu.grasscutter.game.props.FightProperty;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
@ResourceType(name = {"MaterialExcelConfigData.json", "WeaponExcelConfigData.json", "ReliquaryExcelConfigData.json"})
@ResourceType(name = {"MaterialExcelConfigData.json",
"WeaponExcelConfigData.json",
"ReliquaryExcelConfigData.json",
"HomeWorldFurnitureExcelConfigData.json"
})
public class ItemData extends GameResource {
private int id;
@@ -63,12 +69,19 @@ public class ItemData extends GameResource {
private long nameTextMapHash;
// Post load
private transient emu.grasscutter.game.inventory.MaterialType materialEnumType;
private transient emu.grasscutter.game.inventory.ItemType itemEnumType;
private transient emu.grasscutter.game.inventory.EquipType equipEnumType;
private transient MaterialType materialEnumType;
private transient ItemType itemEnumType;
private transient EquipType equipEnumType;
private IntSet addPropLevelSet;
// Furniture
private int comfort;
private List<Integer> furnType;
private List<Integer> furnitureGadgetID;
@SerializedName("JFDLJGDFIGL")
private int roomSceneId;
@Override
public int getId(){
return this.id;
@@ -193,41 +206,57 @@ public class ItemData extends GameResource {
public int getMaxLevel() {
return maxLevel;
}
public emu.grasscutter.game.inventory.ItemType getItemType() {
public int getComfort() {
return comfort;
}
public List<Integer> getFurnType() {
return furnType;
}
public List<Integer> getFurnitureGadgetID() {
return furnitureGadgetID;
}
public int getRoomSceneId() {
return roomSceneId;
}
public ItemType getItemType() {
return this.itemEnumType;
}
public emu.grasscutter.game.inventory.MaterialType getMaterialType() {
public MaterialType getMaterialType() {
return this.materialEnumType;
}
public emu.grasscutter.game.inventory.EquipType getEquipType() {
public EquipType getEquipType() {
return this.equipEnumType;
}
public boolean canAddRelicProp(int level) {
return this.addPropLevelSet != null & this.addPropLevelSet.contains(level);
return this.addPropLevelSet != null && this.addPropLevelSet.contains(level);
}
public boolean isEquip() {
return this.itemEnumType == emu.grasscutter.game.inventory.ItemType.ITEM_RELIQUARY || this.itemEnumType == emu.grasscutter.game.inventory.ItemType.ITEM_WEAPON;
return this.itemEnumType == ItemType.ITEM_RELIQUARY || this.itemEnumType == ItemType.ITEM_WEAPON;
}
@Override
public void onLoad() {
this.itemEnumType = emu.grasscutter.game.inventory.ItemType.getTypeByName(getItemTypeString());
this.materialEnumType = emu.grasscutter.game.inventory.MaterialType.getTypeByName(getMaterialTypeString());
this.itemEnumType = ItemType.getTypeByName(getItemTypeString());
this.materialEnumType = MaterialType.getTypeByName(getMaterialTypeString());
if (this.itemEnumType == emu.grasscutter.game.inventory.ItemType.ITEM_RELIQUARY) {
this.equipEnumType = emu.grasscutter.game.inventory.EquipType.getTypeByName(this.equipType);
if (this.itemEnumType == ItemType.ITEM_RELIQUARY) {
this.equipEnumType = EquipType.getTypeByName(this.equipType);
if (this.addPropLevels != null && this.addPropLevels.length > 0) {
this.addPropLevelSet = new IntOpenHashSet(this.addPropLevels);
}
} else if (this.itemEnumType == emu.grasscutter.game.inventory.ItemType.ITEM_WEAPON) {
this.equipEnumType = emu.grasscutter.game.inventory.EquipType.EQUIP_WEAPON;
} else if (this.itemEnumType == ItemType.ITEM_WEAPON) {
this.equipEnumType = EquipType.EQUIP_WEAPON;
} else {
this.equipEnumType = emu.grasscutter.game.inventory.EquipType.EQUIP_NONE;
this.equipEnumType = EquipType.EQUIP_NONE;
}
if (this.getWeaponProperties() != null) {
@@ -235,6 +264,13 @@ public class ItemData extends GameResource {
weaponProperty.onLoad();
}
}
if(this.getFurnType() != null){
this.furnType = this.furnType.stream().filter(x -> x > 0).toList();
}
if(this.getFurnitureGadgetID() != null){
this.furnitureGadgetID = this.furnitureGadgetID.stream().filter(x -> x > 0).toList();
}
}
public static class WeaponProperty {