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Fix weapon curve excels and camel case relic affix ecels
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@@ -230,20 +230,20 @@ public class ItemData extends GameResource {
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public static class WeaponProperty {
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private FightProperty fightProp;
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private String PropType;
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private float InitValue;
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private String Type;
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private String propType;
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private float initValue;
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private String type;
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public String getPropType(){
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return this.PropType;
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return this.propType;
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}
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public float getInitValue(){
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return this.InitValue;
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return this.initValue;
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}
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public String getType(){
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return this.Type;
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return this.type;
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}
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public FightProperty getFightProp() {
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@@ -251,7 +251,7 @@ public class ItemData extends GameResource {
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}
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public void onLoad() {
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this.fightProp = FightProperty.getPropByName(PropType);
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this.fightProp = FightProperty.getPropByName(propType);
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}
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}
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