Merge branch 'Grasscutters:development' into development

This commit is contained in:
Yazawazi
2022-04-23 10:43:27 +08:00
committed by GitHub
26 changed files with 130 additions and 138 deletions

View File

@@ -101,14 +101,14 @@ public final class DispatchServer {
.setName("os_usa")
.setTitle(Grasscutter.getConfig().getGameServerOptions().Name)
.setType("DEV_PUBLIC")
.setDispatchUrl("http" + (Grasscutter.getConfig().getDispatchOptions().FrontHTTPS ? "s" : "") + "://" + (Grasscutter.getConfig().getDispatchOptions().PublicIp.isEmpty() ? Grasscutter.getConfig().getDispatchOptions().Ip : Grasscutter.getConfig().getDispatchOptions().PublicIp) + ":" + getAddress().getPort() + "/query_cur_region_" + defaultServerName)
.setDispatchUrl("http" + (Grasscutter.getConfig().getDispatchOptions().FrontHTTPS ? "s" : "") + "://" + (Grasscutter.getConfig().getDispatchOptions().PublicIp.isEmpty() ? Grasscutter.getConfig().getDispatchOptions().Ip : Grasscutter.getConfig().getDispatchOptions().PublicIp) + ":" + (Grasscutter.getConfig().getDispatchOptions().PublicPort != 0 ? Grasscutter.getConfig().getDispatchOptions().PublicPort : Grasscutter.getConfig().getDispatchOptions().Port) + "/query_cur_region_" + defaultServerName)
.build();
usedNames.add(defaultServerName);
servers.add(server);
RegionInfo serverRegion = regionQuery.getRegionInfo().toBuilder()
.setIp((Grasscutter.getConfig().getGameServerOptions().PublicIp.isEmpty() ? Grasscutter.getConfig().getGameServerOptions().Ip : Grasscutter.getConfig().getGameServerOptions().PublicIp))
.setPort(Grasscutter.getConfig().getGameServerOptions().Port)
.setPort(Grasscutter.getConfig().getGameServerOptions().PublicPort != 0 ? Grasscutter.getConfig().getGameServerOptions().PublicPort : Grasscutter.getConfig().getGameServerOptions().Port)
.setSecretKey(ByteString.copyFrom(FileUtils.read(Grasscutter.getConfig().KEY_FOLDER + "dispatchSeed.bin")))
.build();

View File

@@ -41,7 +41,7 @@ public class PacketPlayerLoginRsp extends GenshinPacket {
RegionInfo serverRegion = regionQuery.getRegionInfo().toBuilder()
.setIp((Grasscutter.getConfig().getGameServerOptions().PublicIp.isEmpty() ? Grasscutter.getConfig().getGameServerOptions().Ip : Grasscutter.getConfig().getGameServerOptions().PublicIp))
.setPort(Grasscutter.getConfig().getGameServerOptions().Port)
.setPort(Grasscutter.getConfig().getGameServerOptions().PublicPort != 0 ? Grasscutter.getConfig().getGameServerOptions().PublicPort : Grasscutter.getConfig().getGameServerOptions().Port)
.setSecretKey(ByteString.copyFrom(FileUtils.read(Grasscutter.getConfig().KEY_FOLDER + "dispatchSeed.bin")))
.build();