add /language command (#780)

* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
This commit is contained in:
Secretboy
2022-05-10 20:33:45 +08:00
committed by GitHub
parent 0f1341512c
commit ecf028d0c6
40 changed files with 356 additions and 232 deletions

View File

@@ -17,12 +17,12 @@ public final class AccountCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, translate("commands.generic.console_execute_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.console_execute_error"));
return;
}
if (args.size() < 2) {
CommandHandler.sendMessage(null, translate("commands.account.command_usage"));
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
return;
}
@@ -31,7 +31,7 @@ public final class AccountCommand implements CommandHandler {
switch (action) {
default:
CommandHandler.sendMessage(null, translate("commands.account.command_usage"));
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
return;
case "create":
int uid = 0;
@@ -39,20 +39,20 @@ public final class AccountCommand implements CommandHandler {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, translate("commands.account.invalid"));
CommandHandler.sendMessage(null, translate(sender, "commands.account.invalid"));
return;
}
}
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid);
if (account == null) {
CommandHandler.sendMessage(null, translate("commands.account.exists"));
CommandHandler.sendMessage(null, translate(sender, "commands.account.exists"));
return;
} else {
account.addPermission("*");
account.save(); // Save account to database.
CommandHandler.sendMessage(null, translate("commands.account.create", Integer.toString(account.getPlayerUid())));
CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getPlayerUid())));
}
return;
case "delete":
@@ -60,7 +60,7 @@ public final class AccountCommand implements CommandHandler {
Account toDelete = DatabaseHelper.getAccountByName(username);
if (toDelete == null) {
CommandHandler.sendMessage(null, translate("commands.account.no_account"));
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
return;
}
@@ -73,7 +73,7 @@ public final class AccountCommand implements CommandHandler {
// Finally, we do the actual deletion.
DatabaseHelper.deleteAccount(toDelete);
CommandHandler.sendMessage(null, translate("commands.account.delete"));
CommandHandler.sendMessage(null, translate(sender, "commands.account.delete"));
}
}
}