add /language command (#780)

* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
This commit is contained in:
Secretboy
2022-05-10 20:33:45 +08:00
committed by GitHub
parent 0f1341512c
commit ecf028d0c6
40 changed files with 356 additions and 232 deletions

View File

@@ -14,30 +14,30 @@ public final class EnterDungeonCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(null, translate("commands.execution.need_target"));
CommandHandler.sendMessage(null, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
return;
}
try {
int dungeonId = Integer.parseInt(args.get(0));
if (dungeonId == targetPlayer.getSceneId()) {
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.in_dungeon_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.in_dungeon_error"));
return;
}
boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.changed", dungeonId));
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.changed", dungeonId));
if (!result) {
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.not_found_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.not_found_error"));
}
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.enter_dungeon.usage"));
}
}
}