add /language command (#780)

* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
This commit is contained in:
Secretboy
2022-05-10 20:33:45 +08:00
committed by GitHub
parent 0f1341512c
commit ecf028d0c6
40 changed files with 356 additions and 232 deletions

View File

@@ -18,7 +18,7 @@ public final class KillAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
@@ -31,14 +31,14 @@ public final class KillAllCommand implements CommandHandler {
scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0)));
break;
default:
CommandHandler.sendMessage(sender, translate("commands.kill.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.kill.usage"));
return;
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
}
if (scene == null) {
CommandHandler.sendMessage(sender, translate("commands.kill.scene_not_found_in_player_world"));
CommandHandler.sendMessage(sender, translate(sender, "commands.kill.scene_not_found_in_player_world"));
return;
}
@@ -48,6 +48,6 @@ public final class KillAllCommand implements CommandHandler {
.filter(entity -> entity instanceof EntityMonster)
.toList();
toKill.forEach(entity -> sceneF.killEntity(entity, 0));
CommandHandler.sendMessage(sender, translate("commands.kill.kill_monsters_in_scene", Integer.toString(toKill.size()), Integer.toString(scene.getId())));
CommandHandler.sendMessage(sender, translate(sender, "commands.kill.kill_monsters_in_scene", Integer.toString(toKill.size()), Integer.toString(scene.getId())));
}
}