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add /language command (#780)
* Fix the following issues: 1. HashMap non-thread-safe issus 2. Fix the same problem in pr621, but use a better implementation Add the following functions: 1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located * add /language command,each account has their own Locate
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@@ -14,9 +14,9 @@ public final class StopCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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CommandHandler.sendMessage(null, translate("commands.stop.success"));
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CommandHandler.sendMessage(null, translate(sender, "commands.stop.success"));
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for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
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CommandHandler.sendMessage(p, translate("commands.stop.success"));
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CommandHandler.sendMessage(p, translate(sender, "commands.stop.success"));
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}
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System.exit(1000);
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