Run spotlessApply

This commit is contained in:
KingRainbow44
2023-04-18 17:17:55 -04:00
parent 75f163f704
commit ee298235c2
44 changed files with 598 additions and 424 deletions

View File

@@ -45,7 +45,6 @@ import java.util.*;
import java.util.stream.Stream;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.Setter;
@@ -138,17 +137,17 @@ public class Avatar {
// Combat properties
Stream.of(FightProperty.values())
.map(FightProperty::getId)
.filter(id -> (id > 0) && (id < 3000))
.forEach(id -> this.setFightProperty(id, 0f));
.map(FightProperty::getId)
.filter(id -> (id > 0) && (id < 3000))
.forEach(id -> this.setFightProperty(id, 0f));
this.setSkillDepotData(switch (this.getAvatarId()) {
case GameConstants.MAIN_CHARACTER_MALE ->
GameData.getAvatarSkillDepotDataMap().get(501);
case GameConstants.MAIN_CHARACTER_FEMALE ->
GameData.getAvatarSkillDepotDataMap().get(701);
default -> data.getSkillDepot();
});
this.setSkillDepotData(
switch (this.getAvatarId()) {
case GameConstants.MAIN_CHARACTER_MALE -> GameData.getAvatarSkillDepotDataMap().get(501);
case GameConstants.MAIN_CHARACTER_FEMALE -> GameData.getAvatarSkillDepotDataMap()
.get(701);
default -> data.getSkillDepot();
});
// Set stats
this.recalcStats();
@@ -180,10 +179,8 @@ public class Avatar {
* @return True if the avatar is a main character.
*/
public boolean isMainCharacter() {
return List.of(
GameConstants.MAIN_CHARACTER_MALE,
GameConstants.MAIN_CHARACTER_FEMALE
).contains(this.getAvatarId());
return List.of(GameConstants.MAIN_CHARACTER_MALE, GameConstants.MAIN_CHARACTER_FEMALE)
.contains(this.getAvatarId());
}
public Player getPlayer() {
@@ -289,8 +286,8 @@ public class Avatar {
}
/**
* Changes the avatar's element to the target element.
* Only applies if the avatar has the element in its 'candSkillDepot's.
* Changes the avatar's element to the target element. Only applies if the avatar has the element
* in its 'candSkillDepot's.
*
* @param newElement The new element to change to.
* @return True if the element was changed, false otherwise.
@@ -300,8 +297,8 @@ public class Avatar {
}
/**
* Changes the avatar's element to the target element.
* Only applies if the avatar has the element in its 'candSkillDepot's.
* Changes the avatar's element to the target element. Only applies if the avatar has the element
* in its 'candSkillDepot's.
*
* @param elementTypeToChange The new element to change to.
* @param notify Whether to notify the player of the change.

View File

@@ -18,7 +18,6 @@ import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketDropHintNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import java.util.*;
public final class DropSystem extends BaseGameSystem {
@@ -47,7 +46,8 @@ public final class DropSystem extends BaseGameSystem {
chestReward.get(i.getIndex()).add(i);
}
} catch (Exception ignored) {
Grasscutter.getLogger().error("Unable to load chest drop data. Please place ChestDrop.json in data folder.");
Grasscutter.getLogger()
.error("Unable to load chest drop data. Please place ChestDrop.json in data folder.");
}
try {
@@ -59,7 +59,8 @@ public final class DropSystem extends BaseGameSystem {
monsterDrop.get(i.getIndex()).add(i);
}
} catch (Exception ignored) {
Grasscutter.getLogger().error("Unable to load monster drop data. Please place MonsterDrop.json in data folder.");
Grasscutter.getLogger()
.error("Unable to load monster drop data. Please place MonsterDrop.json in data folder.");
}
}
@@ -97,7 +98,8 @@ public final class DropSystem extends BaseGameSystem {
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
dropItems(
items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
} else {
for (Player p : monster.getScene().getPlayers()) {
p.getInventory().addItems(items, ActionReason.MonsterDie);
@@ -137,8 +139,8 @@ public final class DropSystem extends BaseGameSystem {
}
private void processDrop(DropTableData dropData, int count, List<GameItem> items) {
//TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
//TODO:solve drop limits,like everydayLimit.
// TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
// TODO:solve drop limits,like everydayLimit.
if (count > 1) {
for (int i = 0; i < count; i++) processDrop(dropData, 1, items);
return;
@@ -158,7 +160,7 @@ public final class DropSystem extends BaseGameSystem {
if (id == 0) continue;
sum += i.getWeight();
if (weight < sum) {
//win the item
// win the item
int amount = calculateDropAmount(i) * count;
if (amount <= 0) break;
if (dropTable.containsKey(id)) {
@@ -220,17 +222,25 @@ public final class DropSystem extends BaseGameSystem {
/**
* @param share Whether other players in the scene could see the drop items.
*/
private void dropItem(GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
private void dropItem(
GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
DropMaterialData drop = GameData.getDropMaterialDataMap().get(item.getItemId());
if ((drop != null && drop.isAutoPick()) || (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL && item.getItemData().getGadgetId() == 0)) {
if ((drop != null && drop.isAutoPick())
|| (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL
&& item.getItemData().getGadgetId() == 0)) {
giveItem(item, reason, player, share);
} else {
//TODO:solve share problem
// TODO:solve share problem
player.getScene().addDropEntity(item, bornFrom, player, share);
}
}
private void dropItems(List<GameItem> items, ActionReason reason, GameEntity bornFrom, Player player, boolean share) {
private void dropItems(
List<GameItem> items,
ActionReason reason,
GameEntity bornFrom,
Player player,
boolean share) {
for (var i : items) {
dropItem(i, reason, player, bornFrom, share);
}
@@ -249,7 +259,7 @@ public final class DropSystem extends BaseGameSystem {
}
private void giveItems(List<GameItem> items, ActionReason reason, Player player, boolean share) {
//don't know whether we need PacketDropHintNotify.
// don't know whether we need PacketDropHintNotify.
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItems(items, reason);
@@ -260,5 +270,4 @@ public final class DropSystem extends BaseGameSystem {
player.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
}
}

View File

@@ -17,7 +17,6 @@ import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
public class DropSystemLegacy extends BaseGameSystem {
@@ -49,20 +48,27 @@ public class DropSystemLegacy extends BaseGameSystem {
Grasscutter.getLogger().error("Unable to load drop data.", e);
}
}
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
private void addDropEntity(
DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive()
&& (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare())
dropScene.addEntityToSingleClient(target, entity);
else
dropScene.addEntity(entity);
if (!dd.isShare()) dropScene.addEntityToSingleClient(target, entity);
else dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
// target is null if items will be added are shared. no one could pick it up because of the
// combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
dropScene
.getPlayers()
.forEach(
x ->
x.getInventory()
.addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
@@ -93,8 +99,7 @@ public class DropSystemLegacy extends BaseGameSystem {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare())
processDrop(dd, em, null);
if (dd.isShare()) processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);

View File

@@ -28,31 +28,46 @@ public class GadgetChest extends GadgetContent {
* @return Whether we should remove the gadget.
*/
public boolean onInteract(Player player, GadgetInteractReq req) {
//If bigWorldScript enabled,use new drop system.
// If bigWorldScript enabled,use new drop system.
if (Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
SceneGadget chest = getGadget().getMetaGadget();
DropSystem dropSystem = player.getServer().getDropSystem();
if (chest.boss_chest != null && chest.drop_tag != null) {
//Boss chest drop
//TODO:check for blossom chests
// Boss chest drop
// TODO:check for blossom chests
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START) {
//Two steps
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
// Two steps
player.sendPacket(
new PacketGadgetInteractRsp(
getGadget(),
InteractType.INTERACT_TYPE_OPEN_CHEST,
InterOpType.INTER_OP_TYPE_START));
return false;
}
//TODO:check for take_num.(some boss rewards can only be claimed once a week.). Handle boss respawn.
//TODO:should return Retcode.RET_RESIN_NOT_ENOUGH ?
if (player.getResinManager().useResin(chest.boss_chest.resin) && dropSystem.handleBossChestDrop(chest.drop_tag, player)) {
//Is it correct?
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_WORLD_BOSS_REWARD, chest.boss_chest.monster_config_id, 1);
// TODO:check for take_num.(some boss rewards can only be claimed once a week.). Handle boss
// respawn.
// TODO:should return Retcode.RET_RESIN_NOT_ENOUGH ?
if (player.getResinManager().useResin(chest.boss_chest.resin)
&& dropSystem.handleBossChestDrop(chest.drop_tag, player)) {
// Is it correct?
player
.getBattlePassManager()
.triggerMission(
WatcherTriggerType.TRIGGER_WORLD_BOSS_REWARD,
chest.boss_chest.monster_config_id,
1);
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
player.sendPacket(
new PacketGadgetInteractRsp(
this.getGadget(),
InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST,
InterOpType.INTER_OP_TYPE_FINISH));
return true;
}
//if failed,fallback to legacy drop system.
// if failed,fallback to legacy drop system.
} else {
//Normal chest drop
//only the owner of the world can open chests.
// Normal chest drop
// only the owner of the world can open chests.
if (player != player.getWorld().getHost()) return false;
boolean status = false;
if (chest.drop_tag != null) {
@@ -62,31 +77,56 @@ public class GadgetChest extends GadgetContent {
}
if (status) {
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
player.sendPacket(new PacketWorldChestOpenNotify(getGadget().getGroupId(), player.getSceneId(), chest.config_id));
player.sendPacket(
new PacketGadgetInteractRsp(
getGadget(),
InteractType.INTERACT_TYPE_OPEN_CHEST,
InterOpType.INTER_OP_TYPE_FINISH));
player.sendPacket(
new PacketWorldChestOpenNotify(
getGadget().getGroupId(), player.getSceneId(), chest.config_id));
return true;
}
//if failed,fallback to legacy drop system.
// if failed,fallback to legacy drop system.
}
Grasscutter.getLogger().warn("Can not solve chest drop: chest_drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", chest.chest_drop_id, chest.drop_tag);
Grasscutter.getLogger()
.warn(
"Can not solve chest drop: chest_drop_id = {} , drop_tag = {}.Fallback to legacy drop system.",
chest.chest_drop_id,
chest.drop_tag);
}
//Legacy chest drop system
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataSystem().getChestInteractHandlerMap();
// Legacy chest drop system
var chestInteractHandlerMap =
getGadget()
.getScene()
.getWorld()
.getServer()
.getWorldDataSystem()
.getChestInteractHandlerMap();
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
if (handler == null) {
Grasscutter.getLogger().warn("Could not found the handler of this type of Chests {}", getGadget().getGadgetData().getJsonName());
Grasscutter.getLogger()
.warn(
"Could not found the handler of this type of Chests {}",
getGadget().getGadgetData().getJsonName());
return false;
}
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()) {
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
player.sendPacket(
new PacketGadgetInteractRsp(
getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
return false;
} else {
boolean success;
if (handler instanceof BossChestInteractHandler bossChestInteractHandler) {
success = bossChestInteractHandler.onInteract(this, player,
req.getResinCostType() == ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE);
success =
bossChestInteractHandler.onInteract(
this,
player,
req.getResinCostType()
== ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE);
} else {
success = handler.onInteract(this, player);
}
@@ -95,7 +135,11 @@ public class GadgetChest extends GadgetContent {
}
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
player.sendPacket(
new PacketGadgetInteractRsp(
this.getGadget(),
InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST,
InterOpType.INTER_OP_TYPE_FINISH));
return true;
}
@@ -110,13 +154,13 @@ public class GadgetChest extends GadgetContent {
if (bossChest != null) {
var players = getGadget().getScene().getPlayers().stream().map(Player::getUid).toList();
gadgetInfo.setBossChest(BossChestInfo.newBuilder()
.setMonsterConfigId(bossChest.monster_config_id)
.setResin(bossChest.resin)
.addAllQualifyUidList(players)
.addAllRemainUidList(players)
.build());
gadgetInfo.setBossChest(
BossChestInfo.newBuilder()
.setMonsterConfigId(bossChest.monster_config_id)
.setResin(bossChest.resin)
.addAllQualifyUidList(players)
.addAllRemainUidList(players)
.build());
}
}
}

View File

@@ -1,5 +1,7 @@
package emu.grasscutter.game.managers;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
@@ -11,12 +13,10 @@ import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.server.packet.send.PacketResinChangeNotify;
import emu.grasscutter.utils.Utils;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
public class ResinManager extends BasePlayerManager {
public static final int MAX_RESIN_BUYING_COUNT = 6;
public static final int AMOUNT_TO_ADD = 60;
public static final int[] HCOIN_NUM_TO_BUY_RESIN = new int[]{50, 100, 100, 150, 200, 200};
public static final int[] HCOIN_NUM_TO_BUY_RESIN = new int[] {50, 100, 100, 150, 200, 200};
public ResinManager(Player player) {
super(player);
@@ -53,7 +53,10 @@ public class ResinManager extends BasePlayerManager {
this.player.sendPacket(new PacketResinChangeNotify(this.player));
// Battle Pass trigger
this.player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_COST_MATERIAL, 106, amount); // Resin item id = 106
this.player
.getBattlePassManager()
.triggerMission(
WatcherTriggerType.TRIGGER_COST_MATERIAL, 106, amount); // Resin item id = 106
return true;
}
@@ -110,7 +113,11 @@ public class ResinManager extends BasePlayerManager {
// Calculate how much resin we need to refill and update player.
// Note that this can be more than one in case the player
// logged off with uncapped resin and is now logging in again.
int recharge = 1 + (int)((currentTime - this.player.getNextResinRefresh()) / GAME_OPTIONS.resinOptions.rechargeTime);
int recharge =
1
+ (int)
((currentTime - this.player.getNextResinRefresh())
/ GAME_OPTIONS.resinOptions.rechargeTime);
int newResin = Math.min(GAME_OPTIONS.resinOptions.cap, currentResin + recharge);
int resinChange = newResin - currentResin;
@@ -120,9 +127,9 @@ public class ResinManager extends BasePlayerManager {
// Set to zero to disable recharge (because on/over cap.)
if (newResin >= GAME_OPTIONS.resinOptions.cap) {
this.player.setNextResinRefresh(0);
}
else {
int nextRecharge = this.player.getNextResinRefresh() + resinChange * GAME_OPTIONS.resinOptions.rechargeTime;
} else {
int nextRecharge =
this.player.getNextResinRefresh() + resinChange * GAME_OPTIONS.resinOptions.rechargeTime;
this.player.setNextResinRefresh(nextRecharge);
}
@@ -158,7 +165,10 @@ public class ResinManager extends BasePlayerManager {
return RetcodeOuterClass.Retcode.RET_RESIN_BOUGHT_COUNT_EXCEEDED_VALUE;
}
var res = this.player.getInventory().payItem(201, HCOIN_NUM_TO_BUY_RESIN[this.player.getResinBuyCount()]);
var res =
this.player
.getInventory()
.payItem(201, HCOIN_NUM_TO_BUY_RESIN[this.player.getResinBuyCount()]);
if (!res) {
return RetcodeOuterClass.Retcode.RET_HCOIN_NOT_ENOUGH_VALUE;
}
@@ -166,7 +176,8 @@ public class ResinManager extends BasePlayerManager {
this.player.setResinBuyCount(this.player.getResinBuyCount() + 1);
this.player.setProperty(PlayerProperty.PROP_PLAYER_WAIT_SUB_HCOIN, 0);
this.addResin(AMOUNT_TO_ADD);
this.player.sendPacket(new PacketItemAddHintNotify(new GameItem(106, AMOUNT_TO_ADD), ActionReason.BuyResin));
this.player.sendPacket(
new PacketItemAddHintNotify(new GameItem(106, AMOUNT_TO_ADD), ActionReason.BuyResin));
return 0;
}

View File

@@ -15,11 +15,15 @@ public class ItemUseAddItem extends ItemUseInt {
super(useParam);
try {
this.count = Integer.parseInt(useParam[1]);
} catch (NumberFormatException | ArrayIndexOutOfBoundsException ignored) {}
} catch (NumberFormatException | ArrayIndexOutOfBoundsException ignored) {
}
}
@Override
public boolean useItem(UseItemParams params) {
return params.player.getInventory().addItem(this.i, this.count * params.count, ActionReason.PlayerUseItem);
return params
.player
.getInventory()
.addItem(this.i, this.count * params.count, ActionReason.PlayerUseItem);
}
}

View File

@@ -303,7 +303,15 @@ public class GameMainQuest {
return true;
}
public boolean hasTeleportPostion(int subId, List<Position> posAndRot) {
/**
* Checks if the quest has a teleport position. Returns true if it does & adds the target position
* & rotation to the list.
*
* @param subId The sub-quest ID.
* @param posAndRot A list which will contain the position & rotation if the quest has a teleport.
* @return True if the quest has a teleport position. False otherwise.
*/
public boolean hasTeleportPosition(int subId, List<Position> posAndRot) {
TeleportData questTransmit = GameData.getTeleportDataMap().get(subId);
if (questTransmit == null) return false;
@@ -338,7 +346,7 @@ public class GameMainQuest {
1,
new Position(
transmitPosRot.get(0), transmitPosRot.get(1), transmitPosRot.get(2))); // rotation
Grasscutter.getLogger().info("Succesfully loaded teleport data for subQuest {}", subId);
Grasscutter.getLogger().debug("Successfully loaded teleport data for sub-quest {}.", subId);
return true;
}

View File

@@ -20,12 +20,11 @@ import emu.grasscutter.server.packet.send.PacketChapterStateNotify;
import emu.grasscutter.server.packet.send.PacketDelQuestNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.IntIntImmutablePair;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.script.Bindings;
import it.unimi.dsi.fastutil.ints.IntIntImmutablePair;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
@@ -227,8 +226,9 @@ public class GameQuest {
}
// Give items for completing the quest.
this.getQuestData().getGainItems().forEach(item ->
this.getOwner().getInventory().addItem(item, ActionReason.QuestItem));
this.getQuestData()
.getGainItems()
.forEach(item -> this.getOwner().getInventory().addItem(item, ActionReason.QuestItem));
this.save();
Grasscutter.getLogger().debug("Quest {} was completed.", subQuestId);
@@ -283,23 +283,26 @@ public class GameQuest {
}
/**
* @return A list of dungeon IDs associated with the quest's 'QUEST_CONTENT_ENTER_DUNGEON' triggers.
* The first element of the pair is the dungeon ID.
* The second element of the pair is the dungeon's scene point.
* @return A list of dungeon IDs associated with the quest's 'QUEST_CONTENT_ENTER_DUNGEON'
* triggers. The first element of the pair is the dungeon ID. The second element of the pair
* is the dungeon's scene point.
*/
public List<IntIntImmutablePair> getDungeonIds() {
var conditions = this.getQuestData().getFinishCond().stream()
.filter(cond -> cond.getType() == QuestContent.QUEST_CONTENT_ENTER_DUNGEON)
.toList();
var conditions =
this.getQuestData().getFinishCond().stream()
.filter(cond -> cond.getType() == QuestContent.QUEST_CONTENT_ENTER_DUNGEON)
.toList();
return conditions.stream()
.map(condition -> {
var params = condition.getParam();
// The first parameter is the ID of the dungeon.
// The second parameter is the dungeon entry's scene point.
// ex. [1, 1] = dungeon ID 1, scene point 1 or 'KaeyaDungeon'.
return new IntIntImmutablePair(params[0], params[1]);
}).toList();
.map(
condition -> {
var params = condition.getParam();
// The first parameter is the ID of the dungeon.
// The second parameter is the dungeon entry's scene point.
// ex. [1, 1] = dungeon ID 1, scene point 1 or 'KaeyaDungeon'.
return new IntIntImmutablePair(params[0], params[1]);
})
.toList();
}
public void save() {

View File

@@ -52,7 +52,9 @@ public class ExecNotifyGroupLua extends QuestExecHandler {
quest.getState() == QuestState.QUEST_STATE_FINISHED
? EventType.EVENT_QUEST_FINISH
: EventType.EVENT_QUEST_START;
scriptManager.callEvent(new ScriptArgs(groupId, eventType, quest.getSubQuestId()).setEventSource(String.valueOf(quest.getSubQuestId())));
scriptManager.callEvent(
new ScriptArgs(groupId, eventType, quest.getSubQuestId())
.setEventSource(String.valueOf(quest.getSubQuestId())));
});
return true;

View File

@@ -40,17 +40,11 @@ import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.KahnsSort;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
import javax.annotation.Nullable;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
@@ -311,8 +305,7 @@ public final class Scene {
// TODO:optimize EntityItem.java. Maybe we should make other players can't see
// the ItemEntity.
ItemData itemData = GameData.getItemDataMap().get(item.getItemId());
if (itemData == null)
return;
if (itemData == null) return;
if (itemData.isEquip()) {
float range = (1.5f + (.05f * item.getCount()));
for (int j = 0; j < item.getCount(); j++) {
@@ -321,11 +314,16 @@ public final class Scene {
addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(this, player, itemData, bornForm.getPosition().clone().addY(0.5f),
item.getCount(), share);
EntityItem entity =
new EntityItem(
this,
player,
itemData,
bornForm.getPosition().clone().addY(0.5f),
item.getCount(),
share);
addEntity(entity);
}
}
public void addEntities(Collection<? extends GameEntity> entities) {
@@ -333,7 +331,7 @@ public final class Scene {
}
public synchronized void addEntities(
Collection<? extends GameEntity> entities, VisionType visionType) {
Collection<? extends GameEntity> entities, VisionType visionType) {
if (entities == null || entities.isEmpty()) {
return;
}
@@ -448,8 +446,13 @@ public final class Scene {
// Reward drop
var world = this.getWorld();
if (target instanceof EntityMonster monster && this.getSceneType() != SceneType.SCENE_DUNGEON) {
if (monster.getMetaMonster() != null && !world.getServer().getDropSystem().handleMonsterDrop(monster)) {
Grasscutter.getLogger().debug("Can not solve monster drop: drop_id = {}, drop_tag = {}. Falling back to legacy drop system.", monster.getMetaMonster().drop_id, monster.getMetaMonster().drop_tag);
if (monster.getMetaMonster() != null
&& !world.getServer().getDropSystem().handleMonsterDrop(monster)) {
Grasscutter.getLogger()
.debug(
"Can not solve monster drop: drop_id = {}, drop_tag = {}. Falling back to legacy drop system.",
monster.getMetaMonster().drop_id,
monster.getMetaMonster().drop_tag);
getWorld().getServer().getDropSystemLegacy().callDrop(monster);
}
}

View File

@@ -279,10 +279,10 @@ public class World implements Iterable<Player> {
val sceneData = GameData.getSceneDataMap().get(sceneId);
if (dungeonData != null) {
teleportProps.teleportTo(dungeonData.getStartPosition())
.teleportRot(dungeonData.getStartRotation());
teleportProps.enterType(EnterType.ENTER_TYPE_DUNGEON)
.enterReason(EnterReason.DungeonEnter);
teleportProps
.teleportTo(dungeonData.getStartPosition())
.teleportRot(dungeonData.getStartRotation());
teleportProps.enterType(EnterType.ENTER_TYPE_DUNGEON).enterReason(EnterReason.DungeonEnter);
} else if (player.getSceneId() == sceneId) {
teleportProps.enterType(EnterType.ENTER_TYPE_GOTO);
} else if (sceneData != null && sceneData.getSceneType() == SceneType.SCENE_HOME_WORLD) {