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https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-22 20:04:56 +01:00
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@@ -5,7 +5,6 @@ import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.AvatarFightPropUpdateNotifyOuterClass.AvatarFightPropUpdateNotify;
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import java.util.Map;
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public class PacketAvatarFightPropUpdateNotify extends BasePacket {
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@@ -14,11 +14,14 @@ public class PacketAvatarTeamUpdateNotify extends BasePacket {
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var teamManager = player.getTeamManager();
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if (teamManager.isUsingTrialTeam()) {
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proto.addAllTempAvatarGuidList(teamManager.getActiveTeam().stream()
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.map(entity -> entity.getAvatar().getGuid()).toList());
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proto.addAllTempAvatarGuidList(
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teamManager.getActiveTeam().stream()
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.map(entity -> entity.getAvatar().getGuid())
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.toList());
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} else {
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teamManager.getTeams().forEach((key, value) ->
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proto.putAvatarTeamMap(key, value.toProto(player)));
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teamManager
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.getTeams()
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.forEach((key, value) -> proto.putAvatarTeamMap(key, value.toProto(player)));
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}
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this.setData(proto);
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@@ -10,9 +10,10 @@ public class PacketBuyResinRsp extends BasePacket {
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public PacketBuyResinRsp(Player player, int ret) {
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super(PacketOpcodes.BuyResinRsp);
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this.setData(BuyResinRspOuterClass.BuyResinRsp.newBuilder()
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.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
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.setRetcode(ret)
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.build());
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this.setData(
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BuyResinRspOuterClass.BuyResinRsp.newBuilder()
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.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
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.setRetcode(ret)
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.build());
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}
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}
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@@ -12,9 +12,9 @@ public class PacketChangeGameTimeRsp extends BasePacket {
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ChangeGameTimeRsp proto =
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ChangeGameTimeRsp.newBuilder()
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.setCurGameTime(player.getWorld().getGameTime())
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.setExtraDays(extraDays)
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.build();
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.setCurGameTime(player.getWorld().getGameTime())
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.setExtraDays(extraDays)
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.build();
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this.setData(proto);
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}
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@@ -10,9 +10,7 @@ public class PacketDropHintNotify extends BasePacket {
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public PacketDropHintNotify(int itemId, Vector position) {
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super(PacketOpcodes.DropHintNotify);
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var proto = DropHintNotify.newBuilder()
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.addItemIdList(itemId)
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.setPosition(position);
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var proto = DropHintNotify.newBuilder().addItemIdList(itemId).setPosition(position);
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this.setData(proto.build());
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}
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@@ -5,7 +5,6 @@ import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.DungeonEntryInfoOuterClass.DungeonEntryInfo;
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import emu.grasscutter.net.proto.DungeonEntryInfoRspOuterClass.DungeonEntryInfoRsp;
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import java.util.Arrays;
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import java.util.List;
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@@ -36,19 +35,18 @@ public class PacketDungeonEntryInfoRsp extends BasePacket {
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public PacketDungeonEntryInfoRsp(PointData pointData, List<Integer> additional) {
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super(PacketOpcodes.DungeonEntryInfoRsp);
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var packet = DungeonEntryInfoRsp.newBuilder()
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.setPointId(pointData.getId());
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var packet = DungeonEntryInfoRsp.newBuilder().setPointId(pointData.getId());
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// Add dungeon IDs from the point data.
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if (pointData.getDungeonIds() != null) {
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Arrays.stream(pointData.getDungeonIds())
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.forEach(id -> packet.addDungeonEntryList(
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DungeonEntryInfo.newBuilder().setDungeonId(id)));
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.forEach(
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id -> packet.addDungeonEntryList(DungeonEntryInfo.newBuilder().setDungeonId(id)));
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}
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// Add additional dungeon IDs.
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additional.forEach(id -> packet.addDungeonEntryList(
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DungeonEntryInfo.newBuilder().setDungeonId(id)));
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additional.forEach(
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id -> packet.addDungeonEntryList(DungeonEntryInfo.newBuilder().setDungeonId(id)));
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this.setData(packet);
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}
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@@ -8,14 +8,15 @@ import emu.grasscutter.net.proto.ResinChangeNotifyOuterClass.ResinChangeNotify;
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public class PacketResinChangeNotify extends BasePacket {
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public PacketResinChangeNotify(Player player) {
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public PacketResinChangeNotify(Player player) {
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super(PacketOpcodes.ResinChangeNotify);
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ResinChangeNotify proto = ResinChangeNotify.newBuilder()
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.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
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.setNextAddTimestamp(player.getNextResinRefresh())
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.setCurBuyCount(player.getResinBuyCount())
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.build();
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ResinChangeNotify proto =
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ResinChangeNotify.newBuilder()
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.setCurValue(player.getProperty(PlayerProperty.PROP_PLAYER_RESIN))
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.setNextAddTimestamp(player.getNextResinRefresh())
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.setCurBuyCount(player.getResinBuyCount())
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.build();
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this.setData(proto);
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}
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@@ -7,17 +7,19 @@ import java.util.List;
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public class PacketSceneAudioNotify extends BasePacket {
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public PacketSceneAudioNotify(int sourceUid, List<Float> param2, List<String> param3, int type, List<Integer> param1) {
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public PacketSceneAudioNotify(
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int sourceUid, List<Float> param2, List<String> param3, int type, List<Integer> param1) {
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super(PacketOpcodes.SceneAudioNotify);
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SceneAudioNotifyOuterClass.SceneAudioNotify proto = SceneAudioNotifyOuterClass.SceneAudioNotify.newBuilder()
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.setSourceUid(sourceUid)
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.addAllParam2(param2)
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.addAllParam3(param3)
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.setType(type)
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.addAllParam1(param1)
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.build();
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SceneAudioNotifyOuterClass.SceneAudioNotify proto =
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SceneAudioNotifyOuterClass.SceneAudioNotify.newBuilder()
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.setSourceUid(sourceUid)
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.addAllParam2(param2)
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.addAllParam3(param3)
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.setType(type)
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.addAllParam1(param1)
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.build();
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this.setData(proto);
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}
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}
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}
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@@ -10,8 +10,10 @@ public final class PacketServerGlobalValueChangeNotify extends BasePacket {
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public PacketServerGlobalValueChangeNotify(GameEntity entity, String abilityHash, int value) {
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super(PacketOpcodes.ServerGlobalValueChangeNotify);
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this.setData(ServerGlobalValueChangeNotify.newBuilder()
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.setEntityId(entity.getId()).setValue(value)
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.setKeyHash(Utils.abilityHash(abilityHash)));
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this.setData(
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ServerGlobalValueChangeNotify.newBuilder()
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.setEntityId(entity.getId())
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.setValue(value)
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.setKeyHash(Utils.abilityHash(abilityHash)));
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}
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}
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@@ -5,13 +5,14 @@ import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.WorldChestOpenNotifyOuterClass.WorldChestOpenNotify;
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public class PacketWorldChestOpenNotify extends BasePacket {
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public PacketWorldChestOpenNotify(int groupId,int sceneId,int configId){
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public PacketWorldChestOpenNotify(int groupId, int sceneId, int configId) {
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super(PacketOpcodes.WorldChestOpenNotify);
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this.setData(WorldChestOpenNotify.newBuilder()
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.setGroupId(groupId)
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.setSceneId(sceneId)
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.setConfigId(configId)
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.build());
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this.setData(
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WorldChestOpenNotify.newBuilder()
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.setGroupId(groupId)
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.setSceneId(sceneId)
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.setConfigId(configId)
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.build());
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}
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}
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