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[Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos 1. Support GC in GI 2.7.0; 2. Upload new protos; 3. Fix some bugs cuz by new protos. BREAKING CHANGE: all * fix(database helper): fix player uid issues * fix(ability embryo): uint32 to fixed32 * fix(proto): map mark rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE * fix(game version): change game version to 2.7.0 * perf(proto): remove unused protos 1. Remove unused protos; 2. Temporarily commented out some of the proto fields. * fix(proto): uint32 to fixed32
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@@ -106,15 +106,15 @@ public class EntityAvatar extends GameEntity {
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@Override
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public void onDeath(int killerId) {
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this.killedType = PlayerDieType.PLAYER_DIE_KILL_BY_MONSTER;
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this.killedType = PlayerDieType.PLAYER_DIE_TYPE_KILL_BY_MONSTER;
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this.killedBy = killerId;
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clearEnergy(PropChangeReason.PROP_CHANGE_STATUE_RECOVER);
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clearEnergy(PropChangeReason.PROP_CHANGE_REASON_STATUE_RECOVER);
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}
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public void onDeath(PlayerDieType dieType, int killerId) {
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this.killedType = dieType;
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this.killedBy = killerId;
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clearEnergy(PropChangeReason.PROP_CHANGE_STATUE_RECOVER);
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clearEnergy(PropChangeReason.PROP_CHANGE_REASON_STATUE_RECOVER);
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}
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@Override
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@@ -123,7 +123,7 @@ public class EntityAvatar extends GameEntity {
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if (healed > 0f) {
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getScene().broadcastPacket(
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new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_ABILITY, ChangeHpReason.ChangeHpAddAbility)
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new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_REASON_ABILITY, ChangeHpReason.CHANGE_HP_REASON_CHANGE_HP_ADD_ABILITY)
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);
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}
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@@ -209,7 +209,7 @@ public class EntityAvatar extends GameEntity {
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SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
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.setEntityId(getId())
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.setEntityType(ProtEntityType.PROT_ENTITY_AVATAR)
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.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_AVATAR)
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.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
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.setEntityClientData(EntityClientData.newBuilder())
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.setEntityAuthorityInfo(authority)
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