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[Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos 1. Support GC in GI 2.7.0; 2. Upload new protos; 3. Fix some bugs cuz by new protos. BREAKING CHANGE: all * fix(database helper): fix player uid issues * fix(ability embryo): uint32 to fixed32 * fix(proto): map mark rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE * fix(game version): change game version to 2.7.0 * perf(proto): remove unused protos 1. Remove unused protos; 2. Temporarily commented out some of the proto fields. * fix(proto): uint32 to fixed32
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@@ -211,7 +211,7 @@ public class EntityMonster extends GameEntity {
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SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
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.setEntityId(getId())
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.setEntityType(ProtEntityType.PROT_ENTITY_MONSTER)
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.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_MONSTER)
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.setMotionInfo(this.getMotionInfo())
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.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
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.setEntityClientData(EntityClientData.newBuilder())
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@@ -240,7 +240,7 @@ public class EntityMonster extends GameEntity {
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.setAuthorityPeerId(getWorld().getHostPeerId())
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.setPoseId(this.getPoseId())
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.setBlockId(3001)
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.setBornType(MonsterBornType.MONSTER_BORN_DEFAULT)
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.setBornType(MonsterBornType.MONSTER_BORN_TYPE_DEFAULT)
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.setSpecialNameId(40);
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if (getMonsterData().getDescribeData() != null) {
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