Add PlayerTeleportEvent

This commit is contained in:
KingRainbow44
2022-07-15 16:18:46 -04:00
parent 02ca5cf23c
commit f6b4016f1b
6 changed files with 135 additions and 54 deletions

View File

@@ -0,0 +1,53 @@
package emu.grasscutter.server.event.player;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.Cancellable;
import emu.grasscutter.server.event.types.PlayerEvent;
import emu.grasscutter.utils.Position;
public final class PlayerTeleportEvent extends PlayerEvent implements Cancellable {
private final TeleportType type;
private final Position from;
private Position to;
public PlayerTeleportEvent(Player player, TeleportType type, Position from, Position to) {
super(player);
this.type = type;
this.from = from;
this.to = to;
}
public TeleportType getTeleportType() {
return this.type;
}
public Position getSource() {
return this.from;
}
public Position getDestination() {
return this.to;
}
public void setDestination(Position to) {
this.to = to;
}
public enum TeleportType {
/**
* The player has asked to teleport to a waypoint.
*/
WAYPOINT,
/**
* The player has asked to teleport using the map.
*/
MAP,
/**
* The player has asked to teleport using the command.
*/
COMMAND
}
}

View File

@@ -1,36 +1,43 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
import emu.grasscutter.utils.Position;
@Opcodes(PacketOpcodes.SceneTransToPointReq)
public class HandlerSceneTransToPointReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
String code = req.getSceneId() + "_" + req.getPointId();
ScenePointEntry scenePointEntry = GameData.getScenePointEntries().get(code);
if (scenePointEntry != null) {
float x = scenePointEntry.getPointData().getTranPos().getX();
float y = scenePointEntry.getPointData().getTranPos().getY();
float z = scenePointEntry.getPointData().getTranPos().getZ();
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getSceneId(), new Position(x, y, z));
session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
} else {
session.send(new PacketSceneTransToPointRsp());
}
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
import emu.grasscutter.utils.Position;
@Opcodes(PacketOpcodes.SceneTransToPointReq)
public class HandlerSceneTransToPointReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
String code = req.getSceneId() + "_" + req.getPointId();
ScenePointEntry scenePointEntry = GameData.getScenePointEntries().get(code);
if (scenePointEntry != null) {
float x = scenePointEntry.getPointData().getTranPos().getX();
float y = scenePointEntry.getPointData().getTranPos().getY();
float z = scenePointEntry.getPointData().getTranPos().getZ();
PlayerTeleportEvent event = new PlayerTeleportEvent(session.getPlayer(), PlayerTeleportEvent.TeleportType.WAYPOINT,
session.getPlayer().getPos(), new Position(x, y, z));
event.call();
if(!event.isCanceled()) {
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getSceneId(), new Position(x, y, z));
session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
}
} else {
session.send(new PacketSceneTransToPointRsp());
}
}
}

View File

@@ -9,6 +9,7 @@ import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TryEnterHomeReqOuterClass;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTryEnterHomeRsp;
import emu.grasscutter.utils.Position;
@@ -38,13 +39,17 @@ public class HandlerTryEnterHomeReq extends PacketHandler {
Scene scene = session.getPlayer().getWorld().getSceneById(realmId);
Position pos = scene.getScriptManager().getConfig().born_pos;
session.getPlayer().getWorld().transferPlayerToScene(
PlayerTeleportEvent event = new PlayerTeleportEvent(session.getPlayer(), PlayerTeleportEvent.TeleportType.WAYPOINT,
session.getPlayer().getPos(), pos);
event.call();
if(!event.isCanceled()) {
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
realmId,
pos
);
realmId, event.getDestination()
);
session.send(new PacketTryEnterHomeRsp(req.getTargetUid()));
session.send(new PacketTryEnterHomeRsp(req.getTargetUid()));
}
}
}