Implement a new item drops system (#2112)

* 1

* Delete .gitattributes

* implement

* Update PacketDropHintNotify.java

* Update PacketWorldChestOpenNotify.java

* Update FileUtils.java

* Update PacketDropHintNotify.java

* Update WorldDataSystem.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
This commit is contained in:
dragon
2023-04-14 10:28:54 +08:00
committed by GitHub
parent eda5e8c5e0
commit f71b29c00a
21 changed files with 590 additions and 131 deletions

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@@ -0,0 +1,11 @@
package emu.grasscutter.game.drop;
import lombok.Getter;
@Getter
public class BaseDropData {
private int minLevel;
private String index;
private int dropId;
private int dropCount;
}

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@@ -0,0 +1,9 @@
package emu.grasscutter.game.drop;
import lombok.Getter;
@Getter
public class ChestDropData extends BaseDropData {
private int sourceType;
private String type;
}

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@@ -1,5 +1,6 @@
package emu.grasscutter.game.drop;
@Deprecated
public class DropData {
private int minWeight;
private int maxWeight;

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@@ -3,109 +3,257 @@ package emu.grasscutter.game.drop;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.data.common.DropItemData;
import emu.grasscutter.data.excels.DropMaterialData;
import emu.grasscutter.data.excels.DropTableData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.server.packet.send.PacketDropHintNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
import java.util.*;
public class DropSystem extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
private final Int2ObjectMap<DropTableData> dropTable;
private final Map<String, List<BaseDropData>> chestReward;
private final Map<String, List<BaseDropData>> monsterDrop;
private final Random rand;
//TODO:don't know how to determine boss level.Have to hard-code the data from wiki.
private final int[] bossLevel = {36, 37, 41, 50, 62, 72, 83, 91, 93};
public DropSystem(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
public synchronized void load() {
getDropData().clear();
rand = new Random();
dropTable = GameData.getDropTableDataMap();
chestReward = new HashMap<>();
monsterDrop = new HashMap<>();
try {
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
if (banners.size() > 0) {
for (DropInfo di : banners) {
getDropData().put(di.getMonsterId(), di.getDropDataList());
List<ChestDropData> dataList = DataLoader.loadList("ChestDrop.json", ChestDropData.class);
for (var i : dataList) {
if (!chestReward.containsKey(i.getIndex())) {
chestReward.put(i.getIndex(), new ArrayList<>());
}
Grasscutter.getLogger().debug("Drop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
chestReward.get(i.getIndex()).add(i);
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load drop data.", e);
Grasscutter.getLogger().error("Unable to load chest drop data.Please place ChestDrop.json in data folder.");
}
}
private void addDropEntity(
DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive()
&& (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare()) dropScene.addEntityToSingleClient(target, entity);
else dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the
// combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene
.getPlayers()
.forEach(
x ->
x.getInventory()
.addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (2.5f + (.05f * num));
Position pos = em.getPosition().nearby2d(range).addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
try {
List<BaseDropData> dataList = DataLoader.loadList("MonsterDrop.json", BaseDropData.class);
for (var i : dataList) {
if (!monsterDrop.containsKey(i.getIndex())) {
monsterDrop.put(i.getIndex(), new ArrayList<>());
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
monsterDrop.get(i.getIndex()).add(i);
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load monster drop data.Please place MonsterDrop.json in data folder.");
}
}
public void callDrop(EntityMonster em) {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare()) processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);
private int queryDropData(String dropTag, int level, Map<String, List<BaseDropData>> rewards) {
if (!rewards.containsKey(dropTag)) return 0;
var rewardList = rewards.get(dropTag);
BaseDropData dropData = null;
int minLevel = 0;
for (var i : rewardList) {
if (level >= i.getMinLevel() && i.getMinLevel() > minLevel) {
minLevel = i.getMinLevel();
dropData = i;
}
}
if (dropData == null) return 0;
return dropData.getDropId();
}
public boolean handleMonsterDrop(EntityMonster monster) {
int dropId;
int level = monster.getLevel();
SceneMonster sceneMonster = monster.getMetaMonster();
if (sceneMonster != null) {
if (sceneMonster.drop_tag != null) {
dropId = queryDropData(sceneMonster.drop_tag, level, monsterDrop);
} else {
dropId = sceneMonster.drop_id;
}
} else {
dropId = monster.getMonsterData().getKillDropId();
}
if (!dropTable.containsKey(dropId)) return false;
var dropData = dropTable.get(dropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
} else {
for (Player p : monster.getScene().getPlayers()) {
p.getInventory().addItems(items, ActionReason.MonsterDie);
}
}
return true;
}
public boolean handleChestDrop(int chestDropId, int dropCount, GameEntity bornFrom) {
if (!dropTable.containsKey(chestDropId)) return false;
var dropData = dropTable.get(chestDropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, dropCount, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.OpenChest, bornFrom, bornFrom.getWorld().getHost(), false);
} else {
bornFrom.getWorld().getHost().getInventory().addItems(items, ActionReason.OpenChest);
}
return true;
}
public boolean handleChestDrop(String dropTag, int level, GameEntity bornFrom) {
int dropId = queryDropData(dropTag, level, chestReward);
if (dropId == 0) return false;
return handleChestDrop(dropId, 1, bornFrom);
}
public boolean handleBossChestDrop(String dropTag, Player player) {
int dropId = queryDropData(dropTag, bossLevel[player.getWorldLevel()], chestReward);
if (!dropTable.containsKey(dropId)) return false;
var dropData = dropTable.get(dropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
player.getInventory().addItems(items, ActionReason.OpenWorldBossChest);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(items));
return true;
}
private void processDrop(DropTableData dropData, int count, List<GameItem> items) {
//TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
//TODO:solve drop limits,like everydayLimit.
if (count > 1) {
for (int i = 0; i < count; i++) processDrop(dropData, 1, items);
return;
}
if (dropData.getRandomType() == 0) {
int weightSum = 0;
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
weightSum += i.getWeight();
}
if (weightSum == 0) return;
int weight = rand.nextInt(weightSum);
int sum = 0;
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
sum += i.getWeight();
if (weight < sum) {
//win the item
int amount = calculateDropAmount(i) * count;
if (amount <= 0) break;
if (dropTable.containsKey(id)) {
processDrop(dropTable.get(id), amount, items);
} else {
boolean flag = true;
for (var j : items) {
if (j.getItemId() == id) {
j.setCount(j.getCount() + amount);
flag = false;
break;
}
}
if (flag) items.add(new GameItem(id, amount));
}
break;
}
}
} else if (dropData.getRandomType() == 1) {
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
if (rand.nextInt(10000) < i.getWeight()) {
int amount = calculateDropAmount(i) * count;
if (amount <= 0) continue;
if (dropTable.containsKey(id)) {
processDrop(dropTable.get(id), amount, items);
} else {
boolean flag = true;
for (var j : items) {
if (j.getItemId() == id) {
j.setCount(j.getCount() + amount);
flag = false;
break;
}
}
if (flag) items.add(new GameItem(id, amount));
}
}
}
}
}
private int calculateDropAmount(DropItemData i) {
int amount;
if (i.getCountRange().contains(";")) {
String[] ranges = i.getCountRange().split(";");
amount = rand.nextInt(Integer.parseInt(ranges[0]), Integer.parseInt(ranges[1]) + 1);
} else if (i.getCountRange().contains(".")) {
double expectAmount = Double.parseDouble(i.getCountRange());
amount = (int) expectAmount;
if (rand.nextDouble() < expectAmount - amount) amount++;
} else {
amount = Integer.parseInt(i.getCountRange());
}
return amount;
}
/**
* @param share Whether other players in the scene could see the drop items.
*/
private void dropItem(GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
DropMaterialData drop = GameData.getDropMaterialDataMap().get(item.getItemId());
if ((drop != null && drop.isAutoPick()) || (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL && item.getItemData().getGadgetId() == 0)) {
giveItem(item, reason, player, share);
} else {
//TODO:solve share problem
player.getScene().addDropEntity(item, bornFrom, player, share);
}
}
private void dropItems(List<GameItem> items, ActionReason reason, GameEntity bornFrom, Player player, boolean share) {
for (var i : items) {
dropItem(i, reason, player, bornFrom, share);
}
}
private void giveItem(GameItem item, ActionReason reason, Player player, boolean share) {
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItem(item, reason);
p.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
}
} else {
player.getInventory().addItem(item, reason);
player.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
}
}
private void giveItems(List<GameItem> items, ActionReason reason, Player player, boolean share) {
//don't know whether we need PacketDropHintNotify.
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItems(items, reason);
p.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
} else {
player.getInventory().addItems(items, reason);
player.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
}
}

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@@ -0,0 +1,106 @@
package emu.grasscutter.game.drop;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
public class DropSystemLegacy extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
public DropSystemLegacy(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
public synchronized void load() {
getDropData().clear();
try {
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
if (banners.size() > 0) {
for (DropInfo di : banners) {
getDropData().put(di.getMonsterId(), di.getDropDataList());
}
Grasscutter.getLogger().debug("Drop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load drop data.", e);
}
}
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare())
dropScene.addEntityToSingleClient(target, entity);
else
dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (2.5f + (.05f * num));
Position pos = em.getPosition().nearby2d(range).addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
}
}
public void callDrop(EntityMonster em) {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare())
processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);
}
}
}
}
}
}

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@@ -1,9 +1,11 @@
package emu.grasscutter.game.entity.gadget;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.drop.DropSystem;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
@@ -12,7 +14,9 @@ import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.ResinCostTypeOuterClass;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketWorldChestOpenNotify;
public class GadgetChest extends GadgetContent {
@@ -20,37 +24,69 @@ public class GadgetChest extends GadgetContent {
super(gadget);
}
/**
* @return Whether we should remove the gadget.
*/
public boolean onInteract(Player player, GadgetInteractReq req) {
var chestInteractHandlerMap =
getGadget()
.getScene()
.getWorld()
.getServer()
.getWorldDataSystem()
.getChestInteractHandlerMap();
//If bigWorldScript enabled,use new drop system.
if (Grasscutter.getConfig().server.game.enableScriptInBigWorld) {
SceneGadget chest = getGadget().getMetaGadget();
DropSystem dropSystem = player.getServer().getDropSystem();
if (chest.boss_chest != null && chest.drop_tag != null) {
//Boss chest drop
//TODO:check for blossom chests
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START) {
//Two steps
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
return false;
}
//TODO:check for take_num.(some boss rewards can only be claimed once a week.). Handle boss respawn.
//TODO:should return Retcode.RET_RESIN_NOT_ENOUGH ?
if (player.getResinManager().useResin(chest.boss_chest.resin) && dropSystem.handleBossChestDrop(chest.drop_tag, player)) {
//Is it correct?
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_WORLD_BOSS_REWARD, chest.boss_chest.monster_config_id, 1);
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
return true;
}
//if failed,fallback to legacy drop system.
} else {
//Normal chest drop
//only the owner of the world can open chests.
if (player != player.getWorld().getHost()) return false;
boolean status = false;
if (chest.drop_tag != null) {
status = dropSystem.handleChestDrop(chest.drop_tag, chest.level, getGadget());
} else if (chest.chest_drop_id != 0) {
status = dropSystem.handleChestDrop(chest.chest_drop_id, chest.drop_count, getGadget());
}
if (status) {
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
player.sendPacket(new PacketWorldChestOpenNotify(getGadget().getGroupId(), player.getSceneId(), chest.config_id));
return true;
}
//if failed,fallback to legacy drop system.
}
Grasscutter.getLogger().warn("Can not solve chest drop: chest_drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", chest.chest_drop_id, chest.drop_tag);
}
//Legacy chest drop system
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataSystem().getChestInteractHandlerMap();
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
if (handler == null) {
Grasscutter.getLogger()
.warn(
"Could not found the handler of this type of Chests {}",
getGadget().getGadgetData().getJsonName());
Grasscutter.getLogger().warn("Could not found the handler of this type of Chests {}", getGadget().getGadgetData().getJsonName());
return false;
}
if (req.getOpType() == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()) {
player.sendPacket(
new PacketGadgetInteractRsp(
getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
return false;
} else {
boolean success;
if (handler instanceof BossChestInteractHandler bossChestInteractHandler) {
success =
bossChestInteractHandler.onInteract(
this,
player,
req.getResinCostType()
== ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE);
success = bossChestInteractHandler.onInteract(this, player,
req.getResinCostType() == ResinCostTypeOuterClass.ResinCostType.RESIN_COST_TYPE_CONDENSE);
} else {
success = handler.onInteract(this, player);
}
@@ -59,9 +95,7 @@ public class GadgetChest extends GadgetContent {
}
getGadget().updateState(ScriptGadgetState.ChestOpened);
player.sendPacket(
new PacketGadgetInteractRsp(
this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST));
player.sendPacket(new PacketGadgetInteractRsp(this.getGadget(), InteractTypeOuterClass.InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_FINISH));
return true;
}
@@ -76,13 +110,13 @@ public class GadgetChest extends GadgetContent {
if (bossChest != null) {
var players = getGadget().getScene().getPlayers().stream().map(Player::getUid).toList();
gadgetInfo.setBossChest(
BossChestInfo.newBuilder()
.setMonsterConfigId(bossChest.monster_config_id)
.setResin(bossChest.resin)
.addAllQualifyUidList(players)
.addAllRemainUidList(players)
.build());
gadgetInfo.setBossChest(BossChestInfo.newBuilder()
.setMonsterConfigId(bossChest.monster_config_id)
.setResin(bossChest.resin)
.addAllQualifyUidList(players)
.addAllRemainUidList(players)
.build());
}
}
}

View File

@@ -142,7 +142,7 @@ public class Inventory extends BasePlayerManager implements Iterable<GameItem> {
if (item.getItemId() == 0) continue;
GameItem result = null;
try {
// putItem might throws exception
// putItem might throw exception
// ignore that exception and continue
result = putItem(item);
} catch (Exception e) {

View File

@@ -17,6 +17,7 @@ import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.entity.gadget.GadgetWorktop;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.managers.blossom.BlossomManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.TeamInfo;
@@ -39,11 +40,17 @@ import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.KahnsSort;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
import javax.annotation.Nullable;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import lombok.Getter;
import lombok.Setter;
import lombok.val;
@@ -300,12 +307,33 @@ public final class Scene {
player.sendPacket(new PacketSceneEntityAppearNotify(entity));
}
public void addDropEntity(GameItem item, GameEntity bornForm, Player player, boolean share) {
// TODO:optimize EntityItem.java. Maybe we should make other players can't see
// the ItemEntity.
ItemData itemData = GameData.getItemDataMap().get(item.getItemId());
if (itemData == null)
return;
if (itemData.isEquip()) {
float range = (1.5f + (.05f * item.getCount()));
for (int j = 0; j < item.getCount(); j++) {
Position pos = bornForm.getPosition().nearby2d(range).addY(0.5f);
EntityItem entity = new EntityItem(this, player, itemData, pos, item.getCount(), share);
addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(this, player, itemData, bornForm.getPosition().clone().addY(0.5f),
item.getCount(), share);
addEntity(entity);
}
}
public void addEntities(Collection<? extends GameEntity> entities) {
addEntities(entities, VisionType.VISION_TYPE_BORN);
}
public synchronized void addEntities(
Collection<? extends GameEntity> entities, VisionType visionType) {
Collection<? extends GameEntity> entities, VisionType visionType) {
if (entities == null || entities.isEmpty()) {
return;
}
@@ -419,7 +447,10 @@ public final class Scene {
// Reward drop
if (target instanceof EntityMonster && this.getSceneType() != SceneType.SCENE_DUNGEON) {
getWorld().getServer().getDropSystem().callDrop((EntityMonster) target);
if (!getWorld().getServer().getDropSystem().handleMonsterDrop((EntityMonster) target)) {
Grasscutter.getLogger().warn("Can not solve monster drop: drop_id = {} , drop_tag = {}.Fallback to legacy drop system.", ((EntityMonster) target).getMetaMonster().drop_id, ((EntityMonster) target).getMetaMonster().drop_tag);
getWorld().getServer().getDropSystemLegacy().callDrop((EntityMonster) target);
}
}
// Remove entity from world

View File

@@ -57,6 +57,7 @@ public class WorldDataSystem extends BaseGameSystem {
return chestInteractHandlerMap;
}
@Deprecated
public RewardPreviewData getRewardByBossId(int monsterId) {
var investigationMonsterData =
GameData.getInvestigationMonsterDataMap().values().parallelStream()
@@ -92,7 +93,7 @@ public class WorldDataSystem extends BaseGameSystem {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
level = Math.max(level, worldLevelData.getMonsterLevel());
}
return level;
}