Implement a new item drops system (#2112)

* 1

* Delete .gitattributes

* implement

* Update PacketDropHintNotify.java

* Update PacketWorldChestOpenNotify.java

* Update FileUtils.java

* Update PacketDropHintNotify.java

* Update WorldDataSystem.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
This commit is contained in:
dragon
2023-04-14 10:28:54 +08:00
committed by GitHub
parent eda5e8c5e0
commit f71b29c00a
21 changed files with 590 additions and 131 deletions

View File

@@ -0,0 +1,11 @@
package emu.grasscutter.game.drop;
import lombok.Getter;
@Getter
public class BaseDropData {
private int minLevel;
private String index;
private int dropId;
private int dropCount;
}

View File

@@ -0,0 +1,9 @@
package emu.grasscutter.game.drop;
import lombok.Getter;
@Getter
public class ChestDropData extends BaseDropData {
private int sourceType;
private String type;
}

View File

@@ -1,5 +1,6 @@
package emu.grasscutter.game.drop;
@Deprecated
public class DropData {
private int minWeight;
private int maxWeight;

View File

@@ -3,109 +3,257 @@ package emu.grasscutter.game.drop;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.data.common.DropItemData;
import emu.grasscutter.data.excels.DropMaterialData;
import emu.grasscutter.data.excels.DropTableData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.server.packet.send.PacketDropHintNotify;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
import java.util.*;
public class DropSystem extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
private final Int2ObjectMap<DropTableData> dropTable;
private final Map<String, List<BaseDropData>> chestReward;
private final Map<String, List<BaseDropData>> monsterDrop;
private final Random rand;
//TODO:don't know how to determine boss level.Have to hard-code the data from wiki.
private final int[] bossLevel = {36, 37, 41, 50, 62, 72, 83, 91, 93};
public DropSystem(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
public synchronized void load() {
getDropData().clear();
rand = new Random();
dropTable = GameData.getDropTableDataMap();
chestReward = new HashMap<>();
monsterDrop = new HashMap<>();
try {
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
if (banners.size() > 0) {
for (DropInfo di : banners) {
getDropData().put(di.getMonsterId(), di.getDropDataList());
List<ChestDropData> dataList = DataLoader.loadList("ChestDrop.json", ChestDropData.class);
for (var i : dataList) {
if (!chestReward.containsKey(i.getIndex())) {
chestReward.put(i.getIndex(), new ArrayList<>());
}
Grasscutter.getLogger().debug("Drop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
chestReward.get(i.getIndex()).add(i);
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load drop data.", e);
Grasscutter.getLogger().error("Unable to load chest drop data.Please place ChestDrop.json in data folder.");
}
}
private void addDropEntity(
DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive()
&& (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare()) dropScene.addEntityToSingleClient(target, entity);
else dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the
// combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene
.getPlayers()
.forEach(
x ->
x.getInventory()
.addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (2.5f + (.05f * num));
Position pos = em.getPosition().nearby2d(range).addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
try {
List<BaseDropData> dataList = DataLoader.loadList("MonsterDrop.json", BaseDropData.class);
for (var i : dataList) {
if (!monsterDrop.containsKey(i.getIndex())) {
monsterDrop.put(i.getIndex(), new ArrayList<>());
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
monsterDrop.get(i.getIndex()).add(i);
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load monster drop data.Please place MonsterDrop.json in data folder.");
}
}
public void callDrop(EntityMonster em) {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare()) processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);
private int queryDropData(String dropTag, int level, Map<String, List<BaseDropData>> rewards) {
if (!rewards.containsKey(dropTag)) return 0;
var rewardList = rewards.get(dropTag);
BaseDropData dropData = null;
int minLevel = 0;
for (var i : rewardList) {
if (level >= i.getMinLevel() && i.getMinLevel() > minLevel) {
minLevel = i.getMinLevel();
dropData = i;
}
}
if (dropData == null) return 0;
return dropData.getDropId();
}
public boolean handleMonsterDrop(EntityMonster monster) {
int dropId;
int level = monster.getLevel();
SceneMonster sceneMonster = monster.getMetaMonster();
if (sceneMonster != null) {
if (sceneMonster.drop_tag != null) {
dropId = queryDropData(sceneMonster.drop_tag, level, monsterDrop);
} else {
dropId = sceneMonster.drop_id;
}
} else {
dropId = monster.getMonsterData().getKillDropId();
}
if (!dropTable.containsKey(dropId)) return false;
var dropData = dropTable.get(dropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
} else {
for (Player p : monster.getScene().getPlayers()) {
p.getInventory().addItems(items, ActionReason.MonsterDie);
}
}
return true;
}
public boolean handleChestDrop(int chestDropId, int dropCount, GameEntity bornFrom) {
if (!dropTable.containsKey(chestDropId)) return false;
var dropData = dropTable.get(chestDropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, dropCount, items);
if (dropData.isFallToGround()) {
dropItems(items, ActionReason.OpenChest, bornFrom, bornFrom.getWorld().getHost(), false);
} else {
bornFrom.getWorld().getHost().getInventory().addItems(items, ActionReason.OpenChest);
}
return true;
}
public boolean handleChestDrop(String dropTag, int level, GameEntity bornFrom) {
int dropId = queryDropData(dropTag, level, chestReward);
if (dropId == 0) return false;
return handleChestDrop(dropId, 1, bornFrom);
}
public boolean handleBossChestDrop(String dropTag, Player player) {
int dropId = queryDropData(dropTag, bossLevel[player.getWorldLevel()], chestReward);
if (!dropTable.containsKey(dropId)) return false;
var dropData = dropTable.get(dropId);
List<GameItem> items = new ArrayList<>();
processDrop(dropData, 1, items);
player.getInventory().addItems(items, ActionReason.OpenWorldBossChest);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(items));
return true;
}
private void processDrop(DropTableData dropData, int count, List<GameItem> items) {
//TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
//TODO:solve drop limits,like everydayLimit.
if (count > 1) {
for (int i = 0; i < count; i++) processDrop(dropData, 1, items);
return;
}
if (dropData.getRandomType() == 0) {
int weightSum = 0;
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
weightSum += i.getWeight();
}
if (weightSum == 0) return;
int weight = rand.nextInt(weightSum);
int sum = 0;
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
sum += i.getWeight();
if (weight < sum) {
//win the item
int amount = calculateDropAmount(i) * count;
if (amount <= 0) break;
if (dropTable.containsKey(id)) {
processDrop(dropTable.get(id), amount, items);
} else {
boolean flag = true;
for (var j : items) {
if (j.getItemId() == id) {
j.setCount(j.getCount() + amount);
flag = false;
break;
}
}
if (flag) items.add(new GameItem(id, amount));
}
break;
}
}
} else if (dropData.getRandomType() == 1) {
for (var i : dropData.getDropVec()) {
int id = i.getId();
if (id == 0) continue;
if (rand.nextInt(10000) < i.getWeight()) {
int amount = calculateDropAmount(i) * count;
if (amount <= 0) continue;
if (dropTable.containsKey(id)) {
processDrop(dropTable.get(id), amount, items);
} else {
boolean flag = true;
for (var j : items) {
if (j.getItemId() == id) {
j.setCount(j.getCount() + amount);
flag = false;
break;
}
}
if (flag) items.add(new GameItem(id, amount));
}
}
}
}
}
private int calculateDropAmount(DropItemData i) {
int amount;
if (i.getCountRange().contains(";")) {
String[] ranges = i.getCountRange().split(";");
amount = rand.nextInt(Integer.parseInt(ranges[0]), Integer.parseInt(ranges[1]) + 1);
} else if (i.getCountRange().contains(".")) {
double expectAmount = Double.parseDouble(i.getCountRange());
amount = (int) expectAmount;
if (rand.nextDouble() < expectAmount - amount) amount++;
} else {
amount = Integer.parseInt(i.getCountRange());
}
return amount;
}
/**
* @param share Whether other players in the scene could see the drop items.
*/
private void dropItem(GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
DropMaterialData drop = GameData.getDropMaterialDataMap().get(item.getItemId());
if ((drop != null && drop.isAutoPick()) || (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL && item.getItemData().getGadgetId() == 0)) {
giveItem(item, reason, player, share);
} else {
//TODO:solve share problem
player.getScene().addDropEntity(item, bornFrom, player, share);
}
}
private void dropItems(List<GameItem> items, ActionReason reason, GameEntity bornFrom, Player player, boolean share) {
for (var i : items) {
dropItem(i, reason, player, bornFrom, share);
}
}
private void giveItem(GameItem item, ActionReason reason, Player player, boolean share) {
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItem(item, reason);
p.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
}
} else {
player.getInventory().addItem(item, reason);
player.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
}
}
private void giveItems(List<GameItem> items, ActionReason reason, Player player, boolean share) {
//don't know whether we need PacketDropHintNotify.
if (share) {
for (var p : player.getScene().getPlayers()) {
p.getInventory().addItems(items, reason);
p.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
} else {
player.getInventory().addItems(items, reason);
player.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
}
}
}

View File

@@ -0,0 +1,106 @@
package emu.grasscutter.game.drop;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.game.BaseGameSystem;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.List;
public class DropSystemLegacy extends BaseGameSystem {
private final Int2ObjectMap<List<DropData>> dropData;
public DropSystemLegacy(GameServer server) {
super(server);
this.dropData = new Int2ObjectOpenHashMap<>();
this.load();
}
public Int2ObjectMap<List<DropData>> getDropData() {
return dropData;
}
public synchronized void load() {
getDropData().clear();
try {
List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
if (banners.size() > 0) {
for (DropInfo di : banners) {
getDropData().put(di.getMonsterId(), di.getDropDataList());
}
Grasscutter.getLogger().debug("Drop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load drop data.", e);
}
}
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare())
dropScene.addEntityToSingleClient(target, entity);
else
dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (2.5f + (.05f * num));
Position pos = em.getPosition().nearby2d(range).addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
}
}
public void callDrop(EntityMonster em) {
int id = em.getMonsterData().getId();
if (getDropData().containsKey(id)) {
for (DropData dd : getDropData().get(id)) {
if (dd.isShare())
processDrop(dd, em, null);
else {
for (Player gp : em.getScene().getPlayers()) {
processDrop(dd, em, gp);
}
}
}
}
}
}