mirror of
https://github.com/Grasscutters/Grasscutter.git
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Implement a new item drops system (#2112)
* 1 * Delete .gitattributes * implement * Update PacketDropHintNotify.java * Update PacketWorldChestOpenNotify.java * Update FileUtils.java * Update PacketDropHintNotify.java * Update WorldDataSystem.java --------- Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
This commit is contained in:
11
src/main/java/emu/grasscutter/game/drop/BaseDropData.java
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11
src/main/java/emu/grasscutter/game/drop/BaseDropData.java
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@@ -0,0 +1,11 @@
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package emu.grasscutter.game.drop;
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import lombok.Getter;
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@Getter
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public class BaseDropData {
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private int minLevel;
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private String index;
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private int dropId;
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private int dropCount;
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}
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@@ -0,0 +1,9 @@
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package emu.grasscutter.game.drop;
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import lombok.Getter;
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@Getter
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public class ChestDropData extends BaseDropData {
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private int sourceType;
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private String type;
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}
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@@ -1,5 +1,6 @@
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package emu.grasscutter.game.drop;
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@Deprecated
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public class DropData {
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private int minWeight;
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private int maxWeight;
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@@ -3,109 +3,257 @@ package emu.grasscutter.game.drop;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.data.common.DropItemData;
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import emu.grasscutter.data.excels.DropMaterialData;
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import emu.grasscutter.data.excels.DropTableData;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.scripts.data.SceneMonster;
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import emu.grasscutter.server.game.BaseGameSystem;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import emu.grasscutter.server.packet.send.PacketDropHintNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.util.List;
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import java.util.*;
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public class DropSystem extends BaseGameSystem {
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private final Int2ObjectMap<List<DropData>> dropData;
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private final Int2ObjectMap<DropTableData> dropTable;
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private final Map<String, List<BaseDropData>> chestReward;
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private final Map<String, List<BaseDropData>> monsterDrop;
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private final Random rand;
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//TODO:don't know how to determine boss level.Have to hard-code the data from wiki.
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private final int[] bossLevel = {36, 37, 41, 50, 62, 72, 83, 91, 93};
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public DropSystem(GameServer server) {
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super(server);
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this.dropData = new Int2ObjectOpenHashMap<>();
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this.load();
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}
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public Int2ObjectMap<List<DropData>> getDropData() {
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return dropData;
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}
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public synchronized void load() {
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getDropData().clear();
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rand = new Random();
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dropTable = GameData.getDropTableDataMap();
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chestReward = new HashMap<>();
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monsterDrop = new HashMap<>();
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try {
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List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
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if (banners.size() > 0) {
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for (DropInfo di : banners) {
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getDropData().put(di.getMonsterId(), di.getDropDataList());
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List<ChestDropData> dataList = DataLoader.loadList("ChestDrop.json", ChestDropData.class);
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for (var i : dataList) {
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if (!chestReward.containsKey(i.getIndex())) {
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chestReward.put(i.getIndex(), new ArrayList<>());
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}
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Grasscutter.getLogger().debug("Drop data successfully loaded.");
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} else {
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Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
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chestReward.get(i.getIndex()).add(i);
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load drop data.", e);
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Grasscutter.getLogger().error("Unable to load chest drop data.Please place ChestDrop.json in data folder.");
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}
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}
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private void addDropEntity(
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DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
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if (!dd.isGive()
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&& (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
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EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
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if (!dd.isShare()) dropScene.addEntityToSingleClient(target, entity);
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else dropScene.addEntity(entity);
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} else {
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if (target != null) {
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target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
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} else {
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// target is null if items will be added are shared. no one could pick it up because of the
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// combination(give + shared)
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// so it will be sent to all players' inventories directly.
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dropScene
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.getPlayers()
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.forEach(
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x ->
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x.getInventory()
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.addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
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}
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}
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}
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private void processDrop(DropData dd, EntityMonster em, Player gp) {
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int target = Utils.randomRange(1, 10000);
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if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
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ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
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int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
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if (itemData == null) {
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return;
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}
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if (itemData.isEquip()) {
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for (int i = 0; i < num; i++) {
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float range = (2.5f + (.05f * num));
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Position pos = em.getPosition().nearby2d(range).addY(3f);
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addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
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try {
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List<BaseDropData> dataList = DataLoader.loadList("MonsterDrop.json", BaseDropData.class);
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for (var i : dataList) {
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if (!monsterDrop.containsKey(i.getIndex())) {
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monsterDrop.put(i.getIndex(), new ArrayList<>());
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}
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} else {
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Position pos = em.getPosition().clone().addY(3f);
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addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
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monsterDrop.get(i.getIndex()).add(i);
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load monster drop data.Please place MonsterDrop.json in data folder.");
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}
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}
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public void callDrop(EntityMonster em) {
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int id = em.getMonsterData().getId();
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if (getDropData().containsKey(id)) {
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for (DropData dd : getDropData().get(id)) {
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if (dd.isShare()) processDrop(dd, em, null);
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else {
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for (Player gp : em.getScene().getPlayers()) {
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processDrop(dd, em, gp);
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private int queryDropData(String dropTag, int level, Map<String, List<BaseDropData>> rewards) {
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if (!rewards.containsKey(dropTag)) return 0;
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var rewardList = rewards.get(dropTag);
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BaseDropData dropData = null;
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int minLevel = 0;
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for (var i : rewardList) {
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if (level >= i.getMinLevel() && i.getMinLevel() > minLevel) {
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minLevel = i.getMinLevel();
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dropData = i;
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}
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}
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if (dropData == null) return 0;
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return dropData.getDropId();
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}
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public boolean handleMonsterDrop(EntityMonster monster) {
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int dropId;
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int level = monster.getLevel();
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SceneMonster sceneMonster = monster.getMetaMonster();
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if (sceneMonster != null) {
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if (sceneMonster.drop_tag != null) {
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dropId = queryDropData(sceneMonster.drop_tag, level, monsterDrop);
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} else {
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dropId = sceneMonster.drop_id;
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}
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} else {
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dropId = monster.getMonsterData().getKillDropId();
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}
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if (!dropTable.containsKey(dropId)) return false;
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var dropData = dropTable.get(dropId);
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List<GameItem> items = new ArrayList<>();
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processDrop(dropData, 1, items);
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if (dropData.isFallToGround()) {
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dropItems(items, ActionReason.MonsterDie, monster, monster.getScene().getPlayers().get(0), true);
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} else {
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for (Player p : monster.getScene().getPlayers()) {
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p.getInventory().addItems(items, ActionReason.MonsterDie);
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}
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}
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return true;
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}
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public boolean handleChestDrop(int chestDropId, int dropCount, GameEntity bornFrom) {
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if (!dropTable.containsKey(chestDropId)) return false;
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var dropData = dropTable.get(chestDropId);
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List<GameItem> items = new ArrayList<>();
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processDrop(dropData, dropCount, items);
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if (dropData.isFallToGround()) {
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dropItems(items, ActionReason.OpenChest, bornFrom, bornFrom.getWorld().getHost(), false);
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} else {
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bornFrom.getWorld().getHost().getInventory().addItems(items, ActionReason.OpenChest);
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}
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return true;
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}
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public boolean handleChestDrop(String dropTag, int level, GameEntity bornFrom) {
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int dropId = queryDropData(dropTag, level, chestReward);
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if (dropId == 0) return false;
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return handleChestDrop(dropId, 1, bornFrom);
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}
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public boolean handleBossChestDrop(String dropTag, Player player) {
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int dropId = queryDropData(dropTag, bossLevel[player.getWorldLevel()], chestReward);
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if (!dropTable.containsKey(dropId)) return false;
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var dropData = dropTable.get(dropId);
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List<GameItem> items = new ArrayList<>();
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processDrop(dropData, 1, items);
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player.getInventory().addItems(items, ActionReason.OpenWorldBossChest);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(items));
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return true;
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}
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private void processDrop(DropTableData dropData, int count, List<GameItem> items) {
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//TODO:Not clear on the meaning of some fields,like "dropLevel".Will ignore them.
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//TODO:solve drop limits,like everydayLimit.
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if (count > 1) {
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for (int i = 0; i < count; i++) processDrop(dropData, 1, items);
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return;
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}
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if (dropData.getRandomType() == 0) {
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int weightSum = 0;
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for (var i : dropData.getDropVec()) {
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int id = i.getId();
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if (id == 0) continue;
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weightSum += i.getWeight();
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}
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if (weightSum == 0) return;
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int weight = rand.nextInt(weightSum);
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int sum = 0;
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for (var i : dropData.getDropVec()) {
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int id = i.getId();
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if (id == 0) continue;
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sum += i.getWeight();
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if (weight < sum) {
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//win the item
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int amount = calculateDropAmount(i) * count;
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if (amount <= 0) break;
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if (dropTable.containsKey(id)) {
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processDrop(dropTable.get(id), amount, items);
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} else {
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boolean flag = true;
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for (var j : items) {
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if (j.getItemId() == id) {
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j.setCount(j.getCount() + amount);
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flag = false;
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break;
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}
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}
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if (flag) items.add(new GameItem(id, amount));
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}
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break;
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}
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}
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} else if (dropData.getRandomType() == 1) {
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for (var i : dropData.getDropVec()) {
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int id = i.getId();
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if (id == 0) continue;
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if (rand.nextInt(10000) < i.getWeight()) {
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int amount = calculateDropAmount(i) * count;
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if (amount <= 0) continue;
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if (dropTable.containsKey(id)) {
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processDrop(dropTable.get(id), amount, items);
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} else {
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boolean flag = true;
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for (var j : items) {
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if (j.getItemId() == id) {
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j.setCount(j.getCount() + amount);
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flag = false;
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break;
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}
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}
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if (flag) items.add(new GameItem(id, amount));
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}
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}
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}
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}
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}
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private int calculateDropAmount(DropItemData i) {
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int amount;
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if (i.getCountRange().contains(";")) {
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String[] ranges = i.getCountRange().split(";");
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amount = rand.nextInt(Integer.parseInt(ranges[0]), Integer.parseInt(ranges[1]) + 1);
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} else if (i.getCountRange().contains(".")) {
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double expectAmount = Double.parseDouble(i.getCountRange());
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amount = (int) expectAmount;
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if (rand.nextDouble() < expectAmount - amount) amount++;
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} else {
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amount = Integer.parseInt(i.getCountRange());
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}
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return amount;
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}
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/**
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* @param share Whether other players in the scene could see the drop items.
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*/
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private void dropItem(GameItem item, ActionReason reason, Player player, GameEntity bornFrom, boolean share) {
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DropMaterialData drop = GameData.getDropMaterialDataMap().get(item.getItemId());
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if ((drop != null && drop.isAutoPick()) || (item.getItemData().getItemType() == ItemType.ITEM_VIRTUAL && item.getItemData().getGadgetId() == 0)) {
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giveItem(item, reason, player, share);
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} else {
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//TODO:solve share problem
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player.getScene().addDropEntity(item, bornFrom, player, share);
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}
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}
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private void dropItems(List<GameItem> items, ActionReason reason, GameEntity bornFrom, Player player, boolean share) {
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for (var i : items) {
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dropItem(i, reason, player, bornFrom, share);
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}
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}
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private void giveItem(GameItem item, ActionReason reason, Player player, boolean share) {
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if (share) {
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for (var p : player.getScene().getPlayers()) {
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p.getInventory().addItem(item, reason);
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p.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
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}
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} else {
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player.getInventory().addItem(item, reason);
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player.sendPacket(new PacketDropHintNotify(item.getItemId(), player.getPosition().toProto()));
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}
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}
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private void giveItems(List<GameItem> items, ActionReason reason, Player player, boolean share) {
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//don't know whether we need PacketDropHintNotify.
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if (share) {
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for (var p : player.getScene().getPlayers()) {
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p.getInventory().addItems(items, reason);
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p.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
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}
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} else {
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player.getInventory().addItems(items, reason);
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player.sendPacket(new PacketDropHintNotify(items, player.getPosition().toProto()));
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}
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}
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}
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106
src/main/java/emu/grasscutter/game/drop/DropSystemLegacy.java
Normal file
106
src/main/java/emu/grasscutter/game/drop/DropSystemLegacy.java
Normal file
@@ -0,0 +1,106 @@
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package emu.grasscutter.game.drop;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.server.game.BaseGameSystem;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.util.List;
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public class DropSystemLegacy extends BaseGameSystem {
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private final Int2ObjectMap<List<DropData>> dropData;
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public DropSystemLegacy(GameServer server) {
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super(server);
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this.dropData = new Int2ObjectOpenHashMap<>();
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this.load();
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}
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public Int2ObjectMap<List<DropData>> getDropData() {
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return dropData;
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}
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public synchronized void load() {
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getDropData().clear();
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try {
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List<DropInfo> banners = DataLoader.loadList("Drop.json", DropInfo.class);
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if (banners.size() > 0) {
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for (DropInfo di : banners) {
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getDropData().put(di.getMonsterId(), di.getDropDataList());
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}
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Grasscutter.getLogger().debug("Drop data successfully loaded.");
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} else {
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Grasscutter.getLogger().error("Unable to load drop data. Drop data size is 0.");
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}
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} catch (Exception e) {
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Grasscutter.getLogger().error("Unable to load drop data.", e);
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}
|
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}
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private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
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if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
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EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
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if (!dd.isShare())
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dropScene.addEntityToSingleClient(target, entity);
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else
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||||
dropScene.addEntity(entity);
|
||||
} else {
|
||||
if (target != null) {
|
||||
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
|
||||
} else {
|
||||
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
|
||||
// so it will be sent to all players' inventories directly.
|
||||
dropScene.getPlayers().forEach(x -> x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void processDrop(DropData dd, EntityMonster em, Player gp) {
|
||||
int target = Utils.randomRange(1, 10000);
|
||||
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
|
||||
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
|
||||
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
|
||||
|
||||
if (itemData == null) {
|
||||
return;
|
||||
}
|
||||
if (itemData.isEquip()) {
|
||||
for (int i = 0; i < num; i++) {
|
||||
float range = (2.5f + (.05f * num));
|
||||
Position pos = em.getPosition().nearby2d(range).addY(3f);
|
||||
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
|
||||
}
|
||||
} else {
|
||||
Position pos = em.getPosition().clone().addY(3f);
|
||||
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void callDrop(EntityMonster em) {
|
||||
int id = em.getMonsterData().getId();
|
||||
if (getDropData().containsKey(id)) {
|
||||
for (DropData dd : getDropData().get(id)) {
|
||||
if (dd.isShare())
|
||||
processDrop(dd, em, null);
|
||||
else {
|
||||
for (Player gp : em.getScene().getPlayers()) {
|
||||
processDrop(dd, em, gp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user