Handle ClientLockGameTimeNotify over sending it

This commit is contained in:
KingRainbow44
2023-05-09 17:09:42 -04:00
parent 061782f555
commit f7b25df91c
3 changed files with 16 additions and 21 deletions

View File

@@ -532,9 +532,6 @@ public final class World implements Iterable<Player> {
*/
public void lockTime(boolean locked) {
this.timeLocked = locked;
// Broadcast the state change.
this.broadcastPacket(new PacketClientLockGameTimeNotify(this));
}
@Override