mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-24 12:54:38 +01:00
Update languages [skip actions]
This commit is contained in:
@@ -28,6 +28,8 @@
|
||||
"login_token_attempt": "[Dispatch] 客戶端 %s 正在嘗試用憑證登入",
|
||||
"login_token_error": "[Dispatch] 客戶端 %s 使用憑證登入失敗",
|
||||
"login_token_success": "[Dispatch] 客戶端 %s 已透過憑證登入,UID為 %s",
|
||||
"login_password_error": "🇺🇸[Dispatch] Client %s failed to log in via password.",
|
||||
"login_password_storage_error": "🇺🇸[Dispatch] Client %s failed to log in via password because there is no password in the database.",
|
||||
"combo_token_success": "[Dispatch] 客戶端 %s 交換憑證成功",
|
||||
"combo_token_error": "[Dispatch] 客戶端 %s 交換憑證失敗",
|
||||
"account_login_create_success": "[Dispatch] 客戶端 %s 登入失敗: 已註冊UID為 %s 的帳號",
|
||||
@@ -37,6 +39,9 @@
|
||||
"session_key_error": "對話密鑰不符。",
|
||||
"username_error": "未找到此用戶名。",
|
||||
"username_create_error": "未找到用戶名,建立失敗。",
|
||||
"password_error": "🇺🇸Invalid Password",
|
||||
"password_length_error": "🇺🇸Password length must be greater then or equal to 8",
|
||||
"password_storage_error": "🇺🇸You don't have a password for your account. Please contact an administrator.",
|
||||
"server_max_player_limit": "伺服器在線人數已滿"
|
||||
},
|
||||
"router_error": "[Dispatch] 無法附加到路由上。"
|
||||
@@ -55,8 +60,8 @@
|
||||
"version": "Grasscutter版本: %s-%s",
|
||||
"game_version": "遊戲版本:%s",
|
||||
"resources": {
|
||||
"loading": "Loading resources...",
|
||||
"finish": "Finished loading resources."
|
||||
"loading": "🇺🇸Loading resources...",
|
||||
"finish": "🇺🇸Finished loading resources."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -68,6 +73,7 @@
|
||||
"console_execute_error": "此指令只能在伺服器的命令提示字元執行。",
|
||||
"player_execute_error": "請在遊戲裡使用這條指令。",
|
||||
"command_exist_error": "找不到指令。",
|
||||
"no_usage_specified": "🇺🇸No usage specified",
|
||||
"no_description_specified": "没有指定說明。",
|
||||
"set_to": "%s 已經設為 %s。",
|
||||
"set_for_to": "%s 的使用者 %s 更改為 %s。",
|
||||
@@ -81,7 +87,7 @@
|
||||
"itemLevel": "無效的物品等級。",
|
||||
"itemRefinement": "無效的物品精煉度。",
|
||||
"statValue": "無效的數據值。",
|
||||
"value_between": "Invalid value: %s must be between %s and %s.",
|
||||
"value_between": "🇺🇸Invalid value: %s must be between %s and %s.",
|
||||
"playerId": "無效的玩家ID。",
|
||||
"uid": "無效的UID。",
|
||||
"id": "無效的ID。"
|
||||
@@ -108,14 +114,22 @@
|
||||
"success": "成功"
|
||||
},
|
||||
"account": {
|
||||
"command_usage": "用法:account <create|delete> <username> [uid]",
|
||||
"invalid": "無效的UID。",
|
||||
"exists": "帳號已存在。",
|
||||
"create": "已建立帳號,UID 為 %s 。",
|
||||
"delete": "帳號已刪除。",
|
||||
"no_account": "帳號不存在。",
|
||||
"command_usage": "用法:account <create|delete> <username> [uid]",
|
||||
"description": "建立或刪除帳號。"
|
||||
},
|
||||
"announce": {
|
||||
"command_usage": "🇺🇸Usage: announce|a <\"tpl\" templateId|\"refresh\"|\"revoke\" templateId|content>",
|
||||
"send_success": "🇺🇸Send an announcement successfully, you can revoke it by /a revoke %s.",
|
||||
"refresh_success": "🇺🇸Refresh announcement config file successfully. [Total %s]",
|
||||
"revoke_done": "🇺🇸Try to revoke announcement %s.",
|
||||
"not_found": "🇺🇸Could not found announcement %s.",
|
||||
"description": "🇺🇸Send announcement to all online players, or manage server's announcement"
|
||||
},
|
||||
"clear": {
|
||||
"command_usage": "用法: clear <all|wp|art|mat> [lv<max level>] [r<max refinement>] [<max rarity>*]",
|
||||
"weapons": "已將 %s 的武器清空。",
|
||||
@@ -139,37 +153,17 @@
|
||||
"in_dungeon_error": "你已經在祕境中了。",
|
||||
"description": "進入指定祕境。"
|
||||
},
|
||||
"giveAll": {
|
||||
"usage": "用法:giveall [player] [amount]",
|
||||
"started": "正在賦予全部物品...",
|
||||
"success": "已賦予全部物品。",
|
||||
"invalid_amount_or_playerId": "無效的數量/玩家ID。",
|
||||
"description": "賦予所有物品。"
|
||||
},
|
||||
"giveArtifact": {
|
||||
"usage": "用法:giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",
|
||||
"id_error": "無效的聖遺物ID。",
|
||||
"success": "已把 %s 給予 %s。",
|
||||
"description": "給予指定聖遺物。"
|
||||
},
|
||||
"give": {
|
||||
"usage": "用法:give <player> <itemId|avatarId> [amount] [level] [refinement]",
|
||||
"refinement_only_applicable_weapons": "精煉度只能施加在武器上面。",
|
||||
"refinement_must_between_1_and_5": "精煉度必需在 1 到 5 之間。",
|
||||
"usage": "用法:give <player> <itemId|avatarId> [amount] [level] [refinement]",
|
||||
"usage_relic": "🇺🇸Usage: give <artifactID> [mainPropID] [<appendPropID>[,<times>]]... [lv<level 0-20>]",
|
||||
"illegal_relic": "🇺🇸This artifactID belongs to a blacklisted range, it may not be the one you wanted.",
|
||||
"given": "已經將 %s 個 %s 給予 %s。",
|
||||
"given_with_level_and_refinement": "已將 %s [等級%s, 精煉%s] %s個給予 %s",
|
||||
"given_level": "已將 %s 等級 %s %s 個給予 %s",
|
||||
"given_avatar": "已將 %s 等級 %s 給予 %s。",
|
||||
"given_avatar": "已將 %s 等級 %s 給予 %s。",
|
||||
"giveall_success": "🇺🇸Successfully gave all items.",
|
||||
"description": "給予指定物品。"
|
||||
},
|
||||
"godmode": {
|
||||
"success": "上帝模式設定為 %s 。 [用戶:%s]",
|
||||
"description": "防止你受到傷害。"
|
||||
},
|
||||
"nostamina": {
|
||||
"success": "無限體力狀態: %s。[使用者:%s]",
|
||||
"description": "開啟後所有動作都不再消耗體力。"
|
||||
},
|
||||
"heal": {
|
||||
"success": "所有角色已被治療。",
|
||||
"description": "治療當前隊伍的角色。"
|
||||
@@ -177,12 +171,12 @@
|
||||
"help": {
|
||||
"usage": "用法:",
|
||||
"aliases": "別名:",
|
||||
"description": "發送幫助信息或顯示特定命令的信息",
|
||||
"available_commands": "可用指令:",
|
||||
"tip_need_permission": "需要的權限: ",
|
||||
"tip_need_no_permission": "無",
|
||||
"tip_permission_targeted": "(對其他的玩家使用這個指令還需要權限%s)",
|
||||
"warn_player_has_no_permission": "注意:你沒有執行這條指令的權限"
|
||||
"warn_player_has_no_permission": "注意:你沒有執行這條指令的權限",
|
||||
"description": "發送幫助信息或顯示特定命令的信息"
|
||||
},
|
||||
"kick": {
|
||||
"player_kick_player": "玩家 [%s:%s] 已把 [%s:%s] 踢出",
|
||||
@@ -207,7 +201,7 @@
|
||||
"description": "顯示或切換當前語言。"
|
||||
},
|
||||
"list": {
|
||||
"success": "目前總線上人數:%s" ,
|
||||
"success": "目前總線上人數:%s",
|
||||
"description": "查看所有在線玩家"
|
||||
},
|
||||
"permission": {
|
||||
@@ -224,23 +218,18 @@
|
||||
"description": "獲取目前所在位置的座標。"
|
||||
},
|
||||
"quest": {
|
||||
"description": "添加或完成任務",
|
||||
"usage": "quest <add|finish> [任務ID]",
|
||||
"added": "已添加任務 %s",
|
||||
"finished": "已完成任務 %s",
|
||||
"not_found": "未找到任務",
|
||||
"invalid_id": "無效的任務ID"
|
||||
"invalid_id": "無效的任務ID",
|
||||
"description": "添加或完成任務"
|
||||
},
|
||||
"reload": {
|
||||
"reload_start": "正在重新加載設定檔。",
|
||||
"reload_done": "重新加載已完成。",
|
||||
"description": "重新加載設定檔和數據。"
|
||||
},
|
||||
"remove": {
|
||||
"usage": "用法: remove [多個角色在隊伍中的序號] 序號从1开始",
|
||||
"invalid_index": "序號不合法,從1開始,最大值為隊内角色數量",
|
||||
"description": "强制移除對内角色,例如`remove 1 2`表示將1號和2號角色從隊伍中移除"
|
||||
},
|
||||
"resetConst": {
|
||||
"reset_all": "重設所有角色的命座。",
|
||||
"success": "已重設 %s 的命座,重新登入後將會生效。",
|
||||
@@ -287,23 +276,17 @@
|
||||
"description": "設定當前角色的好感度等級。"
|
||||
},
|
||||
"setProp": {
|
||||
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
|
||||
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
|
||||
"usage": "🇺🇸Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
|
||||
"description": "🇺🇸Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
|
||||
},
|
||||
"setStats": {
|
||||
"usage": "用法:setstats|stats <stat> <value>\n\t可使用的數據類型:hp (生命值)| maxhp (最大生命值) | def(防禦力) | atk (攻擊力)| em (元素精通) | er (元素充能效率) | crate(暴擊率) | cdmg (暴擊傷害)| cdr (冷卻縮減) | heal(治療加成)| heali (受治療加成)| shield (護盾強效)| defi (無視防禦)\n\t(cont.) 元素增傷類:epyro (火傷) | ecryo (冰傷) | ehydro (水傷) | egeo (岩傷) | edendro (草傷) | eelectro (雷傷) | ephys (物傷)(cont.) 元素減傷類:respyro (火抗) | rescryo (冰抗) | reshydro (水抗) | resgeo (岩抗) | resdendro (草抗) | reselectro (雷抗) | resphys (物抗)\n",
|
||||
"description": "設定當前角色的數據類型。"
|
||||
},
|
||||
"setWorldLevel": {
|
||||
"usage": "用法:setworldlevel <level>",
|
||||
"value_error": "世界等級必須設定在0-8之間。",
|
||||
"success": "已將世界等級設為%s。",
|
||||
"invalid_world_level": "無效的世界等級。",
|
||||
"description": "設定世界等級,執行指令後需重新登入後才會生效。"
|
||||
},
|
||||
"spawn": {
|
||||
"usage": "用法:spawn <entityId> [amount] [level(僅限怪物)]",
|
||||
"success": "已生成 %s 個 %s。",
|
||||
"limit_reached": "🇺🇸Scene spawn limit reached. Spawning %s entities instead.",
|
||||
"description": "在你附近生成一個實體動物。"
|
||||
},
|
||||
"stop": {
|
||||
@@ -355,19 +338,10 @@
|
||||
"usage": "用法:tp [@<playerId>] <x> <y> <z> [sceneId]",
|
||||
"specify_player_id": "你必須指定一個玩家ID。",
|
||||
"invalid_position": "無效的座標。",
|
||||
"exists_error": "此場景不存在。",
|
||||
"exists_error": "此場景不存在。",
|
||||
"success": "傳送 %s 到座標 %s,%s,%s ,場景為 %s 。",
|
||||
"description": "將玩家的位置傳送到你所指定的座標。"
|
||||
},
|
||||
"unlimitenergy": {
|
||||
"success": "無限元素能量設定為 %s 。 [用戶:%s]",
|
||||
"config_error": "指令不可用。因為 config.json 中 energyUsage 為 false。",
|
||||
"description": "使用元素爆發而不消耗能量。"
|
||||
},
|
||||
"unlocktower": {
|
||||
"success": "解鎖完成。",
|
||||
"description": "解鎖所有級別的深境螺旋。"
|
||||
},
|
||||
"weather": {
|
||||
"usage": "用法:weather [weatherId] [climateType]\n天氣ID可以在 WeatherExcelConfigData.json 中找到。\n氣候型別:sunny(晴天), cloudy(多雲), rain(雨), thunderstorm(雷雨), snow(雪), mist(霧)",
|
||||
"success": "已設定天氣ID 為 %s,氣候型別為 %s。",
|
||||
@@ -375,17 +349,17 @@
|
||||
"description": "更改天氣ID和氣候型別。天氣ID可以在 WeatherExcelConfigData.json 中找到。\n氣候型別:sunny(晴天), cloudy(多雲), rain(雨), thunderstorm(雷雨), snow(雪), mist(霧)"
|
||||
},
|
||||
"ban": {
|
||||
"description": "停權指定玩家。",
|
||||
"command_usage": "用法:ban <@playerId> [timestamp] [reason]",
|
||||
"success": "停權成功。",
|
||||
"failure": "停權失敗,玩家帳號不存在。",
|
||||
"invalid_time": "無效的時間戳。",
|
||||
"command_usage": "用法:ban <@playerId> [timestamp] [reason]"
|
||||
"description": "停權指定玩家。"
|
||||
},
|
||||
"unban": {
|
||||
"description": "撤銷停權指定玩家。",
|
||||
"command_usage": "用法:unban <@playerId>",
|
||||
"success": "撤銷停權成功。",
|
||||
"failure": "撤銷停權失敗,玩家帳號不存在。",
|
||||
"command_usage": "用法:unban <@playerId>"
|
||||
"description": "撤銷停權指定玩家。"
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
@@ -403,7 +377,7 @@
|
||||
},
|
||||
"documentation": {
|
||||
"handbook": {
|
||||
"title": "GM Handbook",
|
||||
"title": "🇺🇸GM Handbook",
|
||||
"title_commands": "指令",
|
||||
"title_avatars": "角色",
|
||||
"title_items": "道具",
|
||||
@@ -419,8 +393,8 @@
|
||||
},
|
||||
"index": {
|
||||
"title": "文件",
|
||||
"handbook": "GM Handbook",
|
||||
"handbook": "🇺🇸GM Handbook",
|
||||
"gacha_mapping": "祈願物品映射到JSON上"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user