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Format code [skip actions]
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@@ -1,29 +1,29 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(
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label = "position",
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aliases = {"pos"})
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public final class PositionCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Position pos = targetPlayer.getPosition();
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Position rot = targetPlayer.getRotation();
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CommandHandler.sendTranslatedMessage(
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sender,
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"commands.position.success",
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pos.getX(),
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pos.getY(),
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pos.getZ(),
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rot.getX(),
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rot.getY(),
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rot.getZ(),
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targetPlayer.getSceneId());
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}
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}
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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@Command(
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label = "position",
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aliases = {"pos"})
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public final class PositionCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Position pos = targetPlayer.getPosition();
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Position rot = targetPlayer.getRotation();
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CommandHandler.sendTranslatedMessage(
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sender,
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"commands.position.success",
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pos.getX(),
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pos.getY(),
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pos.getZ(),
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rot.getX(),
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rot.getY(),
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rot.getZ(),
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targetPlayer.getSceneId());
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}
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}
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