Format code [skip actions]

This commit is contained in:
github-actions
2023-05-11 02:23:43 +00:00
parent f51fd55cb5
commit f9906c4492
730 changed files with 29212 additions and 29159 deletions

View File

@@ -1,18 +1,18 @@
package emu.grasscutter.game.quest.enums;
public enum ParentQuestState {
PARENT_QUEST_STATE_NONE(0),
PARENT_QUEST_STATE_FINISHED(1),
PARENT_QUEST_STATE_FAILED(2),
PARENT_QUEST_STATE_CANCELED(3);
private final int value;
ParentQuestState(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}
package emu.grasscutter.game.quest.enums;
public enum ParentQuestState {
PARENT_QUEST_STATE_NONE(0),
PARENT_QUEST_STATE_FINISHED(1),
PARENT_QUEST_STATE_FAILED(2),
PARENT_QUEST_STATE_CANCELED(3);
private final int value;
ParentQuestState(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@@ -1,17 +1,17 @@
package emu.grasscutter.game.quest.enums;
public enum QuestGuideType {
QUEST_GUIDE_NONE(0),
QUEST_GUIDE_LOCATION(1),
QUEST_GUIDE_NPC(2);
private final int value;
QuestGuideType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}
package emu.grasscutter.game.quest.enums;
public enum QuestGuideType {
QUEST_GUIDE_NONE(0),
QUEST_GUIDE_LOCATION(1),
QUEST_GUIDE_NPC(2);
private final int value;
QuestGuideType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@@ -1,16 +1,16 @@
package emu.grasscutter.game.quest.enums;
public enum QuestShowType {
QUEST_SHOW(0),
QUEST_HIDDEN(1);
private final int value;
QuestShowType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}
package emu.grasscutter.game.quest.enums;
public enum QuestShowType {
QUEST_SHOW(0),
QUEST_HIDDEN(1);
private final int value;
QuestShowType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@@ -1,22 +1,22 @@
package emu.grasscutter.game.quest.enums;
public enum QuestType {
AQ(0),
FQ(1),
LQ(2),
EQ(3),
DQ(4),
IQ(5),
VQ(6),
WQ(7);
private final int value;
QuestType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}
package emu.grasscutter.game.quest.enums;
public enum QuestType {
AQ(0),
FQ(1),
LQ(2),
EQ(3),
DQ(4),
IQ(5),
VQ(6),
WQ(7);
private final int value;
QuestType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

View File

@@ -5,7 +5,6 @@ import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestValueExec;
import emu.grasscutter.game.quest.enums.QuestExec;
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
import java.util.Objects;
@QuestValueExec(QuestExec.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED)