Run Spotless on src/main

This commit is contained in:
KingRainbow44
2023-03-31 22:30:45 -04:00
parent 99822b0e22
commit fc05602128
1003 changed files with 60650 additions and 58050 deletions

View File

@@ -1,42 +1,43 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(
label = "resetConst",
aliases = {"resetconstellation"},
usage = "[all]",
permission = "player.resetconstellation",
permissionTargeted = "player.resetconstellation.others")
public final class ResetConstCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
targetPlayer.getAvatars().forEach(this::resetConstellation);
CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.reset_all"));
} else {
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
return;
}
Avatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.success", avatar.getAvatarData().getName()));
}
}
private void resetConstellation(Avatar avatar) {
avatar.forceConstellationLevel(-1);
}
}
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.Language.translate;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(
label = "resetConst",
aliases = {"resetconstellation"},
usage = "[all]",
permission = "player.resetconstellation",
permissionTargeted = "player.resetconstellation.others")
public final class ResetConstCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
targetPlayer.getAvatars().forEach(this::resetConstellation);
CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.reset_all"));
} else {
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
return;
}
Avatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
CommandHandler.sendMessage(
sender,
translate(sender, "commands.resetConst.success", avatar.getAvatarData().getName()));
}
}
private void resetConstellation(Avatar avatar) {
avatar.forceConstellationLevel(-1);
}
}