Run Spotless on src/main

This commit is contained in:
KingRainbow44
2023-03-31 22:30:45 -04:00
parent 99822b0e22
commit fc05602128
1003 changed files with 60650 additions and 58050 deletions

View File

@@ -1,56 +1,47 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import it.unimi.dsi.fastutil.ints.IntCollection;
import it.unimi.dsi.fastutil.ints.IntList;
import lombok.Getter;
@ResourceType(name = {"ReliquaryCodexExcelConfigData.json"})
public class CodexReliquaryData extends GameResource {
@Getter
private int Id;
@Getter
private int suitId;
@Getter
private int level;
@Getter
private int cupId;
@Getter
private int leatherId;
@Getter
private int capId;
@Getter
private int flowerId;
@Getter
private int sandId;
@Getter
private int sortOrder;
private transient IntCollection ids;
public boolean containsId(int id) {
return getIds().contains(id);
}
public IntCollection getIds() {
if (this.ids == null) {
int[] idsArr = {cupId, leatherId, capId, flowerId, sandId};
this.ids = IntList.of(idsArr);
}
return this.ids;
}
@Override
public void onLoad() {
// Normalize all itemIds to the 0-substat form
cupId = (cupId / 10) * 10;
leatherId = (leatherId / 10) * 10;
capId = (capId / 10) * 10;
flowerId = (flowerId / 10) * 10;
sandId = (sandId / 10) * 10;
GameData.getCodexReliquaryArrayList().add(this);
GameData.getCodexReliquaryDataIdMap().put(getSuitId(), this);
}
}
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import it.unimi.dsi.fastutil.ints.IntCollection;
import it.unimi.dsi.fastutil.ints.IntList;
import lombok.Getter;
@ResourceType(name = {"ReliquaryCodexExcelConfigData.json"})
public class CodexReliquaryData extends GameResource {
@Getter private int Id;
@Getter private int suitId;
@Getter private int level;
@Getter private int cupId;
@Getter private int leatherId;
@Getter private int capId;
@Getter private int flowerId;
@Getter private int sandId;
@Getter private int sortOrder;
private transient IntCollection ids;
public boolean containsId(int id) {
return getIds().contains(id);
}
public IntCollection getIds() {
if (this.ids == null) {
int[] idsArr = {cupId, leatherId, capId, flowerId, sandId};
this.ids = IntList.of(idsArr);
}
return this.ids;
}
@Override
public void onLoad() {
// Normalize all itemIds to the 0-substat form
cupId = (cupId / 10) * 10;
leatherId = (leatherId / 10) * 10;
capId = (capId / 10) * 10;
flowerId = (flowerId / 10) * 10;
sandId = (sandId / 10) * 10;
GameData.getCodexReliquaryArrayList().add(this);
GameData.getCodexReliquaryDataIdMap().put(getSuitId(), this);
}
}