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Run Spotless on src/main
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@@ -1,254 +1,254 @@
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package emu.grasscutter.game.friends;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
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import emu.grasscutter.server.packet.send.*;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.util.List;
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public class FriendsList extends BasePlayerManager {
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private final Int2ObjectMap<Friendship> friends;
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private final Int2ObjectMap<Friendship> pendingFriends;
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private boolean loaded = false;
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public FriendsList(Player player) {
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super(player);
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this.friends = new Int2ObjectOpenHashMap<Friendship>();
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this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
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}
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public boolean hasLoaded() {
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return loaded;
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}
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public synchronized Int2ObjectMap<Friendship> getFriends() {
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return friends;
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}
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public synchronized Int2ObjectMap<Friendship> getPendingFriends() {
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return this.pendingFriends;
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}
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public synchronized boolean isFriendsWith(int uid) {
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return this.getFriends().containsKey(uid);
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}
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private synchronized Friendship getFriendshipById(int id) {
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Friendship friendship = this.getFriends().get(id);
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if (friendship == null) {
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friendship = this.getPendingFriendById(id);
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}
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return friendship;
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}
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private synchronized Friendship getFriendById(int id) {
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return this.getFriends().get(id);
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}
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private synchronized Friendship getPendingFriendById(int id) {
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return this.getPendingFriends().get(id);
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}
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public void addFriend(Friendship friendship) {
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getFriends().put(friendship.getFriendId(), friendship);
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}
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public void addPendingFriend(Friendship friendship) {
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getPendingFriends().put(friendship.getFriendId(), friendship);
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}
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public synchronized void handleFriendRequest(int targetUid, DealAddFriendResultType result) {
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// Check if player has sent friend request
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Friendship myFriendship = this.getPendingFriendById(targetUid);
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if (myFriendship == null) {
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return;
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}
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// Make sure asker cant do anything
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if (myFriendship.getAskerId() == this.getPlayer().getUid()) {
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return;
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}
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Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null) {
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return; // Should never happen
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}
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// Get target's friendship
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Friendship theirFriendship = null;
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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} else {
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theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
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}
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if (theirFriendship == null) {
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// They dont have us on their friends list anymore, rip
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this.getPendingFriends().remove(myFriendship.getOwnerId());
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myFriendship.delete();
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return;
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}
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// Handle
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if (result == DealAddFriendResultType.DEAL_ADD_FRIEND_RESULT_TYPE_ACCEPT) { // Request accepted
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myFriendship.setIsFriend(true);
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theirFriendship.setIsFriend(true);
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this.getPendingFriends().remove(myFriendship.getOwnerId());
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this.addFriend(myFriendship);
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if (target.isOnline()) {
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target.getFriendsList().getPendingFriends().remove(this.getPlayer().getUid());
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target.getFriendsList().addFriend(theirFriendship);
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}
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myFriendship.save();
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theirFriendship.save();
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} else { // Request declined
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// Delete from my pending friends
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this.getPendingFriends().remove(myFriendship.getOwnerId());
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myFriendship.delete();
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// Delete from target uid
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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}
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theirFriendship.delete();
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}
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// Packet
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this.getPlayer().sendPacket(new PacketDealAddFriendRsp(targetUid, result));
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}
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public synchronized void deleteFriend(int targetUid) {
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Friendship myFriendship = this.getFriendById(targetUid);
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if (myFriendship == null) {
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return;
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}
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this.getFriends().remove(targetUid);
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myFriendship.delete();
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Friendship theirFriendship = null;
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Player friend = myFriendship.getFriendProfile().getPlayer();
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if (friend != null) {
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// Friend online
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theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
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if (theirFriendship != null) {
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friend.getFriendsList().getFriends().remove(theirFriendship.getFriendId());
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theirFriendship.delete();
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friend.sendPacket(new PacketDeleteFriendNotify(theirFriendship.getFriendId()));
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}
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} else {
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// Friend offline
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theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
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if (theirFriendship != null) {
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theirFriendship.delete();
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}
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}
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// Packet
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this.getPlayer().sendPacket(new PacketDeleteFriendRsp(targetUid));
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}
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public synchronized void sendFriendRequest(int targetUid) {
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Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null || target == this.getPlayer()) {
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return;
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}
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// Check if friend already exists
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if (this.getPendingFriends().containsKey(targetUid) || this.getFriends().containsKey(targetUid)) {
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return;
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}
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// Create friendships
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Friendship myFriendship = new Friendship(getPlayer(), target, getPlayer());
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Friendship theirFriendship = new Friendship(target, getPlayer(), getPlayer());
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// Add pending lists
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this.addPendingFriend(myFriendship);
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if (target.isOnline() && target.getFriendsList().hasLoaded()) {
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target.getFriendsList().addPendingFriend(theirFriendship);
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target.sendPacket(new PacketAskAddFriendNotify(theirFriendship));
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}
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// Save
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myFriendship.save();
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theirFriendship.save();
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// Packets
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this.getPlayer().sendPacket(new PacketAskAddFriendRsp(targetUid));
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}
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/**
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* Gets total amount of potential friends
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*/
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public int getFullFriendCount() {
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return this.getPendingFriends().size() + this.getFriends().size();
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}
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public synchronized void loadFromDatabase() {
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if (this.hasLoaded()) {
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return;
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}
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// Get friendships from the db
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List<Friendship> friendships = DatabaseHelper.getFriends(player);
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friendships.forEach(this::loadFriendFromDatabase);
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// Set loaded flag
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this.loaded = true;
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}
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private void loadFriendFromDatabase(Friendship friendship) {
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// Set friendship owner
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friendship.setOwner(getPlayer());
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// Check if friend is online
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Player friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
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if (friend != null) {
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// Set friend to online mode
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friendship.setFriendProfile(friend);
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// Update our status on friend's client if theyre online
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if (friend.getFriendsList().hasLoaded()) {
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Friendship theirFriendship = friend.getFriendsList().getFriendshipById(getPlayer().getUid());
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if (theirFriendship != null) {
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// Update friend profile
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theirFriendship.setFriendProfile(getPlayer());
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} else {
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// They dont have us on their friends list anymore, rip
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friendship.delete();
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return;
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}
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}
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}
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// Finally, load to our friends list
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if (friendship.isFriend()) {
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getFriends().put(friendship.getFriendId(), friendship);
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} else {
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getPendingFriends().put(friendship.getFriendId(), friendship);
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// TODO - Hacky fix to force client to see a notification for a friendship
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if (getPendingFriends().size() == 1) {
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getPlayer().getSession().send(new PacketAskAddFriendNotify(friendship));
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}
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}
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}
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public void save() {
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// Update all our friends
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List<Friendship> friendships = DatabaseHelper.getReverseFriends(getPlayer());
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for (Friendship friend : friendships) {
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friend.setFriendProfile(this.getPlayer());
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friend.save();
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}
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}
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}
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package emu.grasscutter.game.friends;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
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import emu.grasscutter.server.packet.send.*;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.util.List;
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public class FriendsList extends BasePlayerManager {
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private final Int2ObjectMap<Friendship> friends;
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private final Int2ObjectMap<Friendship> pendingFriends;
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private boolean loaded = false;
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public FriendsList(Player player) {
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super(player);
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this.friends = new Int2ObjectOpenHashMap<Friendship>();
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this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
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}
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public boolean hasLoaded() {
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return loaded;
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}
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public synchronized Int2ObjectMap<Friendship> getFriends() {
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return friends;
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}
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public synchronized Int2ObjectMap<Friendship> getPendingFriends() {
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return this.pendingFriends;
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}
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public synchronized boolean isFriendsWith(int uid) {
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return this.getFriends().containsKey(uid);
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}
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private synchronized Friendship getFriendshipById(int id) {
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Friendship friendship = this.getFriends().get(id);
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if (friendship == null) {
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friendship = this.getPendingFriendById(id);
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}
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return friendship;
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}
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private synchronized Friendship getFriendById(int id) {
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return this.getFriends().get(id);
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}
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private synchronized Friendship getPendingFriendById(int id) {
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return this.getPendingFriends().get(id);
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}
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public void addFriend(Friendship friendship) {
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getFriends().put(friendship.getFriendId(), friendship);
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}
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public void addPendingFriend(Friendship friendship) {
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getPendingFriends().put(friendship.getFriendId(), friendship);
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}
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public synchronized void handleFriendRequest(int targetUid, DealAddFriendResultType result) {
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// Check if player has sent friend request
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Friendship myFriendship = this.getPendingFriendById(targetUid);
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if (myFriendship == null) {
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return;
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}
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// Make sure asker cant do anything
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if (myFriendship.getAskerId() == this.getPlayer().getUid()) {
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return;
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}
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Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null) {
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return; // Should never happen
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}
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// Get target's friendship
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Friendship theirFriendship = null;
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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} else {
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theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
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}
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if (theirFriendship == null) {
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// They dont have us on their friends list anymore, rip
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this.getPendingFriends().remove(myFriendship.getOwnerId());
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myFriendship.delete();
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return;
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}
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// Handle
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if (result == DealAddFriendResultType.DEAL_ADD_FRIEND_RESULT_TYPE_ACCEPT) { // Request accepted
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myFriendship.setIsFriend(true);
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theirFriendship.setIsFriend(true);
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this.getPendingFriends().remove(myFriendship.getOwnerId());
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this.addFriend(myFriendship);
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if (target.isOnline()) {
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target.getFriendsList().getPendingFriends().remove(this.getPlayer().getUid());
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target.getFriendsList().addFriend(theirFriendship);
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}
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myFriendship.save();
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theirFriendship.save();
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} else { // Request declined
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// Delete from my pending friends
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this.getPendingFriends().remove(myFriendship.getOwnerId());
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myFriendship.delete();
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// Delete from target uid
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if (target.isOnline()) {
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theirFriendship = target.getFriendsList().getPendingFriendById(this.getPlayer().getUid());
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}
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theirFriendship.delete();
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}
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// Packet
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this.getPlayer().sendPacket(new PacketDealAddFriendRsp(targetUid, result));
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}
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public synchronized void deleteFriend(int targetUid) {
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Friendship myFriendship = this.getFriendById(targetUid);
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if (myFriendship == null) {
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return;
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}
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this.getFriends().remove(targetUid);
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myFriendship.delete();
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Friendship theirFriendship = null;
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Player friend = myFriendship.getFriendProfile().getPlayer();
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if (friend != null) {
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// Friend online
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theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
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if (theirFriendship != null) {
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friend.getFriendsList().getFriends().remove(theirFriendship.getFriendId());
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theirFriendship.delete();
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friend.sendPacket(new PacketDeleteFriendNotify(theirFriendship.getFriendId()));
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}
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} else {
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// Friend offline
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theirFriendship = DatabaseHelper.getReverseFriendship(myFriendship);
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if (theirFriendship != null) {
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theirFriendship.delete();
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}
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}
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// Packet
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this.getPlayer().sendPacket(new PacketDeleteFriendRsp(targetUid));
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}
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public synchronized void sendFriendRequest(int targetUid) {
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Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
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if (target == null || target == this.getPlayer()) {
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return;
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}
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// Check if friend already exists
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if (this.getPendingFriends().containsKey(targetUid)
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|| this.getFriends().containsKey(targetUid)) {
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return;
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}
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// Create friendships
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Friendship myFriendship = new Friendship(getPlayer(), target, getPlayer());
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Friendship theirFriendship = new Friendship(target, getPlayer(), getPlayer());
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// Add pending lists
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this.addPendingFriend(myFriendship);
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if (target.isOnline() && target.getFriendsList().hasLoaded()) {
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target.getFriendsList().addPendingFriend(theirFriendship);
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target.sendPacket(new PacketAskAddFriendNotify(theirFriendship));
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}
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// Save
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myFriendship.save();
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theirFriendship.save();
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// Packets
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this.getPlayer().sendPacket(new PacketAskAddFriendRsp(targetUid));
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}
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/** Gets total amount of potential friends */
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public int getFullFriendCount() {
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return this.getPendingFriends().size() + this.getFriends().size();
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}
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public synchronized void loadFromDatabase() {
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if (this.hasLoaded()) {
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return;
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}
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// Get friendships from the db
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List<Friendship> friendships = DatabaseHelper.getFriends(player);
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friendships.forEach(this::loadFriendFromDatabase);
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// Set loaded flag
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this.loaded = true;
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}
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private void loadFriendFromDatabase(Friendship friendship) {
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// Set friendship owner
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friendship.setOwner(getPlayer());
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// Check if friend is online
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Player friend =
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getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
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if (friend != null) {
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// Set friend to online mode
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friendship.setFriendProfile(friend);
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// Update our status on friend's client if theyre online
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if (friend.getFriendsList().hasLoaded()) {
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Friendship theirFriendship =
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friend.getFriendsList().getFriendshipById(getPlayer().getUid());
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if (theirFriendship != null) {
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// Update friend profile
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theirFriendship.setFriendProfile(getPlayer());
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} else {
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// They dont have us on their friends list anymore, rip
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friendship.delete();
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return;
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}
|
||||
}
|
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}
|
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|
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// Finally, load to our friends list
|
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if (friendship.isFriend()) {
|
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getFriends().put(friendship.getFriendId(), friendship);
|
||||
} else {
|
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getPendingFriends().put(friendship.getFriendId(), friendship);
|
||||
// TODO - Hacky fix to force client to see a notification for a friendship
|
||||
if (getPendingFriends().size() == 1) {
|
||||
getPlayer().getSession().send(new PacketAskAddFriendNotify(friendship));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void save() {
|
||||
// Update all our friends
|
||||
List<Friendship> friendships = DatabaseHelper.getReverseFriends(getPlayer());
|
||||
for (Friendship friend : friendships) {
|
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friend.setFriendProfile(this.getPlayer());
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friend.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,116 +1,116 @@
|
||||
package emu.grasscutter.game.friends;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
||||
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
||||
import emu.grasscutter.net.proto.PlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity(value = "friendships", useDiscriminator = false)
|
||||
public class Friendship {
|
||||
@Id
|
||||
private ObjectId id;
|
||||
|
||||
@Transient
|
||||
private Player owner;
|
||||
|
||||
@Indexed
|
||||
private int ownerId;
|
||||
@Indexed
|
||||
private int friendId;
|
||||
private boolean isFriend;
|
||||
private int askerId;
|
||||
|
||||
private PlayerProfile profile;
|
||||
|
||||
@Deprecated // Morphia use only
|
||||
public Friendship() {
|
||||
}
|
||||
|
||||
public Friendship(Player owner, Player friend, Player asker) {
|
||||
this.setOwner(owner);
|
||||
this.ownerId = owner.getUid();
|
||||
this.friendId = friend.getUid();
|
||||
this.profile = friend.getProfile();
|
||||
this.askerId = asker.getUid();
|
||||
}
|
||||
|
||||
public Player getOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
public void setOwner(Player owner) {
|
||||
this.owner = owner;
|
||||
}
|
||||
|
||||
public boolean isFriend() {
|
||||
return isFriend;
|
||||
}
|
||||
|
||||
public void setIsFriend(boolean b) {
|
||||
this.isFriend = b;
|
||||
}
|
||||
|
||||
public int getOwnerId() {
|
||||
return ownerId;
|
||||
}
|
||||
|
||||
public int getFriendId() {
|
||||
return friendId;
|
||||
}
|
||||
|
||||
public int getAskerId() {
|
||||
return askerId;
|
||||
}
|
||||
|
||||
public void setAskerId(int askerId) {
|
||||
this.askerId = askerId;
|
||||
}
|
||||
|
||||
public PlayerProfile getFriendProfile() {
|
||||
return profile;
|
||||
}
|
||||
|
||||
public void setFriendProfile(Player character) {
|
||||
if (character == null || this.friendId != character.getUid()) return;
|
||||
this.profile = character.getProfile();
|
||||
}
|
||||
|
||||
public boolean isOnline() {
|
||||
return getFriendProfile().getPlayer() != null;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.saveFriendship(this);
|
||||
}
|
||||
|
||||
public void delete() {
|
||||
DatabaseHelper.deleteFriendship(this);
|
||||
}
|
||||
|
||||
public FriendBrief toProto() {
|
||||
FriendBrief proto = FriendBrief.newBuilder()
|
||||
.setUid(getFriendProfile().getUid())
|
||||
.setNickname(getFriendProfile().getName())
|
||||
.setLevel(getFriendProfile().getPlayerLevel())
|
||||
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
|
||||
.setWorldLevel(getFriendProfile().getWorldLevel())
|
||||
.setSignature(getFriendProfile().getSignature())
|
||||
.setOnlineState(getFriendProfile().isOnline() ? FriendOnlineState.FRIEND_ONLINE_STATE_ONLINE : FriendOnlineState.FRIEND_ONLINE_STATE_DISCONNECT)
|
||||
.setIsMpModeAvailable(true)
|
||||
.setLastActiveTime(getFriendProfile().getLastActiveTime())
|
||||
.setNameCardId(getFriendProfile().getNameCard())
|
||||
.setParam(getFriendProfile().getDaysSinceLogin())
|
||||
.setIsGameSource(true)
|
||||
.setPlatformType(PlatformTypeOuterClass.PlatformType.PLATFORM_TYPE_PC)
|
||||
.build();
|
||||
|
||||
return proto;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.friends;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
||||
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
||||
import emu.grasscutter.net.proto.PlatformTypeOuterClass;
|
||||
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity(value = "friendships", useDiscriminator = false)
|
||||
public class Friendship {
|
||||
@Id private ObjectId id;
|
||||
|
||||
@Transient private Player owner;
|
||||
|
||||
@Indexed private int ownerId;
|
||||
@Indexed private int friendId;
|
||||
private boolean isFriend;
|
||||
private int askerId;
|
||||
|
||||
private PlayerProfile profile;
|
||||
|
||||
@Deprecated // Morphia use only
|
||||
public Friendship() {}
|
||||
|
||||
public Friendship(Player owner, Player friend, Player asker) {
|
||||
this.setOwner(owner);
|
||||
this.ownerId = owner.getUid();
|
||||
this.friendId = friend.getUid();
|
||||
this.profile = friend.getProfile();
|
||||
this.askerId = asker.getUid();
|
||||
}
|
||||
|
||||
public Player getOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
public void setOwner(Player owner) {
|
||||
this.owner = owner;
|
||||
}
|
||||
|
||||
public boolean isFriend() {
|
||||
return isFriend;
|
||||
}
|
||||
|
||||
public void setIsFriend(boolean b) {
|
||||
this.isFriend = b;
|
||||
}
|
||||
|
||||
public int getOwnerId() {
|
||||
return ownerId;
|
||||
}
|
||||
|
||||
public int getFriendId() {
|
||||
return friendId;
|
||||
}
|
||||
|
||||
public int getAskerId() {
|
||||
return askerId;
|
||||
}
|
||||
|
||||
public void setAskerId(int askerId) {
|
||||
this.askerId = askerId;
|
||||
}
|
||||
|
||||
public PlayerProfile getFriendProfile() {
|
||||
return profile;
|
||||
}
|
||||
|
||||
public void setFriendProfile(Player character) {
|
||||
if (character == null || this.friendId != character.getUid()) return;
|
||||
this.profile = character.getProfile();
|
||||
}
|
||||
|
||||
public boolean isOnline() {
|
||||
return getFriendProfile().getPlayer() != null;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
DatabaseHelper.saveFriendship(this);
|
||||
}
|
||||
|
||||
public void delete() {
|
||||
DatabaseHelper.deleteFriendship(this);
|
||||
}
|
||||
|
||||
public FriendBrief toProto() {
|
||||
FriendBrief proto =
|
||||
FriendBrief.newBuilder()
|
||||
.setUid(getFriendProfile().getUid())
|
||||
.setNickname(getFriendProfile().getName())
|
||||
.setLevel(getFriendProfile().getPlayerLevel())
|
||||
.setProfilePicture(
|
||||
ProfilePicture.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
|
||||
.setWorldLevel(getFriendProfile().getWorldLevel())
|
||||
.setSignature(getFriendProfile().getSignature())
|
||||
.setOnlineState(
|
||||
getFriendProfile().isOnline()
|
||||
? FriendOnlineState.FRIEND_ONLINE_STATE_ONLINE
|
||||
: FriendOnlineState.FRIEND_ONLINE_STATE_DISCONNECT)
|
||||
.setIsMpModeAvailable(true)
|
||||
.setLastActiveTime(getFriendProfile().getLastActiveTime())
|
||||
.setNameCardId(getFriendProfile().getNameCard())
|
||||
.setParam(getFriendProfile().getDaysSinceLogin())
|
||||
.setIsGameSource(true)
|
||||
.setPlatformType(PlatformTypeOuterClass.PlatformType.PLATFORM_TYPE_PC)
|
||||
.build();
|
||||
|
||||
return proto;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,106 +1,105 @@
|
||||
package emu.grasscutter.game.friends;
|
||||
|
||||
import dev.morphia.annotations.AlsoLoad;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
@Entity
|
||||
public class PlayerProfile {
|
||||
@Transient
|
||||
private Player player;
|
||||
|
||||
@AlsoLoad("id")
|
||||
private int uid;
|
||||
private int nameCard;
|
||||
private int avatarId;
|
||||
private String name;
|
||||
private String signature;
|
||||
private int achievements;
|
||||
|
||||
private int playerLevel;
|
||||
private int worldLevel;
|
||||
private int lastActiveTime;
|
||||
|
||||
@Deprecated // Morphia only
|
||||
public PlayerProfile() {
|
||||
}
|
||||
|
||||
public PlayerProfile(Player player) {
|
||||
this.uid = player.getUid();
|
||||
this.syncWithCharacter(player);
|
||||
}
|
||||
|
||||
public int getUid() {
|
||||
return uid;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public synchronized void setPlayer(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public int getNameCard() {
|
||||
return nameCard;
|
||||
}
|
||||
|
||||
public int getAvatarId() {
|
||||
return avatarId;
|
||||
}
|
||||
|
||||
public String getSignature() {
|
||||
return signature;
|
||||
}
|
||||
|
||||
public int getAchievements() {
|
||||
return achievements;
|
||||
}
|
||||
|
||||
public int getPlayerLevel() {
|
||||
return playerLevel;
|
||||
}
|
||||
|
||||
public int getWorldLevel() {
|
||||
return worldLevel;
|
||||
}
|
||||
|
||||
public int getLastActiveTime() {
|
||||
return lastActiveTime;
|
||||
}
|
||||
|
||||
public void updateLastActiveTime() {
|
||||
this.lastActiveTime = Utils.getCurrentSeconds();
|
||||
}
|
||||
|
||||
public int getDaysSinceLogin() {
|
||||
return (int) Math.floor((Utils.getCurrentSeconds() - getLastActiveTime()) / 86400.0);
|
||||
}
|
||||
|
||||
public boolean isOnline() {
|
||||
return this.getPlayer() != null;
|
||||
}
|
||||
|
||||
public void syncWithCharacter(Player player) {
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.uid = player.getUid();
|
||||
this.name = player.getNickname();
|
||||
this.avatarId = player.getHeadImage();
|
||||
this.signature = player.getSignature();
|
||||
this.nameCard = player.getNameCardId();
|
||||
this.playerLevel = player.getLevel();
|
||||
this.worldLevel = player.getWorldLevel();
|
||||
//this.achievements = 0;
|
||||
this.updateLastActiveTime();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.friends;
|
||||
|
||||
import dev.morphia.annotations.AlsoLoad;
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
|
||||
@Entity
|
||||
public class PlayerProfile {
|
||||
@Transient private Player player;
|
||||
|
||||
@AlsoLoad("id")
|
||||
private int uid;
|
||||
|
||||
private int nameCard;
|
||||
private int avatarId;
|
||||
private String name;
|
||||
private String signature;
|
||||
private int achievements;
|
||||
|
||||
private int playerLevel;
|
||||
private int worldLevel;
|
||||
private int lastActiveTime;
|
||||
|
||||
@Deprecated // Morphia only
|
||||
public PlayerProfile() {}
|
||||
|
||||
public PlayerProfile(Player player) {
|
||||
this.uid = player.getUid();
|
||||
this.syncWithCharacter(player);
|
||||
}
|
||||
|
||||
public int getUid() {
|
||||
return uid;
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public synchronized void setPlayer(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public int getNameCard() {
|
||||
return nameCard;
|
||||
}
|
||||
|
||||
public int getAvatarId() {
|
||||
return avatarId;
|
||||
}
|
||||
|
||||
public String getSignature() {
|
||||
return signature;
|
||||
}
|
||||
|
||||
public int getAchievements() {
|
||||
return achievements;
|
||||
}
|
||||
|
||||
public int getPlayerLevel() {
|
||||
return playerLevel;
|
||||
}
|
||||
|
||||
public int getWorldLevel() {
|
||||
return worldLevel;
|
||||
}
|
||||
|
||||
public int getLastActiveTime() {
|
||||
return lastActiveTime;
|
||||
}
|
||||
|
||||
public void updateLastActiveTime() {
|
||||
this.lastActiveTime = Utils.getCurrentSeconds();
|
||||
}
|
||||
|
||||
public int getDaysSinceLogin() {
|
||||
return (int) Math.floor((Utils.getCurrentSeconds() - getLastActiveTime()) / 86400.0);
|
||||
}
|
||||
|
||||
public boolean isOnline() {
|
||||
return this.getPlayer() != null;
|
||||
}
|
||||
|
||||
public void syncWithCharacter(Player player) {
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.uid = player.getUid();
|
||||
this.name = player.getNickname();
|
||||
this.avatarId = player.getHeadImage();
|
||||
this.signature = player.getSignature();
|
||||
this.nameCard = player.getNameCardId();
|
||||
this.playerLevel = player.getLevel();
|
||||
this.worldLevel = player.getWorldLevel();
|
||||
// this.achievements = 0;
|
||||
this.updateLastActiveTime();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user