mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-21 19:34:42 +01:00
Run Spotless on src/main
This commit is contained in:
@@ -1,292 +1,352 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.GachaInfoOuterClass.GachaInfo;
|
||||
import emu.grasscutter.net.proto.GachaUpInfoOuterClass.GachaUpInfo;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
public class GachaBanner {
|
||||
// Constants used by the BannerType enum
|
||||
static final int[][] DEFAULT_WEIGHTS_4 = {{1, 510}, {8, 510}, {10, 10000}};
|
||||
static final int[][] DEFAULT_WEIGHTS_4_WEAPON = {{1, 600}, {7, 600}, {8, 6600}, {10, 12600}};
|
||||
static final int[][] DEFAULT_WEIGHTS_5 = {{1, 75}, {73, 150}, {90, 10000}};
|
||||
static final int[][] DEFAULT_WEIGHTS_5_CHARACTER = {{1, 80}, {73, 80}, {90, 10000}};
|
||||
static final int[][] DEFAULT_WEIGHTS_5_WEAPON = {{1, 100}, {62, 100}, {73, 7800}, {80, 10000}};
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_4_POOL_1 = {1014, 1020, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1059, 1064, 1065, 1067, 1068, 1072}; // Default avatars
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_4_POOL_2 = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405}; // Default weapons
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_5_POOL_1 = {1003, 1016, 1042, 1035, 1041, 1069}; // Default avatars
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_5_POOL_2 = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502}; // Default weapons
|
||||
static final int[] EMPTY_POOL = {}; // Used to remove a type of fallback
|
||||
@Getter
|
||||
int scheduleId = -1;
|
||||
@Getter
|
||||
int sortId = -1;
|
||||
@Getter
|
||||
private int gachaType = -1;
|
||||
@Getter
|
||||
private String prefabPath;
|
||||
@Getter
|
||||
private String previewPrefabPath;
|
||||
@Getter
|
||||
private String titlePath;
|
||||
private int costItemId = 0;
|
||||
private final int costItemAmount = 1;
|
||||
private int costItemId10 = 0;
|
||||
private final int costItemAmount10 = 10;
|
||||
@Getter
|
||||
private final int beginTime = 0;
|
||||
@Getter
|
||||
private final int endTime = 1924992000;
|
||||
@Getter
|
||||
private final int gachaTimesLimit = Integer.MAX_VALUE;
|
||||
@Getter
|
||||
private final int[] rateUpItems4 = {};
|
||||
@Getter
|
||||
private final int[] rateUpItems5 = {};
|
||||
// This now handles default values for the fields below
|
||||
@Getter
|
||||
private final BannerType bannerType = BannerType.STANDARD;
|
||||
// These don't change between banner types (apart from Standard having three extra 4star avatars)
|
||||
@Getter
|
||||
private final int[] fallbackItems3 = {11301, 11302, 11306, 12301, 12302, 12305, 13303, 14301, 14302, 14304, 15301, 15302, 15304};
|
||||
@Getter
|
||||
private final int[] fallbackItems4Pool1 = DEFAULT_FALLBACK_ITEMS_4_POOL_1;
|
||||
@Getter
|
||||
private final int[] fallbackItems4Pool2 = DEFAULT_FALLBACK_ITEMS_4_POOL_2;
|
||||
// Different banner types have different defaults, see above for default values and the enum for which are used where.
|
||||
@Getter
|
||||
private int[] fallbackItems5Pool1;
|
||||
@Getter
|
||||
private int[] fallbackItems5Pool2;
|
||||
private int[][] weights4;
|
||||
private int[][] weights5;
|
||||
private int eventChance4 = -1; // Chance to win a featured event item
|
||||
private int eventChance5 = -1; // Chance to win a featured event item
|
||||
//
|
||||
@Getter
|
||||
private final boolean removeC6FromPool = false;
|
||||
@Getter
|
||||
private final boolean autoStripRateUpFromFallback = true; // Ensures that featured items won't "double dip" into the losing pool
|
||||
private final int[][] poolBalanceWeights4 = {{1, 255}, {17, 255}, {21, 10455}}; // Used to ensure that players won't go too many rolls without getting something from pool 1 (avatar) or pool 2 (weapon)
|
||||
private final int[][] poolBalanceWeights5 = {{1, 30}, {147, 150}, {181, 10230}};
|
||||
@Getter
|
||||
private final int wishMaxProgress = 2;
|
||||
|
||||
// Deprecated fields that were tolerated in early May 2022 but have apparently still being circulating in new custom configs
|
||||
// For now, throw up big scary errors on load telling people that they will be banned outright in a future version
|
||||
@Deprecated
|
||||
private final int[] rateUpItems1 = {};
|
||||
@Deprecated
|
||||
private final int[] rateUpItems2 = {};
|
||||
@Deprecated
|
||||
private final int eventChance = -1;
|
||||
@Deprecated
|
||||
private final int costItem = 0;
|
||||
@Deprecated
|
||||
private final int softPity = -1;
|
||||
@Deprecated
|
||||
private final int hardPity = -1;
|
||||
@Deprecated
|
||||
private final int minItemType = -1;
|
||||
@Deprecated
|
||||
private final int maxItemType = -1;
|
||||
@Getter
|
||||
private boolean deprecated = false;
|
||||
@Getter
|
||||
private final boolean disabled = false;
|
||||
|
||||
private void warnDeprecated(String name, String replacement) {
|
||||
Grasscutter.getLogger().error("Deprecated field found in Banners config: " + name + " was replaced back in early May 2022, use " + replacement + " instead. You MUST remove this field from your config.");
|
||||
this.deprecated = true;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
// Handle deprecated configs
|
||||
if (eventChance != -1)
|
||||
warnDeprecated("eventChance", "eventChance4 & eventChance5");
|
||||
if (costItem != 0)
|
||||
warnDeprecated("costItem", "costItemId");
|
||||
if (softPity != -1)
|
||||
warnDeprecated("softPity", "weights5");
|
||||
if (hardPity != -1)
|
||||
warnDeprecated("hardPity", "weights5");
|
||||
if (minItemType != -1)
|
||||
warnDeprecated("minItemType", "fallbackItems[4,5]Pool[1,2]");
|
||||
if (maxItemType != -1)
|
||||
warnDeprecated("maxItemType", "fallbackItems[4,5]Pool[1,2]");
|
||||
if (rateUpItems1.length > 0)
|
||||
warnDeprecated("rateUpItems1", "rateUpItems5");
|
||||
if (rateUpItems2.length > 0)
|
||||
warnDeprecated("rateUpItems2", "rateUpItems4");
|
||||
|
||||
// Handle default values
|
||||
if (this.previewPrefabPath != null && this.previewPrefabPath.equals("UI_Tab_" + this.prefabPath))
|
||||
Grasscutter.getLogger().error("Redundant field found in Banners config: previewPrefabPath does not need to be specified if it is identical to prefabPath prefixed with \"UI_Tab_\".");
|
||||
if (this.previewPrefabPath == null || this.previewPrefabPath.isEmpty())
|
||||
this.previewPrefabPath = "UI_Tab_" + this.prefabPath;
|
||||
if (this.gachaType < 0)
|
||||
this.gachaType = this.bannerType.gachaType;
|
||||
if (this.costItemId == 0)
|
||||
this.costItemId = this.bannerType.costItemId;
|
||||
if (this.costItemId10 == 0)
|
||||
this.costItemId10 = this.costItemId;
|
||||
if (this.weights4 == null)
|
||||
this.weights4 = this.bannerType.weights4;
|
||||
if (this.weights5 == null)
|
||||
this.weights5 = this.bannerType.weights5;
|
||||
if (this.eventChance4 < 0)
|
||||
this.eventChance4 = this.bannerType.eventChance4;
|
||||
if (this.eventChance5 < 0)
|
||||
this.eventChance5 = this.bannerType.eventChance5;
|
||||
if (this.fallbackItems5Pool1 == null)
|
||||
this.fallbackItems5Pool1 = this.bannerType.fallbackItems5Pool1;
|
||||
if (this.fallbackItems5Pool2 == null)
|
||||
this.fallbackItems5Pool2 = this.bannerType.fallbackItems5Pool2;
|
||||
}
|
||||
|
||||
public ItemParamData getCost(int numRolls) {
|
||||
return switch (numRolls) {
|
||||
case 10 -> new ItemParamData(costItemId10, costItemAmount10);
|
||||
default -> new ItemParamData(costItemId, costItemAmount * numRolls);
|
||||
};
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public int getCostItem() {
|
||||
return costItemId;
|
||||
}
|
||||
|
||||
public boolean hasEpitomized() {
|
||||
return bannerType.equals(BannerType.WEAPON);
|
||||
}
|
||||
|
||||
public int getWeight(int rarity, int pity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> Utils.lerp(pity, weights4);
|
||||
default -> Utils.lerp(pity, weights5);
|
||||
};
|
||||
}
|
||||
|
||||
public int getPoolBalanceWeight(int rarity, int pity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> Utils.lerp(pity, poolBalanceWeights4);
|
||||
default -> Utils.lerp(pity, poolBalanceWeights5);
|
||||
};
|
||||
}
|
||||
|
||||
public int getEventChance(int rarity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> eventChance4;
|
||||
default -> eventChance5;
|
||||
};
|
||||
}
|
||||
|
||||
public GachaInfo toProto(Player player) {
|
||||
// TODO: use other Nonce/key insteadof session key to ensure the overall security for the player
|
||||
String sessionKey = player.getAccount().getSessionKey();
|
||||
|
||||
String record = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
|
||||
+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
|
||||
+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
|
||||
+ "/gacha?s=" + sessionKey + "&gachaType=" + gachaType;
|
||||
String details = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
|
||||
+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
|
||||
+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
|
||||
+ "/gacha/details?s=" + sessionKey + "&scheduleId=" + scheduleId;
|
||||
|
||||
// Grasscutter.getLogger().info("record = " + record);
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(this);
|
||||
int leftGachaTimes = switch (gachaTimesLimit) {
|
||||
case Integer.MAX_VALUE -> Integer.MAX_VALUE;
|
||||
default -> Math.max(gachaTimesLimit - gachaInfo.getTotalPulls(), 0);
|
||||
};
|
||||
GachaInfo.Builder info = GachaInfo.newBuilder()
|
||||
.setGachaType(this.getGachaType())
|
||||
.setScheduleId(this.getScheduleId())
|
||||
.setBeginTime(this.getBeginTime())
|
||||
.setEndTime(this.getEndTime())
|
||||
.setCostItemId(this.costItemId)
|
||||
.setCostItemNum(this.costItemAmount)
|
||||
.setTenCostItemId(this.costItemId10)
|
||||
.setTenCostItemNum(this.costItemAmount10)
|
||||
.setGachaPrefabPath(this.getPrefabPath())
|
||||
.setGachaPreviewPrefabPath(this.getPreviewPrefabPath())
|
||||
.setGachaProbUrl(details)
|
||||
.setGachaProbUrlOversea(details)
|
||||
.setGachaRecordUrl(record)
|
||||
.setGachaRecordUrlOversea(record)
|
||||
.setLeftGachaTimes(leftGachaTimes)
|
||||
.setGachaTimesLimit(gachaTimesLimit)
|
||||
.setGachaSortId(this.getSortId());
|
||||
|
||||
if (hasEpitomized()) {
|
||||
info.setWishItemId(gachaInfo.getWishItemId())
|
||||
.setWishProgress(gachaInfo.getFailedChosenItemPulls())
|
||||
.setWishMaxProgress(this.getWishMaxProgress());
|
||||
}
|
||||
|
||||
if (this.getTitlePath() != null) {
|
||||
info.setTitleTextmap(this.getTitlePath());
|
||||
}
|
||||
|
||||
if (this.getRateUpItems5().length > 0) {
|
||||
GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(1);
|
||||
|
||||
for (int id : getRateUpItems5()) {
|
||||
upInfo.addItemIdList(id);
|
||||
info.addDisplayUp5ItemList(id);
|
||||
}
|
||||
|
||||
info.addGachaUpInfoList(upInfo);
|
||||
}
|
||||
|
||||
if (this.getRateUpItems4().length > 0) {
|
||||
GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(2);
|
||||
|
||||
for (int id : getRateUpItems4()) {
|
||||
upInfo.addItemIdList(id);
|
||||
if (info.getDisplayUp4ItemListCount() == 0) {
|
||||
info.addDisplayUp4ItemList(id);
|
||||
}
|
||||
}
|
||||
|
||||
info.addGachaUpInfoList(upInfo);
|
||||
}
|
||||
|
||||
return info.build();
|
||||
}
|
||||
|
||||
public enum BannerType {
|
||||
STANDARD(200, 224, DEFAULT_WEIGHTS_4, DEFAULT_WEIGHTS_5, 50, 50, DEFAULT_FALLBACK_ITEMS_5_POOL_1, DEFAULT_FALLBACK_ITEMS_5_POOL_2),
|
||||
BEGINNER(100, 224, DEFAULT_WEIGHTS_4, DEFAULT_WEIGHTS_5, 50, 50, DEFAULT_FALLBACK_ITEMS_5_POOL_1, DEFAULT_FALLBACK_ITEMS_5_POOL_2),
|
||||
EVENT(301, 223, DEFAULT_WEIGHTS_4, DEFAULT_WEIGHTS_5_CHARACTER, 50, 50, DEFAULT_FALLBACK_ITEMS_5_POOL_1, DEFAULT_FALLBACK_ITEMS_5_POOL_2), // Legacy value for CHARACTER
|
||||
CHARACTER(301, 223, DEFAULT_WEIGHTS_4, DEFAULT_WEIGHTS_5_CHARACTER, 50, 50, DEFAULT_FALLBACK_ITEMS_5_POOL_1, EMPTY_POOL),
|
||||
CHARACTER2(400, 223, DEFAULT_WEIGHTS_4, DEFAULT_WEIGHTS_5_CHARACTER, 50, 50, DEFAULT_FALLBACK_ITEMS_5_POOL_1, EMPTY_POOL),
|
||||
WEAPON(302, 223, DEFAULT_WEIGHTS_4_WEAPON, DEFAULT_WEIGHTS_5_WEAPON, 75, 75, EMPTY_POOL, DEFAULT_FALLBACK_ITEMS_5_POOL_2);
|
||||
|
||||
public final int gachaType;
|
||||
public final int costItemId;
|
||||
public final int[][] weights4;
|
||||
public final int[][] weights5;
|
||||
public final int eventChance4;
|
||||
public final int eventChance5;
|
||||
public final int[] fallbackItems5Pool1;
|
||||
public final int[] fallbackItems5Pool2;
|
||||
|
||||
BannerType(int gachaType, int costItemId, int[][] weights4, int[][] weights5, int eventChance4, int eventChance5, int[] fallbackItems5Pool1, int[] fallbackItems5Pool2) {
|
||||
this.gachaType = gachaType;
|
||||
this.costItemId = costItemId;
|
||||
this.weights4 = weights4;
|
||||
this.weights5 = weights5;
|
||||
this.eventChance4 = eventChance4;
|
||||
this.eventChance5 = eventChance5;
|
||||
this.fallbackItems5Pool1 = fallbackItems5Pool1;
|
||||
this.fallbackItems5Pool2 = fallbackItems5Pool2;
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.*;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.GachaInfoOuterClass.GachaInfo;
|
||||
import emu.grasscutter.net.proto.GachaUpInfoOuterClass.GachaUpInfo;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import lombok.Getter;
|
||||
|
||||
public class GachaBanner {
|
||||
// Constants used by the BannerType enum
|
||||
static final int[][] DEFAULT_WEIGHTS_4 = {{1, 510}, {8, 510}, {10, 10000}};
|
||||
static final int[][] DEFAULT_WEIGHTS_4_WEAPON = {{1, 600}, {7, 600}, {8, 6600}, {10, 12600}};
|
||||
static final int[][] DEFAULT_WEIGHTS_5 = {{1, 75}, {73, 150}, {90, 10000}};
|
||||
static final int[][] DEFAULT_WEIGHTS_5_CHARACTER = {{1, 80}, {73, 80}, {90, 10000}};
|
||||
static final int[][] DEFAULT_WEIGHTS_5_WEAPON = {{1, 100}, {62, 100}, {73, 7800}, {80, 10000}};
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_4_POOL_1 = {
|
||||
1014, 1020, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053,
|
||||
1055, 1056, 1059, 1064, 1065, 1067, 1068, 1072
|
||||
}; // Default avatars
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_4_POOL_2 = {
|
||||
11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403,
|
||||
14409, 15401, 15402, 15403, 15405
|
||||
}; // Default weapons
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_5_POOL_1 = {
|
||||
1003, 1016, 1042, 1035, 1041, 1069
|
||||
}; // Default avatars
|
||||
static final int[] DEFAULT_FALLBACK_ITEMS_5_POOL_2 = {
|
||||
11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502
|
||||
}; // Default weapons
|
||||
static final int[] EMPTY_POOL = {}; // Used to remove a type of fallback
|
||||
@Getter int scheduleId = -1;
|
||||
@Getter int sortId = -1;
|
||||
@Getter private int gachaType = -1;
|
||||
@Getter private String prefabPath;
|
||||
@Getter private String previewPrefabPath;
|
||||
@Getter private String titlePath;
|
||||
private int costItemId = 0;
|
||||
private final int costItemAmount = 1;
|
||||
private int costItemId10 = 0;
|
||||
private final int costItemAmount10 = 10;
|
||||
@Getter private final int beginTime = 0;
|
||||
@Getter private final int endTime = 1924992000;
|
||||
@Getter private final int gachaTimesLimit = Integer.MAX_VALUE;
|
||||
@Getter private final int[] rateUpItems4 = {};
|
||||
@Getter private final int[] rateUpItems5 = {};
|
||||
// This now handles default values for the fields below
|
||||
@Getter private final BannerType bannerType = BannerType.STANDARD;
|
||||
// These don't change between banner types (apart from Standard having three extra 4star avatars)
|
||||
@Getter
|
||||
private final int[] fallbackItems3 = {
|
||||
11301, 11302, 11306, 12301, 12302, 12305, 13303, 14301, 14302, 14304, 15301, 15302, 15304
|
||||
};
|
||||
|
||||
@Getter private final int[] fallbackItems4Pool1 = DEFAULT_FALLBACK_ITEMS_4_POOL_1;
|
||||
@Getter private final int[] fallbackItems4Pool2 = DEFAULT_FALLBACK_ITEMS_4_POOL_2;
|
||||
// Different banner types have different defaults, see above for default values and the enum for
|
||||
// which are used where.
|
||||
@Getter private int[] fallbackItems5Pool1;
|
||||
@Getter private int[] fallbackItems5Pool2;
|
||||
private int[][] weights4;
|
||||
private int[][] weights5;
|
||||
private int eventChance4 = -1; // Chance to win a featured event item
|
||||
private int eventChance5 = -1; // Chance to win a featured event item
|
||||
//
|
||||
@Getter private final boolean removeC6FromPool = false;
|
||||
|
||||
@Getter
|
||||
private final boolean autoStripRateUpFromFallback =
|
||||
true; // Ensures that featured items won't "double dip" into the losing pool
|
||||
|
||||
private final int[][] poolBalanceWeights4 = {
|
||||
{1, 255}, {17, 255}, {21, 10455}
|
||||
}; // Used to ensure that players won't go too many rolls without getting something from pool 1
|
||||
// (avatar) or pool 2 (weapon)
|
||||
private final int[][] poolBalanceWeights5 = {{1, 30}, {147, 150}, {181, 10230}};
|
||||
@Getter private final int wishMaxProgress = 2;
|
||||
|
||||
// Deprecated fields that were tolerated in early May 2022 but have apparently still being
|
||||
// circulating in new custom configs
|
||||
// For now, throw up big scary errors on load telling people that they will be banned outright in
|
||||
// a future version
|
||||
@Deprecated private final int[] rateUpItems1 = {};
|
||||
@Deprecated private final int[] rateUpItems2 = {};
|
||||
@Deprecated private final int eventChance = -1;
|
||||
@Deprecated private final int costItem = 0;
|
||||
@Deprecated private final int softPity = -1;
|
||||
@Deprecated private final int hardPity = -1;
|
||||
@Deprecated private final int minItemType = -1;
|
||||
@Deprecated private final int maxItemType = -1;
|
||||
@Getter private boolean deprecated = false;
|
||||
@Getter private final boolean disabled = false;
|
||||
|
||||
private void warnDeprecated(String name, String replacement) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Deprecated field found in Banners config: "
|
||||
+ name
|
||||
+ " was replaced back in early May 2022, use "
|
||||
+ replacement
|
||||
+ " instead. You MUST remove this field from your config.");
|
||||
this.deprecated = true;
|
||||
}
|
||||
|
||||
public void onLoad() {
|
||||
// Handle deprecated configs
|
||||
if (eventChance != -1) warnDeprecated("eventChance", "eventChance4 & eventChance5");
|
||||
if (costItem != 0) warnDeprecated("costItem", "costItemId");
|
||||
if (softPity != -1) warnDeprecated("softPity", "weights5");
|
||||
if (hardPity != -1) warnDeprecated("hardPity", "weights5");
|
||||
if (minItemType != -1) warnDeprecated("minItemType", "fallbackItems[4,5]Pool[1,2]");
|
||||
if (maxItemType != -1) warnDeprecated("maxItemType", "fallbackItems[4,5]Pool[1,2]");
|
||||
if (rateUpItems1.length > 0) warnDeprecated("rateUpItems1", "rateUpItems5");
|
||||
if (rateUpItems2.length > 0) warnDeprecated("rateUpItems2", "rateUpItems4");
|
||||
|
||||
// Handle default values
|
||||
if (this.previewPrefabPath != null
|
||||
&& this.previewPrefabPath.equals("UI_Tab_" + this.prefabPath))
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Redundant field found in Banners config: previewPrefabPath does not need to be specified if it is identical to prefabPath prefixed with \"UI_Tab_\".");
|
||||
if (this.previewPrefabPath == null || this.previewPrefabPath.isEmpty())
|
||||
this.previewPrefabPath = "UI_Tab_" + this.prefabPath;
|
||||
if (this.gachaType < 0) this.gachaType = this.bannerType.gachaType;
|
||||
if (this.costItemId == 0) this.costItemId = this.bannerType.costItemId;
|
||||
if (this.costItemId10 == 0) this.costItemId10 = this.costItemId;
|
||||
if (this.weights4 == null) this.weights4 = this.bannerType.weights4;
|
||||
if (this.weights5 == null) this.weights5 = this.bannerType.weights5;
|
||||
if (this.eventChance4 < 0) this.eventChance4 = this.bannerType.eventChance4;
|
||||
if (this.eventChance5 < 0) this.eventChance5 = this.bannerType.eventChance5;
|
||||
if (this.fallbackItems5Pool1 == null)
|
||||
this.fallbackItems5Pool1 = this.bannerType.fallbackItems5Pool1;
|
||||
if (this.fallbackItems5Pool2 == null)
|
||||
this.fallbackItems5Pool2 = this.bannerType.fallbackItems5Pool2;
|
||||
}
|
||||
|
||||
public ItemParamData getCost(int numRolls) {
|
||||
return switch (numRolls) {
|
||||
case 10 -> new ItemParamData(costItemId10, costItemAmount10);
|
||||
default -> new ItemParamData(costItemId, costItemAmount * numRolls);
|
||||
};
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public int getCostItem() {
|
||||
return costItemId;
|
||||
}
|
||||
|
||||
public boolean hasEpitomized() {
|
||||
return bannerType.equals(BannerType.WEAPON);
|
||||
}
|
||||
|
||||
public int getWeight(int rarity, int pity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> Utils.lerp(pity, weights4);
|
||||
default -> Utils.lerp(pity, weights5);
|
||||
};
|
||||
}
|
||||
|
||||
public int getPoolBalanceWeight(int rarity, int pity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> Utils.lerp(pity, poolBalanceWeights4);
|
||||
default -> Utils.lerp(pity, poolBalanceWeights5);
|
||||
};
|
||||
}
|
||||
|
||||
public int getEventChance(int rarity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> eventChance4;
|
||||
default -> eventChance5;
|
||||
};
|
||||
}
|
||||
|
||||
public GachaInfo toProto(Player player) {
|
||||
// TODO: use other Nonce/key insteadof session key to ensure the overall security for the player
|
||||
String sessionKey = player.getAccount().getSessionKey();
|
||||
|
||||
String record =
|
||||
"http"
|
||||
+ (HTTP_ENCRYPTION.useInRouting ? "s" : "")
|
||||
+ "://"
|
||||
+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress)
|
||||
+ ":"
|
||||
+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
|
||||
+ "/gacha?s="
|
||||
+ sessionKey
|
||||
+ "&gachaType="
|
||||
+ gachaType;
|
||||
String details =
|
||||
"http"
|
||||
+ (HTTP_ENCRYPTION.useInRouting ? "s" : "")
|
||||
+ "://"
|
||||
+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress)
|
||||
+ ":"
|
||||
+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
|
||||
+ "/gacha/details?s="
|
||||
+ sessionKey
|
||||
+ "&scheduleId="
|
||||
+ scheduleId;
|
||||
|
||||
// Grasscutter.getLogger().info("record = " + record);
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(this);
|
||||
int leftGachaTimes =
|
||||
switch (gachaTimesLimit) {
|
||||
case Integer.MAX_VALUE -> Integer.MAX_VALUE;
|
||||
default -> Math.max(gachaTimesLimit - gachaInfo.getTotalPulls(), 0);
|
||||
};
|
||||
GachaInfo.Builder info =
|
||||
GachaInfo.newBuilder()
|
||||
.setGachaType(this.getGachaType())
|
||||
.setScheduleId(this.getScheduleId())
|
||||
.setBeginTime(this.getBeginTime())
|
||||
.setEndTime(this.getEndTime())
|
||||
.setCostItemId(this.costItemId)
|
||||
.setCostItemNum(this.costItemAmount)
|
||||
.setTenCostItemId(this.costItemId10)
|
||||
.setTenCostItemNum(this.costItemAmount10)
|
||||
.setGachaPrefabPath(this.getPrefabPath())
|
||||
.setGachaPreviewPrefabPath(this.getPreviewPrefabPath())
|
||||
.setGachaProbUrl(details)
|
||||
.setGachaProbUrlOversea(details)
|
||||
.setGachaRecordUrl(record)
|
||||
.setGachaRecordUrlOversea(record)
|
||||
.setLeftGachaTimes(leftGachaTimes)
|
||||
.setGachaTimesLimit(gachaTimesLimit)
|
||||
.setGachaSortId(this.getSortId());
|
||||
|
||||
if (hasEpitomized()) {
|
||||
info.setWishItemId(gachaInfo.getWishItemId())
|
||||
.setWishProgress(gachaInfo.getFailedChosenItemPulls())
|
||||
.setWishMaxProgress(this.getWishMaxProgress());
|
||||
}
|
||||
|
||||
if (this.getTitlePath() != null) {
|
||||
info.setTitleTextmap(this.getTitlePath());
|
||||
}
|
||||
|
||||
if (this.getRateUpItems5().length > 0) {
|
||||
GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(1);
|
||||
|
||||
for (int id : getRateUpItems5()) {
|
||||
upInfo.addItemIdList(id);
|
||||
info.addDisplayUp5ItemList(id);
|
||||
}
|
||||
|
||||
info.addGachaUpInfoList(upInfo);
|
||||
}
|
||||
|
||||
if (this.getRateUpItems4().length > 0) {
|
||||
GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(2);
|
||||
|
||||
for (int id : getRateUpItems4()) {
|
||||
upInfo.addItemIdList(id);
|
||||
if (info.getDisplayUp4ItemListCount() == 0) {
|
||||
info.addDisplayUp4ItemList(id);
|
||||
}
|
||||
}
|
||||
|
||||
info.addGachaUpInfoList(upInfo);
|
||||
}
|
||||
|
||||
return info.build();
|
||||
}
|
||||
|
||||
public enum BannerType {
|
||||
STANDARD(
|
||||
200,
|
||||
224,
|
||||
DEFAULT_WEIGHTS_4,
|
||||
DEFAULT_WEIGHTS_5,
|
||||
50,
|
||||
50,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_1,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_2),
|
||||
BEGINNER(
|
||||
100,
|
||||
224,
|
||||
DEFAULT_WEIGHTS_4,
|
||||
DEFAULT_WEIGHTS_5,
|
||||
50,
|
||||
50,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_1,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_2),
|
||||
EVENT(
|
||||
301,
|
||||
223,
|
||||
DEFAULT_WEIGHTS_4,
|
||||
DEFAULT_WEIGHTS_5_CHARACTER,
|
||||
50,
|
||||
50,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_1,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_2), // Legacy value for CHARACTER
|
||||
CHARACTER(
|
||||
301,
|
||||
223,
|
||||
DEFAULT_WEIGHTS_4,
|
||||
DEFAULT_WEIGHTS_5_CHARACTER,
|
||||
50,
|
||||
50,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_1,
|
||||
EMPTY_POOL),
|
||||
CHARACTER2(
|
||||
400,
|
||||
223,
|
||||
DEFAULT_WEIGHTS_4,
|
||||
DEFAULT_WEIGHTS_5_CHARACTER,
|
||||
50,
|
||||
50,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_1,
|
||||
EMPTY_POOL),
|
||||
WEAPON(
|
||||
302,
|
||||
223,
|
||||
DEFAULT_WEIGHTS_4_WEAPON,
|
||||
DEFAULT_WEIGHTS_5_WEAPON,
|
||||
75,
|
||||
75,
|
||||
EMPTY_POOL,
|
||||
DEFAULT_FALLBACK_ITEMS_5_POOL_2);
|
||||
|
||||
public final int gachaType;
|
||||
public final int costItemId;
|
||||
public final int[][] weights4;
|
||||
public final int[][] weights5;
|
||||
public final int eventChance4;
|
||||
public final int eventChance5;
|
||||
public final int[] fallbackItems5Pool1;
|
||||
public final int[] fallbackItems5Pool2;
|
||||
|
||||
BannerType(
|
||||
int gachaType,
|
||||
int costItemId,
|
||||
int[][] weights4,
|
||||
int[][] weights5,
|
||||
int eventChance4,
|
||||
int eventChance5,
|
||||
int[] fallbackItems5Pool1,
|
||||
int[] fallbackItems5Pool2) {
|
||||
this.gachaType = gachaType;
|
||||
this.costItemId = costItemId;
|
||||
this.weights4 = weights4;
|
||||
this.weights5 = weights5;
|
||||
this.eventChance4 = eventChance4;
|
||||
this.eventChance5 = eventChance5;
|
||||
this.fallbackItems5Pool1 = fallbackItems5Pool1;
|
||||
this.fallbackItems5Pool2 = fallbackItems5Pool2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,81 +1,75 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
import java.util.Date;
|
||||
|
||||
@Entity(value = "gachas", useDiscriminator = false)
|
||||
public class GachaRecord {
|
||||
@Id
|
||||
private ObjectId id;
|
||||
|
||||
@Indexed
|
||||
private int ownerId;
|
||||
|
||||
private Date transactionDate;
|
||||
private int itemID;
|
||||
@Indexed
|
||||
private int gachaType;
|
||||
|
||||
public GachaRecord() {
|
||||
}
|
||||
|
||||
public GachaRecord(int itemId, int ownerId, int gachaType) {
|
||||
this.transactionDate = new Date();
|
||||
this.itemID = itemId;
|
||||
this.ownerId = ownerId;
|
||||
this.gachaType = gachaType;
|
||||
}
|
||||
|
||||
public int getOwnerId() {
|
||||
return ownerId;
|
||||
}
|
||||
|
||||
public void setOwnerId(int ownerId) {
|
||||
this.ownerId = ownerId;
|
||||
}
|
||||
|
||||
public int getGachaType() {
|
||||
return gachaType;
|
||||
}
|
||||
|
||||
public void setGachaType(int type) {
|
||||
this.gachaType = type;
|
||||
}
|
||||
|
||||
public Date getTransactionDate() {
|
||||
return transactionDate;
|
||||
}
|
||||
|
||||
public void setTransactionDate(Date transactionDate) {
|
||||
this.transactionDate = transactionDate;
|
||||
}
|
||||
|
||||
public int getItemID() {
|
||||
return itemID;
|
||||
}
|
||||
|
||||
public void setItemID(int itemID) {
|
||||
this.itemID = itemID;
|
||||
}
|
||||
|
||||
public ObjectId getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public void setId(ObjectId id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return toJsonString();
|
||||
}
|
||||
|
||||
public String toJsonString() {
|
||||
return "{\"time\": " + this.transactionDate.getTime() + ",\"item\":" + this.itemID + "}";
|
||||
}
|
||||
|
||||
}
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Id;
|
||||
import dev.morphia.annotations.Indexed;
|
||||
import java.util.Date;
|
||||
import org.bson.types.ObjectId;
|
||||
|
||||
@Entity(value = "gachas", useDiscriminator = false)
|
||||
public class GachaRecord {
|
||||
@Id private ObjectId id;
|
||||
|
||||
@Indexed private int ownerId;
|
||||
|
||||
private Date transactionDate;
|
||||
private int itemID;
|
||||
@Indexed private int gachaType;
|
||||
|
||||
public GachaRecord() {}
|
||||
|
||||
public GachaRecord(int itemId, int ownerId, int gachaType) {
|
||||
this.transactionDate = new Date();
|
||||
this.itemID = itemId;
|
||||
this.ownerId = ownerId;
|
||||
this.gachaType = gachaType;
|
||||
}
|
||||
|
||||
public int getOwnerId() {
|
||||
return ownerId;
|
||||
}
|
||||
|
||||
public void setOwnerId(int ownerId) {
|
||||
this.ownerId = ownerId;
|
||||
}
|
||||
|
||||
public int getGachaType() {
|
||||
return gachaType;
|
||||
}
|
||||
|
||||
public void setGachaType(int type) {
|
||||
this.gachaType = type;
|
||||
}
|
||||
|
||||
public Date getTransactionDate() {
|
||||
return transactionDate;
|
||||
}
|
||||
|
||||
public void setTransactionDate(Date transactionDate) {
|
||||
this.transactionDate = transactionDate;
|
||||
}
|
||||
|
||||
public int getItemID() {
|
||||
return itemID;
|
||||
}
|
||||
|
||||
public void setItemID(int itemID) {
|
||||
this.itemID = itemID;
|
||||
}
|
||||
|
||||
public ObjectId getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public void setId(ObjectId id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return toJsonString();
|
||||
}
|
||||
|
||||
public String toJsonString() {
|
||||
return "{\"time\": " + this.transactionDate.getTime() + ",\"item\":" + this.itemID + "}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,429 +1,491 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import com.sun.nio.file.SensitivityWatchEventModifier;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.systems.InventorySystem;
|
||||
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
|
||||
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
|
||||
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.game.GameServerTickEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import org.greenrobot.eventbus.Subscribe;
|
||||
|
||||
import java.nio.file.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
public class GachaSystem extends BaseGameSystem {
|
||||
private static final int starglitterId = 221;
|
||||
private static final int stardustId = 222;
|
||||
private final Int2ObjectMap<GachaBanner> gachaBanners;
|
||||
private WatchService watchService;
|
||||
|
||||
public GachaSystem(GameServer server) {
|
||||
super(server);
|
||||
this.gachaBanners = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
this.startWatcher(server);
|
||||
}
|
||||
|
||||
public Int2ObjectMap<GachaBanner> getGachaBanners() {
|
||||
return gachaBanners;
|
||||
}
|
||||
|
||||
public int randomRange(int min, int max) { // Both are inclusive
|
||||
return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
|
||||
}
|
||||
|
||||
public int getRandom(int[] array) {
|
||||
return array[randomRange(0, array.length - 1)];
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
getGachaBanners().clear();
|
||||
int autoScheduleId = 1000;
|
||||
int autoSortId = 9000;
|
||||
try {
|
||||
List<GachaBanner> banners = DataLoader.loadTableToList("Banners", GachaBanner.class);
|
||||
if (banners.size() > 0) {
|
||||
for (GachaBanner banner : banners) {
|
||||
banner.onLoad();
|
||||
if (banner.isDeprecated()) {
|
||||
Grasscutter.getLogger().error("A Banner has not been loaded because it contains one or more deprecated fields. Remove the fields mentioned above and reload.");
|
||||
} else if (banner.isDisabled()) {
|
||||
Grasscutter.getLogger().debug("A Banner has not been loaded because it is disabled.");
|
||||
} else {
|
||||
if (banner.scheduleId < 0)
|
||||
banner.scheduleId = autoScheduleId++;
|
||||
if (banner.sortId < 0)
|
||||
banner.sortId = autoSortId--;
|
||||
getGachaBanners().put(banner.scheduleId, banner);
|
||||
}
|
||||
}
|
||||
Grasscutter.getLogger().debug("Banners successfully loaded.");
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
|
||||
IntList temp = new IntArrayList();
|
||||
for (int itemId : itemPool) {
|
||||
if (InventorySystem.checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
|
||||
temp.add(itemId);
|
||||
}
|
||||
}
|
||||
return temp.toIntArray();
|
||||
}
|
||||
|
||||
private synchronized int drawRoulette(int[] weights, int cutoff) {
|
||||
// This follows the logic laid out in issue #183
|
||||
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
|
||||
// All weights must be >= 0
|
||||
int total = 0;
|
||||
for (int weight : weights) {
|
||||
if (weight < 0) {
|
||||
throw new IllegalArgumentException("Weights must be non-negative!");
|
||||
}
|
||||
total += weight;
|
||||
}
|
||||
int roll = ThreadLocalRandom.current().nextInt((total < cutoff) ? total : cutoff);
|
||||
int subTotal = 0;
|
||||
for (int i = 0; i < weights.length; i++) {
|
||||
subTotal += weights[i];
|
||||
if (roll < subTotal) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// throw new IllegalStateException();
|
||||
return 0; // This should only be reachable if total==0
|
||||
}
|
||||
|
||||
private synchronized int doFallbackRarePull(int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
if (fallback1.length < 1) {
|
||||
if (fallback2.length < 1) {
|
||||
return getRandom((rarity == 5) ? GachaBanner.DEFAULT_FALLBACK_ITEMS_5_POOL_2 : GachaBanner.DEFAULT_FALLBACK_ITEMS_4_POOL_2);
|
||||
} else {
|
||||
return getRandom(fallback2);
|
||||
}
|
||||
} else if (fallback2.length < 1) {
|
||||
return getRandom(fallback1);
|
||||
} else { // Both pools are possible, use the pool balancer
|
||||
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
|
||||
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
|
||||
int chosenPool = switch ((pityPool1 >= pityPool2) ? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
|
||||
case 1 -> 1 + drawRoulette(new int[]{pityPool1, pityPool2}, 10000);
|
||||
default -> 2 - drawRoulette(new int[]{pityPool2, pityPool1}, 10000);
|
||||
};
|
||||
return switch (chosenPool) {
|
||||
case 1:
|
||||
gachaInfo.setPityPool(rarity, 1, 0);
|
||||
yield getRandom(fallback1);
|
||||
default:
|
||||
gachaInfo.setPityPool(rarity, 2, 0);
|
||||
yield getRandom(fallback2);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
|
||||
int itemId = 0;
|
||||
boolean epitomized = (banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
|
||||
boolean pityEpitomized = (gachaInfo.getFailedChosenItemPulls() >= banner.getWishMaxProgress()); // Maximum fate points reached
|
||||
boolean pityFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
|
||||
boolean rollFeatured = (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
|
||||
boolean pullFeatured = pityFeatured || rollFeatured;
|
||||
|
||||
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0); // Epitomized item will always be a featured one
|
||||
itemId = gachaInfo.getWishItemId();
|
||||
} else {
|
||||
if (pullFeatured && (featured.length > 0)) {
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
|
||||
itemId = getRandom(featured);
|
||||
} else {
|
||||
gachaInfo.addFailedFeaturedItemPulls(rarity, 1); // This could be moved into doFallbackRarePull but having it here makes it clearer
|
||||
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
|
||||
}
|
||||
}
|
||||
|
||||
if (epitomized) {
|
||||
if (itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
|
||||
gachaInfo.setFailedChosenItemPulls(0);
|
||||
} else { // Add epitomized points if not get wished item
|
||||
gachaInfo.addFailedChosenItemPulls(1);
|
||||
}
|
||||
}
|
||||
return itemId;
|
||||
}
|
||||
|
||||
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
|
||||
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
|
||||
gachaInfo.incPityAll();
|
||||
|
||||
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
|
||||
int levelWon = 5 - drawRoulette(weights, 10000);
|
||||
|
||||
return switch (levelWon) {
|
||||
case 5:
|
||||
gachaInfo.setPity5(0);
|
||||
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
|
||||
case 4:
|
||||
gachaInfo.setPity4(0);
|
||||
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
|
||||
default:
|
||||
yield getRandom(banner.getFallbackItems3());
|
||||
};
|
||||
}
|
||||
|
||||
public synchronized void doPulls(Player player, int scheduleId, int times) {
|
||||
// Sanity check
|
||||
if (times != 10 && times != 1) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
|
||||
return;
|
||||
}
|
||||
Inventory inventory = player.getInventory();
|
||||
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get banner
|
||||
GachaBanner banner = this.getGachaBanners().get(scheduleId);
|
||||
if (banner == null) {
|
||||
player.sendPacket(new PacketDoGachaRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check against total limit
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
|
||||
int gachaTimesLimit = banner.getGachaTimesLimit();
|
||||
if (gachaTimesLimit != Integer.MAX_VALUE && (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Spend currency
|
||||
ItemParamData cost = banner.getCost(times);
|
||||
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
|
||||
return;
|
||||
}
|
||||
|
||||
// Add to character
|
||||
gachaInfo.addTotalPulls(times);
|
||||
BannerPools pools = new BannerPools(banner);
|
||||
List<GachaItem> list = new ArrayList<>();
|
||||
int stardust = 0, starglitter = 0;
|
||||
|
||||
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
|
||||
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
|
||||
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
|
||||
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
|
||||
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
|
||||
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
|
||||
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
|
||||
}
|
||||
|
||||
for (int i = 0; i < times; i++) {
|
||||
// Roll
|
||||
int itemId = doPull(banner, gachaInfo, pools);
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData == null) {
|
||||
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
|
||||
}
|
||||
|
||||
// Write gacha record
|
||||
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
|
||||
DatabaseHelper.saveGachaRecord(gachaRecord);
|
||||
|
||||
// Create gacha item
|
||||
GachaItem.Builder gachaItem = GachaItem.newBuilder();
|
||||
int addStardust = 0, addStarglitter = 0;
|
||||
boolean isTransferItem = false;
|
||||
|
||||
// Const check
|
||||
int constellation = InventorySystem.checkPlayerAvatarConstellationLevel(player, itemId);
|
||||
switch (constellation) {
|
||||
case -2: // Is weapon
|
||||
switch (itemData.getRankLevel()) {
|
||||
case 5 -> addStarglitter = 10;
|
||||
case 4 -> addStarglitter = 2;
|
||||
default -> addStardust = 15;
|
||||
}
|
||||
break;
|
||||
case -1: // New character
|
||||
gachaItem.setIsGachaItemNew(true);
|
||||
break;
|
||||
default:
|
||||
if (constellation >= 6) { // C6, give consolation starglitter
|
||||
addStarglitter = (itemData.getRankLevel() == 5) ? 25 : 5;
|
||||
} else { // C0-C5, give constellation item
|
||||
if (banner.isRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
|
||||
pools.removeFromAllPools(new int[]{itemId});
|
||||
}
|
||||
addStarglitter = (itemData.getRankLevel() == 5) ? 10 : 2;
|
||||
int constItemId = itemId + 100; // This may not hold true for future characters. Examples of strictly correct constellation item lookup are elsewhere for now.
|
||||
boolean haveConstItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId) == null;
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(haveConstItem));
|
||||
//inventory.addItem(constItemId, 1); // This is now managed by the avatar card item itself
|
||||
}
|
||||
isTransferItem = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Create item
|
||||
GameItem item = new GameItem(itemData);
|
||||
gachaItem.setGachaItem(item.toItemParam());
|
||||
inventory.addItem(item);
|
||||
|
||||
stardust += addStardust;
|
||||
starglitter += addStarglitter;
|
||||
|
||||
if (addStardust > 0) {
|
||||
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
|
||||
}
|
||||
if (addStarglitter > 0) {
|
||||
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
|
||||
if (isTransferItem) {
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
|
||||
}
|
||||
gachaItem.addTokenItemList(starglitterParam);
|
||||
}
|
||||
|
||||
list.add(gachaItem.build());
|
||||
}
|
||||
|
||||
// Add stardust/starglitter
|
||||
if (stardust > 0) {
|
||||
inventory.addItem(stardustId, stardust);
|
||||
}
|
||||
if (starglitter > 0) {
|
||||
inventory.addItem(starglitterId, starglitter);
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
|
||||
|
||||
// Battle Pass trigger
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
|
||||
}
|
||||
|
||||
private synchronized void startWatcher(GameServer server) {
|
||||
if (this.watchService == null) {
|
||||
try {
|
||||
this.watchService = FileSystems.getDefault().newWatchService();
|
||||
FileUtils.getDataUserPath("").register(watchService, new WatchEvent.Kind[]{StandardWatchEventKinds.ENTRY_MODIFY}, SensitivityWatchEventModifier.HIGH);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if (GAME_OPTIONS.watchGachaConfig) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
|
||||
for (WatchEvent<?> event : watchKey.pollEvents()) {
|
||||
final Path changed = (Path) event.context();
|
||||
if (changed.endsWith("Banners.json")) {
|
||||
Grasscutter.getLogger().info("Change detected with banners.json. Reloading gacha config");
|
||||
this.load();
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = watchKey.reset();
|
||||
if (!valid) {
|
||||
Grasscutter.getLogger().error("Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized GetGachaInfoRsp createProto(Player player) {
|
||||
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
|
||||
|
||||
long currentTime = System.currentTimeMillis() / 1000L;
|
||||
|
||||
for (GachaBanner banner : getGachaBanners().values()) {
|
||||
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime) || (banner.getBannerType() == BannerType.STANDARD)) {
|
||||
proto.addGachaInfoList(banner.toProto(player));
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
|
||||
public GetGachaInfoRsp toProto(Player player) {
|
||||
return createProto(player);
|
||||
}
|
||||
|
||||
private class BannerPools {
|
||||
public int[] rateUpItems4;
|
||||
public int[] rateUpItems5;
|
||||
public int[] fallbackItems4Pool1;
|
||||
public int[] fallbackItems4Pool2;
|
||||
public int[] fallbackItems5Pool1;
|
||||
public int[] fallbackItems5Pool2;
|
||||
|
||||
public BannerPools(GachaBanner banner) {
|
||||
rateUpItems4 = banner.getRateUpItems4();
|
||||
rateUpItems5 = banner.getRateUpItems5();
|
||||
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
|
||||
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
|
||||
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
|
||||
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
|
||||
|
||||
if (banner.isAutoStripRateUpFromFallback()) {
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeFromAllPools(int[] itemIds) {
|
||||
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
|
||||
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
|
||||
|
||||
import com.sun.nio.file.SensitivityWatchEventModifier;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.common.ItemParamData;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
|
||||
import emu.grasscutter.game.inventory.GameItem;
|
||||
import emu.grasscutter.game.inventory.Inventory;
|
||||
import emu.grasscutter.game.inventory.ItemType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.WatcherTriggerType;
|
||||
import emu.grasscutter.game.systems.InventorySystem;
|
||||
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
|
||||
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
|
||||
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
|
||||
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import emu.grasscutter.server.game.GameServerTickEvent;
|
||||
import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import java.nio.file.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import org.greenrobot.eventbus.Subscribe;
|
||||
|
||||
public class GachaSystem extends BaseGameSystem {
|
||||
private static final int starglitterId = 221;
|
||||
private static final int stardustId = 222;
|
||||
private final Int2ObjectMap<GachaBanner> gachaBanners;
|
||||
private WatchService watchService;
|
||||
|
||||
public GachaSystem(GameServer server) {
|
||||
super(server);
|
||||
this.gachaBanners = new Int2ObjectOpenHashMap<>();
|
||||
this.load();
|
||||
this.startWatcher(server);
|
||||
}
|
||||
|
||||
public Int2ObjectMap<GachaBanner> getGachaBanners() {
|
||||
return gachaBanners;
|
||||
}
|
||||
|
||||
public int randomRange(int min, int max) { // Both are inclusive
|
||||
return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
|
||||
}
|
||||
|
||||
public int getRandom(int[] array) {
|
||||
return array[randomRange(0, array.length - 1)];
|
||||
}
|
||||
|
||||
public synchronized void load() {
|
||||
getGachaBanners().clear();
|
||||
int autoScheduleId = 1000;
|
||||
int autoSortId = 9000;
|
||||
try {
|
||||
List<GachaBanner> banners = DataLoader.loadTableToList("Banners", GachaBanner.class);
|
||||
if (banners.size() > 0) {
|
||||
for (GachaBanner banner : banners) {
|
||||
banner.onLoad();
|
||||
if (banner.isDeprecated()) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"A Banner has not been loaded because it contains one or more deprecated fields. Remove the fields mentioned above and reload.");
|
||||
} else if (banner.isDisabled()) {
|
||||
Grasscutter.getLogger().debug("A Banner has not been loaded because it is disabled.");
|
||||
} else {
|
||||
if (banner.scheduleId < 0) banner.scheduleId = autoScheduleId++;
|
||||
if (banner.sortId < 0) banner.sortId = autoSortId--;
|
||||
getGachaBanners().put(banner.scheduleId, banner);
|
||||
}
|
||||
}
|
||||
Grasscutter.getLogger().debug("Banners successfully loaded.");
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
|
||||
IntList temp = new IntArrayList();
|
||||
for (int itemId : itemPool) {
|
||||
if (InventorySystem.checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
|
||||
temp.add(itemId);
|
||||
}
|
||||
}
|
||||
return temp.toIntArray();
|
||||
}
|
||||
|
||||
private synchronized int drawRoulette(int[] weights, int cutoff) {
|
||||
// This follows the logic laid out in issue #183
|
||||
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
|
||||
// All weights must be >= 0
|
||||
int total = 0;
|
||||
for (int weight : weights) {
|
||||
if (weight < 0) {
|
||||
throw new IllegalArgumentException("Weights must be non-negative!");
|
||||
}
|
||||
total += weight;
|
||||
}
|
||||
int roll = ThreadLocalRandom.current().nextInt((total < cutoff) ? total : cutoff);
|
||||
int subTotal = 0;
|
||||
for (int i = 0; i < weights.length; i++) {
|
||||
subTotal += weights[i];
|
||||
if (roll < subTotal) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// throw new IllegalStateException();
|
||||
return 0; // This should only be reachable if total==0
|
||||
}
|
||||
|
||||
private synchronized int doFallbackRarePull(
|
||||
int[] fallback1,
|
||||
int[] fallback2,
|
||||
int rarity,
|
||||
GachaBanner banner,
|
||||
PlayerGachaBannerInfo gachaInfo) {
|
||||
if (fallback1.length < 1) {
|
||||
if (fallback2.length < 1) {
|
||||
return getRandom(
|
||||
(rarity == 5)
|
||||
? GachaBanner.DEFAULT_FALLBACK_ITEMS_5_POOL_2
|
||||
: GachaBanner.DEFAULT_FALLBACK_ITEMS_4_POOL_2);
|
||||
} else {
|
||||
return getRandom(fallback2);
|
||||
}
|
||||
} else if (fallback2.length < 1) {
|
||||
return getRandom(fallback1);
|
||||
} else { // Both pools are possible, use the pool balancer
|
||||
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
|
||||
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
|
||||
int chosenPool =
|
||||
switch ((pityPool1 >= pityPool2)
|
||||
? 1
|
||||
: 0) { // Larger weight must come first for the hard cutoff to function correctly
|
||||
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
|
||||
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
|
||||
};
|
||||
return switch (chosenPool) {
|
||||
case 1:
|
||||
gachaInfo.setPityPool(rarity, 1, 0);
|
||||
yield getRandom(fallback1);
|
||||
default:
|
||||
gachaInfo.setPityPool(rarity, 2, 0);
|
||||
yield getRandom(fallback2);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized int doRarePull(
|
||||
int[] featured,
|
||||
int[] fallback1,
|
||||
int[] fallback2,
|
||||
int rarity,
|
||||
GachaBanner banner,
|
||||
PlayerGachaBannerInfo gachaInfo) {
|
||||
int itemId = 0;
|
||||
boolean epitomized =
|
||||
(banner.hasEpitomized()) && (rarity == 5) && (gachaInfo.getWishItemId() != 0);
|
||||
boolean pityEpitomized =
|
||||
(gachaInfo.getFailedChosenItemPulls()
|
||||
>= banner.getWishMaxProgress()); // Maximum fate points reached
|
||||
boolean pityFeatured =
|
||||
(gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1); // Lost previous coinflip
|
||||
boolean rollFeatured =
|
||||
(this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
|
||||
boolean pullFeatured = pityFeatured || rollFeatured;
|
||||
|
||||
if (epitomized && pityEpitomized) { // Auto pick item when epitomized points reached
|
||||
gachaInfo.setFailedFeaturedItemPulls(
|
||||
rarity, 0); // Epitomized item will always be a featured one
|
||||
itemId = gachaInfo.getWishItemId();
|
||||
} else {
|
||||
if (pullFeatured && (featured.length > 0)) {
|
||||
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
|
||||
itemId = getRandom(featured);
|
||||
} else {
|
||||
gachaInfo.addFailedFeaturedItemPulls(
|
||||
rarity,
|
||||
1); // This could be moved into doFallbackRarePull but having it here makes it clearer
|
||||
itemId = doFallbackRarePull(fallback1, fallback2, rarity, banner, gachaInfo);
|
||||
}
|
||||
}
|
||||
|
||||
if (epitomized) {
|
||||
if (itemId == gachaInfo.getWishItemId()) { // Reset epitomized points when got wished item
|
||||
gachaInfo.setFailedChosenItemPulls(0);
|
||||
} else { // Add epitomized points if not get wished item
|
||||
gachaInfo.addFailedChosenItemPulls(1);
|
||||
}
|
||||
}
|
||||
return itemId;
|
||||
}
|
||||
|
||||
private synchronized int doPull(
|
||||
GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
|
||||
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
|
||||
gachaInfo.incPityAll();
|
||||
|
||||
int[] weights = {
|
||||
banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000
|
||||
};
|
||||
int levelWon = 5 - drawRoulette(weights, 10000);
|
||||
|
||||
return switch (levelWon) {
|
||||
case 5:
|
||||
gachaInfo.setPity5(0);
|
||||
yield doRarePull(
|
||||
pools.rateUpItems5,
|
||||
pools.fallbackItems5Pool1,
|
||||
pools.fallbackItems5Pool2,
|
||||
5,
|
||||
banner,
|
||||
gachaInfo);
|
||||
case 4:
|
||||
gachaInfo.setPity4(0);
|
||||
yield doRarePull(
|
||||
pools.rateUpItems4,
|
||||
pools.fallbackItems4Pool1,
|
||||
pools.fallbackItems4Pool2,
|
||||
4,
|
||||
banner,
|
||||
gachaInfo);
|
||||
default:
|
||||
yield getRandom(banner.getFallbackItems3());
|
||||
};
|
||||
}
|
||||
|
||||
public synchronized void doPulls(Player player, int scheduleId, int times) {
|
||||
// Sanity check
|
||||
if (times != 10 && times != 1) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_INVALID_TIMES));
|
||||
return;
|
||||
}
|
||||
Inventory inventory = player.getInventory();
|
||||
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times
|
||||
> inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_ITEM_EXCEED_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Get banner
|
||||
GachaBanner banner = this.getGachaBanners().get(scheduleId);
|
||||
if (banner == null) {
|
||||
player.sendPacket(new PacketDoGachaRsp());
|
||||
return;
|
||||
}
|
||||
|
||||
// Check against total limit
|
||||
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
|
||||
int gachaTimesLimit = banner.getGachaTimesLimit();
|
||||
if (gachaTimesLimit != Integer.MAX_VALUE
|
||||
&& (gachaInfo.getTotalPulls() + times) > gachaTimesLimit) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_TIMES_LIMIT));
|
||||
return;
|
||||
}
|
||||
|
||||
// Spend currency
|
||||
ItemParamData cost = banner.getCost(times);
|
||||
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
|
||||
player.sendPacket(new PacketDoGachaRsp(Retcode.RET_GACHA_COST_ITEM_NOT_ENOUGH));
|
||||
return;
|
||||
}
|
||||
|
||||
// Add to character
|
||||
gachaInfo.addTotalPulls(times);
|
||||
BannerPools pools = new BannerPools(banner);
|
||||
List<GachaItem> list = new ArrayList<>();
|
||||
int stardust = 0, starglitter = 0;
|
||||
|
||||
if (banner.isRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
|
||||
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
|
||||
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
|
||||
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
|
||||
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
|
||||
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
|
||||
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
|
||||
}
|
||||
|
||||
for (int i = 0; i < times; i++) {
|
||||
// Roll
|
||||
int itemId = doPull(banner, gachaInfo, pools);
|
||||
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||
if (itemData == null) {
|
||||
continue; // Maybe we should bail out if an item fails instead of rolling the rest?
|
||||
}
|
||||
|
||||
// Write gacha record
|
||||
GachaRecord gachaRecord = new GachaRecord(itemId, player.getUid(), banner.getGachaType());
|
||||
DatabaseHelper.saveGachaRecord(gachaRecord);
|
||||
|
||||
// Create gacha item
|
||||
GachaItem.Builder gachaItem = GachaItem.newBuilder();
|
||||
int addStardust = 0, addStarglitter = 0;
|
||||
boolean isTransferItem = false;
|
||||
|
||||
// Const check
|
||||
int constellation = InventorySystem.checkPlayerAvatarConstellationLevel(player, itemId);
|
||||
switch (constellation) {
|
||||
case -2: // Is weapon
|
||||
switch (itemData.getRankLevel()) {
|
||||
case 5 -> addStarglitter = 10;
|
||||
case 4 -> addStarglitter = 2;
|
||||
default -> addStardust = 15;
|
||||
}
|
||||
break;
|
||||
case -1: // New character
|
||||
gachaItem.setIsGachaItemNew(true);
|
||||
break;
|
||||
default:
|
||||
if (constellation >= 6) { // C6, give consolation starglitter
|
||||
addStarglitter = (itemData.getRankLevel() == 5) ? 25 : 5;
|
||||
} else { // C0-C5, give constellation item
|
||||
if (banner.isRemoveC6FromPool()
|
||||
&& constellation
|
||||
== 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
|
||||
pools.removeFromAllPools(new int[] {itemId});
|
||||
}
|
||||
addStarglitter = (itemData.getRankLevel() == 5) ? 10 : 2;
|
||||
int constItemId =
|
||||
itemId + 100; // This may not hold true for future characters. Examples of strictly
|
||||
// correct constellation item lookup are elsewhere for now.
|
||||
boolean haveConstItem =
|
||||
inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId) == null;
|
||||
gachaItem.addTransferItems(
|
||||
GachaTransferItem.newBuilder()
|
||||
.setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1))
|
||||
.setIsTransferItemNew(haveConstItem));
|
||||
// inventory.addItem(constItemId, 1); // This is now managed by the avatar card item
|
||||
// itself
|
||||
}
|
||||
isTransferItem = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Create item
|
||||
GameItem item = new GameItem(itemData);
|
||||
gachaItem.setGachaItem(item.toItemParam());
|
||||
inventory.addItem(item);
|
||||
|
||||
stardust += addStardust;
|
||||
starglitter += addStarglitter;
|
||||
|
||||
if (addStardust > 0) {
|
||||
gachaItem.addTokenItemList(
|
||||
ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
|
||||
}
|
||||
if (addStarglitter > 0) {
|
||||
ItemParam starglitterParam =
|
||||
ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
|
||||
if (isTransferItem) {
|
||||
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
|
||||
}
|
||||
gachaItem.addTokenItemList(starglitterParam);
|
||||
}
|
||||
|
||||
list.add(gachaItem.build());
|
||||
}
|
||||
|
||||
// Add stardust/starglitter
|
||||
if (stardust > 0) {
|
||||
inventory.addItem(stardustId, stardust);
|
||||
}
|
||||
if (starglitter > 0) {
|
||||
inventory.addItem(starglitterId, starglitter);
|
||||
}
|
||||
|
||||
// Packets
|
||||
player.sendPacket(new PacketDoGachaRsp(banner, list, gachaInfo));
|
||||
|
||||
// Battle Pass trigger
|
||||
player.getBattlePassManager().triggerMission(WatcherTriggerType.TRIGGER_GACHA_NUM, 0, times);
|
||||
}
|
||||
|
||||
private synchronized void startWatcher(GameServer server) {
|
||||
if (this.watchService == null) {
|
||||
try {
|
||||
this.watchService = FileSystems.getDefault().newWatchService();
|
||||
FileUtils.getDataUserPath("")
|
||||
.register(
|
||||
watchService,
|
||||
new WatchEvent.Kind[] {StandardWatchEventKinds.ENTRY_MODIFY},
|
||||
SensitivityWatchEventModifier.HIGH);
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Unable to load the Gacha Manager Watch Service. If ServerOptions.watchGacha is true it will not auto-reload");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
Grasscutter.getLogger().error("Cannot reinitialise watcher ");
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public synchronized void watchBannerJson(GameServerTickEvent tickEvent) {
|
||||
if (GAME_OPTIONS.watchGachaConfig) {
|
||||
try {
|
||||
WatchKey watchKey = watchService.take();
|
||||
|
||||
for (WatchEvent<?> event : watchKey.pollEvents()) {
|
||||
final Path changed = (Path) event.context();
|
||||
if (changed.endsWith("Banners.json")) {
|
||||
Grasscutter.getLogger()
|
||||
.info("Change detected with banners.json. Reloading gacha config");
|
||||
this.load();
|
||||
}
|
||||
}
|
||||
|
||||
boolean valid = watchKey.reset();
|
||||
if (!valid) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"Unable to reset Gacha Manager Watch Key. Auto-reload of banners.json will no longer work.");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized GetGachaInfoRsp createProto(Player player) {
|
||||
GetGachaInfoRsp.Builder proto = GetGachaInfoRsp.newBuilder().setGachaRandom(12345);
|
||||
|
||||
long currentTime = System.currentTimeMillis() / 1000L;
|
||||
|
||||
for (GachaBanner banner : getGachaBanners().values()) {
|
||||
if ((banner.getEndTime() >= currentTime && banner.getBeginTime() <= currentTime)
|
||||
|| (banner.getBannerType() == BannerType.STANDARD)) {
|
||||
proto.addGachaInfoList(banner.toProto(player));
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
|
||||
public GetGachaInfoRsp toProto(Player player) {
|
||||
return createProto(player);
|
||||
}
|
||||
|
||||
private class BannerPools {
|
||||
public int[] rateUpItems4;
|
||||
public int[] rateUpItems5;
|
||||
public int[] fallbackItems4Pool1;
|
||||
public int[] fallbackItems4Pool2;
|
||||
public int[] fallbackItems5Pool1;
|
||||
public int[] fallbackItems5Pool2;
|
||||
|
||||
public BannerPools(GachaBanner banner) {
|
||||
rateUpItems4 = banner.getRateUpItems4();
|
||||
rateUpItems5 = banner.getRateUpItems5();
|
||||
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
|
||||
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
|
||||
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
|
||||
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
|
||||
|
||||
if (banner.isAutoStripRateUpFromFallback()) {
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeFromAllPools(int[] itemIds) {
|
||||
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
|
||||
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
|
||||
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
|
||||
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
|
||||
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
|
||||
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,132 +1,122 @@
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
@Entity
|
||||
public class PlayerGachaBannerInfo {
|
||||
@Getter
|
||||
@Setter
|
||||
private int totalPulls = 0;
|
||||
@Getter
|
||||
@Setter
|
||||
private int pity5 = 0;
|
||||
@Getter
|
||||
@Setter
|
||||
private int pity4 = 0;
|
||||
private int failedFeaturedItemPulls = 0;
|
||||
private int failedFeatured4ItemPulls = 0;
|
||||
private int pity5Pool1 = 0;
|
||||
private int pity5Pool2 = 0;
|
||||
private int pity4Pool1 = 0;
|
||||
private int pity4Pool2 = 0;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private int failedChosenItemPulls = 0;
|
||||
@Getter
|
||||
@Setter
|
||||
private int wishItemId = 0;
|
||||
|
||||
public void addTotalPulls(int amount) {
|
||||
this.totalPulls += amount;
|
||||
}
|
||||
|
||||
public void addPity5(int amount) {
|
||||
this.pity5 += amount;
|
||||
}
|
||||
|
||||
public void addPity4(int amount) {
|
||||
this.pity4 += amount;
|
||||
}
|
||||
|
||||
public void addFailedChosenItemPulls(int amount) {
|
||||
failedChosenItemPulls += amount;
|
||||
}
|
||||
|
||||
public int getFailedFeaturedItemPulls(int rarity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> failedFeatured4ItemPulls;
|
||||
default -> failedFeaturedItemPulls; // 5
|
||||
};
|
||||
}
|
||||
|
||||
public void setFailedFeaturedItemPulls(int rarity, int amount) {
|
||||
if (rarity == 4) {
|
||||
failedFeatured4ItemPulls = amount;
|
||||
} else {
|
||||
failedFeaturedItemPulls = amount; // 5
|
||||
}
|
||||
}
|
||||
|
||||
public void addFailedFeaturedItemPulls(int rarity, int amount) {
|
||||
if (rarity == 4) {
|
||||
failedFeatured4ItemPulls += amount;
|
||||
} else {
|
||||
failedFeaturedItemPulls += amount; // 5
|
||||
}
|
||||
}
|
||||
|
||||
public int getPityPool(int rarity, int pool) {
|
||||
return switch (rarity) {
|
||||
case 4 -> switch (pool) {
|
||||
case 1 -> pity4Pool1;
|
||||
default -> pity4Pool2;
|
||||
};
|
||||
default -> switch (pool) {
|
||||
case 1 -> pity5Pool1;
|
||||
default -> pity5Pool2;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
public void setPityPool(int rarity, int pool, int amount) {
|
||||
switch (rarity) {
|
||||
case 4:
|
||||
if (pool == 1) {
|
||||
pity4Pool1 = amount;
|
||||
} else {
|
||||
pity4Pool2 = amount;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
if (pool == 1) {
|
||||
pity5Pool1 = amount;
|
||||
} else {
|
||||
pity5Pool2 = amount;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void addPityPool(int rarity, int pool, int amount) {
|
||||
switch (rarity) {
|
||||
case 4:
|
||||
if (pool == 1) {
|
||||
pity4Pool1 += amount;
|
||||
} else {
|
||||
pity4Pool2 += amount;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
if (pool == 1) {
|
||||
pity5Pool1 += amount;
|
||||
} else {
|
||||
pity5Pool2 += amount;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void incPityAll() {
|
||||
pity4++;
|
||||
pity5++;
|
||||
pity4Pool1++;
|
||||
pity4Pool2++;
|
||||
pity5Pool1++;
|
||||
pity5Pool2++;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.gacha;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
@Entity
|
||||
public class PlayerGachaBannerInfo {
|
||||
@Getter @Setter private int totalPulls = 0;
|
||||
@Getter @Setter private int pity5 = 0;
|
||||
@Getter @Setter private int pity4 = 0;
|
||||
private int failedFeaturedItemPulls = 0;
|
||||
private int failedFeatured4ItemPulls = 0;
|
||||
private int pity5Pool1 = 0;
|
||||
private int pity5Pool2 = 0;
|
||||
private int pity4Pool1 = 0;
|
||||
private int pity4Pool2 = 0;
|
||||
|
||||
@Getter @Setter private int failedChosenItemPulls = 0;
|
||||
@Getter @Setter private int wishItemId = 0;
|
||||
|
||||
public void addTotalPulls(int amount) {
|
||||
this.totalPulls += amount;
|
||||
}
|
||||
|
||||
public void addPity5(int amount) {
|
||||
this.pity5 += amount;
|
||||
}
|
||||
|
||||
public void addPity4(int amount) {
|
||||
this.pity4 += amount;
|
||||
}
|
||||
|
||||
public void addFailedChosenItemPulls(int amount) {
|
||||
failedChosenItemPulls += amount;
|
||||
}
|
||||
|
||||
public int getFailedFeaturedItemPulls(int rarity) {
|
||||
return switch (rarity) {
|
||||
case 4 -> failedFeatured4ItemPulls;
|
||||
default -> failedFeaturedItemPulls; // 5
|
||||
};
|
||||
}
|
||||
|
||||
public void setFailedFeaturedItemPulls(int rarity, int amount) {
|
||||
if (rarity == 4) {
|
||||
failedFeatured4ItemPulls = amount;
|
||||
} else {
|
||||
failedFeaturedItemPulls = amount; // 5
|
||||
}
|
||||
}
|
||||
|
||||
public void addFailedFeaturedItemPulls(int rarity, int amount) {
|
||||
if (rarity == 4) {
|
||||
failedFeatured4ItemPulls += amount;
|
||||
} else {
|
||||
failedFeaturedItemPulls += amount; // 5
|
||||
}
|
||||
}
|
||||
|
||||
public int getPityPool(int rarity, int pool) {
|
||||
return switch (rarity) {
|
||||
case 4 -> switch (pool) {
|
||||
case 1 -> pity4Pool1;
|
||||
default -> pity4Pool2;
|
||||
};
|
||||
default -> switch (pool) {
|
||||
case 1 -> pity5Pool1;
|
||||
default -> pity5Pool2;
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
public void setPityPool(int rarity, int pool, int amount) {
|
||||
switch (rarity) {
|
||||
case 4:
|
||||
if (pool == 1) {
|
||||
pity4Pool1 = amount;
|
||||
} else {
|
||||
pity4Pool2 = amount;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
if (pool == 1) {
|
||||
pity5Pool1 = amount;
|
||||
} else {
|
||||
pity5Pool2 = amount;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void addPityPool(int rarity, int pool, int amount) {
|
||||
switch (rarity) {
|
||||
case 4:
|
||||
if (pool == 1) {
|
||||
pity4Pool1 += amount;
|
||||
} else {
|
||||
pity4Pool2 += amount;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
if (pool == 1) {
|
||||
pity5Pool1 += amount;
|
||||
} else {
|
||||
pity5Pool2 += amount;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void incPityAll() {
|
||||
pity4++;
|
||||
pity5++;
|
||||
pity4Pool1++;
|
||||
pity4Pool2++;
|
||||
pity5Pool1++;
|
||||
pity5Pool2++;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user