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Refactor out InsectCaptureManager
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@@ -30,7 +30,6 @@ import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.mail.MailHandler;
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import emu.grasscutter.game.managers.CookingManager;
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import emu.grasscutter.game.managers.FurnitureManager;
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import emu.grasscutter.game.managers.InsectCaptureManager;
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import emu.grasscutter.game.managers.ResinManager;
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import emu.grasscutter.game.managers.collection.CollectionRecordStore;
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import emu.grasscutter.game.managers.deforestation.DeforestationManager;
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@@ -142,7 +141,6 @@ public class Player {
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@Getter private transient QuestManager questManager;
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@Getter private transient TowerManager towerManager;
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@Getter private transient SotSManager sotsManager;
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@Getter private transient InsectCaptureManager insectCaptureManager;
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@Getter private transient MapMarksManager mapMarksManager;
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@Getter private transient StaminaManager staminaManager;
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@Getter private transient EnergyManager energyManager;
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@@ -197,7 +195,6 @@ public class Player {
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this.towerManager = new TowerManager(this);
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this.abilityManager = new AbilityManager(this);
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this.deforestationManager = new DeforestationManager(this);
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this.insectCaptureManager = new InsectCaptureManager(this);
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this.questManager = new QuestManager(this);
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this.position = new Position(GameConstants.START_POSITION);
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this.rotation = new Position(0, 307, 0);
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