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feat: implement teapot suite (#2344)
* feat: implement teapot suite * fix: home animals, check respawn, etc * fix: NPE and cancel summon events * fix: forgot to send eventId also
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@@ -39,7 +39,7 @@ public class World implements Iterable<Player> {
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@Getter private boolean timeLocked;
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private long lastUpdateTime;
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@Getter private int tickCount = 0;
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@Getter protected int tickCount = 0;
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@Getter private boolean isPaused = false;
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@Getter private long currentWorldTime;
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