Merge pull request Grasscutter-Quests#53

'Updated with how talks are handle' by `mjolsic`
This commit is contained in:
KingRainbow44
2023-05-02 20:16:55 -04:00
parent 6c654ce0c3
commit fdd6820a8f
107 changed files with 538 additions and 233 deletions

View File

@@ -5,12 +5,13 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.*;
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestGlobalVarNotify;
import emu.grasscutter.utils.Position;
import io.netty.util.concurrent.FastThreadLocalThread;
import it.unimi.dsi.fastutil.ints.*;
@@ -226,29 +227,60 @@ public class QuestManager extends BasePlayerManager {
this.triggerEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, null, 1);
}
/*
Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0
*/
public Integer getQuestGlobalVarValue(Integer variable) {
return getPlayer().getQuestGlobalVariables().getOrDefault(variable,0);
/**
* Returns the default value of a global variable.
*
* @param variable The variable ID.
* @return The default value.
*/
public int getGlobalVarDefault(int variable) {
var questGlobalVarData = GameData.getQuestGlobalVarDataMap().get(variable);
return questGlobalVarData != null ? questGlobalVarData.getDefaultValue() : 0;
}
public void setQuestGlobalVarValue(Integer variable, Integer value) {
Integer previousValue = getPlayer().getQuestGlobalVariables().put(variable,value);
Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, previousValue==null ? 0: previousValue, value);
/*
* Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0
*/
public Integer getQuestGlobalVarValue(Integer variable) {
return getPlayer().getQuestGlobalVariables()
.computeIfAbsent(variable, k -> this.getGlobalVarDefault(variable));
}
public void incQuestGlobalVarValue(Integer variable, Integer inc) {
//
Integer previousValue = getPlayer().getQuestGlobalVariables().getOrDefault(variable,0);
getPlayer().getQuestGlobalVariables().put(variable,previousValue + inc);
Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, previousValue, previousValue + inc);
public void setQuestGlobalVarValue(int variable, int setVal) {
var prevVal = this.getPlayer().getQuestGlobalVariables().put(variable, setVal);
if (prevVal == null){
prevVal = this.getGlobalVarDefault(variable);
}
var newVal = this.getQuestGlobalVarValue(variable);
Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
this.triggerQuestGlobalVarAction(variable, setVal);
}
//In MainQuest 998, dec is passed as a positive integer
public void decQuestGlobalVarValue(Integer variable, Integer dec) {
//
Integer previousValue = getPlayer().getQuestGlobalVariables().getOrDefault(variable,0);
getPlayer().getQuestGlobalVariables().put(variable,previousValue - dec);
Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, previousValue, previousValue - dec);
public void incQuestGlobalVarValue(int variable, int inc) {
var prevVal = getQuestGlobalVarValue(variable);
var newVal = getPlayer().getQuestGlobalVariables()
.compute(variable, (k, v) -> prevVal + inc);
Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
this.triggerQuestGlobalVarAction(variable, newVal);
}
// In MainQuest 998, dec is passed as a positive integer
public void decQuestGlobalVarValue(int variable, int dec) {
var prevVal = getQuestGlobalVarValue(variable);
this.getPlayer().getQuestGlobalVariables().put(variable, prevVal - dec);
var newVal = getQuestGlobalVarValue(variable);
Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
this.triggerQuestGlobalVarAction(variable, newVal);
}
public void triggerQuestGlobalVarAction(int variable, int value) {
this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_EQUAL, variable, value);
this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_GREATER, variable, value);
this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_LESS, variable, value);
this.getPlayer().sendPacket(new PacketQuestGlobalVarNotify(getPlayer()));
}
public GameMainQuest getMainQuestById(int mainQuestId) {
@@ -261,13 +293,12 @@ public class QuestManager extends BasePlayerManager {
}
public GameQuest getQuestById(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
var questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
GameMainQuest mainQuest = getMainQuests().get(questConfig.getMainId());
var mainQuest = getMainQuests().get(questConfig.getMainId());
if (mainQuest == null) {
return null;
}
@@ -276,23 +307,23 @@ public class QuestManager extends BasePlayerManager {
}
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getMainQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
for (var mainQuest : getMainQuests().values()) {
for (var quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
}
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getMainQuests().values()) {
for (var mainQuest : getMainQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getMainQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
for (var mainQuest : getMainQuests().values()) {
for (var quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
}
@@ -301,28 +332,25 @@ public class QuestManager extends BasePlayerManager {
}
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getMainQuests().put(mainQuest.getParentQuestId(), mainQuest);
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
var mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
this.getMainQuests().put(mainQuest.getParentQuestId(), mainQuest);
this.getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
return mainQuest;
}
public GameQuest addQuest(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
var questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
return addQuest(questConfig);
return this.addQuest(questConfig);
}
public GameQuest addQuest(@Nonnull QuestData questConfig) {
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
var mainQuest = this.getMainQuestById(questConfig.getMainId());
// Create main quest if it doesnt exist
if (mainQuest == null) {
@@ -330,11 +358,11 @@ public class QuestManager extends BasePlayerManager {
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questConfig.getSubId());
var quest = mainQuest.getChildQuestById(questConfig.getSubId());
// Forcefully start
quest.start();
checkQuestAlreadyFullfilled(quest);
// Check conditions.
this.checkQuestAlreadyFullfilled(quest);
return quest;
}
@@ -442,7 +470,7 @@ public class QuestManager extends BasePlayerManager {
/**
* TODO maybe trigger them delayed to allow basic communication finish first
* TODO move content checks to use static informations where possible to allow direct already fulfilled checking
* @param quest
* @param quest The ID of the quest.
*/
public void checkQuestAlreadyFullfilled(GameQuest quest){
Grasscutter.getGameServer().getScheduler().scheduleDelayedTask(() -> {